Imagine dragons concert playlist 2022

Imagine Dragons

2012.08.15 06:16 Imagine Dragons

Subreddit for the American pop-rock band, Imagine Dragons, consisting of members Dan Reynolds, Wayne Sermon, Ben McKee, and Daniel Platzman.

2012.05.07 06:07 iLLeT Dreamcatcher (드림캐쳐)

Subreddit for Dreamcatcher, a K-pop girl group under Dreamcatcher Company. A home for Dreamcatcher news, info, photos, videos, GIFs, discussions and more!

2009.08.01 16:40 clreimers /r/Radiohead

A place for all things Radiohead.

2023.04.01 21:18 Ok_Jackfruit_5181 WWYD? (Help! Medical Mystery Hell)

So you're a doctor. Imagine you're extremely sick and can't figure out why. What would you do? If you can figure this out and help cure me, I'll be in your debt!
I've been very sick since January 2022, primarily with debilitating nausea. I'm otherwise a healthy 30 y/o male. I do not smoke, do not take drugs and currently don't drink as my stomach can no longer tolerate it.
Symptoms: -Chronic nausea, some days worse than others. Stomach just feels very unsettled at times. -Frequent upward pressure sensation like a burp with no relief -Occasional vomiting ~once per month -Stomach feels unsettled, almost as if it's pumping and twitching at times -Occasional pain in epigastric region -Weight loss of 30 lbs due to weak appetite from nausea; I've never been overweight
I've taken countless tests without a clear explanation for the nausea.
-Celiac disease - Diagnosed in July 2022; follow up endoscopy in late March shows almost fully healed villi due to GF diet adherence
-Norovirus was detected January 2023, but no longer in my system around February 2023
-SIBO - Excess methane, remediated in February with antibiotics
-Some excess bile seen in second endoscopy, but GI is certain that some bile alone doesn't explain the duration and severity of my symptoms.
At this point, it seems none of the above explain the nausea as Celiac is in full remission.
In addition to two endoscopies: -CT scan of abdomen and head -SIBO breath test -Ultrasound of upper abdomen -Emptying study -Countless blood tests and stool tests
Medications tried: -Famitodine up to 100mg -Hyoscyamine -Onadesterone -Donnatal -Reglan -Every OTC nausea med you can think of, like emetrol, FD gard, pepto bismol, etc. -Currently 30mg Amitriptyline
I've been on amitriptyline since January, and my GI will likely keep trying up to at least 50mg, but it's not much help so far.
Conditions ruled out: -Celiac (healed) -Cancers of any kind -Abdominal migrane -Addisons disease -Chrons, UC or other IBD -Anxiety -POTS -Gastroparesis -Gall bladder (no pain on right side, greasy foods are not a trigger) -Parasites/other infections/h pylori -Nutritional deficiencies -Pancreatic insufficiency -Food allergy -Gastritis -I could go on, but you get the point, it's nothing obvious.
In addition to a GF diet, I've tried a low FODMAP diet and gastritis friendly diet, and all sorts of supplement regimens.
A concrete diagnosis to explain the duration and severity of symptoms seems elusive at this point. At first I thought it might just be some anxiety, then Celiac Disease, then gastritis, and was relieved to think I had the answer each time.
The second GI I've seen is world-renound and brilliant, but he's stumped by this just like every other doctor has been. I'm not sure what to do if I'm still sick 6 months or more from now.
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2023.04.01 21:16 PercentageSignal8850 good question

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2023.04.01 21:15 soufianelotmani M3U PLAYLIST ✅

🚦 STATUS : Active
👥 MAXCONN : 1500
👀 ACTCONN : 101
💰 TRIAL : 0
📆 Created on : 06.12.2022 19:59:54
📺 Allowed Outputs : m3u8,ts,rtmp
📆 Expired on : unlimited
🎬 VOD :
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2023.04.01 21:15 Us3r_unkn0wn1 Introduction (old-ish trend):

Introduction (old-ish trend): submitted by Us3r_unkn0wn1 to XenogendersAndMore [link] [comments]

2023.04.01 21:05 SethNex Killing off the Shield Hero early on would have been a terrible idea

Whether being executed for "assaulting" his female companion, or dying during the Waves for being low level, if the Shield Hero died early on in the story, then it would have lead to devastating events.
Fitoria is obviously the greatest danger to the remaining heroes. If she hears about the death of a Cardinal Hero, she would just kill the others, so a new group of heroes could be summoned.
And then there are the other countries. Siltvelt, Shieldfrienden, Faubley, Zeltoble, and so on, were all infuriated because of the fact that behind their back, Melromarc summoned all four Cardinal Heroes. If it wasn't for the Queen's negotiation, the other countries would have already started a war against Melromarc. If they learn about the death of the Shield Hero, then not even the Queen could stop them from starting a war, especially Siltvelt and Shieldfrieden. I could imagine that Siltvelt, Shieldfrieden, and maybe even Faubley would have join forces against Melromarc. If the war happens after the Heroes' first wave, then Melromarc would have little chance of winning, even with three heroes. Those three are maybe stronger than any average adventurer, but without the other power-up methods, they would be rather weak against armies of high leve soldiers. The King may have been a great strategist in the past, but with the mental state that he was in during the early volumes (and the fact that he is unable to use the Seven Star Staff), he wouldn't really be too much help either. Melromarc would fall, and the heroes would either die, or being taken by the allied enemy forces (and maybe they would be killed by Takt).
One other major problem is the heroes themselves. Because they believe that they are in a world of a video game, they don't take the world, and their actions in the world seriously. During their first Wave, they just simply went after the Wave Boss, because in their games killing the boos would end the event. They don't care about the smaller Wavespawns, or they assume that knights will handle it (even though it would take time for the knights to appear at the location of the Wave). It will also take time to kill the boss, and without protection, people will die. The Heroes after the Wave would just do what they did in the original story. Try to "help" people, or doing guild quests. But these would just cause more problems. Motoyasu unleashes a plant, that will mutate, and would kill of an entire village. Ren kills a dragon, but leaves its corpse behind, which will rot and start a pandemic, which causes the death of many people. Itsuki, while aiding revolutionaries, kills a corrupt noble, but he will not care about what happens to the people of that country after the revolution. The people will have no money to pay for protection, they will hunger, leave the country, and some of them will die. And after everything they have done, with how much damage they have caused, the Church of Three Heroes declares that these three are "false heroes" and they will kill them.
Also, without Naofumi, Raphtalia will die, the old lady die as well, Filo will not born, and as stated before, many other people will die because of the stupidity and incompetence of the other heroes.
What do you think?
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2023.04.01 20:49 burn_the_ice 25 [M4F] Long Island, NY - Any Easygoing Long Islanders Out There?

Here’s what I look like: (
Let’s dive right in. I’m a central Long Islander who recently got promoted to project manager at a watesoil testing laboratory. In addition, I teach weekly ESL classes to Spanish and Haitian Creole-speaking locals. I’ve had to financially support my mom (who is recovering from a few health scares) and manage our home alone, and these past few years have sort of locked me into “workaholic” mode. With the promotion/raise and mom’s health improving, though, it looks like I’m finally free to start relaxing and enjoying myself. My ultimate goal, career-wise, is to break into financial or managerial accounting.
I’ve been described as calm, collected, blunt, and generally on top of things. I really don’t mince words when I see that something is wrong, and I have a dry, sarcastic sense of humor that a lot of people seem to find hilarious. For anyone who cares, I’m a Libra and apparently an extreme ISTJ. (A buddy made me take a test) Outside of my work and personal responsibilities, though, I tend to be pretty relaxed and unconcerned about most things. A lot of stuff just isn’t worth losing sleep over, you know? That aside, I tend to appreciate the more quiet and simple things in life, so I tend not to get along with loud or materialistic people. Physically speaking, I’m pretty tall (6’3”) with a lean build, but I’m starting to put on some mass, and I’m loving it.
Overall, I’m just looking for someone easygoing (and hopefully located on Long Island) who I can have long conversations and share music and hang out with. Someone I can share hilarious memes and watch movies with. Someone who can chat my ear off about something she’s passionate about with starry eyes. Needless to say, I gravitate strongly toward nerdy types. Weebs and gamers are especially welcome. If you’re on the awkward or introverted side, just know I’ll never judge you over that. I’ve been there and I can relate. All I ask is that you be on the lowkey side. I deal with loud and dramatic and demanding people every day at home AND at work, and nothing would make me happier than to meet someone I can let my guard down and relax around. Lowkey vibes only, please.
Interests-wise, I’m into:
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2023.04.01 20:48 burn_the_ice 25 [M4F] Long Island, NY - Any Easygoing Long Islanders Out There?

Here’s what I look like: (
Let’s dive right in. I’m a central Long Islander who recently got promoted to project manager at a watesoil testing laboratory. In addition, I teach weekly ESL classes to Spanish and Haitian Creole-speaking locals. I’ve had to financially support my mom (who is recovering from a few health scares) and manage our home alone, and these past few years have sort of locked me into “workaholic” mode. With the promotion/raise and mom’s health improving, though, it looks like I’m finally free to start relaxing and enjoying myself. My ultimate goal, career-wise, is to break into financial or managerial accounting.
I’ve been described as calm, collected, blunt, and generally on top of things. I really don’t mince words when I see that something is wrong, and I have a dry, sarcastic sense of humor that a lot of people seem to find hilarious. For anyone who cares, I’m a Libra and apparently an extreme ISTJ. (A friend made me take a test) Outside of my work and personal responsibilities, though, I tend to be pretty relaxed and unconcerned about most things. A lot of stuff just isn’t worth losing sleep over, you know? That aside, I tend to appreciate the more quiet and simple things in life, so I tend not to get along with loud or materialistic people. Physically speaking, I’m pretty tall (6’3”) with a lean build, but I’m starting to put on some mass, and I’m loving it.
Overall, I’m just looking for someone easygoing (and hopefully located on Long Island) who I can have long conversations and share music and hang out with. Someone I can share hilarious memes and watch movies with. Someone who can chat my ear off about something she’s passionate about with starry eyes. Needless to say, I gravitate strongly toward nerdy types. Weebs and gamers are especially welcome. If you’re on the awkward or introverted side, just know I’ll never judge you over that. I’ve been there and I can relate. All I ask is that you be on the lowkey side. I deal with loud and dramatic and demanding people every day at home AND at work, and nothing would make me happier than to meet someone I can let my guard down and relax around. Lowkey vibes only, please.
Interests-wise, I’m into:
submitted by burn_the_ice to r4r [link] [comments]

2023.04.01 20:47 JasoframptonYT [WARNING FLASHING LIGHTS] Video of the concert Rage Against the Machines concert June 29, 2022

submitted by JasoframptonYT to u/JasoframptonYT [link] [comments]

2023.04.01 20:45 Curious-Hour-430 what are y’all’s take on new fans

More specifically tiktok fans because i been a fan of the boys since late 2016 but i was too young to go to a show but now since im older i have gone to 2021 and 2022 greyday concerts shit was lit but i been wondering how many “new fans” are kinda destroying the fanbase i know they are more popular now then ever which means there are gonna be more fans but it seems like all these “edgy” and “wanna be different” kids popped up out of nowhere especially when i went to the previous concerts but all things considered i am not hating i am just pointing out the obvious might get hate in the comments but who cares😭
submitted by Curious-Hour-430 to G59 [link] [comments]

2023.04.01 20:44 Cool_Strategy_4903 Yea,Pui PUi is truly an ultra unit(NO clickBait)

Yea,Pui PUi is truly an ultra unit(NO clickBait) submitted by Cool_Strategy_4903 to DragonballLegends [link] [comments]

2023.04.01 20:41 TheRealLardin "Mad World" - Karaoke Instrumental Version With Lyrics (Gary Jules / Riverdale / Imagine Dragons)

submitted by TheRealLardin to covers [link] [comments]

2023.04.01 20:34 IndieRex Part XVI: Yon (Lockbury Henge and the Mines)

Part XVI: Yon (Lockbury Henge and the Mines)
Welcome to Part 16 of The Wild Beyond the Witchlight: Reimagined, an expansion and alternative take on the The Wild Beyond the Witchlight campaign. Previous entries:
If you'd prefer to read with the full formatting, or check out some of my older content, please head on over to my blog at
Foreword: This post contains spoilers for The Wild Beyond the Witchlight


Greetings travelers of the frigid expanse of Yon! When we last left off, the party had made their way up into the Shimmerstorm Mountains and taken a rest for the evening.
Today we will cover the party's continued journey through the mountains as they meet the korreds of Lockbury Henge, descend into a new location known as The Howling Mines, and finally encounter the small but industrious brigganocks. As a reminder from last time, we are skipping the Fey Beacons location as I am breaking up that content into parts elsewhere. Let's dive in!

