Speed and strength helmets
ANDY ALWAYS BE A MAN AND NEVER SHED A TEAR
2014.06.11 01:18 Raphman90 ANDY ALWAYS BE A MAN AND NEVER SHED A TEAR
MARTIAL ART IS BUDDHISM, BUDDHISM IS MARTIAL ART
2019.06.13 03:54 LazyNovelSilkWorm ThievesGuildofDenvis
We are here to have fun and mess with the other guilds, occasionally stealing from them. Our main strength is our capacity to move through urban environment quickly, our stealth, and we rely on speed and agility more than on brute strength.
2021.03.31 19:50 holdapps The unofficial subreddit for the Viltrumite defender
For everything Omniman and Viltrumite. NSFW allowed.
2023.06.04 00:10 DarkSteel02 Brawler Ideas
Ok guys, haven’t done anything here for like two years, and, just for fun, decided to look back on the game and in here.
I do get half-well the current meta and everything, but I decided to revive a post where I made suggestions for two Brawlers. That post was like late 2020-early 2021, so I dug it out and remastered it with the use of ChatGPT technology to enhance some new ideas, as well as part of my own knowledge in the current game and meta. So here are ideas for two Brawlers, let me know what you think, and how do you think that they’ll affect the current meta. Thanks!
Brawler Ideas
Golon
Rarity: Epic
Class: Support
Health: 4800 (lvl 1) - 7200 (lvl 11)
Movement speed: Slow
Attack
Damage: 600 (lvl 1) - 900 (lvl 11)
Range: 6.67 (Normal)
Reload speed: 1s (Very Fast)
Super charge per hit: 16.67%
Super
Turret health: 2800 (lvl 1) - 4200 (lvl 11)
Resistance boost: 50%
"Golon is an golem made of iron who is barely able to tickle but at the same time barely able to get tickled. All defense no offense indeed!"
Trait
"This Brawler takes 15% less damage from all sources."
Attack: Tickly
"Golon shoots a beam from his defense device, umm... tickling the enemy hit."
Super: Force Field
"Golon deploys a turret that increases his and teammates' resistance who stay in its area of effect."
1st Gadget: Metal Screech
"Golon's turret emits an ear-splitting screech that causes nearby enemies to take 40% more damage for 3 seconds!"
2nd Gadget: Out of Field
"Teammates outside the turret's area of effect are still boosted for 2 seconds."
1st Star Power: Steel Defense
"Whenever Golon or his teammates hit enemies within the turret's area of effect, they all get a 5% extra resistance boost per hit. Each boost stacks and lasts for 1.5 seconds."
2nd Star Power: Mr. Softener
"Turret now also causes enemies standing within it to take 30% more damage when hit. Ouch!"
Ray
Rarity: Mythic
Class: Marksman
Health: 2200 (lvl 1) - 3300 (lvl 11)
Movement speed: Fast
Attack
Damage: 1320 (lvl 1) - 1980 (lvl 11)
Gas damage per second: 330 (lvl 1) - 500 (lvl 11)
Range: 9 (Long)
Reload speed: 2.2s (Very Slow)
Super charge per hit: 33%, 2.7% (Gas)
Super
Damage per tick: 220 (lvl 1) - 330 (lvl 11)
Damage per second: 2200 (lvl 1) - 3300 (lvl 11)
Range: 10 (Very Long)
Duration: 4s
Super charge per hit: 4.55%
"Ray is a bounty hunter from the future who traveled back in time to unleash destructive energy from his, well... raygun. He might be really frail, but above all he's really consistent!"
Attack: Raydiation
"Ray emits a single but ionizingly powerful long-range beam from his raygun. Upon hitting enemies, the beam splits in three and quickly keeps traveling before leaving behind three gas clouds that last for 2 seconds, causing further disruption!"
Super: Hyper Beam
"Ray aims with a lethal, longer-ranged beam for 4 seconds, destroying cover and deep-frying anyone unfortunate enough to be found in reach!"
1st Gadget: Gamma Rays
"Ray releases a double-sided blast from his raygun at any nearby enemy. This shot deals 1250 damage, knocks enemies back, and, upon hitting enemies, leaves a gas cloud behind on each side that deals up to 1500 damage over 3 seconds."
2nd Gadget: Aggro Rayload
"For 6 seconds, Ray reloads 20% faster and gains another 20% boost each time he hits a target with his main attack."
1st Star Power: Quick Smug
"Ray quickly shows his smug whenever he defeats an enemy, gaining a 15% speed boost for 4 seconds."
2nd Star Power: Hyper Drain
"Ray's Super now also heals him for 110 per tick. Only works on living, breathing beings, capiche?"
submitted by
DarkSteel02 to
BrawlStarsCompetitive [link] [comments]
2023.06.04 00:10 Ceezyr An Investigation of Random Bullet Spread
I posted this to
/truetf2 as well but could not cross post.
I've been sitting on this for a little while now and I've hit the point where any questions I have about it I can't fully answer on my own. To make a long story short for a while I've wanted to simulate random bullet spread in this game to figure out how much of a difference it makes. Doing that in TF2 would be slow and have a ton of errors but if I could figure out how to simulate it externally, that would allow me to create extremely large amounts of data and test a lot of scenarios. The problem is I didn't understand how random bullet spread works, specifically what makes it random.
How does random spread work? To figure that out first I looked at the code. Searching about this topic always lead me back to the same
/truetf2 thread and
this comment which links to TF2-Base and has this chunk of code:
// Get circular gaussian spread. float x, y; x = RandomFloat( -0.5, 0.5 ) + RandomFloat( -0.5, 0.5 ); y = RandomFloat( -0.5, 0.5 ) + RandomFloat( -0.5, 0.5 );
This seemed useful because it at least implies they are handling the angles in x and y rather than using some other coordinates but it also raised some questions. If I assumed the function RandomFloat was gaussian, why are two calls being added together? I also wasn't sure if the arguments passed were limits being placed on it or something else. Digging further I got to
this file with another relevant code block.
//----------------------------------------------------------------------------- // A couple of convenience functions to access the library's global uniform stream //----------------------------------------------------------------------------- VSTDLIB_INTERFACE void RandomSeed( int iSeed ); VSTDLIB_INTERFACE float RandomFloat( float flMinVal = 0.0f, float flMaxVal = 1.0f ); VSTDLIB_INTERFACE float RandomFloatExp( float flMinVal = 0.0f, float flMaxVal = 1.0f, float flExponent = 1.0f ); VSTDLIB_INTERFACE int RandomInt( int iMinVal, int iMaxVal ); VSTDLIB_INTERFACE float RandomGaussianFloat( float flMean = 0.0f, float flStdDev = 1.0f );
Those two calls are to the uniform random variable function, not the gaussian function. From a quick google search I did find that this is a way to approximate gaussian distributions but with only two it should like basically like a triangle instead of a smooth gaussian. There are a few reasons I could think of why they did it this way but the important thing is they return values between -1 and 1, which implies the variables scale some other value.
Every tf2 weapon has a ctx file that holds variables about it and the shotgun has four, one for each class and they are basically identical. In each of those there is a variable named Spread with a value of 0.0675. That's far too small to be degrees but for radians it seems about right and implies that the random pellets from a shotgun can take a maximum angle of 0.0675 radians from center in x and y.
All of this would be relatively simple to simulate but I couldn't find hard numbers on the fixed spread pattern and wasn't sure the values even meant what I thought they did. TF2-Base as far as I'm aware isn't the actual code as well, so maybe whatever Valve has internally is different. So I decided to test it.
