Roof repair bonney lake wa
Tehaleh, Bonney Lake, WA!
2021.01.25 19:23 Tehaleh, Bonney Lake, WA!
Tehaleh, Bonney Lake WA is a rich community by NEWLAND.
2018.07.17 10:41 Bobasaurus_Rex The city of Bonney Lake, WA
Welcome to Bonneylake! This subreddit serves as the Reddit community of Bonney Lake, WA. This is the place to discuss upcoming events, news, questions for the community, meet ups, and anything else related to the city of Bonney Lake!
2012.08.21 05:04 randonneuse bikes for seattleites
A resource for Seattle bicycle specific events and information, and a place for the Seattle bicycling community to gather. This is a good place to post about group rides, questions about Seattle bike shops, Seattle biking news (like a bike lane closure or opening), bicycling related political events/news/meetings... etc.
2023.05.30 22:56 JuicyEgg91 Is this an issue and if so is it repairable?
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I got a pair of Celestron Outland x 10x25 roof binoculars second hand. The inner plastic ring is broken on the eyepiece and on one side the o-ring is hanging out. Is it repairable, or worth repairing? The clarity is fine and they’re for my kids for birdwatching. Not going to be super gentle on them. submitted by JuicyEgg91 to Binoculars [link] [comments]
Thanks in advance for any insight/advice!
2023.05.30 22:52 BillNyePaintballGuy TW/SH: I'm not living. I'm surviving. And I need help to keep going.
I keep finding myself struggling to keep going. I work so hard to make things happen that others just have to fall in their lap. I don't mean I should win the lottery. I don't mean to be given a house. I mean why can't I file an insurance claim and just get a car repaired simply from someone that hit me? Why does something that's super reliable for everyone else just break for me? Why do I have to have anxiety every day to look a certain way when people just WAKE UP with that body style? Why can't I have that "right place, right time" moment? Why do people who put in so little effort get so much farther than me so quickly?
I don't have a bad outlook on life but I'm quickly spiraling these past few months. I'm losing hair from stress and I'm 20. I have a loving partner and a roof over my head and food in my stomach but good God, why does everyone around me have SOMETHING that was just handed to them? I'm not asking for handouts. I just don't understand why I need to kill myself every single day to make something happen that just HAPPENS for people. Things just LAND in people's lap and why can't something like that happen to me? I consider myself an optimist but I just can't NOT see it. So many people are just "at the right place at the right time". They're just "lucky". And my reply to asking this question is usually along the lines to "Change my outlook." or "To look on the bright side". It's not jealousy. Or at least I don't think. I don't desire to have these things HAPPEN to me, per se. I just want a break. I can't catch one. Not since I moved out at 18 because I was saving for nearly a decade before when others just managed to find a deal on foreclosure and bought a house with a few grand. I bought my car with money I got from a job I rode my bike to. I got my current job by busting my ASS for 3 years while battling depression. I fought to maintain my LIFE itself as my best friend was taken from me at 10 years old by abusive parents. Medications, medications, medications, Therapy, therapy, therapy. I can't LIVE harmoniously. There isn't a day where I can enjoy mental silence. Everything is so loud. I turn off my phone and I have to keep my mind busy with other tasks. I don't sleep well anymore without exhausting myself beforehand. Is this spoiled thinking? Am I being needy? I need raw and unfiltered advice. Anything helps.
submitted by BillNyePaintballGuy
to venting [link] [comments]
2023.05.30 22:22 Substantial_Toe2606 [TOMT][MOVIE][2014-2017] A movie or maybe a cartoon like movie featuring a character that strongly reminds me of Freddy Fazbear.
I have two very vivid memories of this. I don't know if it was a dream, but I'm pretty sure it was real. I remember two scenes. The first scene I remember is that there was a big lake or sea or whatever, you get the idea, and on the shore there was one or more SWAT or police officers shooting at a boat in the water. There was a long, but not tall, concrete building behind them. There was a robot in the boat that looked like Freddy Fazbear, if I remember correctly. The boat and the robot were shot at and the boat with the robot sank. The next thing I remember was "Freddy" in his bunker or something (I remember it was underground) repairing himself. Half of his face was damaged, showing the metal and wires. He was sitting at a table screwdriving his arm.
submitted by Substantial_Toe2606
to tipofmytongue [link] [comments]
2023.05.30 22:14 PankakeMixaMF Condo repair legal advice needed - thank you all in advance!