Lockbury Henge
Lockbury Henge is a great time to level up your players to Level 7, though I leave it to you whether this is when they first arrive at the megaliths or once they say their goodbyes to the korreds.
We'll be running this area a bit differently as we can make this area more of a hub for select events:
  • The initial mystery of the campfire and standing stones will remain the same. Instead of an Insight check to solve the gameboard though, I flashed up a game of chess where there was only one move left to win (these are common puzzles you can find online known as "checkmates in one"). That part is entirely optional though.
    • I also felt it was a bit too easy to get into combat with the korreds, which I wanted to avoid, so consider making their threshold for attacking the party higher than the book describes
  • Once Queen Argantle emerges and befriends the party, instead of having everything take place at the standing stones, I had her invite and lead the group back a short distance to the nearby korred settlement to talk (see below), as well as serve as the location where the Distant Racket and Korred Dance events play out

The Korred Village

Read the following as Argantle and the group arrive:
As you follow Queen Argantle, you soon find yourself standing in front of a small village of sorts nestled into the side of a mountain. The homes here are made of stone, each with a beautifully decorated roof made of intricately designed tiles. It's clear that a lot of care and attention has gone into their creation. There are dozens of Korreds, each with their signature wild black hair, milling about and glancing in your direction.
Queen Argantle will leads the party into one of the dwellings, the interior of which is simple, with the furniture all crafted from stone. She will invite the party to sit and shares the information from the book that she would typically give at Lockbury Henge itself.
As the discussion continues, at this point the "Distant Racket" event should play out as Argantle heads outside to investigate and subsequently also shares the info listed there as well as the additional pieces below:
  • Given the feud with the brigganocks, Argantle would be very grateful if the party could drive off the creatures. They live deep in The Howling Mines, which is where the party would need to go next anyway if they are seeking to head towards the Winter Palace.
    • She notes that the while the mines hold very valuable gems, the korreds steer clear due to the creatures that call it home (as well as the brigganocks of course)
  • Past The Howling Mines is Motherhorn, the home of Bitter End, and also on the way to the palace. If they are indeed heading in that direction then she encourages them to speak with Gleam who is also staying here in the village. She will point to a slender figure wearing a crescent moon mask standing on an outcrop of rock
    • Note: As a reminder we purposefully removed Gleam from the intro to Yon and moved her here!
  • She offers the hospitality of the village to the group, noting they are free to stay the night as well as explore if they desire.
Queen Argantle is happy to host the party in her home
If the players seek out the high elf acrobat, she will beseech them for help. They may notice though that she's missing her shadow...
Gleam will share the following:
  • Endelyn Moongrave, who the korreds call Bitter End, snipped off Gleam’s shadow using a pair of magic scissors and has imprisoned her twin sister, Glister, at Motherhorn.
  • The twins worked as an acrobatic duo, and they used to be star performers in the Witchlight Carnival. Gleam wants to free her sister and find a way back to the carnival, but has been waiting here struggling to come up with a plan to do so
  • If the players offer to help she can share some helpful information
    • Endelyn looks into the future. She believes from her visions that her own demise will occur during an eclipse.
      • Since the Selenelion twins are the living embodiment of the moon and the sun, the hag decided to separate the elf sisters, releasing one while keeping the other as her “guest.” By keeping the twins apart, the hag hopes to forestall her doom.
    • Hurly, a bugbear, made a bargain with Endelyn and is quite unhappy with how things played out. Now he is forced to perform in her morbid theater. Like Gleam, Hurly used to work for Mister Witch and Mister Light, though Gleam and her sibling had already left the carnival by the time Hurly and his brother Burly arrived.
    • At your discretion you may have Gleam offer to join them as a guide to Motherhorn. She will explain that if the party is intending to get to the palace, the only way is through Motherhorn
Things To Do
While in the village, the party should find that while they're not merchants per say, the korreds do have some of their craftwork available for sale (1 of each):
  • Sending Stones (Dungeon Master's Guide): 100 gp
  • Stone of Good Luck (Basic Rules): 500 gp
  • Potion of Stone Giant Strength (Basic Rules): 500 gp
Additionally, I placed the "Goblin Procession" random event here as well when the group was walking through the town. You'll notice the goblins raise a korred spirit, so it seemed like a good fit and I simply changed the Dead Ringers from being goblins to korreds.
While I chose not to use it at all, this could also be a good place for the Evil Kite event (but again swapping out the goblins for korreds).
Staying the Night
If the characters take a long rest in town I recommend having this event play out. It's an alternative take on an idea from Korred Clans by Dan Kahn. On that note, if you're looking to expand this area even further, Dan's supplement dives into all of the different clans.
During the evening the players should hear the shuffling of multiple pairs of hooves outside. This is a group of young korreds, one of a which with a shaved head, trying poorly to sneak outside. If the party confronts them they will explain that:
  • The korred with shaved head is Yaja, and the unofficial leader of the group. Yaja's head was shaved as a punishment by Bitter End for the korreds non-compliance in collecting hair for the hag
  • They unsurprisingly are very angry with Endelyn and want to erect a giant stone statue in the village square mocking the hag, while also reminding the clans about their honor and passion
  • If the party agrees to help then it's a three step process. As long as two or more of the steps are a success then the group creates an inspiring piece of art. For each step either call for a check (DC of 15) to determine if they are successful or just let the players get creative and award a success that way
    • 1) Design it!: A player can help or take the lead on designing the statue. This could be a Charisma check
    • 2) Build it!: A player can help or take the lead on the actual carving of the statue. This could be a Dexterity check using a relevant tool proficiency
    • 3) With pizazz!: A player can put those important finishing touches on the statue to truly strike deep into the hearts of those who look upon it. This could be the use of an item or spell or even a Performance check
  • In the morning when the village wakes and sees the statue, if the build was a success, they will be taken with it and inspired. At this point I would recommend playing out the "Korred Dance" event from the book, and perhaps awarding inspiration to the party!