Experiment setup I created a map that contained a single room with one wall textured with the solid blue dev texture. The bullet decals were all replaced with a small gradient so they were identical and easier to see compared to the default. On accident I also discovered that setting decals to 9 removes the single perfectly accurate shot, which is lucky because it simplified processing later.
To run the test I selected engineer and bound a single key that would shoot and call impulse 101 to reload. A python script would automatically send a keypress, wait for the recoil to settle, then take a screenshot (which was also cropped to just a small region the bullets could land in). I let this run for a couple hours and generated about 3,800 screenshots. I could have also toyed with the host timescale to speed up this process but I was worried it could possibly have other effects that might invalidate all of this.
Data Processing Making the wall solid blue made processing the data very simple. At first I intended to make the decal red, but alpha weirdness I don't understand made them black. That meant all I had to do was select the blue channel and then invert the image so that all the decals went to the max value and the wall texture went to zero. This was passed to a function that can find local maxima and it would return the location of each pellet. I had also taken a single screenshot of the fixed spread pattern and another where I used the measure texture. These gave me a perfect center and a conversion to hammer units from pixels. From this data I converted back until I could determine the angles in x and y. Some shots did overlap and were lost but they shouldn't dramatically effect the end result.
An example of the screenshot, with the processed version next to it, and all of the bullet decals automatically circled is below.
https://i.redd.it/z3r2wcfmt83b1.png Results As expected, the maximum magnitude for the angles was about 0.065. Getting exactly 0.0675 would be unexpected because it is the least common value and there is going to be some error. A histogram below shows all of the angles I found:
https://i.redd.it/zwa01nqnu83b1.png Unexpected Findings This is where things started to get weird. I had created a scatter plot of each shot and after a while realized it didn't have enough points.
https://i.redd.it/u8utncwpv83b1.png 3,800 shots times 9 (with some losses) should be over 30,000 individual points easily. There should be overlap in the middle where they are closer to max probability but even then the center should be nearly colored in. As it turns out a lot pellets were landing in the same spots. Even stranger is that I was getting exactly repeated shots. The example shot from the first image occurred 23 times. I didn't test for any symmetries so it's possible those also occurred.
I've come up with a few theories on what is going on:
- TF2 is using a table based random number generator. This is how Doom handled random numbers, at least partially for demo compatibility and it did have effects in game. Some weapons couldn't deal the maximum damage the gamecode implied elsewhere but can in sourceports that change how this work. Of the theories this one is the least likely, but it's not impossible.
- The RNG used is bad. There are a bunch of ways to create bad RNG but unless it was a mistake I can't think of a reason why they would stick with it. A good RNG shouldn't have significantly more performance overhead.
- New seeds are frequently generated from player input. Of the options this seems the most likely because if it is the case I created the worst possible scenario. There is only one player input occurring and since it is automated it should be almost exactly the same. There isn't mouse input that should be a good source for seeding, no real inconsistency in key press time, and there is nothing else that should be calling the RNG to help advance it. The other related possibility is that maybe calling impulse 101 or any of the other tweaks I made are causing an issue.
- I screwed up in some other way I haven't thought of. This one I view as the second most likely explanation.
One of my reasons for sharing this now is that I am not sure how to figure out the correct results. I can think of some ways to test out option 3 but they would significantly complicate scripting and possibly require active input which would be tedious. If that is the reason I got weird repeats, the data would be useful in implying that the code is working the way I'm assuming it does.
The other reason for sharing is if it does turn out to be issue 2 or 1, that could imply other effects that I haven't tested. These things are unlikely to be noticed in game, but if we for example knew shotguns with random spread almost always put more pellets to the left of the crosshair that may be significant. Or it's option 4 and I can't find the problem on my own.
Below is a google drive folder that contains basically everything I used and another write up I need to edit. There are a lot of pictures you can view and a zip of them to download. There's also a spreadsheet containing all the shot locations that gives slightly different min and max values, probably due to differences in float precision and tangent calculations compared to how I actually did the analysis.
https://drive.google.com/drive1/folders/1vFadC98NJKTdTYBPiJVP2uDY7OOtt7_5 TLDR I tested the random bullet spread in TF2. If I'm right random pellets can be a maximum of about 3.9 degrees off from a straight line down the crosshair. There was some weird stuff that could be a mistake that makes this all pointless, but it might be nothing or it might imply this game is even more broken than most of us assumed. If there are any source engine wizards out there I would love to get some feedback on what they think is going on.
submitted by
Ceezyr to
tf2 [link] [comments]
2023.06.04 00:10 noxide29 If you run while pissing, you can add the velocity of your piss stream to your speed.
Note that while running with the piss boost activated, your piss will also receive the speed boost and will not immediately hit your pants but instead whatever is in front of you so that you can observe the exact speed of your stream as you run, but the boosted piss speed will not affect your run speed
submitted by
noxide29 to
shittysuperpowers [link] [comments]
2023.06.04 00:09 dkennedy915 Found some winners (Nikka & Balvenie)
| Found these near our house in NH. I’ve had other Nikka and Balvenie ones before but decided to step up and get some nicer ones, maybe my wife forced my hand when she grabbed them and ran to the register but I won’t mention that haha! Anyone else tried these and have thoughts? submitted by dkennedy915 to whiskey [link] [comments] |
2023.06.04 00:09 BoliPC Words of comfort for those worried about their loved ones Salvation
Everyday, I pray that everyone believes in Jesus Christ someday and for Salvation for every soul, in Jesus Christ's name. This is to say, to whomever is reading this, I pray for you, your family, and your friends every single day. I pray for you to accept and receive the only thing that really matters, if you haven't already.
I am not naive, I completely accept that this prayer may not pan out for everyone. I love God the same (which is with my everything) regardless of that fact. The truth is, I want it for them more than they want it for themselves, in many situations. I cannot accept the truth for them, just as no one was able to believe in Jesus Christ on my behalf.
The Bible is clear in that there will be a falling out, as my brother in Christ, Joe, explained to me, we are experiencing it now, look around. A vast majority of people will be blind and deaf to receiving the truth. You may ask, well why would God do that? Yeah, I used to question Him, I'm not telling you not too. I am telling you that I don't , or at least I try not too. I give in to Him completely with my everything, accepting He is in control, and that He knows better than me. He is Sovereign, and our willingness or lack thereof doesn't not change that truth.
God states He wants everyone to be saved, so my prayer is in accordance with His will, He doesn't say they will though. This tells me that, if my family and friends are not saved, the blood isn't on God's hands, it is on their own. Should this deter me from trying to spread the Gospel? No, because I don't know who will eventually accept Christ, and furthermore, I can't find a reality where I can give up on anyone. Christ tells me to forgive, so I do. If you have truly forgiven someone, and you love them (we should love everyone, we are all neighbors on earth) then why would I give up on them?
I know there is scripture stating to effectively brush the dust off your sandals and walk away from those unwilling to hear it. I try, for the most part, to not berate strangers with the Gospel after they've heard it from me. You might say, well they already know it, so your first attempt is possibly the hundredth attempt from others having tried. I hear you, but their is a very likely chance that their exposure to the Gospel was a tainted and hateful explanation by a self proclaimed Christian that in no way even tries to walk with Christ. I try and if they don't want to hear it, I proceed with speaking the Gospel through my actions so as to not drive them away.
So how do we live with the possible reality that our spouse, parents, children, extended family, and friends may make the personal choice to never accept Christ Jesus as their Savior? How do we reconcile that they choose hell, a hell that they clearly don't believe exists. How do we reconcile that they effectively are telling us we are a liar when we tell them that Jesus is the Truth, and we want nothing more for them than their Salvation?