Hi, I live in a 5 unit condo.
I bought the place in 2020. I live on the 2nd floor (unit 2), all of our units have their HVAC condenser on the roof. Prior to when I bought my unit, the previous owner replaced the roof top condenser with a new heat pump.
Lately, the 5th floor neighbor who is also the condo trustee has been complaining to me - he claims that when my condenser was installed, the installer 'sliced' the rubber roof, and now it's leaking. To have it repaired, it would require me to have my HVAC unit disconnected and moved temporarily.
I contacted the HVAC installer, and also the previous owner: both denied that claim. However, the previous owner did say that when another unit's condenser was moved (unit 3), their installed cause the initial roof damage.
The roof is considered part of the building envelope. I need some advise on how to proceed and what am I responsible for. In my opinion, since the leak is part of the building envelope, the entire HOA needs to pay for the following: - disconnect my HVAC equipment, and move it
- Repair the roof
Reconnect my HVAC equipment
Otherwise since the other unit damaged the roof initially, the other unit should pay for everything. What am I liable for here? Some advise will be really appreciated. My feeling is the condo trustee is trying to ping it on me to pay for everything since it's my unit, even though I had nothing to do with causing the initial leak in the first place.
Thanks a lot in advance!
submitted by PankakeMixaMF
to legaladvice [link] [comments]
2023.05.30 22:01 SansSariph Resolving contactor invoice dispute
Fire claim in Washington.
I recently received an invoice for emergency work performed on my home months ago (securing the property after the loss, tarping the roof). This is the only work this company did for me, I signed a very limited work authorization the date of the loss just to meet my post-loss duties and protect the property.
The invoice had a cover letter asking me to forward it to my adjuster. I did so, but noted that the invoice contains errors that increase the cost and we'd need to work together to get it settled. The labor hours are higher than I expect (I know exactly when they were at the property) and includes significant amounts of materials that I don't believe were used.
My adjuster sent me a note this morning saying he won't get involved in a dispute with my contractor and to send him a final invoice when I have it.
I'm a bit puzzled because I've seen my adjusters push back against unnecessary or questionable line items or costs in other invoices and estimates from my other contractors. I am happy to push back on the contractor for now but was hoping the adjuster could corroborate what I was saying based on what he saw of the temporary repairs (which were already in place when the adjuster inspected my home).
Is this because I was the one to start asking questions about the line items, the adjuster wants to stay out of it until I reach an understanding with the contractor in order to protect himself?
I think what I was hoping to see was an estimate from my adjuster for the exact temporary repair scope performed, and I'd ask the contractor to just take that to settle the account, but that might not be a realistic hope.
submitted by SansSariph
to Insurance [link] [comments]
2023.05.30 21:57 itchibahn Does it need whole new roof structure or repaired just the hole areas?
2023.05.30 21:40 hentuspants Car insurance claim -- suddenly learning my car was written off three months ago
In December, my car slipped on sheet ice as I was slowing down toward a rural T-junction and skidded (rather slowly) through the wire fence opposite, causing what I thought to be merely cosmetic damage to the car, with scarring to the bonnet, roof, and roof edges from the tension wire that dragged over the top. I notified my insurer immediately, and was eventually assigned a repair centre in January. This company failed to do anything for a month, so I spoke to my insurer again so that I could get reassigned to a new repair centre. On speaking with this second repair centre, they mentioned that they probably couldn't get my car in until July (!). This was the end of February.
Oh well, I thought, it's just cosmetic. I can wait. But I called the repair centre last Wednesday to check where I was in the queue. They told me that they'd closed the matter, as the insurer had deemed the car a category 'S' write-off (meaning structurally damaged, not just cosmetic) and uneconomical to repair. I then called the insurer who told me that the car I had been driving just the previous day would need to be taken off the road, and organised for it to be picked up ASAP for safety reasons as it was uninsurable. They had apparently been given the mechanic's report at the start of March. (Also note that this was all done from photographic evidence -- I never brought the car into the shop.)
It had therefore taken me calling the insurer to be notified about the car being written off, which I almost I hadn't -- as I need to make hospital appointments, can't visit my sister (who has just given birth!), had to miss my gran's 99th birthday, and I'm moving across the country in August ... and now I have to find a way to travel to buy a new car! They asserted that "despite being deemed a category S total loss, the vehicle was still deemed as roadworthy by the engineers, therefore it was still legal to drive despite being deemed a total loss", but offered me £100 compensation for the inconvenience.