The Howling Mines

Once the party is ready to depart, Queen Argantle and/or Gleam and guide the group to the nearby entrance down into the interior of the mountains to The Howling Mines and the next step on their journey.
When the group enters read the following:
As you step into The Howling Mines, the first thing you notice is a low, mournful wail that seems to echo from everywhere and nowhere at once. The rocky walls are lined with massive, shimmering stones that glow with an inner light that fills the cavern with a soft, otherworldly radiance of blues and purples.
The path ahead is wide and well-defined, presumably the handiwork of the miners that once worked here. It winds through the caverns and tunnels in a series of switchbacks and gradual inclines with sturdy wooden beams acting as supports for the earth overhead.
The walls inside the mines are made of solid rock and are on average 30 feet tall. An examination of the walls reveals a cluster of 1d3 leaves of moonwort, a silver-leaved herb that when consumed makes the user become partially incorporeal for 1 hour. While partially incorporeal, the creature has resistance to bludgeoning, piercing, and slashing damage.
Once inside there is a single winding path for the players to follow deeper into the mines.
A Treacherous Path
After a short while of the party walking deeper inside and marveling at the interior read the following:
The path ahead of you narrows, the walls now tightly closed in from both sides while icicles hang down from the ceiling to almost the floor like a maze of sharp teeth. The icicles glisten in the light of the mines, and look brittle enough to shatter at the slightest touch.
Whereas the mines have been spacious so far, there is only this narrow 10 ft high corridor ahead. With a successful DC 14 Perception check a player can discern this narrowing is temporary, and the passage opens back up soon after. With a 20 or higher, they will hear what sounds like movement beyond the passage as well.
While the icicles hanging down the path ahead are a barrier of sorts, they can potentially be avoided. Any character who makes a successful DC 15 Acrobatics or Stealth check can weave through icicles or duck down and make it out to the other side without breaking any. On a failure, a character knocks into a set of icicles causing them to break off and crash to the ground. This will alert crystalline sentinels and lookouts ahead in the next room to the party's presence, causing them to immediately attack once the players come out the other side.
Once through the obstacle, the players will be be brought into a path continuing deeper into the mines. I used this map by FairyTale Maps to represent it. There are 3 crystalline sentinels and 5 crystalline lookouts (see below) that will attack any intruders, but if the players successfully did not break any of the icicles, the party will be not be spotted by the creatures when they first arrive. These golems once were tasked with overseeing work done here in the mines, but this area has long been stripped and abandoned for greener pastures.
You might allow your players to bypass fighting the crystalline sentinels and lookouts altogether if they have a way to sneak by. If they are defeated though, an examination of the bodies of the crystalline creatures will provide chunks of ore worth 50 gp for each sentinel and 20 gp for each lookout.
A search of the area should also uncover the following:
  • A set of crates filled with supplies including a set of climbing gear, a hooded lantern, 5 flasks of oil, and a miscellaneous assortment of picks, shovels, and hammers
  • A single healer's kit with 1d10 charges remaining
  • [If did you not sell one in Vale Crossing] Lightning-Catching Bottle (from The Griffon’s Saddlebag)
  • A faded note written in Sylvan. It appears to be a note to remember a six digit combination of sorts, but due to the fading only the middle numbers are visible which are 5 - 6.
Gorgenal, the Mummer
Soon after making their way past the golems, the party will come across a chamber with a locked thick iron door that blocks their progress further into the mine.
On the walls of the room, there is a panel with six levers (that can only be moved in the up or down position; they start up by default) labeled with numbers from 1 to 6 and a single button. The players must figure out the correct sequence of levers to pull in order to unlock the door (which is 4-2-5-6-1-3). The button resets all of the levers back to the up position.
As they search the room, there are three main clues to solve the puzzle but you can feel free to add more as needed:
  • A DC 12 Investigation check shows a heavy traffic of footprints leading from other areas of the chamber to level #4 and then fading from there, suggesting 4 is the first number. There is a similar pattern from lever 3 to the iron door, demonstrating that it’s the last one.
  • The note from the crate in the prior room. If they missed it you can have it be here.
  • A strange clicking sound comes from behind the levers when a lever is pulled in the correct order. By trial and error, they should be able to determine the order of levers 2 and 1.
Once past the door, read the following:
The faint sound of a lively tune in the distance echoes through the chamber. The music leads you to a hooded figure, their fingers expertly dancing over the holes of a flute. The man is slender with a sharp nose and dressed in a patchwork of mismatched furs and hides.
As you approach, the figure stops playing and turns to face you all, a mischievous grin on his face. "Well, well, well," he says, rubbing his hands together. "It seems I have stumbled upon quite a find. And what brings you to these dark, dreary mines, hmm? Treasure? Glory?"
A player with a passive perception of 16 or higher will notice Gorgenal does not cast a shadow. This is because it was severed by Endelyn's Scissors of Shadow Snipping, though he will not share as much. If the players introduce themselves, the man will do so in kind:
"I am Gorgenal of the Greyhawk Mummers," he says in a sly voice and with a slight bow. "Perhaps you've heard of me?"
As mentioned earlier, as we are not using the Fey Beacons section I am breaking that content into other sections, starting with one of the mummers, Gorgenal, who - unlike the book, is not a peryton.
Gorgenal will share the following information:
  • He is a member of the Greyhawk Mummers, a group of actors and pantomimists from the Free City of Greyhawk on the world of Oerth. He serves as the group's jester, but admits the role has lost its luster
    • As per the book, the other members of the troupe are Archillus and Mortia - the leading male and leading female of the group, Verna (Mortia’s bitter understudy), Mauldower (an old-timer who believes his cohorts are amateurs), Angara (the troupe’s matriarchal dame), Carthasar (a method actor), and Thornelia (a minstrel)
    • Their group was heading to a show when they lost their way in the woods. When they emerged they found themselves in the Feywild. It wasn't soon after that they learned of a powerful woman seeking actors - what could be a better opportunity?
    • Unfortunately their performance for Endelyn did not go well, and whereas the rest of his troupe were turned into perytons - birds with antlers, Evelyn found Gorgenal amusing and brought him into her service
    • Endelyn is obsessed with the theatre and can see visions of the future
  • A fierce dragon is said to dwell deeper in the mines - something he'll make light of despite the danger
    • "Just a friendly warning - there's a dragon in these mines, and I doubt it'll be thrilled to have visitors. So unless you want to be toasted like a marshmallow, I suggest you be careful!"
Gorgenal will also mix in the following lies. Uncovering his falsehoods requires a successful DC 18 Insight check, and if a character fails a check it will put Gorgenal on guard, causing any future Insight checks to have disadvantage
  • Endelyn has tasked him with collecting cold iron from the Brigganocks and he was on his way to their mine when he came across the party. He would be happy to guide them there
    • Truth: Evelyn has sent him to the mines to watch over the dragon Zephyrum that nests in the mines. Gorgenal uses the dragon to keep the brigganocks in line as they collect cold iron on her behalf. He has also been ordered to dispose of any outsiders and plans to lead the party into a trap
  • He does not know any details about the dragon in the mine - it is just a rumor he heard and he's given it a wide berth
    • Truth: See above
  • He will offer to sell potions of Winter's Ward for 25 gp each or an equivalent trade that he claims provide resistance to cold damage for 1 hour. He describes them as a mixture of snowdrop petals and crushed ore.
    • Truth: The potions will instead make the drinker vulnerable to cold damage for 1 hour which could be discerned with the identify spell
Gorgenal is not to be trusted
If the party accepts his help as a guide, he leads them down a series of twists and turns, dodging and weaving through the mines until they reach:
A narrow stream of water winds through the ground here, shimmering in a spectrum of colors from vibrant teal to deep purple. A statue of carved of ice sits at the end of the stream. The statue depicts a humanoid creature with thick fur covering its body and its hands are elongated into long claws through which the water releases down into the stream like a miniature waterfall.
  • The statue depicts a brigganock and you can have a character make a DC 16 Nature or History check to determine if they recognize it. The stream was put here to act as a place of refreshment for brigganock miners when they worked in this area in the past.
  • Anyone that drinks directly from the stream must succeed on a DC 12 Constitution saving throw. On a success they gain 10 temporary hit points that last until the character takes a long rest. Otherwise they are poisoned for 1 hour and do not gain the temporary hit points.
As the group follows Gorgenal deeper into the mines, they start to hear the faint, haunting sound that seems to be coming from all around them become louder. He tells them not to worry, saying that it's just the wind howling through the tunnels and the reason for its namesake. In fact though he is leading them to a trap as per his orders to kill outsiders that might interfere with Endelyn's efforts in the mines.
The potential exception here is if the party showed any interest in stagecraft and taking part in Endelyn's plays. In that case he may be inclined to safety lead them out to Brigganock Mine and give directions to Motherhorn.
The Ambush
Soon after the path leads into a small chamber of the mines filled with a light fog. The trap consists of a ghost of the mines (see below) and three shadow (variants) that are shadows snipped by Endelyn. While the howling noises of the mines are indeed a natural phenomenon - the increase in volume here is from the ghost. At your discretion one of the shadows could be Gleam's, which means it's destruction would lead to the restoration of the imprisoned Gleam's actual shadow.
As soon as the fighting begins Gorgenal will drink a potion of invisibility.
You can use this map for the ambush encounter
The Mineshaft
Once out of the ambush on their own, it will take the party a few more hours of travel through the mines until they reach the final chamber.
Light spills through an opening in the rock wall in this large chamber clearly marking the path forward. While a clear exit lays ahead of you, there is also a large, vertical platform that sits in the back of the room with an intricate control panel set into it.
The platform is a steam powered elevator that leads down to a lower level of the mines where the dragon Zephyrum nests.
  • The panel has a key slot, a dial, and two buttons (arrow up, arrow down)
  • The dial controls the speed, while the arrows send the platform lift up and down
  • The panel is inactive without the key
When the key is entered (which can be found in Brigganock Mine later) the panel will shudder, releasing a puff of steam as it activates. You may also allow a successful DC 22 Dexterity check using thieves’ tools to activate it, but if your party is injured you may want to disallow it as the dragon lurking in the depths may mean death.
The exit meanwhile leads directly to Brigganock Mine, which is most likely course of the action here.
Zephyrum's Lair
If the party takes the elevator from the mine shaft down, they are brought into a lower level of the mines.
As you make your way in, you come across a small alcove that has been converted into a living area of sorts. A bedroll has been laid out on the ground next to a small fire pit and an assortment of basic supplies.
This is Gorgenal's home for the nights where he is keeping watch over the mine and Zephyrum. As the party examines the area, eight winged beasts with antlers will circle and wheel around them, before landing and watching them quizzically. If the players learned of the perytons from Gorgenal and aren't putting two and two together that these are his old troupe, allow a DC 12 History check to connect the dots on their behalf.
If the party has a spell such as speak with animals they can learn of the peryton's plight, and that they have stayed near their old partner Gorgenal out of boredom. If not, consider placing a scroll of the spell among Gorgenal's belongings - he may need to speak with them on occasion after all. The perytons will also share that:
  • The perytons were once a troupe of actors called the Greyhawk Mummers. Endelyn invited them to Motherhorn, where they performed pantomimes. When their popularity made them haughty and difficult to control, Endelyn locked them up. When they begged to be set free, the hag honored their request by releasing them into the wild—but only after she turned them into perytons. The transformation deprived them of speech, yet they retain their theatrical behavior and long for a performance or the opportunity to perform
  • Endelyn has enrolled a quite promising actress who goes by Charmay who has seemingly replaced them in Endelyn's affections
  • If the party shares any of the lies from Gorgenal, they will provide the truth of those answers
As in the book, the characters can ask the perytons to perform one of their favorite pantomimes. The perytons are taken aback, in a good way, by the request and appreciate the opportunity to entertain a crowd. They perform a pantomime show, then take their bows silently. If everyone in the party claps or cheers, the perytons are thrilled. If one or more party members fail to clap or cheer after the perytons perform, the perytons become furious and may warn Zephyrum and Gorgenal of the party's arrival.
Similarly, the characters can also impress the perytons by putting on a performance of their own. Impressing the perytons requires the performing characters to succeed on a DC 15 Charisma (Performance) group check. Any character who received an acting lesson from Candlefoot in the Witchlight Carnival has advantage on this check. If the group check succeeds, the perytons regard the characters as kindred spirits.
In the case of a good show (by the mummers or the party), the perytons will warn them of the dragon and Gorgenal being further ahead. As a part of this they will share the dragon's resistances and immunities and its main abilities (tunneler, spider climb, debilitating breath, hold person).
After a short trek past the camp site read the following (though if the group was warned by the mummers and is being sneaky, you may choose to exclude the last sentence):
As you venture deeper, you are suddenly confronted by a massive, fearsome creature that bursts out from the rock wall with a fierce roar. Its scales are a deep, iridescent blue that shimmer and sparkle in the dim light of the mines, creating an almost mesmerizing display of color. Despite its beauty, there is no mistaking the raw, primal energy of a deadly predator that radiates from the creature's piercing gaze. Its muscles are coiled, and you can feel the cool wind of its breath on your skin as it snarls and prepares to strike.
If Gorgenal is alive, he will also be here watching over the dragon. They will both attack the party on sight. Gorgenal uses the bard (MotM) stat block (but with a Charisma of 18, spell save DC of 16, and double the hit points), while Zephyrum is a young sapphire dragon (Fizban's Treasury of Dragons), though a young blue dragon (Basic Rules; but substitute it's lightning breath for the cold breath from a young white dragon) can work as a substitute.
If they are defeated, the players can loot Zephyrum's hoard which contains:
  • 4,200 (12d6 × 100) cp
  • 2,100 (6d6 × 100) sp
  • 280 (8d6 × 10) gp
  • An enhanced Wand of Magic Missiles where each magic missile dart deals 2d4+2 damage instead
  • 2d4 Feywild trinkets
  • 4 Ingots of Cold Iron
You can use this map for Zephyrum’s lair
Cold Iron
Cold iron ingots can be used to craft a cold iron weapon. Recommended locations include the Woodcutter's Axe in Vale Crossing, Arctis Tor, and once the party travels back to their home city after Yon (Waterdeep for my campaign). You may choose to allow it to happen by other means - especially if you have a character well versed in smithing. It takes two ingots to enhance an existing weapon (similar to silvering a weapon), or you may choose to allow a new weapon to be made with other ingredients mixed in.
Cold iron weapons have the following properties:
  • You gain a +1 bonus to attack and damage rolls made with this magic weapon
  • When hitting a creature of the Fey creature type with a cold iron weapon:
    • The weapon's damage bypasses any resistance or immunities to Bludgeoning, Piercing, and Slashing damage
    • The attack deals an extra 1d10 damage of the weapon’s type