We give it all to God. We trust God, with our entire heart, mind and soul, and all of our strength. We pray for them daily. We do not allow it to deter our daily pursuit of living a more Christ like life and sharing the Gospel, but we instead use it as fuel for the fire of the Holy Spirit within. For Him to shine so bright through us that one can't help but say, "I'll have what He is having please." Live in the presence of God every waking moment. Praise and rejoice in Him in everything you do. Allow His joy and peace into your heart. Leave the rest to the Lord. He does not disappoint.
And lastly, I remember that anyone in my life that knew Christ the way I know Him now, watched me for 36 years, and prayed and didn't give up on me either, no matter how discouraging it may have been. That they knew I was blinded to the truth, tricked by the adversary, and they tried to not take offense to me denying what they were telling me was true. They trusted God, and knew it would be on His time, not their own, if it were to happen. And even with the notion that it may never happen for me, they persisted with an abundance of grace as only found through Jesus Christ, the Son of God, our Lord and Savior, and an undying faith everlasting out of love for Him.
submitted by
BoliPC to
PrayerTeam_amen [link] [comments]
2023.06.04 00:08 jaas666 Different speeds for 3 month trial and paid account?
I tried the 3 month trial and was getting solid speeds of up to 200mbps on two mobile devices (my wife's and mine).
I went ahead and subscribed but now speeds seem to be capped to 20 something.
Is TMO capping paid users but not for trials? Seems shady if that's the case.
submitted by
jaas666 to
tmobile [link] [comments]
2023.06.04 00:08 alter_us a worldbuilding SWOT analysis of DIABLO4
okay SO got a necro up to level 48. Not saying a lot on gameplay because there's 4 more classes I didn't play etc. Overall found necro gameplay ok but a bit repetitive. Mainly commenting on the world, design, art, story, etc.
Strengths - Fantastic score and sound design.
- Amazing art direction and worldbuilding.
- The campaign/story is very strong.
Weaknesses - Very repetitive boss design that often doesn't even fit the dungeons.
- Even worse than the boss design is the lack of variety in monsters. Besides the overall variety the monsters often don't fit in the environments.
- Why are the corpses from the necromancer not modelled after the monsters? I've seen corpses modelled after the monsters around so seems like an easy fix.
- Necro minions also still ugly.
- I don't understand act 4's shortness.
- The story could've been longer and utilized the environments better. With act 2 and 5 I really felt like the story was tailored to Scosglen and Walabi. 3 and 4 not so much. 1 was okay but introductory.
- Hell was a big letdown.
- A lot of space that looks very interesting has boring repetitive events in them.
- The sidequests seem lackluster.
Opportunities - Add just a few new boss designs. Reskins with similar mechanics for all I care.
- Same for the monsters.
- Maybe redundant after release, but 5 acts in which 3 and 4 are merged would make much more sense and feel less messy.
- Use the expansion to flesh out hell better (which is probably already the plan).
- Use the seasonal releases to tell more encapsulated stories within specific regions. To make up for the campaign not always utilizing the beautiful environments. I know it is already being planned to add new storylines every season, but please try to focus on storytelling and avoid repetition.
Threats - Repetition creates the threat of burning out quickly on grind-oriented gameplay. This goes for basically all of the above.
and
please can I have an option to turn off minimap :(
submitted by
alter_us to
diablo4 [link] [comments]
2023.06.04 00:08 BoliPC Words of comfort for those worried about their loved ones Salvation
Everyday, I pray that everyone believes in Jesus Christ someday and for Salvation for every soul, in Jesus Christ's name. This is to say, to whomever is reading this, I pray for you, your family, and your friends every single day. I pray for you to accept and receive the only thing that really matters, if you haven't already.
I am not naive, I completely accept that this prayer may not pan out for everyone. I love God the same (which is with my everything) regardless of that fact. The truth is, I want it for them more than they want it for themselves, in many situations. I cannot accept the truth for them, just as no one was able to believe in Jesus Christ on my behalf.
The Bible is clear in that there will be a falling out, as my brother in Christ, Joe, explained to me, we are experiencing it now, look around. A vast majority of people will be blind and deaf to receiving the truth. You may ask, well why would God do that? Yeah, I used to question Him, I'm not telling you not too. I am telling you that I don't , or at least I try not too. I give in to Him completely with my everything, accepting He is in control, and that He knows better than me. He is Sovereign, and our willingness or lack thereof doesn't not change that truth.
God states He wants everyone to be saved, so my prayer is in accordance with His will, He doesn't say they will though. This tells me that, if my family and friends are not saved, the blood isn't on God's hands, it is on their own. Should this deter me from trying to spread the Gospel? No, because I don't know who will eventually accept Christ, and furthermore, I can't find a reality where I can give up on anyone. Christ tells me to forgive, so I do. If you have truly forgiven someone, and you love them (we should love everyone, we are all neighbors on earth) then why would I give up on them?
I know there is scripture stating to effectively brush the dust off your sandals and walk away from those unwilling to hear it. I try, for the most part, to not berate strangers with the Gospel after they've heard it from me. You might say, well they already know it, so your first attempt is possibly the hundredth attempt from others having tried. I hear you, but their is a very likely chance that their exposure to the Gospel was a tainted and hateful explanation by a self proclaimed Christian that in no way even tries to walk with Christ. I try and if they don't want to hear it, I proceed with speaking the Gospel through my actions so as to not drive them away.
So how do we live with the possible reality that our spouse, parents, children, extended family, and friends may make the personal choice to never accept Christ Jesus as their Savior? How do we reconcile that they choose hell, a hell that they clearly don't believe exists. How do we reconcile that they effectively are telling us we are a liar when we tell them that Jesus is the Truth, and we want nothing more for them than their Salvation?
We give it all to God. We trust God, with our entire heart, mind and soul, and all of our strength. We pray for them daily. We do not allow it to deter our daily pursuit of living a more Christ like life and sharing the Gospel, but we instead use it as fuel for the fire of the Holy Spirit within. For Him to shine so bright through us that one can't help but say, "I'll have what He is having please." Live in the presence of God every waking moment. Praise and rejoice in Him in everything you do. Allow His joy and peace into your heart. Leave the rest to the Lord. He does not disappoint.
And lastly, I remember that anyone in my life that knew Christ the way I know Him now, watched me for 36 years, and prayed and didn't give up on me either, no matter how discouraging it may have been. That they knew I was blinded to the truth, tricked by the adversary, and they tried to not take offense to me denying what they were telling me was true. They trusted God, and knew it would be on His time, not their own, if it were to happen. And even with the notion that it may never happen for me, they persisted with an abundance of grace as only found through Jesus Christ, the Son of God, our Lord and Savior, and an undying faith everlasting out of love for Him.
submitted by
BoliPC to
Christianity [link] [comments]
2023.06.04 00:08 MelissaASN Looking for a boxing gym - Waltham/Newton area
I joined Hard Knocks just before covid and loved the Muay Thai and strength and conditioning classes. Can anyone recommend a similar boxing gym (with or without muay thai) west of Boston?
submitted by
MelissaASN to
massachusetts [link] [comments]
2023.06.04 00:07 BoliPC Words of comfort for those worried about their loved ones Salvation
Everyday, I pray that everyone believes in Jesus Christ someday and for Salvation for every soul, in Jesus Christ's name. This is to say, to whomever is reading this, I pray for you, your family, and your friends every single day. I pray for you to accept and receive the only thing that really matters, if you haven't already.