I don't tend think I'm an unreasonable person, but that doesn't seem like enough to me for this enormous and untimely pain in the arse -- I'd rather like my excess back, or have them give me a courtesy car for a few weeks! I would also like to see what exactly the mechanics had to say.
Either category 'S' is an inconvenient bureaucratic fudge, or my safety and other drivers was endangered for the last few months... can they really have something that's category 'S' and yet still roadworthy?
Car sages of Reddit: should I settle for £100, or is this something I should refer to the ombudsman? Regardless, thank you for the opportunity to vent. :)
TL;DR: My insurer didn't tell me my car was a category 'S' total loss until I phoned them 3 months later -- should I ask for more than £100?
submitted by hentuspants
to CarTalkUK [link] [comments]
2023.05.30 21:34 robbonorwich Nigel Lake Swimming Pools
2023.05.30 20:55 cornerstonehi WHAT IS THERMAL IMAGING & WHY IS IT IMPORTANT FOR A HOME INSPECTION?”
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WHAT IS THERMAL IMAGING & WHY IS IT IMPORTANT FOR A HOME INSPECTION?”
“What Is Thermal Imaging & Why Is It Important for a Home Inspection?”
III. The Importance of Thermal Imaging in Home Inspections
- Brief explanation of home inspections and their significance
- Introduction to thermal imaging and its growing role in home inspections
- Understanding Thermal Imaging
- Definition and principles of thermal imaging
- How thermal imaging works in detecting temperature variations
- Key components of a thermal imaging camera
- Differentiating between thermal imaging and traditional visual inspections
VII. The Future of Thermal Imaging in Home Inspections
- Identifying hidden issues
- Detecting insulation deficiencies
- Locating air leaks and drafts
- Spotting moisture intrusion and water damage
- Enhancing electrical inspections
- Locating overheating electrical components
- Detecting electrical faults and fire hazards
- Identifying plumbing issues
- Pinpointing hidden leaks and pipe damage
- Evaluating the efficiency of radiant heating systems
- Detecting structural anomalies
- Identifying heat loss and energy inefficiencies
- Detecting foundation cracks and structural defects
- Advantages of Thermal Imaging in Home Inspections
- Non-invasive and non-destructive nature
- Time and cost efficiency
- Comprehensive and accurate assessments
- Enhanced safety and risk mitigation
- Limitations of Thermal Imaging in Home Inspections
- External factors influencing accuracy
- Interpretation challenges and the need for expertise
- Limitations in identifying certain issues
- Case Studies and Real-Life Examples
- Success stories of thermal imaging in home inspections
- Examples of issues detected by thermal imaging
- Impact of thermal imaging on decision-making and negotiations
- Technological advancements and improvements
- Integration of artificial intelligence in thermal imaging
- Potential impact on home inspection standards and regulations
- Recap of the importance of thermal imaging in home inspections
- Encouragement for homeowners and buyers to consider thermal imaging
- Final thoughts on the future of thermal imaging in the industry
Home inspections are a vital part of the real estate process, providing potential buyers and homeowners with a comprehensive assessment of a property’s condition. These inspections aim to identify any existing or potential issues that could affect the safety, functionality, and value of a home.
In recent years, thermal imaging has emerged as a valuable tool in conducting thorough and efficient home inspections. By detecting temperature variations, thermal imaging can uncover hidden problems that may not be visible to the naked eye. In this article, we will explore the importance of thermal imaging in home inspections and how it can benefit both buyers and homeowners. Understanding Thermal Imaging
Thermal imaging utilizes infrared technology to capture and analyze temperature patterns emitted by objects and surfaces. It works by detecting the infrared radiation emitted by objects, converting it into a visual representation called a thermogram. The resulting image displays variations in temperature, with warmer areas appearing as brighter colors and cooler areas as darker colors.
To perform a thermal inspection, a qualified professional uses a thermal imaging camera. These cameras are equipped with special sensors that can detect and measure infrared radiation accurately. They are designed to capture and interpret temperature variations, allowing inspectors to identify potential issues that may be otherwise hidden from view. The Importance of Thermal Imaging in Home Inspections Identifying Hidden Issues
One of the primary reasons thermal imaging is crucial in-home inspections is its ability to detect hidden issues. Many problems, such as insulation deficiencies, air leaks, and moisture intrusion, may not be immediately visible to the naked eye. Thermal imaging can reveal temperature differences that indicate these problems, enabling inspectors to pinpoint their exact locations.