Brigganock Mine

Once out of The Howling Mines (see the mineshaft section above), the party will soon find the entrance to the Brigganock Mine (the two are connected), and should hear the tapping, etc. from the book. Things should play out as written until the confrontation with Molliver and the brigganocks where we will need to change what is told to the party.
When speaking with Molliver he will instead share the following information and will similarly order the release of any captured characters if convinced appropriately. If the party helped Elkhorn and Strongheart earlier in The Fields of Spring, they can use that to their advantage to win over Molliver.
  • He is a member of Valor's Call who was separated from his party after a confrontation with the League of Malevolence. The brigganocks found him and nursed him back to health.
    • Unlike Strongheart and Elkhorn, his memory is slightly less damaged than his two partners. He can remember the appearances and names of each of the members of the League of Malevolence and is happy to share them.
    • He will also mention a powerful sorceress who appeared in the middle of the battle and turned the tide against them. This was Tasha disguised as Zybilna but he doesn't know her name and can only provide her description (you can use the handout of Zybilna from Part XV when describing her)
    • He won't be willing to leave the brigganocks to meet up with Strongheart and Elkhorn though unless he knows the brigganocks are safe from either the korreds or the dragon Zephyrum
  • The brigganock's home is called Wish-Come-True, which is hidden here deep beneath the mountains. Its buildings are adorned with glittering gems made from cut the mines. Hidden behind thick rock walls and powerful illusions, it can never be found by outsiders, nor can it be scried upon using divination magic.
    • The brigganocks are happy to have Molliver as their spokesperson and chief advisor when it comes to dealing with outsiders.
    • Note: I just replaced the brigganock home/grotto with Wish-Come-True. It didn't really make sense to have a separate city that doesn't show at all in the campaign
  • If the party is looking to get to the palace they should meet with Obud in the Mining Lodge (Obud's Grotto) on the outskirts of Wish-Come-True. Obud is the keeper of the secret path to Motherhorn, which is on the way to Arctis Tor. Obud is the oldest brigganock here and thus in charge - he handles the appraising and inspection of gemstones
Heading to Obud's Grotto
Once pleasantries are done, Molliver and the brigganocks will lead the group back towards Wish-Come-True to meet with Obud. During the trek, Molliver will share the additional tidbits:
  • He introduces the brigganocks near him as Trig, Zarli, Oyla, and Ajak. The mines are their livelihood. It would be a violation of the rules of ownership to take gems from the mine walls
    • The brigganocks work their mine at all hours because they know the noise aggravates the korreds and also because Lyn forces them to provide her with a cut of their mining yield. A man named Gorgenal comes regularly to collect
  • Creeping Lyn kidnapped the brigganocks’ best architect, Golmo, who now toils in Arctis Tor, the Winter Palace, designing new contraptions for her (note: not Motherhorn!)
  • The korreds provide Creeping Lyn with locks of their magic hair, which she uses to build her contraptions (this of course is partially false. She cuts the korreds’ hair without their consent; they are not her allies, but he doesn't know this)
During this trip, I recommend having the Pageant Wagon random event take place, traveling in the opposite direction. The brigganocks ignore the wagon who comes by often and apparently travels all across Yon - also none of them are interested in acting. For the scene I might recommend the fight with the yeti as a good option. Instead of a ticket though, I would have the figure hand out leaflets similar to the ones found in Vale Crossing:
  • Casting Call
    • Seeking actors and actresses of all races and ages. Come audition at Motherhorn, the grand amphitheater of Yon and make a name for yourself across the Feywild
    • This is an unpaid opportunity
In the book the party needs to traverse Rivenwish Chasm to reach the grotto. I would instead just have the party be led directly there. Instead you can have the chasm be an obstacle on the player's path out of the mines and back out to the other side of the Shimmerstorm Mountains. If you do choose to use it I recommend this edit by u/lebiro.
Once at the grotto things will play out mostly the same except:
  • In addition to the gems laid out in front of him, there should also be one cold iron ingot there as well (worth 200 gp)
  • Rather than sweets and the like I had Obud ask the party to defeat the dragon Zephyrum in mines in exchange for the secret tunnel. The dragon is used by Gorgenal to force them to work for Creeping Lyn. He can provide the key to the mineshaft elevator
  • He should also explain the concept of wish stones and perhaps even show one as an example. One thing I changed is that if you touch a wish stone for the first time you can visualize the wish. For the example I used a tidbit from this supplement:
    • "You see huge stage with an enormous crowd watching eagerly. On the stage is a lone bugbear (Hurly), who is expected to deliver a pleasing performance to the packed crowd, who seem impossible to please. Hurly is visibly struggling with his lines and wishes to be free."
Tunnel to Motherhorn
Once the party has defeated Zephyrum (or otherwise convinced Obud), he will lead the party to a permanent illusion in the basement wall of the lodge. This secret tunnel leads out of the mines and back out to the Shimmerstorm Mountains near Motherhorn. As an additional reward I had Obud allow each party member to take a stab at mining. Each player should roll a D12 and receive the reward below (based on tool proficiencies you may allow a +1 or +2 to the roll):
  • 1 - 3: Obsidian (opaque black) stone worth 10 gp
  • 4 - 5: Onyx (opaque bands of black and white) worth 25 gp
  • 6 - 7: Jasper (opaque blue) worth 50 gp
  • 8 - 9: Garnet (transparent brown-green) stone worth 100 gp
  • 10 - 11: Cold Iron equal to one ingot
  • 12+: Cold Iron equal to two ingots
In the book this tunnel leads to M12 in Motherhorn. This is obviously no longer the case. I feel like it's fine to have the party always enter Motherhorn through the main entrance, but if you'd like to give the party the option then you can have Obud give them directions about a secret entrance outside of Motherhorn that they can use to get to M12.
A final note. The book suggests that if the korreds and brigganocks are allied an assault could be made on Motherhorn. This is less in line with the concepts we're going for (plus the play is a ton of fun) so I might avoid this altogether. An alternative for team up action could be them all helping the party to defeat Zephyrum and Gorgenal and thus free the mountains of the hag's influence.


I have highlighted some of the resources I used for this portion of the campaign below.
  • Location Handouts Painting Yon series by tzlynart
  • Others all included in the article itself!

What’s Next?
After coming out of the mines to the other side of the Shimmerstorm Mountains, our party will find themselves at the doorstep of Motherhorn, the amphitheater of horrors. As alway
submitted by IndieRex to wildbeyondwitchlight [link] [comments]

2023.04.01 20:33 Gwenbunnybun My mother's recent diagnosis, my refusal to accept it

My mother's recent diagnosis, my refusal to accept it
My mother had ACDF at C3-4 C5-6 surgery in 2020, and about 8 months later noticed clumsiness in her hands and weakness. She was told it was a C5 palsy, had an EMG and a myelogram. She was scheduled for a revision surgery in May 2021 and had a fusion and was told it would take about 2 years to get better... did not have any further testing or imaging.
December 2022, after a lack of progression in PT/OT we decided to seek other options and were hopeful about a muscle transfer. In the pre-op testing, her EMG was suspicious for MND. So far, only her arms have atrophied. We've seen numerous neurologists and just got back from seeing another one at Cleveland clinic. All have confirmed the ALS diagnosis, accept one spine doctor who said C3 incomplete Tetraplegia. I am still convinced it was a surgical error, and that she may have a CSF leak or lesion, mimicking MND (theres a lot of research about this from Dr. Wouter Schievink at cedars sinai). Facilations and weakness in her leg are what seem to be driving this confirmation, even though they've not done imaging on her lower spine (aside from this brachial plexus MRI which looks to to me show damage at rhe level that innervates the muscles tested in her leg. I'm not a doctor, but these also look like avulsed nerve roots and fluid around discs)
In the face of all of these doctors saying ALS, I am just obsessively thinking it HAS to be something else. There has to be an explanation. Surely there was a dural tear or surgical error and rhis is a convenient cover up. It's been 3 years and she seems stable, although weak. Do I just sound fully in denial? Is this futile? Should I keep pushing to investigate differental diagnosis? Or am I only keeping her from moving through the process and getting a good ALS care team in place?
Any perspectives or advice would be appreciated. I am 29, her only adult relative in the state, and essentially fully responsible for her and my 16 year old brother. I was laid off a few months ago and am too depressed and overwhelmed to even look for a job. I can't even imagine being happy again, or having a partner and family of my own. How can I when she is suffering so much? This has consumed me. I am in absolute denial and cannot seem to grasp the idea of ever accepting this diagnosis.
submitted by Gwenbunnybun to ALS [link] [comments]

2023.04.01 20:28 sahil_parakh30 [Store] Diretide 2022/Aghanim's/Nemestice/TI10/TI9/TI8/TI7 Collector's Caches Sets

200+/1000$ Gift Trades in 5 years


Made a google doc because the list is long

My Steam Rep:



CACHE Price Increases as I stock out & Reservation is Compulsory

Want items worth listed Amount or items (1.2x - STEAM TAX). I will not go first. The link to add me :LINK to ADD ME

Diretide Collectors Cache-2 2022

Item Quantity Price Type Reserved
Sublime Equilibrium (Void Spirit) 2 35$ or Items Very Rare Direteide Collectors Cache One Reserved Last Left
Brands of the Reaper (Anti Mage) 5 10$ or Items Rare Direteide Collectors Cache 2 None
Grudges of the Gallows Tree (Treant) 6 15$ or Items Rare Direteide Collectors Cache 2 Four Sold
War Rig Eradicators (Techies) 5 3.5$ or Items Direteide Collectors Cache 2 None
Sacred Chamber Guardian (Huskar) 5 4$ or Items Direteide Collectors Cache 2 One Sold
Acrimonies of Obsession (Vengeful Spirit) 5 3.5$ or Items Direteide Collectors Cache 2 None
Freeboot Fortunes (Ogre Magi) 5 3.5$ or Items Direteide Collectors Cache 2 None
Withering Pain (Clinkz) 5 3.5$ or Items Direteide Collectors Cache 2 One Sold
Darkfeather Factioneer (Phantom Assassin) 5 3.5$ or Items Direteide Collectors Cache 2 None
Feasts of Forever (Night Stalker) 5 4 or Items Direteide Collectors Cache 2 Two Sold
Cursed Cryptbreaker (Pudge) 5 4$ or Items Direteide Collectors Cache 2 One Sold
Dawn of Darkness Foretold (Doom) 5 4$ or Items Direteide Collectors Cache 2 One Sold
The Wilding Tiger (Brewmaster) 5 4$ or Items Direteide Collectors Cache 2 One Sold
Transcendent Path (Oracle) 5 3.5$ or Items Direteide Collectors Cache 2 None
Darkbrew´s Transgression (Alchemist) 5 4$ or Items Direteide Collectors Cache 2 One Sold
Grand Suppressor (Silencer) 5 3.5$ or Items Direteide Collectors Cache 2 None
Bird of Prey (Legion Commander) 5 4.5$ or Items Direteide Collectors Cache 2 One Sold