I am not naive, I completely accept that this prayer may not pan out for everyone. I love God the same (which is with my everything) regardless of that fact. The truth is, I want it for them more than they want it for themselves, in many situations. I cannot accept the truth for them, just as no one was able to believe in Jesus Christ on my behalf.
The Bible is clear in that there will be a falling out, as my brother in Christ, Joe, explained to me, we are experiencing it now, look around. A vast majority of people will be blind and deaf to receiving the truth. You may ask, well why would God do that? Yeah, I used to question Him, I'm not telling you not too. I am telling you that I don't , or at least I try not too. I give in to Him completely with my everything, accepting He is in control, and that He knows better than me. He is Sovereign, and our willingness or lack thereof doesn't not change that truth.
God states He wants everyone to be saved, so my prayer is in accordance with His will, He doesn't say they will though. This tells me that, if my family and friends are not saved, the blood isn't on God's hands, it is on their own. Should this deter me from trying to spread the Gospel? No, because I don't know who will eventually accept Christ, and furthermore, I can't find a reality where I can give up on anyone. Christ tells me to forgive, so I do. If you have truly forgiven someone, and you love them (we should love everyone, we are all neighbors on earth) then why would I give up on them?
I know there is scripture stating to effectively brush the dust off your sandals and walk away from those unwilling to hear it. I try, for the most part, to not berate strangers with the Gospel after they've heard it from me. You might say, well they already know it, so your first attempt is possibly the hundredth attempt from others having tried. I hear you, but their is a very likely chance that their exposure to the Gospel was a tainted and hateful explanation by a self proclaimed Christian that in no way even tries to walk with Christ. I try and if they don't want to hear it, I proceed with speaking the Gospel through my actions so as to not drive them away.
So how do we live with the possible reality that our spouse, parents, children, extended family, and friends may make the personal choice to never accept Christ Jesus as their Savior? How do we reconcile that they choose hell, a hell that they clearly don't believe exists. How do we reconcile that they effectively are telling us we are a liar when we tell them that Jesus is the Truth, and we want nothing more for them than their Salvation?
We give it all to God. We trust God, with our entire heart, mind and soul, and all of our strength. We pray for them daily. We do not allow it to deter our daily pursuit of living a more Christ like life and sharing the Gospel, but we instead use it as fuel for the fire of the Holy Spirit within. For Him to shine so bright through us that one can't help but say, "I'll have what He is having please." Live in the presence of God every waking moment. Praise and rejoice in Him in everything you do. Allow His joy and peace into your heart. Leave the rest to the Lord. He does not disappoint.
And lastly, I remember that anyone in my life that knew Christ the way I know Him now, watched me for 36 years, and prayed and didn't give up on me either, no matter how discouraging it may have been. That they knew I was blinded to the truth, tricked by the adversary, and they tried to not take offense to me denying what they were telling me was true. They trusted God, and knew it would be on His time, not their own, if it were to happen. And even with the notion that it may never happen for me, they persisted with an abundance of grace as only found through Jesus Christ, the Son of God, our Lord and Savior, and an undying faith everlasting out of love for Him.
submitted by
BoliPC to
Christians [link] [comments]
2023.06.04 00:07 Reletr [Video Editor 3.5.1] Why is my render slowing down?
Currently trying to render an hour long video, where after an hour of rendering the speed has massively slowed down. CPU usage has decreased from ~60% to ~30% and the estimated time is increasing. Blender's priority is set to high in task manager, and I'm not sure what else I can do to increase render time.
submitted by
Reletr to
blenderhelp [link] [comments]
2023.06.04 00:07 remingtonrodger Tool to measure engine RPM?
Question for you all in
tools Im wanting to burchase a gauge or meter to accuritely measure the engine RPM of my outboard boat motors, and inevitably any other engines in the future I may want to set the idle or check RPM for. For example if i were to rebuild the carb and want to set idle RPM afterward.
When it comes to outboard boat motors and fishing, a really low idle is good, because it can mean a perfect trolling speed. I understand thought that if you simply set the idle on the carb as low as you possibly can it may be harmful to the motor because it may not oil properly. This is why i want an accurite tachometer tool to measure engine RPM.
Does anyone have a recommendation for one thats decent and seems quality?
submitted by
remingtonrodger to
Tools [link] [comments]
2023.06.04 00:07 BoliPC Words of comfort for those worried about their loved ones Salvation
Everyday, I pray that everyone believes in Jesus Christ someday and for Salvation for every soul, in Jesus Christ's name. This is to say, to whomever is reading this, I pray for you, your family, and your friends every single day. I pray for you to accept and receive the only thing that really matters, if you haven't already.
I am not naive, I completely accept that this prayer may not pan out for everyone. I love God the same (which is with my everything) regardless of that fact. The truth is, I want it for them more than they want it for themselves, in many situations. I cannot accept the truth for them, just as no one was able to believe in Jesus Christ on my behalf.
The Bible is clear in that there will be a falling out, as my brother in Christ, Joe, explained to me, we are experiencing it now, look around. A vast majority of people will be blind and deaf to receiving the truth. You may ask, well why would God do that? Yeah, I used to question Him, I'm not telling you not too. I am telling you that I don't , or at least I try not too. I give in to Him completely with my everything, accepting He is in control, and that He knows better than me. He is Sovereign, and our willingness or lack thereof doesn't not change that truth.
God states He wants everyone to be saved, so my prayer is in accordance with His will, He doesn't say they will though. This tells me that, if my family and friends are not saved, the blood isn't on God's hands, it is on their own. Should this deter me from trying to spread the Gospel? No, because I don't know who will eventually accept Christ, and furthermore, I can't find a reality where I can give up on anyone. Christ tells me to forgive, so I do. If you have truly forgiven someone, and you love them (we should love everyone, we are all neighbors on earth) then why would I give up on them?
I know there is scripture stating to effectively brush the dust off your sandals and walk away from those unwilling to hear it. I try, for the most part, to not berate strangers with the Gospel after they've heard it from me. You might say, well they already know it, so your first attempt is possibly the hundredth attempt from others having tried. I hear you, but their is a very likely chance that their exposure to the Gospel was a tainted and hateful explanation by a self proclaimed Christian that in no way even tries to walk with Christ. I try and if they don't want to hear it, I proceed with speaking the Gospel through my actions so as to not drive them away.
So how do we live with the possible reality that our spouse, parents, children, extended family, and friends may make the personal choice to never accept Christ Jesus as their Savior? How do we reconcile that they choose hell, a hell that they clearly don't believe exists. How do we reconcile that they effectively are telling us we are a liar when we tell them that Jesus is the Truth, and we want nothing more for them than their Salvation?
We give it all to God. We trust God, with our entire heart, mind and soul, and all of our strength. We pray for them daily. We do not allow it to deter our daily pursuit of living a more Christ like life and sharing the Gospel, but we instead use it as fuel for the fire of the Holy Spirit within. For Him to shine so bright through us that one can't help but say, "I'll have what He is having please." Live in the presence of God every waking moment. Praise and rejoice in Him in everything you do. Allow His joy and peace into your heart. Leave the rest to the Lord. He does not disappoint.
And lastly, I remember that anyone in my life that knew Christ the way I know Him now, watched me for 36 years, and prayed and didn't give up on me either, no matter how discouraging it may have been. That they knew I was blinded to the truth, tricked by the adversary, and they tried to not take offense to me denying what they were telling me was true. They trusted God, and knew it would be on His time, not their own, if it were to happen. And even with the notion that it may never happen for me, they persisted with an abundance of grace as only found through Jesus Christ, the Son of God, our Lord and Savior, and an undying faith everlasting out of love for Him.
submitted by
BoliPC to
TrueChristian [link] [comments]
2023.06.04 00:06 NoBoysenberry2069 Selling ( mlf: coins or lum ) ( offer away )
2023.06.04 00:04 eagle6705 Everyone else's super...then titans with no defense
So whats the deal? I just see a hunter running full speed and a full shotgun to the face doesnt kill him but He hits me...warlock.....one gally and he's still standing while he is in his super.....I run into another titan...I punch him in a desperate attempt since I have no bullets, no melee energy...and he dies while he has full health while he is running with fist of havoc.