Insulation deficiencies: Inadequate insulation can result in significant energy loss and increased utility bills. Thermal imaging can quickly identify areas with insufficient insulation by detecting temperature variations along walls, ceilings, and floors. This allows homeowners to take corrective measures and improve energy efficiency.
Air leaks and drafts: Air leaks can significantly impact a home’s comfort and energy efficiency. Thermal imaging can reveal gaps and cracks in the building envelope, as well as areas where drafts are entering or escaping. By identifying these issues, homeowners can address them promptly, reducing energy waste and enhancing indoor comfort.
Moisture intrusion and water damage: Moisture intrusion can lead to mold growth, rot, and structural damage. Thermal imaging can detect hidden moisture by identifying cooler areas caused by water absorption or leaks. This early detection allows homeowners to mitigate the damage before it becomes extensive and costly. Enhancing Electrical Inspections
Electrical issues pose serious safety hazards and are often difficult to detect visually. Thermal imaging can help inspectors identify electrical faults and potential fire hazards by detecting abnormal heat patterns. Overheating electrical components, loose connections, and overloaded circuits can be quickly identified using thermal imaging. This early detection can prevent electrical fires and protect the occupants of the home. Identifying Plumbing Issues
Thermal imaging can be instrumental in locating plumbing issues that are not immediately apparent. It can detect hidden leaks behind walls, ceilings, or floors by identifying temperature differences caused by moisture. By pinpointing the precise location of leaks, homeowners can minimize water damage and reduce the risk of mold growth.
Thermal imaging is also valuable in evaluating the efficiency of radiant heating systems. It can identify areas of heat loss or malfunctioning components, ensuring optimal performance and comfort within the home. Detecting Structural Anomalies
Thermal imaging can help uncover structural anomalies that may not be visible during a traditional visual inspection. It can detect heat loss or thermal bridging in walls, windows, and roofs, indicating potential insulation issues or energy inefficiencies. Additionally, thermal imaging can identify foundation cracks or areas of excessive moisture, providing early warning signs of potential structural defects. 📷Advantages of Thermal Imaging in Home Inspections
Thermal imaging offers several advantages over traditional visual inspections in the context of home inspections: Non-invasive and Non-Destructive:
Thermal imaging is a non-invasive and non-destructive method of inspection. It does not require physical contact with the surfaces being examined, minimizing the disruption to the property and reducing the risk of further damage. Time and Cost Efficiency:
Thermal imaging enables inspectors to identify issues quickly and efficiently. It can detect problems that may otherwise require extensive manual investigation or even invasive testing. By streamlining the inspection process, thermal imaging saves both time and costs for homeowners and buyers. Comprehensive and Accurate Assessments:
Thermal imaging provides a comprehensive assessment of a property’s condition. It offers a visual representation of temperature differences, allowing inspectors to identify multiple issues simultaneously. This comprehensive approach ensures a more accurate evaluation of the property’s overall health and helps prioritize repairs and maintenance. Enhanced Safety and Risk Mitigation:
Thermal imaging can identify potential safety hazards such as electrical faults or overheating components. By detecting these issues early on, homeowners can take appropriate measures to address them promptly, minimizing the risk of accidents, injuries, or property damage. Limitations of Thermal Imaging in Home Inspections
While thermal imaging is a valuable tool, it also has some limitations that need to be considered: External Factors Influencing Accuracy:
External factors, such as weather conditions, can affect the accuracy of thermal imaging. Factors like solar radiation, wind, or reflective surfaces can distort temperature readings and impact the interpretation of the thermograms. Therefore, it is essential for inspectors to consider and account for these factors during the inspection process. Interpretation Challenges and the Need for Expertise: Thermal
imaging requires expertise in interpreting thermograms accurately. Identifying potential issues and distinguishing them from normal temperature variations can be challenging, especially in complex building structures. Inspectors with specialized training and experience in thermal imaging are better equipped to analyze the results accurately. Limitations in Identifying Certain Issues:
Thermal imaging is not a foolproof method for detecting all types of issues. For example, it cannot identify mold or asbestos directly, as they do not emit significant temperature variations. Additionally, certain hidden problems, such as structural defects deep within walls, may not be detectable through thermal imaging alone. Therefore, thermal imaging should be used in conjunction with other inspection techniques to ensure a comprehensive assessment. Case Studies and Real-Life Examples