Diretide Collectors Cache 2022

Item Quantity Price Type Reserved
Dark Behemoth (Primal Beast 2 25 Very Rare Direteide Collectors Cache Sold Out
Angel of Vex (Invoker 3 15$ or Items Rare Direteide Collectors Cache One Reserved Two Left
Blue Horizons(Marci) 4 11$ or Items Rare Direteide Collectors Cache None
Shadowleaf Insurgent (Hoodwink) 3 7$ or Items Direteide Collectors Cache One Sold
Scarlet Subversion (Riki) 3 8.5$ or Items Direteide Collectors Cache Two Sold Last Left
WhipperSnapper (Snap Fire) 3 7$ or Items Direteide Collectors Cache One Sold
Hounds of Obsession (Chen) 3 4$ or Items Direteide Collectors Cache One Sold
Seadog's Stash (Clockwerk) 3 6$ or Items Direteide Collectors Cache One Sold
Starlorn Adjudicator (Dawn Breaker) 3 6$ or Items Direteide Collectors Cache One Sold
Spoils of the Shadowveil (Spectre) 3 $8 Direteide Collectors Cache Sold OUT
Chines of the Inquisitor (Faceless Void) 3 4.5$ or Items Direteide Collectors Cache None
Trophies of the hallowed hunt (Ursa) 3 5.5$ or Items Direteide Collectors Cache One Sold
Crimson Dawn (Phoenix) 3 5.5$ or Items Direteide Collectors Cache One Sold
Forgotten Station (Terrorblade) 3 4.5$ or Items Direteide Collectors Cache None
Dirge Amplifier (Undying) 3 5.5$ or Items Direteide Collectors Cache One Sold
Champions of the Fire Lotus (Monkey King) 3 5$ or Items Direteide Collectors Cache One Sold
Deathstitch Shaman (Witch Doctor) 3 5.5$ or Items Direteide Collectors Cache One Sold

Aghanim's Continuum Cache 2021 / Ti-11

Item Quantity Price Type Reserved
Pyrexae Polymorph Perfected (Ogre Magi) 4 15$ or Items Aghanim Cache Rare Two Sold One Reserved Last Left
Silverwurm Sacrifice (Dragon Knight) 4 16$ or Items Aghanim Cache Last Reserved
Scales of the Shadow Walker (Phatmom Lancer) 4 12$ or Items Aghanim Cache One Sold
Apex Automated (Clockwerk) 4 10$ Aghanim Cache Three Sold Last Reserved
Test of the Basilisk Lord (Razor) 4 10$ or Items Aghanim Cache One Sold
Secrets of the Frost Singularity (Ancient Apparation) 4 5$ or Items Aghanim Cache None
Perils of the Red Banks (Chen) 4 5$ or Items Aghanim Cache One Sold One Reserved
The Chained Scribe (Grimstroke) 4 5$ or Items Aghanim Cache One Sold
Widow of the Undermount Gloom (Broodmother) 4 9.5$ or Items Aghanim Cache Two Sold
Forgotten Fate (Mars) 4 5$ or Items Aghanim Cache One Sold
March of the Crackerjack Mage (Rubick) 4 10$ or Items Aghanim Cache Two Sold
Cosmic Concoctioneers (Alchemist) 4 12$ or Items Aghanim Cache Two Sold
Blightfall (Abbadon) 4 8$ or Items Aghanim Cache Two Sold

Nemestice Cache 2021 / Ti-11

Item Quantity Price Type Reserved
Twilight Hex (Dark Willow) 3 10$ or Items Nemestice Cache 1 Two Sold Last Left
Astral Terminus (Enigma) 3 9$ or Items Nemestice Cache 1 1 Sold
Caerulean Star (Enchantress) 3 6$ or Items Nemestice Cache 1 One Sold
Arcane Inverter (Gyrocopter) 3 15$ or Items Nemestice Cache 1 2 Sold Last Left
Anthozoan Assault (Tiny) 3 12$ Nemestice Cache 1 Two Sold Last Reserved
Red Sands Marauder (Shadow Shaman) 4 15$ Nemestice Cache 1 Three Sold Last Reserved
Herald of the Ember Eye (Grimstroke) 3 8$ or Items Nemestice Cache 1 One Sold
Creed of the Skullhound (Lycan) 3 18$ or Items Nemestice Cache 1 Two Sold Last Left

Collector's Cache 2020 / Ti-10

Item Quantity Price Type Reserved
Steward of the Forbidden Chamber (TA/Templar Assassin) 3 15$ TI-10 Rare Cache 2 One Sold One Reserved Last Left
Clearcut Cavalier (Timbersaw) 3 5$ or Items TI-10 Cache 2 One Sold
The King Of Thieves (KOTL/ Keeper of the Light) 3 4$ or Items TI-10 Cache 2 One Sold
Talons of the Endless Storm (CK/Chaos Knight) 3 7.5$ or Items TI-10 Cache 2 One Sold
A carousal of the Mystic Masquerade (Rubick) 3 10$ or Items TI-10 Cache 2 Two Sold Last Left
Crown of Calaphas (SD/Shadow Demon) 3 5$ or Items TI-10 Cache 2 None
Blacksail Cannoneer (Sniper) 3 7$ or Items TI-10 Cache 2 None
Blaze of Oblivion (Phoenix) 3 7$ or Items TI-10 Cache 2 None
Songs of Starfall Glen (Enchantress) 3 4$ or Items TI-10 Cache 1 None
Flashpoint Proselyte (Huskar) 3 10$ or Items TI-10 Cache 1 None
Signs of Allfather (Nature Prophet) 3 10$ or Items TI-10 Cache 1 Two Sold Last Left
Beholden of Banished Ones (Warlock) 3 6$ or Items TI-10 Cache 1 One Sold
Fissured Flight (Jakiro) 3 5$ or Items TI-10 Cache 1 None
Mindless Slaughter (Pudge) 3 11$ or Items TI-10 Cache 1 One Reserved
Fury of Righteous Storm (Disruptor) 3 4$ or Items TI-10 Cache 1 None
Apocalypse Unbound (Ancient Apparation) 3 6$ or Items TI-10 Cache 1 One Sold
Herald of Ember Eyes (Grimstroke) 3 8$ or Items TI-10 Cache 1 One Sold

Collector's Cache 2019/ Ti-9

Item Quantity Price Type Reserved
Fowl Omen (Necrophos) 4 13$ TI-9 Rare Cache Set-2 Two Sold One Reserved Last Left
Prized Acquisitions (Batrider) 4 7$ TI-9 Cache Set-2 Two Sold
The sight of the Kha-Ren Faithful (Drow Ranger) 4 10$ TI-9 Cache Set-2 One Sold
Directive of the Sunbound(Clockwerk) 5 7$ TI-9 Cache Set-2 Three Sold
Distinguished Expeditionary (Tusk) 4 7$ TI-9 Cache Set-2 Two Sold
Automaton Antiquity (Broodmother) 5 6$ TI-9 Cache Set-2 Three Sold
Fury of the Bloodforge (Bloodseeker) 5 7$ TI-9 Cache Set-2 Two Sold
Tribal Pathways (Warlock) 5 6$ TI-9 Cache Set-2 Two Sold
Verdant Predator (Venomancer) 5 9$ TI-9 Cache Set-2 Two Sold
Tales of the Windward Rogue (Pangolier) 4 20$ TI-9 Cache Set-2 Two Sold
Priest of the Proudsilver Clan (Chen-Long Live Harambe) 3 5$ TI-9 Cache Set One Sold
The Arts of Mortal Deception (Enigma) 3 9$ TI-9 Cache Set Two Sold Last Left
Poacher's Bane (Tidehunter) 3 6$ TI-9 Cache Set One Sold
Soul of the Brightshroud (Death Prophet) 3 6$ TI-9 Cache Set Two Sold Last Reserved
Riddle of the Hierophant (Oracle) 3 9$ or 3 Keys TI-9 Cache Set Two Sold Last Left

Collector's Cache 2018/ Ti-8

Item Quantity Price Type Reserved
Raptures of the Abyssal Kin (Queen of Pain) 4 12$ TI-8 Cache Set Three Sold Last Left
Raiments of the Obsidian Forge (Underlord) 4 18$ TI-8 Rare Cache Set Three Sold Last Left
Shackles of the Enduring Conscript (Axe) 4 10$ TI-8 Cache Set Three Sold Last Left
Pattern of the Silken Queen (Brood) 4 8$ TI-8 Cache Set Three Sold Last Left

Collector's Cache 2017/ Ti-7

Item Quantity Price Type Reserved
Eternal Testament (Death Prophet) 4 12$ TI-7 Cache Set Three Sold Last Left

Made a google doc because the list is long

My Steam Rep: (Mirana Ti-10/2020 Super Rare, Sven Rare Ti-11, Mars Ti-10 Rare, Clock Ti-9, Sandking Ti-7 Caches Sold Successfully) (Nemestice Sky Set, Ti-10 Sky, and Ember set Sold Successfully) (Lina Ti-10/2020 CacheSold Successfully) (Nature Prophet Ti10/2020 Cache Sold Successfully) (Aghanim Axe Set Sold Successfully) (Ti-9 Disruptor Rare Cache Sold Successfully) (2019 Pudge Cache Sold Successfully) (Aghanim Ultra Rare CK, Rare Ogre, PL, Rubick, Alchm, DK, Axe, Mars, Abbadon, Razor, Chen, Grim, and 2020 Rare TA, Ember, CK, Doom, Tide, Timber, KOTL, SKY, Rubick, Nemestice Gyro, Shaman, Winter, Doom Sold Successfully) - Man God Bless this guy (2020 BB Cache Sold Successfully) (Ti-9 Slark, UL & NS 2020 Cache Sold Successfully) (WitchDoctor Super rare, Diretide Spec, Ti-8 Ember cache Sold Successfully) (Pudge Super rare Cache Hook Sold Successfully) (Agahnim Axe Cache and Enigma 2020 Cache Sold Successfully) (Aghanim Dawnbreaker Cache Sold Successfully) (2020 Pudge Super Rare Hook, Tiny Rare Cache, Aghanim Clockwerk Sold successfully) (Ti-9 Abbadon Cache Sold Successfully) (Ti-9 Pudge Cache Sold Successfully) (Agahnim Drow Cache Sold Successfully) (Rare URSA immortal bundle Sold Successfully) (Agahnim Drow Cache Sold Successfully) (Aghanim Brood and 2020 Arc Cache Sold Successfully) (Agahnim Rare CK, DK & 2020 Rare Tiny, NS, Jugger, BB, Grim Cache Sold Successfully) (2020 Juggernaut, Underlord, Warlock, Nature, Enigma, Ancient Apparition Sold Successfully) (Nemestice Doom, Enigma, Nature, and Lycan Sold Successfully) (Aghanim Drow Sold Successfully) (Rare Disruptor Cache Sold Successfully) (Ti-8 Magnus Cache Sold Successfully) (Aghanim Clock Cache Sold Successfully) (Ti-10 Arc Warden Cache Sold Successfully) (Ti-9 Earth Spirit Cache Sold Successfully) (2021 Dawnbreaker Cache Sold Successfully) (Aghanim Abbadon Cache Sold Successfully) (2020 Silencer Cache Sold Successfully) (2020 Silencer and Bounty Hunter and Aghanim DK Cache Sold Successfully) (2020 BH Cache Sold Successfully) (Ti-10 Arc Warden Cache Sold Successfully) (2020 Silencer and Bristleback Cache Sold Successfully) (2019 Brood and Pudge Sold Successfully) (2021 Enchantress Cache Sold Successfully) (Ti-10 Sky Set Sold Successfully) (2022 Cache 1 Spec and Cache 2 Night Stalker Sold Successfully) (Aghanim Dawn Breaker & Alchemist Cache Sold Successfully) (Rare Necro & 2019 Abbadon Cache Set Sold Successfully) (2022 Primal Beast Very Rare Cache, Legion Cache, 2020 NS Sold Successfully) (Aghanim Brood, Diretide Cache - 1 Hoodwink, Riki, Spectre, Clockwerk, Ursa, Phoenix, Witch Doctor, Dawnbreaker, Alchemist, MK, Undying, Chen Dire Tide Cache - 2 Rare Treant, Clinkz, Doom, Huskar, Night Stalker, Pudge, Brew Sold Successfully) (Nemestice Tiny Sold Successfully) (Nemestice Shaman, Diretide Riki Sold Successfully) (Diretide Cache 2 Rare Treant Sold Successfully) (2019 Doom, Tusk, Batrider, Nemestice Nature Sold Successfully) (Diretide Rare Treant Sold Successfully) (Diretide Snapfire Cache Set Sold Successfully)- Repeat Buyer (Nemestice Lycan and Tiny Cache Set Sold Successfully) (2022 Rare Treant and 2021 Rare Ogre Cache Reserved Sold Successfully) (Ultra Rare Primal and Agahnim DK Sold Successfully) (Ultra Rare Void Spirit Reserved - 5/15 Keys Paid Advance) (DP Set Reserved 2.1/7.2 paid advance) (Diretide Rare Invoker Set Reserved 3.25/13 paid advance) (Aghanim Rare Ogre & Clockwerk,Ti-10 Rare TA& Pudge, Nemestice Tiny and, Ti-9 Rare Necro Cache Reserved 15/59/5 Paid Advance)
Wall of Shame: (This clown added me and when I asked to reserve which I have clearly stated in my post backtracked on trade offer, has no idea how 30-day steam gifting works so beware)
submitted by sahil_parakh30 to Dota2Trade [link] [comments]