I know we titans get nerfed but this is crazy, has it always been this nefed? I'm not the best so I took the fact I die a lot after my super due to my skill but after the last few Iron Banner sessions, i'm starting to feel different.
submitted by
eagle6705 to
destiny2 [link] [comments]
2023.06.04 00:03 Ok_Maintenance_9664 Have a legitimate prescription from a doctor, and my pharmacy is refusing to fill after filling multiple times. (Florida)
I’ll try to keep this short. I have started seeing a telehealth Dr in the past few months, and she prescribed me adderall. It has genuinely improved my quality of life and has been life changing. Today I received a notification that there was a problem with the prescription, call the pharmacy. After calling, one rep said it would be ready in a couple hours. A few hours later had a new notification saying it was under further review.
Upon reaching out, I was informed by the same rep that they would not fill my prescription because the doctor was outside of their area of doctors that they would be willing to fill the prescription for. I spoke to the pharmacist on duty, and asked why the policy had suddenly changed. She claimed that policies come and go, but they only feel comfortable filling for a doctor in the area who the “are familiar with.” And they were unwilling to reach out to my PCP and verify to continue my prescription, or provide me with another option of where to go. My doctor is telehealth, but also based in florida about 2 hours away.
I understand that pharmacists can refuse to fill prescriptions for a multitude of reasons, but in my basic research I do not see any legitimate reason regarding the stores proximity to the doctor. I have a friend in florida who uses the same service, and their doctor is based out of California and have never once had any issues for the same prescription.
My final addition to the matter, I have severe psoriasis all over my hands and arms that could be perceived as pick marks, which are tell tale signs of speed abusers. I’m also a young-ish male, and these factors make me feel some sort of assumptions are being made about me without me knowing. While nothing was said about it in particular I feel this may have something to do with my refusal.
I am considering filing a complaint with the state board of pharmacy, one with the medical licensing board, and possibly one on the ADA complaint form site. Being that this is a controlled substance, and telehealth providers are limited to where they can send these, I don’t have many, if any other options. Would filing these claims be futile? If so, I’m also curious on resources that may help lead me down the right path.
I’m excluding the name of the pharmacy because I’m not sure if it violates community rules. Thank you so much in advance for your input.
submitted by
Ok_Maintenance_9664 to
legaladvice [link] [comments]
2023.06.04 00:03 Theodore_AFKArena Lackluster Role Idea: Application Master
Alignment: Neutral Evil
Goal
Get accepted into a faction and win with that faction, OR get rejected from all factions and leave the town, winning the game.
Abilities
You must apply to a faction leader each night, from Night 1 to Night 4. If you don’t choose a faction to apply to, the game will choose randomly. This is to prevent kingmakers. Factions are: Town, Coven, Neutral Killing, Apocalypse.
Attributes
If you get accepted, a member of that faction will choose which role you will be, and you will join that faction. If you get accepted to the Town, you will be instantly revealed to the town as whatever role the faction member chooses.
If you get rejected by the Town, the weakest evil is instantly revealed to the Town. Evil strength is: Apocalypse > NK > CL > Other CPow > CK > CU > CD > NE. Jester is skipped and not revealed as Jester.
If you get rejected by the Coven, whoever holds the Necronomicon has their attack strength increased by 1 for their next kill. If Coven Leader chooses to empower their attack, their attack would become Unstoppable in this case.
If you get rejected by the Neutral Killing, their attack power is increased by 1 for the next kill. In the case of Arsonist, instead of their attack increasing, their defense is increased instead for the next night.
If you get rejected by the Apocalypse, the rejector instantly transforms, unless the rejector is Soul Collector or Baker. If the Soul Collector rejected you, they gain 1 soul. If the Baker rejected you, they may give 2 loafs of bread the following night. If the rejector is already transformed, they may perform their night ability twice instead (Death doesn’t get anything from rejecting you).
If the faction you are applying to is nonexistent, the game treats it as a rejection.
If you applied to each and every faction and ultimately got rejected from all of them, you will leave the Town, winning the game.
So…
The reason why I gave buffs for rejecting the Application Master is so that there’s actually a reason to reject the player. Factions will have to choose between an extra faction member, and a role enhancement.
I’m sure this can be improved by a long shot, let me know in the comments your suggestions.
submitted by
Theodore_AFKArena to
TownOfSalem2 [link] [comments]
2023.06.04 00:02 djteotancolis Premium sound setting only has volume setting for volume depending on speed
2023.06.04 00:02 livefast6221 [US-VA][H] 2011-2013 Ninjago Sets (2507, 9440 thru 9450 & More), Harry Potter (4842 Hogwarts, Quidditch, Board Game), Indiana Jones 7862 Shanghai Chase, Town Sets (Construction, Police, and Coast Guard)[W] PayPal
Ninjago, Harry Potter, Indiana Jones, and Town sets for sale. Pieces are in great condition. Except where noted, sets are 100% complete with all minifigs, stickers, and instructions and verified against Bricklink inventories. However due to the possibility of human error, I am listing these as 99% complete. Buyer pays S&H, discounts available for multiple sets.
https://imgur.com/a/XLHRu1f Ninjago - $750 for all 15 2507 The Fire Temple (Missing njo012 Nya) - $170.00
9440 Venomari Shrine - $5.00
9441 Kai's Blade Cycle - $10.00
9442 Jay's Storm Fighter - $15.00
9443 Rattlecopter (Missing njo037 Kai ZX but Jet Pack IS included) - $25.00
9444 Cole's Tread Assault - $40.00
9445 Fangpyre Truck Ambush - $100.00
9446 Destiny's Bounty (Missing njo042 Lord Garmadon & njo045 Slithraa) - $100.00
9447 Lasha's Bite Cycle - $15.00
9448 Samurai Mech - $50.00
9449 Ultra Sonic Raider (Missing njo032 Kai ZX & ,njo031 Zane ZX and Instruction Book 1) - $75.00
9450 Epic Dragon Battle (Missing njo065 Lloyd ZX & njo067 Skalidor) - $145.00
9558 Training Set - $5.00
2260 Ice Dragon Attack (Missing njo018 Zane DX and Instructions) - $25.00
70721 Kai Fighter (No Minifigs or Instructions) - $12.00
Harry Potter - $125 for all 3 4842 Hogwarts Castle - 4th edition (Missing Heads for Hermoine & McGonagall and Instruction Book 1) - $100.00
3862 Harry Potter - Hogwarts Game - $15.00
4737 Quidditch Match - $15.00
Indiana Jones 7682 Shanghai Chase (Instructions missing cover) - $115.00
Town - $465 for all 8 6393 Big Rig Truck Stop (Missing hgh003 & Instructions) - $200.00
7633 Construction Site - $135.00
7743 Police Command Center - $20.00
7744 Police HQ - $70.00
7723 Police Pontoon Plane - $25.00
7738 Coast Guard Helicopter & Life Raft - $30.00
7726 Coast Guard Truck with Speed Boat - $15.00
7737 Coast Guard 4WD & Jet Scooter - $5.00
submitted by
livefast6221 to
Legomarket [link] [comments]
2023.06.04 00:01 Worldly-Landscape669 Before we start
The tales and woes you are about to read are not to be taken lightly. Once you go down this road you don't get give back the thorns you step on along the way or forget the pain. The best way to explain the journey you will face ahead I give you a letter from an unknown suffering soul. Right before the knight of death swept them away.