To understand the practical applications of thermal imaging in home inspections, let’s explore a few case studies and real-life examples: Insulation Deficiencies:
During a home inspection, thermal imaging identified areas of inadequate insulation in the attic. The temperature variations revealed heat loss, indicating insufficient insulation coverage. This information allowed homeowners to take corrective measures, resulting in improved energy efficiency and reduced utility bills. Electrical Faults:
Thermal imaging detected an overheating electrical component within a wall during an inspection. This early identification enabled the homeowner to address the issue promptly, preventing a potential electrical fire and ensuring the safety of the property. Hidden Water Damage:
In a home inspection, thermal imaging uncovered a hidden water leak in a bathroom wall. The temperature differences detected by the camera indicated moisture intrusion. By locating the precise source of the leak, the homeowner was able to repair the plumbing and prevent further water damage and mold growth. The Future of Thermal Imaging in Home Inspections
As technology continues to advance, the future of thermal imaging in home inspections looks promising. Here are a few potential developments to look out for: Technological Advancements and Improvements:
Thermal imaging cameras are becoming more compact, affordable, and user-friendly. Ongoing advancements in sensor technology and image processing algorithms are likely to enhance the accuracy and quality of thermal imaging results. Integration of Artificial Intelligence in Thermal Imaging:
Artificial Intelligence (AI) has the potential to revolutionize thermal imaging in home inspections. AI algorithms can be trained to analyze and interpret thermal images, automating the detection of anomalies and improving the efficiency of inspections. Machine learning techniques can help AI systems learn from vast amounts of data, enabling them to identify patterns and abnormalities more accurately over time. Potential Impact on Home Inspection Standards and Regulations:
The increasing adoption of thermal imaging in home inspections may lead to changes in industry standards and regulations. As thermal imaging becomes a more widely accepted and integrated tool, regulatory bodies may update guidelines to include specific requirements for thermal inspections. This could further emphasize the importance of thermal imaging as a standard practice in home inspections. Conclusion
Thermal imaging has emerged as a valuable tool in modern home inspections, providing insights into hidden issues that may not be apparent during visual inspections. By detecting temperature variations, thermal imaging can identify insulation deficiencies, air leaks, plumbing issues, electrical faults, and structural anomalies. Its non-invasive nature, time and cost efficiency, comprehensive assessments, and enhanced safety benefits make it an essential component of a thorough home inspection.
While thermal imaging has limitations and requires expertise for accurate interpretation, it remains a powerful tool in the hands of qualified inspectors. As technology advances, with the integration of AI and improvements in camera technology, the future of thermal imaging in home inspections holds great promise. It is likely to become an even more integral part of the industry, contributing to improved safety, energy efficiency, and informed decision-making for homeowners and buyers alike. REFERENCES:
U.S. Department of Energy. (n.d.). Thermal Imaging for Home Inspections. https://www.energy.gov/energysavethermographic-inspections
InterNACHI. (n.d.). Infrared Thermography Inspection. https://www.nachi.org/ir-reports.htm
HouseLogic. (n.d.). What Is a Thermal Imaging Home Inspection? https://www.houselogic.com
Infrared Training Center. (n.d.). Introduction to Thermography for Building Sciences. Retrieved from https://www.infraredtraining.com
Thermal Imaging for Home Inspections Explained https://www.homegauge.com/learning/thermal-imaging-for-home-inspections-explained/
About Cornerstone Home Inspections: Located in Hubertus WI
, Cornerstone has been trusted by home buyers to help them make informed buying decisions. Our home inspections typically range from 2.5-3.5 hours depending on the size of the house or condo. You are invited to follow along with your inspector as they perform their inspection.
We have achieved the distinction of Certified Master Inspector as determined by the Master Inspection Certification Board. All Cornerstone Inspectors are trained to these standards and operate under a Certified Master Inspector.
- Menomonee Falls
- West Bend
Cornerstone Home Inspections include our thermal imaging of the main electrical box to add even more value to our inspections at no additional cost. Please see our thermal imaging page for more information on what thermal imaging can do. FULLY LICENSED & INSURED
Cornerstone follows the Wisconsin State Standards of Practice. We are fully licensed by the State of Wisconsin. State license number 2355-106.
We are fully insured, carrying both general liability as well as errors & omissions insurance, including agent and broker inspector referral coverage.
Whether you’re buying or selling a home, having a professional home inspection from a leading home inspection company will give you peace of mind and assist you in a fair and smooth transaction.