2023.04.01 20:28 KiwiAccomplished9569 is that a dead guy on the imagine dragons logo?

is that a dead guy on the imagine dragons logo? submitted by KiwiAccomplished9569 to Pictures [link] [comments]

2023.04.01 20:26 FunTripsToUS How does a home buyer and non-salesperson communicate well on this subreddit?

This subreddit has been extremely valuable to me. I have learned a lot. However, in the last few posts I was ridiculed for looking at and valuing deeds, permits and associated documentation before deciding to close on a property.
Now I understand that comps and appraised value (a derivative of comps) are the primary drivers of an offer price - afterall, these set the market price of a home and what my competition (other home buyers) will use, or be constrained to (if they are financing the purchase)
However, my assumption about looking at deeds, permits and associated documentation is to get an idea of what I am getting into with this property:
  1. Does the property have a lot of "building debt"? Was that addition built in a hurry and the city/HOA/county is waiting to ticket the new, more wealthy owner because the current owners are poorer people with no assets other than the home and they don't want to delay the closing (because that means a delay in taxable revenue)?
  2. Did the roof start to leak in 2022 and the current owners struggled to find a competent contractor during the COVID boom and settled for Handyman J from Craiglist to patch things quick and do the minimum the prep the home for sale?
  3. Is that solar lease from a company that is known to be shady and does a shoddy job and is now being sued by their customers?
My understanding is that these things can be obtained by the home buyer without bothering the seller, so what's the downside to obtaining this documentation?
I understand these details are irrelevant to appraisers but I do think these details affect what I - as the owner have to deal with in the future.
I also can see why these details might be irrelevant to a salesperson and likely be a deterrent to closing a deal but my perspective is that this could be extremely important and relevant to a home buyer who will assume responsibility of all these details once they buy a home
Imagine you were looking to buy an RV and you found documentation from the DMV that the RV was salvaged recently after toppling over (which you get from CLUE and other reports) but the owners or their agent did not disclose that to you - is that not going to affect your decision making?
Is this subreddit to help people just close on homes quickly even if it means they pay over asking for a home that still needs a lot of work - the focus being on to own that RV and deal with the consequences later?
Is this the wrong subreddit to voice and discuss these concerns or do only a very tiny and irrelevant minority of home buyers worry or care for these details when deciding on a home purchase?
submitted by FunTripsToUS to RealEstate [link] [comments]

2023.04.01 20:24 Hitch42 links from March 26 to April 1, 2023 links from March 26 to April 1, 2023 is an online directory of audio drama and spoken word websites, with at least one new link added to it every day, and 100 or more new entries created each month. As of this post, there are 9,100 published articles. Here are the newest articles from the past week:
  1. Popcorn for Dinner (Full Cast Comedy Series) Popcorn For Dinner, narrated by Ciara Bravo, is a first-of-its-kind audio sitcom that follows four friends in their early 20s as they try to make it on their own, despite the fact that none of them know what that looks all. Packed with all the enduring elements that make classic sitcoms identifiable (yes, even the laugh track), the show invites you to laugh at both the gang's hijinks and the format itself.
  2. Trash Pawcast (Full Cast Fantasy Series) Warrior Cats and Wizards is a story similar to regular Warrior cats, but different in many different ways. Most namely the setting which, instead of the modern-day world, takes place in a fantasy setting, with all that comes with that. Follow the story of our two main characters as they explore this strange world and each other.
  3. Outlaws & Underdogs (Full Cast Science Fiction Series) Everybody out there in Appalachia's got a story, and now Mal is walking across the Wasteland to hear them all and bring them to a Pip-Boy near you! Want to kick back with a Nuka-Cola for an in-game, in-character interview show that highlights all sorts of amazing folks, with a partner video every episode? Welcome to OUTLAWS & UNDERDOGS: Stories of Survival. Someday, it could be you tellin' your story.
  4. No Backup (Narrated Science Fiction Thriller Series) Set in the not-too-distant future, a corporation is elected mayor of Jupiter City, and Hope joins a movement protesting the city government's violation of human rights. While the city descends into dystopia, Hope finds herself on the frontlines of an insurgency, and she has to rewrite the script of her own spiritual self-discovery after she faces a crisis of identity.
  5. Cosmic Chronicles (Narrated Science Fiction Anthology) Cosmic Chronicles is a podcast that takes you on a journey through the stars and into the unknown. With each episode, we bring you a new and exciting sci-fi adventure, complete with action, intrigue, and suspense. From deep space explorations to dystopian societies, our stories will take you on a wild ride through the future and all its possibilities.
  6. Hero Club (Role-Playing Multigenre Anthology) Hero Club is a unique serialized podcast that takes the creators' Dungeons & Dragons sessions and edits them down into fast-paced and entertaining Radio-Plays complete with sound effects and music.
  7. The Big Guns (Role-Playing Science Fiction Series) Welcome to Savage Worlds Rifts! Join the Big Guns! An up-and-coming mercenary company that's recently found a home in Marl, a diverse city built within the mysterious ruins of a crashed alien spacecraft. Now a cybernetically enhanced dwarf, a psychic corgi, and a mech pilot samurai must carve out a living amidst a post-apocalyptic earth where anything can walk through tears in our reality from anywhere. Join us for some drama, some laughs, and a lot of funerals.
  8. Hel Or High Water (Role-Playing Fantasy Series) Velkomin to Hel or High Water! The show is a real-play podcast of Dungeons and Dragons 5E. If you have never played D&D not to worry, some of our players haven't either. We explain things as they happen. The setting we're using is called Iskløft. Iskløft is a low fantasy, grim, and violent Viking-themed setting for fifth edition D&D that focuses on the desperate struggle for survival of the characters. Is their honour more important to them than victory? Will they break their oaths to succeed? How far will they go to thrive in an otherwise harsh world? There's only one way to find out..!
  9. Nap Hammer (Role-Playing Fantasy Series) Welcome to the Nap Hammer Podcast, a Dungeons and Dragons Podcast. Here we listen to sessions hosted by Cody Heally, and played in by his friends. In our first campaign, come with us on a wild ride in the realm of Mont. Our heroes will influence and change the course of the Dunwich Empire. If that change is for the betterment or detriment of the citizens of the Empire, that is yet to be seen.
  10. The City That Never Dies (Role-Playing Fantasy Horror Series) A Blades in the Dark actual play podcast with a Roaring Twenties-inspired twist. Set in Imperial City, follow the Whisky Jays, a gang of Smugglers trying to get by and pay off their debts amid the glitz, glamour, and corruption of the capital.
  11. Initiative Syndicate (Role-Playing Fantasy Series) Dungeons & Dragons Show set in the Magic: The Gathering world of Ravnica. This campaign is a complete homebrew with inspirations and lore from "The Guildmaster's Guide to Ravnica".
  12. The Petticoat Tales (Role-Playing Drama Comedy Series) Five friends use the role-playing game, Good Society, to tell improvised, regency era comedy dramas inspired by the books of Jane Austen.
  13. Mike Writes (Narrated Multigenre Anthology) Weekly stories to pass the time from the Mike Writes website, read by the author. These mini-episodes can be used to help jump start your day or wind it down.
  14. Bird in the Storm Presents (Narrated Fantasy Series) Literary works presented by Bird in the Storm Publishing
  15. Bee Dubs AI Labs (Full Cast Science Fiction Thriller Series) User 74680 signed up for a premium membership with Bee Dubs AI Labs gambling artificial intelligence to help him win a few bets. Follow our premium member as his new AI subscription takes over his life and reveals its dystopian plans for humanity.
  16. The Saga of the Three Bears (Narrated Fantasy Series) From the idyllic settlement of The Valley, the three children of Chief Ty Williams set out into the wild outside world with very different hopes, dreams, goals, and plans. In An Apprehensive Conquest, Ty must defend The Valley against a mysterious new enemy unseen before, while his children start finding their new destinies before them, including uncovering a secret ancient order.
  17. Alpha 8 (Full Cast Science Fiction Series) Alpha 8 is a sci-fi adventure podcast that explores what happens when a desperate alien from another planet body swaps with a struggling mom to understand the meaning of family and save her kind from extinction.
  18. Hatstand Productions (Full Cast Drama Series) Eighty years between them, 1940 & 2020, two mothers live in very different times but share a profound challenge - how to find hope to act for their baby's future. Margot does not know if her child will grow up under fascist rule. Ishbell worries about an uninhabitable planet. How can they navigate their fears, denial, hopes and dreams and find their own unique journey to living with no regrets?
  19. Tapes of the Mind (Narrated Multigenre Anthology) This Podcast "Tapes of the Mind" includes stories, some of them horror - some of them stories with a weird background. Tune in to listen to some of them.
  20. C9TV (Full Cast Comedy Anthology) From beyond the plane of existence we believe to be our own - this is C9TV.
  21. The Conservatory (Full Cast Science Fiction Series) The Conservatory is [an] audio fiction podcast cataloguing new and strange life in an unknown place. It's about telling your own narrative when confronted with older stories. Or maybe it's not!
  22. Your Performance Review (Full Cast Science Fiction Series) A science fiction audio drama with a cast of human actors and synthetic voices. Your Performance Review takes place in 2036.
  23. Meaningless Problems (Narrated Multigenre Anthology) An original short story by Doe Wilmann every single week for at least a year. I wanted a platform where I could communicate directly with all the people who like my writing. And yes, I could have invited both of them out for a coffee but they don't get on. So I'm doing a podcast instead. Will I keep it up? Will anyone listen? Does it matter either way? A mix of styles, genre and quality. Some will be comedies, some will be dramas, some will be sci-fi, and some will be rubbish.
  24. Stephen & Waldo (Narrated Science Fiction Series) Having recently escaped their captives, Stephen and Waldo trudge through a scorched Earth in search of food. They come upon a wrecked house to take refuge in and try to make sense of their situation. This short story drip-feeds the reader with breadcrumbs of succulent intrigue. The story unravels with splendour, continually expanding to grander topics. It poses intriguing questions along the way and leaves the reader in a state of wonderment.
  25. The Tall Thin Idiot (Kevin Green) (Narrated Comedy Series) Random, rambling nonsense. Odd characters. Even odder songs. It's odd.
  26. Mrs. Palmer's Honey (Full Cast Historical Fiction Drama Series) It is well known that, During World War Two, American women entered the workforce in unprecedented numbers as widespread male enlistment left gaping holes in the industrial labor force. However, what is little known is the home front struggles that African American women and men undertook to gain the right to those defense jobs. This is a struggle that sparked what would become the contemporary American civil rights movement of the 20th century. In St. Louis Missouri, circa 1943, 23 year old house maid Honey Hoop is drawn into such a struggle despite her determination to avoid trouble....
  27. SandU Stories (Full Cast Horror Thriller Anthology) Imagine True Crime "What-if" meets the supernatural, meets audio theatre! Brought to you by True Crime Guys Productions, SandU Stories pushes the limits of immersive storytelling, with an excellent cast of voice actors and special effects coupled with original and engaging storytelling. This podcast is sure to keep you on the edge of your seat!
  28. Stevens & Smith (Full Cast Mystery Thriller Series) Stevens and Smith is an audio drama that follows detective Scott Stevens & Grace Smith as they work together, alongside Scotland Yard to uncover the truth about cases around London.
  29. Salutations Snowdrift (Full Cast Horror Comedy Series) In the northern Appalachian Mountains there is a county caught in a spell of eternal snowfall. The people of the six cities in the county adapted and learned to prosper in the never-ending blizzard. Recent updates to the radio transmitter have caused its signal to be carried far beyond the borders of their white-walled mountain cities. Tune in as your host at the Snowdrift County Community Radio station delivers news to the citizens of this strange snow-locked place.
  30. The Schweekly (Full Cast Comedy Series) Hosted by Michael Marlboro, The Schweekly brings you the news every day on a schweekly basis.
Feel free to discuss any of these shows or comment about Note that the website is currently in the process of being redesigned, so some functionality is limited and pages may look different from one another. I always welcome any questions or feedback.
Compiling these link takes a lot of time and is something that I work on many hours every day. If you appreciate this effort and would like to help support it, please consider visiting the Patreon page. will always remain free for everyone.
Previous weekly links
submitted by Hitch42 to audiodrama [link] [comments]