I have no strength left. With the little I have for some reason wishes to this letter. I don't know how the world came to this, but I know it is where we are all trapped now. Why did it come to this? Why are we here? All this destruction, corruption, sorrow for what? Land? Titles? Beings were once the keepers of all the world brought us. Then humans came and brought their corruption. We took that corruption and showed our true colors. Leaders Turing their backs on their own people. Wittles and vice suffering for crimes that neither committed. Who is to blame? Beings and humans in a perpetual loop of greed and pride. A never ending war ready to consume us all. There is no hope. There is no end. We are truly lost and the mothers do not look down on us in pity, but in disappointment. Now I draw what will possibly be my last breaths in the belly of a cell impregnating the Slurry mountains. I am ready for the Knight of death to claim me and rescue me from this retched hole. Maybe I will even get the answer to my questions. Why are we here?
submitted by
Worldly-Landscape669 to
insidemymindsno [link] [comments]
2023.06.04 00:00 AutoModerator What are the benefits and side effects of Ashwagandha?
What is ashwagandha?
The ashwagandha plant is one of
the most powerful herbs. Various parts of the ashwagandha plant are used for medicinal purposes, with ashwagandha extract mainly being used in supplements. Ashwagandha is an adaptogen, a natural agent that reportedly helps the body cope with stress. As a result, it’s believed to be effective at helping reduce levels of the stress hormone, cortisol. It may also therefore potentially help with anxiety and depression too.
What does ashwagandha do?
Reduces Stress and Anxiety Ashwagandha is known to help reduce stress and anxiety. One way it does this is by reducing levels of cortisol, a hormone that is released in response to stress. Additionally, ashwagandha has been shown to improve mood and cognitive function, both of which can be negatively affected by stress.
Enhances Cognitive Function Ashwagandha has also been shown to improve cognitive function. One study showed that it improved memory and reaction time in healthy adults. Another study found that it improved task performance in people with ADHD. Additionally, ashwagandha may help prevent age-related cognitive decline.
Boosts Energy Levels Ashwagandha has been shown to boost energy levels. One study showed that it increased stamina and reduced fatigue in people with chronic fatigue syndrome. Additionally, ashwagandha may help improve exercise performance.
Additionally, ashwagandha may also help improve sleep quality and reduce inflammation. These effects can all contribute to enhanced energy levels.
Regulates Blood Sugar Levels Ashwagandha has been shown to help regulate blood sugar levels. One study showed that it improved insulin sensitivity in people with type II diabetes. Additionally, ashwagandha may help reduce fasting blood sugar levels and improve symptoms of diabetes.
Additionally, ashwagandha may also help lower cholesterol levels and protect against heart disease. These effects can also contribute to improved blood sugar control.
Lowers Blood Pressure Ashwagandha has been shown to help lower blood pressure. One study showed that it improved blood pressure in people with hypertension. Additionally, ashwagandha may help reduce stress and anxiety, both of which can contribute to high blood pressure.
Is ashwagandha safe? Ashwagandha is generally considered safe for most people. However, it can cause side effects such as stomach upset, diarrhea, and vomiting in some people. If you're pregnant or breastfeeding, it's best to avoid ashwagandha.
What happens when you take ashwagandha daily? As a sleep aid, ashwagandha may help people get to sleep faster and stay asleep for longer. It is also used to promote male potency. Ashwagandha has a variety of health benefits, including reduced blood sugar levels, inflammation, mood, memory, stress and anxiety relief, as well as an increase in muscle strength and fertility. Depending on your requirements, dosages vary from 250 to 500 mg per day for at least one month.
When it comes to stress relief, ashwagandha may be as effective as some prescription medications. A 2010 study found that the herb was just as effective as lorazepam (Ativan) in reducing stress and anxiety. click the link below to learn more about abhwagandha, and its real health benefits.
CLICK HERE submitted by
AutoModerator to
healthiswealth7 [link] [comments]
2023.06.04 00:00 Snipey360 Enairim Update - Freyr: Integrated Standing Stones of Skyrim
Released today:
Freyr: Integrated Standing Stones of Skyrim:
https://www.nexusmods.com/skyrimspecialedition/mods/88043 Freyr overhauls the standing stones, changing them into race specific bonuses and powers. It synergises with race overhaul Mannaz to provide an array of unique bonuses that greatly enhance replay value!
Features
Freyr replaces all standing stone effects. To increase variety and replay value, standing stones are now based on player race. Futhark project: Freyr integrates with race overhaul Mannaz.
New standing stones
Argonian
Apprentice - Regrow Limbs: Argonians regenerate 5% of maximum Health per second below 25% Health. Atronach - Hist Spores: Caustic Spit causes creatures and people to attack randomly for 20 seconds. Lady - Swamp Dweller: Argonian blood grants 50% Disease Resist. Lord - Dissolve: Caustic Spit turns targets below 20% Health into ash. Lover - Waterhome: Amphibious also restores Magicka and Stamina. Mage - Caustic Burn: Caustic Spit lasts twice as long. Ritual - Blood in the Water: Argonians gain 25% attack damage and critical damage whenever there is a nearby foe below 25% Health. Serpent - Basilisk: Caustic Spit paralyzes targets for 3 seconds. Shadow - Swamp Poison: Argonians reduce the Poison Resist of nearby foes within 20 feet by 25%. Steed - Polished Scales: Ampihibious increases swim speed by an additional 100%. Thief - Chameleon: Argonians are 25% harder to detect when standing still. Tower - Melt Lock: While Caustic Spit is hitting a locked object, the lock is trivial to pick. (This effect has no duration.) Warrior - Histskin: Argonians regenerate an additional 2% of their maximum Health per second.
Health regeneration underwater is 100 points per second, unaffected by Survival Mode. This balances out the warmth penalty Survival Mode applies to Argonians.