WE OFFER A WIDE RANGE OF INSPECTION AND TESTING SERVICES
- RESIDENTIAL HOME INSPECTIONS
- CONDO INSPECTIONS
- PRE-LISTING INSPECTIONS
- RADON CRM TESTING
- DRONE SERVICE NOW INCLUDED AT NO ADDITIONAL COST!
- ONE HOUR REPORTS
- NEW VISUAL REPORTS
- THERMAL IMAGING
NEW VISUAL REPORTS: We now feature a computerized report that allows our inspectors to add pictures and comments to the report onsite. This type of report delivery allows for a more detailed explanation of the area of concern, giving you the knowledge to make an informed purchase decision. The computer report is then emailed directly to you and your realtor, saving precious time in the real estate transaction.
Cornerstone Home Inspections include our thermal imaging of the main electrical box to add even more value to our inspections at no additional cost. Please see our thermal imaging page for more information on what thermal imaging can do.
FULLY LICENSED & INSURED
Cornerstone follows the Wisconsin State Standards of Practice. We are fully licensed by the State of Wisconsin. State license number 2355-106.
We are fully insured, carrying both general liability as well as errors & omissions insurance, including agent and broker inspector referral coverage.
Whether you’re buying or selling a home, having a professional home inspection from a leading home inspection company will give you peace of mind and assist you in a fair and smooth transaction.
If you have any questions regarding your house, just call and we will answer it. If we can’t answer it right away, we will find the answer for you. At Cornerstone, your total satisfaction is our number one priority.
Call us today at 262-607-CSHI to book your home inspection.
Cornerstone Home Inspection Michael Ford 262-607-2744 Hubertus, WI 53033
Insert/ Embed Map: Exterior View of the house through thermal imaging.
2023.05.30 20:41 _BeefyTaco Advice for improving attic insulation
I live in North Texas and my home in a 1960’s pier and beam single story home. When I bought it a few years ago the home had new cellulose insulation in the attic (probably r30ish) and since then I’ve been doing incremental improvements in the efficiency of the home to help maintain a better conditioned house. Two years ago I did 3” of closed cell foam insulation in the crawl space and this helped tremendously with both dust and comfortability in the home. But since my a/c is located in the attic, peak summer is overly harsh on my house since the ducts have to struggle with the high heat in the attic.
To keep the post short I’ve done some research on how to improve the attic space but would like some advice.
1)Add 4-6” of open cell foam insulation to the underside of the roof. Leave in the cellulose insulation and maintain a vented attic through the use of soffit vents and attic fans (don’t have a ridge vent)
2)Add 4-6” of open cell foam insulation and encapsulate the attic. Add a fresh air intake for the gas furnace. Maybe leave cellulose insulation due to cost of getting it removed?
3)Add more cellulose insulation. Due to some repairs since then we have some low spots in several areas that could get improved. I’ve just heard that improving to r38 or higher has mitigating results.
submitted by _BeefyTaco
to Insulation [link] [comments]
2023.05.30 20:29 Earthquake-Hologram Oogie Boogie Man
2023.05.30 20:11 Straight_Shallot2471 Is not offering a workmanship warranty on Standing Seam an automatic disqualifier for you?
I'm choosing between two companies to do a standing seam metal roof on our mostly 12/12 old Victorian with difficult access.
One company offers a supposed "40" year workmanship warranty but has only been in business somewhere between 5 and 15 years depending on the location (across multiple states). $50k for 26g, $67 for 24g.
- This company is mainly metal installation.
One company is 35 years old, offers absolutely 0 workmanship warranty, and assures me that "we would never have a problem" and "they pride themselves on quality of installation". 41k for 26g, 55k for 24g.
- They gave me a list of about 1000 shingle roofs they did but couldn't tell me how many metal ones they did a year. They sent me some photos that look OK but I'm not a roofer.
I grilled the salesman of company 2 about what would happen if they installed and next day it leaked and he just said "well if it's a small thing like caulking we'd do it for free but if a tree fell on it we'd bill you". I couldn't get him to say on a hypothetical of what if a larger repair was needed after installation without major damage... but I'm assuming we'd
have to pay for their
Should we not take the cheapest quote because it doesn't have a workmanship warranty? Is that as big of a red flag as it seems? I'm worried about the possibility that we will be 40-50k down and need a 30k repair which we couldn't afford, but my husband thinks for 9k cheaper the second company is worth it, since any repairs could be less than 9k.