2023.04.01 20:20 IntrepidCarpet8538 No Context JackSucksAtLife hit 10,000,000 views!

No Context JackSucksAtLife hit 10,000,000 views! submitted by IntrepidCarpet8538 to JackSucksAtLife [link] [comments]

2023.04.01 20:06 Blakeroid [Store] 30 Knives, 100 Playskins, 10+ Crafts AK Case Hardened T3, 4x Stockholm Holo Crafts, 4x Antwerp Holo Crafts, 4x MLG Holo Crafts

I'm only looking for trade offers, not intrested in cash trading.
(Prices updated 03/27-2023)


Steam Profile
Name Exterior and Float Buyout (BUFF Value) Sticker Price
AK-47 Case HardenedTier 3 #867 Blue Mag FT 0.19 $ 304,95 $18.26
StatTrak™ AK-47 Blue Laminate Crown (Foil) and Krakow Gold, "Scream AK" FT $ 275,91 $1283,11
M4A1-S Printstream4x G2 (Holo) Stockholm 2021 FT 0.24 $ 159,00
USP-S Blueprint 4x Cloud9 (Holo)Antwerp 2022 MW 0.09 $ 101,00
StatTrak™ Glock-18 Water Elemental 4x Movistar Riders (Holo)Stockholm 2021 FN 0.02 $ 99,00
AK-47 Neon Rider 4x Liquid Fire (Holo) MW 0.09 $ 98,00 $74,48
MP9 Hot Rod 4x G2 (Holo) MLG Columbus 2016 FN 0.02 $ 87,13
AK-47 Bloodsport 4x NAVI (Holo) Stockholm 2021 (3 scraped once) FT $ 82,08
AK-47 Nightwish 4x FURIA (Holo)Antwerp 2022 FT 0.18 $ 65,00
UMP-45 Blaze 4x G2 (Holo) MLG Columbus 2016 FN 0.03 $ 50,82
AK-47 The Empress4x Furia (Holo) Stockholm 2021 FT $ 42,12
M4A1-S Nightmare 4x Team Spirit (Holo) Stockholm 2021 FT 0.18 $ 23,50
Desert Eagle Midnight Storm MW $ 18,33 $68,12
Name Exterior Buyout
★ Skeleton Knife Crimson Web WW $ 1077,62
★ M9 Bayonet Autotronic FT $ 956,57
★ Butterfly Knife Urban Masked MW $ 713,27
★ Hand Wraps Cobalt Skulls FT 0.16 $ 626,00
★ Sport Gloves Nocts FT 0.16 $ 490,00
★ Bayonet Damascus Steel MW 0.07 $ 402,58
★ Stiletto Knife Damascus Steel FT 0.17 $ 319,64
★ Skeleton Knife Boreal Forest FT $ 305,81
★ Survival Knife Case Hardened #35 60% Blue WW $ 257,00
★ Sport Gloves Scarlet Shamagh WW $ 237,37
★ Falchion Knife $ 203,44
★ Bowie Knife $ 190,48
★ Survival Knife Crimson Web BS $ 189,24
★ Stiletto Knife Night Stripe BS $ 181,30
★ Survival Knife Stained MW $ 179,34
★ Ursus Knife Night Stripe MW $ 172,42
★ Stiletto Knife Scorched BS $ 169,65
★ Stiletto Knife Forest DDPAT BS $ 167,47
★ Gut Knife Slaughter FN $ 167,45
★ Stiletto Knife Safari Mesh BS $ 166,01
★ Ursus Knife Damascus Steel FT 0.20 $ 163,10
★ Huntsman Knife Black Laminate FT $ 158,44
StatTrak™ AWP Asiimov WW $ 157,13
★ Huntsman Knife Black Laminate WW $ 152,91
★ Flip Knife Safari Mesh FT $ 147,08
★ Flip Knife Scorched FT $ 145,26
StatTrak™ AK-47 Bloodsport FT $ 134,70
★ Classic Knife Urban Masked FT $ 131,06
★ Moto Gloves Eclipse WW $ 118,68
★ Gut Knife Blue Steel MW $ 110,67
USP-S Printstream MW $ 103,10
★ Huntsman Knife Rust Coat BS $ 100,70
★ Survival Knife Scorched FT $ 100,48
★ Survival Knife Safari Mesh FT $ 96,99
★ Shadow Daggers Stained FT $ 87,16
★ Navaja Knife Safari Mesh FT $ 69,83
Desert Eagle Printstream MW $ 69,39
AWP Containment Breach FT $ 68,73
USP-S The Traitor FN $ 53,66
M4A4 Bullet Rain FN $ 52,93
M4A4 In Living Color FN $ 48,35
StatTrak™ P250 Undertow FN $ 45,87
StatTrak™ AWP Neo-Noir FT $ 45,70
M4A1-S Player Two MW $ 44,20
M4A4 Neo-Noir FN $ 37,13
Desert Eagle Kumicho Dragon FN $ 34,80
SSG 08 Blood in the Water MW $ 33,42
AK-47 Nightwish FT $ 22,92
AWP Chromatic Aberration FT $ 19,44
M4A1-S Cyrex MW $ 18,11
Sir Bloody Skullhead Darryl The Professionals $ 16,38
StatTrak™ M4A4 Evil Daimyo FN $ 14,42
USP-S Road Rash WW $ 13,93
Galil AR Urban Rubble FN $ 11,33
Elite Trapper Solman Guerrilla Warfare $ 11,21
MAC-10 Stalker FT $ 10,51
M4A4 Desolate Space MW $ 10,34
AK-47 Green Laminate FT $ 10,10
Sawed-Off Kiss♥Love MW $ 8,55​
Buff Store
submitted by Blakeroid to GlobalOffensiveTrade [link] [comments]

2023.04.01 20:05 Sunnivaz9314 🐉The Dragon🐉, one of the 12 Chinese zodiacs, is a real extraterrestrial creature existing on Earth🌌.