Breton
Freyr changes the effects granted by the Breton racial ability Stones of Galen in Mannaz (additional standing stone effect) from generic effects to Freyr specific effects. As a result, each Breton standing stone effectively has two abilities:
Apprentice - Arcane Initiate: Once per battle, Bretons may activate a foe to deal random elemental damage equal to half your Destruction level. Apprentice - Dragonheart: Power attacks, bashes and sneak attacks deal random elemental damage equal to half your Destruction level. Atronach - Coven Magic: The Atronach improves your spells and scrolls by 50% by consuming a Briarheart, Human Heart or Human Flesh from your inventory. Atronach - Wyrdcraft: The Atronach grants 15% chance to find a Human Heart or Human Flesh on humans they kill. Lady - Blessing of the Lake: The Lady grants 20% chance to absorb incoming spells, adding their Magicka to yours. Lady - Kingmaker: The Lady periodically gifts you gold or a small enchanted item. Lord - Crown of Autumn: Power attacks deal 30% more damage and critical damage, but Stamina does not regenerate in combat. Lord - Old Stone: Able to power attack when out of Stamina, dealing 50% less damage and critical damage. Lover - Poetry in Motion: Bretons become ethereal when entering combat, for up to 15 seconds or until they attack. Lover - Slam Poetry: When breaking out of ethereal state before its duration runs out, release a Warstomp that staggers nearby foes. Mage - Arcane Mastery: Breton spells and scrolls are 15% more effective. Mage - Mage's Path: All Mage skills improve 15% faster. Ritual - Druidom: When a staff is drawn, spells are 50% more powerful but cost 50% more Magicka. Ritual - Circle of Galen: Magicka does not regenerate. When a staff is drawn, drains its charge level to replenish Magicka. Serpent - Dark Constellation: In combat, the unstars in the Serpent disable Magicka and Stamina regeneration and drain 5 points per second. Serpent - Star Curse: The effects of Dark Constellation are inflicted on all nearby foes within 33 feet. Shadow - Dead Noon: Holding a drawn bow costs 3x Stamina but will mark foes after 1 second per 25 Health. Shooting a marked foe deals a critical strike for 10 times critical damage. Shadow - Outlaw: Bretons move 40% faster while holding a drawn bow. Steed - Horsemanship: Bretons are adept at handling horses, improving the speed of their horse and that of nearby allies by 25%. Steed - Roadside Rest: Bretons regenerate Magicka and Stamina 50% faster when standing still with hands down. Thief - Shadow Mastery: Bretons are 15% harder to detect when sneaking and deal 15% extra sneak attack damage. Thief - Thief's Path: All Thief skills improve 15% faster. Tower - Iron Mask: While in combat, sneaking is 50% better and sneak attacks deal 25% extra damage. Tower - The Donjon: Bretons may activate a living target while sneaking and out of combat to put the target in a mental slumber for 20 seconds or until struck by an attack. Costs 50 Magicka. Warrior - Combat Mastery: Bretons deal 15% extra attack damage and critical damage. Warrior - Warrior's Path: All Warrior skills improve 15% faster.
Circle of Galen will drain your left hand staff first if two staves are equipped, and then drain your right hand staff once it is depleted. Drain is 25 points per second, and you gain 100% faster Magicka regeneration in the process. Crown of Autumn and Old Stone work against each other for a total of 62.5% power attack damage when out of Stamina. Kingmaker gives an item every 10-20 minutes on average. The Donjon prevents the target from spotting you while sneaking or seeing you as an enemy, cancels their combat alarm status, and increases pickpocket chance by 20%.
Dark Elf
Apprentice - Spirit Walker: Ancestral Protector is now available once per battle instead of once per day. Atronach - Ashlander: Dark Elven blood grants an additional 25% Fire Resist. Lady - Walk Alone: Dark Elves regenerate an additional 1% of their maximum Magicka and Stamina per second. Lord - Heart of Ash: (At-will power for 25 Magicka) Sacrifice 10 Health per second to improve attacks, critical strikes and spells by 30%. Cast again to disable. Lover - Ancestral Hearth: Ancestral Protector will also attack foes set on fire by Fireblood. This still consumes a daily activation. Mage - Spite: Dark Elves are up to 25% more effective with spells as Health decreases. Ritual - Passion: Fireblood automatically captures a fire when entering combat. Serpent - Ancestral Vengeance: Ancestral Protector deals extra damage equal to your Fire Resist. Shadow - Vendetta: Deal 25% extra attack damage and critical damage while Ancestral Protector is on cooldown. Steed - Blazing Speed: Fireblood grants 10% movement speed in addition to its other effects. Thief - Blinding Ash: Fireblood also blinds the target and forces them out of combat. Tower - Unwelcome Guest: Able to expend Fireblood to open any lock of expert level or below. Warrior - Dishonor: Dark Elves deal 20% extra attack damage and critical damage if the target is alone.
Heart of Ash deals damage on each heartbeat (85 bpm), averaging out to 10 points of damage per second.
High Elf
Apprentice - Mythal: Inborn Magic lasts 10 seconds longer. Atronach - Faerie Fire: Changes Faerielight to inflict 50% weakness to magic for 10 seconds. Lady - Glare: Changes Faerielight to reduce armor by 500 points for 10 seconds. Lord - Superiority: Inborn Magic is 50% more effective. Lover - Unseelie: Changes Faerielight to drain Magicka equal to 20 plus 5 times level and transfer it to you. Mage - Highborn: High Elves get an extra 50 points of Magicka while a magical effect from Inborn Magic is active. Ritual - Crystalline: Regenerate Magicka and Stamina 200% faster, but lose 250 points of armor and 50% magic resistance. Serpent - Will o'Wisp: Changes Faerielight to blind targets for 20 seconds and force them out of combat. Shadow - Eclipse: High Elves sneak 15% faster. Steed - Unicorn: Spells are 15% more effective while a magical effect from Inborn Magic is active. Thief - Mischievous: Changes Faerielight to briefly disarm the target. Tower - Cellar: Gain invisibility for 10 seconds when Inborn Magic activates. Warrior - Autumn: Changes Faerielight to drain Stamina equal to 20 plus 5 times level and transfer it to you.
The Faerielight upgrades replace your Faerielight effect, removing the original effect. A new Inborn Magic spell trigger can only be set once a day, but once set, it can activate an unlimited number of times. Minor magical effects last 15-30 seconds (based on the condition) and include: restore 2% Health per second, restore 2% Magicka per second, restore 2% Stamina per second, 150 points of armor, 25% magic resistance, move 15% faster, or 15% extra attack damage. Faerielight drains 5 Magicka at level 1, +4 Magicka per level.
Imperial
Apprentice - Dedication: Imperials improve all skills 8% faster. Atronach - Faith: Imperials are 20% more effective with healing spells and effects. Lady - Zeal: Imperials deal 20% more attack damage and critical damage when fighting more than one opponent. Lord - Ardor: Imperials take 15% less attack damage when fighting more than one opponent. Lover - Fidelity: Bribe lasts twice as long. Mage - Wisdom of Saints: Imperials regenerate Magicka 50% faster. Ritual - Devotion: Bribed characters will follow you and Bribe lasts five times as long, but only one person at a time can be Bribed. Serpent - Prosperity: Imperial Gold has an 8% chance to find a rare item, including enchanted items. Shadow - Diplomacy: Bribe also improves pickpocket chance and sneak attack damage by 25%. Steed - Vigor: Imperials speed up nearby allies within 25 feet by 20% (including your horse). Thief - Cunning of Saints: Imperials regenerate Stamina 50% faster. Tower - Fervor: Imperials raise the attack damage of nearby allies within 25 feet by 20%. Warrior - Strength of Saints: Imperials regenerate Health 50% faster.
Devotion will cause the most recently Bribed target to follow you until it dies.
Khajiit
Apprentice - Night Eye: (At will) Improved night vision for 60 seconds. Atronach - At the Crossroads: Khajiit receives a large sum of gold, but must pay it back with interest when the Atronach Stone is relinquished, or else... Lady - Moondew: Khajiit blood improves consumed potions and ingredients by 20%. Lord - Knead: Khajiit can power attack with single claws while sneaking, and claw damage is improved by 10 points. Lover - Purr: When an ally is within close range, Khajiit and ally recover Magicka and Stamina 50% faster. Mage - Bling: Khajiit spells cost 5% less for each digit of gold carried, up to 50%. Ritual - Lunar Rush: Khajiit can jump out of their attack swings and spellcasts, and take 15% less attack damage while jumping. Serpent - Shiny Distraction: Khajiit can activate humanoid opponents for 40 Gold per level to steal all Magicka and Stamina. Shadow - Prowl: Khajiit sneak 10% faster and are 40% harder to detect, but sneaking costs 10 Magicka per second. Steed - Lunar Sprint: Khajiit can enter sneak while sprinting, sneaking 15% faster but becoming 30% easier to detect. Thief - Lucky Coin: Khajiit is 5% harder to detect for each digit of gold carried, up to 50%. Tower - Whiskers: Khajiit have 30% chance to find extra gold and 10% chance to find small valuables on humanoids they kill. Warrior - Swagger: Khajiit takes 5% less damage from power attacks for each digit of gold carried, up to 50%.