The second company is a small business and the salesman does seem to care about quality. The first is a very large business but one that has done a lot of metal.
submitted by Straight_Shallot2471
to Roofing [link] [comments]
2023.05.30 20:02 Centumviri Welcome to Green Valley: 4 Bumpkin Quest Adventures
Welcome to Green Valley
Four Merry Jaunts Through in the Bumpkin Quest Campaign
It’s a big world filled with far off folks who have far off problems. In the quaint farming town of Hills Furrow that has certainly not been the case. Here life is simple, local, and paced by the seasons. There ain’t been a need for “Venturers” and their ilk since your Papaw was just a sprout. However, the winds of change are blowin, and things are about to git just a bit more exciting round these parts.
Welcome to Green Valley, The down-home home of Rural Fantasy Misadventures and Grass-Roots Shenanigans. The Valley is Filled with Colorful Characters, Brimming with Odd Ball Neighbors, and has more than a few Local Yokels. Welcome to Bumpkin Quest. These adventures are intended to be a series of silly adventures that all go awry in some way or another and stir up trouble throughout a peaceful little village that has in many ways been overlooked by the troubles of the world “outside”. CHAPTER 1: Green Tide CHAPTER 2: A Cartload of Chickens CHAPTER 3: Marvin the Magnificent CHAPTER 4: High Society ADVENTURE MECHANICS
- Target Character Level: Commoners - Level 1 - Target Party Size: Four Players - Average Adventure Playtime: 1-2 Hours - Tone: Rural Misadventures
I’ve also put these adventures into a PDF that includes our Bumpkin Quest: Campaign Guide
which fills in the details of Green Valley pretty thoroughly. The quests are simple enough to be run in any setting you choose, but if you're interested in more the Guide as over a dozen Custom Maps, 70+ NPCs, Location Descriptions, 20+ Local Legends, and Scores of Adventure and Event Ideas. You can grab the PDF Free at the link above.
At the center of the Valley sits a patch of small grassy hills, through which the Slow Water meanders through. Built into these hills is the Village of Hills Furrow. Celebrated by everyone living in The Valley and boasting a whopping population of almost 150, Hills Furrow is the center of commerce and social importance. Well, at least as far as the locals are concerned. Realistically it would be less than a blip on the grand scale of things, a mere kernel of wheat in the silo of civilization, but to those who live here, there is nothing quite like living in the “city”.
The Village itself, like the Valley, is predominantly Halfling, and their fancy dwellings are burrowed into the hillsides as often as possible. These dwellings have been family owned for generations only becomeing available if there are no heirs to pass them along to. Other folk live in well kept two story shingled buildings, most of which house a business on the lower floor and house the Shopkeepers and their families above their workplaces, though a few live in nearby homes. There aren’t many “rental” spaces in town, as property is usually bought up quickly by the Halfling Families, but there are long term options at either of the Inns in town. Hills Furrow: Locations
1) The Crocked Crow (Inn and Tavern) 2) The Dancing Lamb (Inn and Tavern) 3) The Moaning Toad (Tavern) 4) Granny's Groceries (General Market) 5) Get Nailed (Hardware and Distilery) 6) Gimdurh's Hammer (Smithy) 7) Brenra's Mechanicals (Tinker) 8) Hjoldren's Home Goods (Carpenter) 9) Standard Industries (Office) 10) Fit to be Dyed (Tailor) 11) The Last Loaf (Baker) 12) The Cloudy Cleaver (Butcher) 13) Nature's Medecine (Apothecary) 14) Sheriff's Office 15) Green Valley School House 16) The Waterwheel 17) The Windmill 18) The Undercloak Estate 19) Truefoot Burrow 20) The Meadows Family Hill
The people themselves are hospitable and friendly enough, but they do not really trust outsiders. Folks from foreign places are good for trade, news, and little else. Those that come through are treated well enough as long as they don’t wear out their welcome. Locals, well, that’s a bit of a different story. The city and area doesn’t operate under a written caste system or social structure, but there is clearly a pecking order, and family heritage matters a great deal to folks in Hills Furrow. Most locals, whether they’ve gotten an education or not, can easily be classified as simple. It isn’t that they are slow of mind or unintelligent, but more that they are unconcerned with matters the outside world considers important. This sentiment has created a general, but friendly, dislike between those that consider themselves Highfalutin and those that clearly are not.
Well now that I've given you the fifty cent tour. Shall we get on to adventure?