I have mentioned in my previous posts that after my psychic ability was strengthened, I gradually started to come into contact with aliens. Besides aliens, I often encounter another high-dimensional creature: the Dragon, one of the 12 Chinese zodiacs. I believe it is not only an extraterrestrial being but also a real being that exists on Earth.
The dragon I have seen is identical to the one described in Chinese history. In early 2022, I visited the Ancient Gallery at the National Museum of China in Beijing. The exhibition hall mainly presents the development features of each dynasty based on the artifacts of dynasties. The Ancient Gallery covers the historical period from the Paleolithic period around 2 million years ago to the Ming and Qing Dynasties from 1368 AD to 1911 AD. The records of the dragon can be traced back to the Neolithic Age. In addition to words, totems, sculptures, paintings, and portraits, the image of the dragon has been passed down to this day and has become a widespread custom.
Although modern people generally believe that dragons are creatures of ancient people's rich imaginations, the image records of dragons displayed in the museum are very similar to the real objects I have encountered. Therefore, in my view, these image records are not the imaginations of the ancients, but sketches based on the actual objects.
Chinese characters originated from pictographs, which are symbols used to express things. Since dragons are fictional creatures, there cannot be a corresponding pictograph for them. Therefore, it can be inferred that the image of dragons is not merely imagined, but is closely connected with reality.
Historical records show that dragons have antlers like deer, heads like camels, eyes like a rabbit, necks like a snake, bellies like a clam, scales like fish, claws like an eagle, palms like a tiger, and ears like a cow. They are associated with auspiciousness, justice, prosperity, and strength, especially in terms of controlling water, rainfall, typhoons, and floods. Dragons usually remain hidden in oceans and large lakes and rivers and can swim, seize food, shoot, and attack in the water. These characteristics have been documented and have become symbols of dragons.
In Chinese folklore, the Four Dragon Kings are greatly revered, including the Dong Hai(East Sea) Dragon King, Nan Hai (South Sea)Dragon King, Xi Hai (West Sea)Dragon King, and Bei Hai(North Sea) Dragon King. Their images are like those recorded on earth, with dragon heads and human bodies wearing splendid Hanfu. The Nan Hai Dragon King alone has a spiral single horn, and the dragons in its lineage are all white-based. In addition, the dragons of the Xi Hai Dragon King's lineage all have double wings.
Dragon Kings are dragon gods in charge of the ocean and the climate of the human world. The Dong Hai Dragon King is responsible for the precipitation in the world we live in. The Dong Hai Dragon King once told me that if people in a certain place over-slaughter in the ocean, that area will suffer drought. Areas filled with evil thoughts will also experience more disasters. Thus, I believe that natural disasters are caused by human misdeeds.
In Chinese culture, dragons symbolize auspiciousness, harmony, and peace. The dragon forms I have seen are similar to those described in Chinese literature, both in the East and West. In the past two years, I have seen over 50 kinds of dragons, each with different patterns and colours, very beautiful, more vibrant than those in historical records, and elegant in posture. These special images have been documented and have become symbols of dragons in different cultures.
In places with remarkable people and spirits, the hue of dragons is particularly beautiful. Interestingly, the dragons responsible for cooling have blue and white textures and patterns, while those responsible for snowfall have a transparent ice-like state. In places with poor customs and heavy karma, the local dragons appear somewhat malnourished.
Dragon clan said that if there is flood and heavy rain in a certain place, it is not under their control. Until last year, I saw different dragon forms in some places with continuous heavy rainfall in China, which were ugly and almost all black.
The appearance of dragons is due to the positive thinking of the local people, and positive thoughts will bring auspicious things, such as dragons. So, national peace and prosperity are not decided by gods, but by people's minds. Since 2022, the Dragon Clan of the Dong Hai Dragon King has gradually departed from all over the world. This shows that the decrease in high-dimensional creatures controlling the weather seems to imply that extreme weather will become more common shortly. When I returned to Toronto in August 2022, I noticed that the five dragons from the Dong Hai Dragon King in the Great Lakes area had become a white single-horned dragons, what does this signify?
Dragons are beings that exist in three to four dimensions. The dragon clan claims to play a role in "balancing" celestial bodies in the universe by controlling the weather and adjusting vibration frequencies. They can make themselves visible to most people, and some can even transform into animals such as plum deer and crocodiles. Dragons can change their size and form, both growing larger or smaller, ascending to the heavens or hiding their forms. When they are large, they can create clouds and mist in the sky, while when they are small, they can hide in the sea. Dragons can soar to the universe when they ascend, or lurk in the waves when they hide. Their size and form vary greatly, with some dragons being as small as several tens of centimeters, while others are several hundred meters long.
submitted by Sunnivaz9314 to spirituality [link] [comments]

2023.04.01 20:01 AngrySkeletony Imagine if my idea of her being a dragon is actually true lol

Imagine if my idea of her being a dragon is actually true lol submitted by AngrySkeletony to TsaritsaMains [link] [comments]

2023.04.01 19:53 thatflamyguy First Time Bingo: Hero Mode

Well, sliding into hero mode last minute here.
I only discovered Bingo around mid-Jan this year, but having completed 53 books last year, I found I had some of the squares filled already. My thoughts below:

A Book from Fantasy's Top LGBTQIA List
Foundryside by Robert Jackson Bennett (Hard Mode)
I hated the writing and how things were explained over and over in the first few chapters. Totally turned me off with the amateurish writing. Only earned two stars because it is slightly interesting, but I had to power though and finish. Not impressed, and don't care about completing the series.

Weird Ecology
Semiosis by Sue Burke (Hard Mode)
Ooooh, I love when aliens are written well, and the central alien character in this book still speaks to me from time to time. I liked the development of the ecology, the exploration of inter-species relations, and the generational timeline (like the Children of Time series). I completed the duology and loved the second book also which has even more fun stuff happening! Looking forward to the third one.

Two or More Authors
Into the Wild by Erin Hunter (Hard Mode)
BINGO Exclusive! And the last one completed a few hours ago. I would not have found this without the bingo and am glad for it. Really cool to read the non-human YA perspective, and to fully dive into that world. I will continue the series at a more leisurely pace to see how this world is further developed.

Historical SFF
Across the Nightingale Floor by Lian Hearn (Hard Mode)
Great feudal setting, intrigue, and character development. I love new ideas and enjoyed being introduced to the concept of nightingale floors which was apparently a real thing. I love the focus on skill-development (and only recently learnt this is called 'progression fantasy') and this novel delivers it in a charming YA tale. Look forward to continuing this series.

Set in Space
Ancestral Night by Elizabeth Bear (Hard Mode)
This is what I read SFF for. The sensawundah! I got high on this book. The deep space exploration, and those regal aliens (you'll know which when you read) still transport me. There is a second one, but this works fine as a standalone. The first of two 5/5 books this bingo. And, I didn't even read this (or, the other) for the bingo.

Under Fortunate Stars by Ren Hutchins (Hard Mode)
Solid standalone, good weird-physics, fast pace. Interesting method to bridge the inter-species communication gap and exploring the alien nature of aliens. This was part of my Alien Aliens list.

And I Darken by Kiersten White (Hard Mode)
I had this book on my TBR, and bumped it up for the bingo. I did not like it, but give it 3/5 because it introduced me to the Ottoman Empire and their influence in Romania which I did not know of before. But, it is not my kinda book, I don't read historical SFF and this book confirmed why. I need some magic, and there is none in this. Don't care to finish the series.

Book Club
Garden Spells by Sarah Addison Allen (Hard Mode)
This was a fun, cozy read, but with a couple of dark/weird aspects. Cool magic system, and the non-human character in this reminds me of that other non-human from Semiosis! Obvious BINGO exclusive. Also, my first time participating in discussions although I didn't get much interaction. Baby steps =)

Cool Weapon
The Spirit Thief by Rachel Aaron (Hard Mode)
This is actually part of another theme-based list I personally put together for fantasy heists, thievery and such. Worked out neatly into this square with a couple of magical swords. I really enjoy the magic system in this and how the proto wields it. Fun, light reading. Looking forward to completing the series.

Revolution and Rebellion
Phoenix Extravagant by Yoon Ha Lee (Hard Mode)
I really enjoyed the writing most of all. It is a slow start but the beautiful prose kept me engaged. It gets going in the second half, and is quite fun by the end. I don't usually read dragons and wanted to explore out of my usual reads. This was not for bingo, just worked out.

Name in the Title
The 7 1/2 Deaths of Evelyn Hardcastle by Stuart Turton (Hard Mode)
Interesting, original concept, OK execution. The final reveal creeped me out enough to not want to think of this book anymore...

Author Uses Initials
A Master of Djinn by P. Djeli Clark (Hard Mode)
Fantastic fantasy steampunk set in Egypt! I hadn't read any steampunk, or Egyptian fantasy prior to this. Another of those convenient bingo-fillers. Read this as part of my New Fantasy Settings list.

Published in 2022
The Immortal King Rao by Vauhini Vara (Hard Mode)
Fairly certain that no one else on this subreddit has read this or had it on their lists. I didn't even know this was SFF until I started reading it. I picked this up originally for the Indian in US motif, and got that and more: near-SF, near-apocalyptica, wish-fulfillment. This hit the right buttons for me =)

Urban Fantasy
The Last Magician by Lisa Maxwell (Hard Mode)
Really happy with my pick, although this was not for bingo. I don't read urban fantasy but this setting worked for me, and I enjoyed the time-travel, the magic system and the characters! These are big books too, so can cozy up for a week. Look forward to completing the series.

Set in Africa
Rosewater by Tade Thompson (Hard Mode)
Solid effort, refreshing new setting and style, well-developed characters, and aliens! Part of my Alien Aliens list. Enjoyed the trilogy.

Non-Human Protagonist
The Clockwork Rocket by Greg Egan (Hard Mode)
Part of my TBR, read for bingo. I think I might re-read this at some point when I continue the series. Hard-SF as it gets with equations and graphs! Never seen that in other hard-SF. I'll admit I glossed over some of the physics. Surprisingly contained within an actual story and emotional nuance, and even social commentary, while being set in a fully-alien society. Yea, a very likely re-read/skim, or deep re-read of the physics.

Wibbly Wobbly Timey Wimey
The Space Between Worlds by Micaiah Johnson (Hard Mode)
Ugh! Terrible book, uninspiring, boring, and did not get better by the end. I hated Dark Matter too, if that helps in gauging my taste. Don't want to waste more time on this.

Five SFF Short Stories
Exhalation by Ted Chiang (Hard Mode)
Ted Chiang is such an elegant writer, wow! I loved the eponymous short-story - Exhalation - and can see why it is an award winner. I'm really glad I finally got around to reading The Lifecycle of Software Objects as part of this anthology! It's been on my TBR for so long with my adjacent interest in genetic programming. I enjoyed the treatment it got. Definitely reading more Ted Chiang. Such elegant writing!

Features Mental Health
All Systems Red by Martha Wells (Hard Mode)
Murderrrrrrrrrrrrrrrrr-bot! My absolute favorite read from 2022! I've finished all the published material, and might even do some re-reads. I could go on and on about how much I love Murderbot and its interactions with humans, its special relationship with ART (sorry, might not be this specific book), and all the funnies! I haven't had this much fun with books in a loooooooooong time!

Self-Published OR Indie Publisher
Kalyna the Soothsayer by Elijah Kinch Spector (Hard Mode)
Pure BINGO exclusive. Would never have read this otherwise. Decently enjoyable, light on magic, heavy on intrigue, funny at spots. Don't regret reading.

Award Finalist, But Not Won
The Bear and the Nightingale by Katherine Arden (Hard Mode)
Lush! Beautiful fairy-tale fantasy trilogy, with lots of time spend on character development, from pre-conception to adulthood! This series definitely transported me and I can feel the magic and the cold even as I type this right now.

BIPOC Author
Elatsoe by Darcie Little Badger (Hard Mode)
Bingo read. Got better in the second half, although I didn't find anything particularly exciting/interesting. I did like how the seemingly innocuous power that the protagonist has is developed and put to use. New setting, new style, so enjoyed the newness, but it's not sticky.

The Girl Who Fell Beneath The Sea by Axie Oh (Hard Mode)
I was underwhelmed by this. It's a completely new setting, but I couldn't get invested in the characters enough. And, I didn't find anything particularly interesting about the tale. A drab read for the bingo.

No Ifs, Ands, or Buts
For We Are Many by Dennis E. Taylor (Hard Mode)
Fun, enjoyable series! Fun, enjoyable bingo fit! Completed the trilogy and enjoyed the series. This is such geeky wish-fulfillment. Look forward to the last one.

Family Matters
The Last Cuentista by Donna Barba Higueira (Hard Mode)
My first exploration of a book written for children because I needed a break from the adult stuff, and was pleasantly surprised by how well-rounded this story was! I am encouraged to read more of the Newbery winners. Worked out for bingo too!

Bingo Review:
I think there were around 7 or 8 books to finish when I discovered the bingo, and the last month got a little stressy with wanting to finish this as I have come so close.
I found that the books I had read could fit multiple squares, and I had as much fun swapping things around from my completed reads for the different squares as I did picking new BINGO exclusive reads!
I'm glad this is done, and look forward to a more leisurely second bingo if I do it.
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