At the Crossroads allows you to choose either 1K, 10K or 100K gold, or to opt out of the Atronach Stone entirely. Interest is 10% and losing the Atronach Stone ability without having the required sum of gold in your inventory leads to death. Lunar Rush is an animation cancel and can be used to get out of power attack commitments, crossbow reloads or to avoid incoming damage. Whiskers grants an average of about 10 gold per kill.
Nord
Apprentice - Elder of Runes: The Apprentice transfers half of base Stamina regeneration to Magicka. Atronach - Shamanic Trance: All-Maker Stone powers used during Rage are returned to you if Rage is maintained for a further 8 seconds. Lady - Dream Journey: Sleeping grants a random All-Maker Stone power if you do not already have one. Lord - Atmoran Heritage: Nord blood grants 50% Frost Resist. Lover - Moth's Grace: Nords are immune to stagger from power attacks and bashes during Rage. Mage - Owl's Insight: Nord wisdom causes your Rage to drain Stamina instead of Magicka. Ritual - Hakkerskaldyr: Shouts used during Rage have 50% chance to get a cooldown of 3 seconds. Serpent - Fox's Cunning: Nords deal 25% more damage with attacks of opportunity. Shadow - Blackbraid: You are 40% harder to detect during Rage. Steed - Rockslide: Move 15% faster during Rage. Thief - Wolf's Hunger: Nord fury heals you when you sneak attack an opponent, based on their level. Tower - Frith: Rage heals you for half of the Magicka drained. Warrior - Bear's Strength: Nord strength grants an additional 100 points of armor.
Elder of Runes almost doubles base Magicka regeneration due to the discrepancy between base Stamina regeneration (5%) and base Magicka regeneration (2.5%). All-Maker Stone effects will tie into an upcoming Futhark mod. Attacks of opportunity are a Valravn feature and result in extra damage when attacking an enemy from behind or while taking certain actions; Freyr no longer requires Valravn, but consult the Valravn mod page for more information.
Orc
Apprentice - Berserk: (At-will power for 100 Magicka) Doubles attack damage and critical damage dealt and halves attack damage taken for 10 seconds. Atronach - Bloodhowl: Gain Berserk for 10 seconds when you fall below 25% Health. This effect has a 30 second cooldown. Lady - Carnage: 15% chance to gain Berserk for 10 seconds when you kill a foe. This effect has a 30 second cooldown. Lord - Warlordstomp: Warstomp also reduces armor by 500 points for 10 seconds. Lover - Bloodthirst: Orcs heal when they kill a foe. Healing is equal to 25% of its negative Health. Mage - Warlockstomp: Warstomp also inflicts 50% weakness to magic for 10 seconds. Ritual - Bloodrite: In combat, deal 25% more attack damage and critical damage but start combat with 50% Health missing. Serpent - Shock Trooper: Orc blood grants 50% Shock Resist. Shadow - Stampede: Orcs move 10% faster in combat. Steed - Warthogstomp: Warstomp also inflicts damage equal to 20% of a target's current Health. Thief - Pillage: Orcs have 5% chance to find rare items on humanoids they kill, including enchanted equipment. Tower - Tower Dive: Take no damage from falls when using Warstomp. Warrior - Orc Smash: Orcs inflict 20% extra damage and critical damage with power attacks.
Multiple sources of Berserk (with the Aetherial Crown) do not stack.
Redguard
Apprentice - Contemplation: Redguards regenerate an additional 5% of maximum Mana per second when out of combat. Atronach - Adrenaline Rush: Changes Shehai to restore 5% of maximum Stamina per second and grant 15% movement speed instead. Lady - Conditioning: Redguard blood grants 50% Disease Resist. Lord - Ibex: Take 20% less attack damage from opponents if you are currently stronger than them. Lover - Shahrazad: Changes Shehai to summon a spellcasting spirit. Spell power scales with your attributes. Mage - Mummy's Touch: Spells and scrolls are 20% more effective when cast on targets in melee range. Ritual - Dust Storm: Redguards have 20% chance to knock targets down on a power attack, bash or sneak attack. Serpent - Black Obelisk: Poisons living foes in close range for 20% Alteration level per second if you are currently stronger than them. Shadow - Jinniya of the Lamp: Make a wish after enough time has passed. Steed - Endurance: Redguard sprinting is an additional 2 Stamina per second cheaper. Thief - Shamshir: Your Shehai has 15% chance to briefly disarm the target. Tower - Starlit Shores: (1/day; 50 Magicka) Once a day, while outside in Skyrim, use this power to teleport to a random location in the world. Warrior - Coyote: Deal 25% extra attack damage and critical damage to opponents if you are currently stronger than them.
Effects that trigger "if you are stronger than your opponents" take into account current number of opponents, level difference and current Health difference, so they will always activate at some point during any fight. Adrenaline Rush and Shahrazad replace your Shehai effect, removing the original effect. Adrenaline Rush has the same duration as Shehai. Shahrazad has the same duration as Shehai and spawns with a random Destruction and Conjuration staff based on level, dealing 1% of base Destruction damage per point of Magicka and 1% of base Conjuration duration per point of Stamina. Jinniya of the Lamp grants a wish every 1001 minutes (16 hours and 41 minutes), granting a choice of 100K-500K gold + 20-40 rare items; +10-20 to each attribute; +2-4 perk points; or +5-10 dragon souls. There is a countdown on the effect in your Magic Effects list.
Wood Elf
Apprentice - Wanderer: Wood Elves regenerate Magicka and Stamina 50% faster when outdoors. Atronach - Firewatch: When a target detected by Wild Senses enters combat within 10 seconds, it loses 25% Health. Lady - Skyclad: Harrier has 33% chance to unequip the target's armor in combat if they are humanoid. Lord - Green Pact: Can ritually eat dead humanoid foes who had been marked by Harrier in combat, fortifying all attributes equal to its level for 15 minutes. Lover - Magpie: Harrier finds 2 rare items instead, including enchanted items. Mage - Wicker Man: Harrier inflicts an additional 25% weakness to fire, frost and shock. Ritual - Apex Predator: Harrier can also hunt people. Serpent - Green Man: Wood Elven blood grants 50% Disease Resist. Shadow - Hunter's Eye: Study targets with Wild Senses, reducing their armor by 500 points for 10 seconds. Steed - Forestwalk: Wood Elves move 10% faster when outdoors. Thief - Bushman: Wood Elves are 50% harder to detect by targets that are being spotted with Wild Senses. Tower - Aerie: While Harrier is not hunting or in combat, it accompanies you, regenerating 4% of maximum Health per second. Warrior - Thunderbird: Harrier has 50% chance to knock targets in combat into the air.
Firewatch and Hunter's Eye linger for 10 seconds after breaking Wild Senses, giving you a chance to attack them and activate the effects.
Installation
This mod can be installed during a playthrough, but a new game is recommended because Skyrim may not be able to cleanly replace standing stone abilities after starting the game.
Futhark
Freyr is part of the Futhark project. Futhark is a collection of Enairim mods designed to integrate with each other and share game systems between them. More mods will be added to Futhark in the future.
FAQ
Do I need Mannaz: Yes. Do I need Valravn: The Valravn requirement was removed in 0.2.0. What is Futhark: Integrated mod suite in development, each mod will build upon the previous ones, culminating in perk overhaul Althing.
submitted by
Snipey360 to
skyrimmods [link] [comments]