CHAPTER 1: Green Tide
We will open our journeys in the Green Valley at Green Tide, the annual celebration of Winter’s End. This adventure is designed to give a tour of Hills Furrow and introduce them to the locals. It will begin with some chores around their house to prepare for the festival and end with a battle involving an enchanted broom. If you did not do Session Zero, this chapter may take a bit longer as we get to know everyone and their characters.
ACT 1: Pre-Festival
The locals spend the week cleaning out their houses and farms. They gather old junk and unused items to be used later in the festival. They also begin preparing what food is left from winter to be used in a celebration and feasts. Things to do!
- Have the Players clean up junk around the house - Have them Find something strange (Perhaps used for a later mystery?) - Have them Decorate their Broom - Have them run a Household Errand (Meet an NPC)
ACT 2: Sweeping Day
A merry festival celebrating Spring cleaning and putting the past behind them. They form a parade, with one member from each house carrying a brightly decorated broom and using it to symbolically “Sweep Away Winter”. The rest of the family marches their winter’s trash and unused goods down to the Fairgrounds. The goods are often traded, while the trash is piled in the fire pit to await burning later. The entire day is filled with fun outdoor activities. Households also symbolically bring their problems to the bonfires to burn them later. Things to do!
- March in the Parade - Carry Junk to the Bonfire - Meet more of the Locals EVENT: I Love a Parade
The parade will march North from near the Cross Roads in the South up around the hill and back again to the South where it will head for the Fairgrounds. There isn’t anything particularly challenging about this event, but it would be a wonderful place to start leaning into or building local rivalries. EVENT: Never Seen a Broom Do That…
As they come into the home stretch of the Parade one of the local’s Brooms will animate and take off. It will chase folks around the parade. The players can attempt to stop it, but the broom will flee soon after being attacked. It will fly up into the air, attack a flock of geese, and chase them off until it can’t be seen anymore. They can go and collect a fallen goose if they wish. I highly recommend giving it a motorcycle type sound as it flies around hitting folks. Maybe even going as far as giving it a rough gravel angry voice and letting it insult people.
ACT 3: Winter’s End
Winter’s End is a Combination of Groundhog’s Day and Fasnacht, this day gets a little wild. The Festival kicks off at dawn with the Great Gopher Hunt. Gophers are well known spies for The Voice of Winter and thus need to be hunted before they can tell The Voice to delay Spring. Gophers themselves are quite tasty, and are notoriously bad for crops, so this works out economically all around. Throughout the rest of the day families continue to contribute to the Bonfire Pile which often gets quite large. At dusk a large effigy of The Voice of Winter is placed on top of the pile. Once the sun has fully set they light the fire and burn the Effigy. Folk usually dress darkly during the day and brightly at night. After the burning they feast on sweets and treats that were made from goods saved up from winter storage. Things to do!
- The Great Gopher Hunt - Carry Junk to the Bonfire - Meet more of the Locals - The Fairground’s Activities EVENT: The Great Gopher Hunt
The Hunt begins at dawn and takes place all over the Valley. Locals race to collect as many Gophers as possible. It is easiest to kill the Gopher, but there are some that find that distasteful. Instead they live trap the critters. It is a bit tougher to do so, but an option should your players wish. This is most easily played out as a series of appropriate Skill Checks, in which the higher they score the more gophers they obtain. EVENT: Trash Removal
They may find some locals willing to pay them to help cart junk down to the bonfire pile. Not a lot of skill involved in this, but it is a great opportunity to meet locals, and you could throw a runaway cart at them. Fair Activities
They will probably want to take part in Fairground Activities. Players love these types of challenges. Here are a few ideas you can build on. - Axe Throwin: Basic attack rolls on a Round Target. Higher scores equal Higher points. - Bow Shootin: Basic attack rolls on Moving Targets. Higher scores equal Higher points. - Pig Chasin: Catch the greased Pig! Medium DC Challenge requiring three success before three Failures. - Mud Wrastlin: Nothing says bumpkin like a good Mud Wrastlin Pit. Contested Skill Challenges. - Sausage Eating Contest: Increasingly difficult DC Challenge. Eat till you puke! Can also be Pies or Ribs or Little Fish… you know whatever someone wants to stuff dozens of in their gullet. - Tug O’War: Team Strength Challenge. Three to Five Contested Rolls with opposing teams. - Gopher BBQ Cook Off: A Hard Culinary Challenge to see who can BBQ the best Gopher! - Races: Foot and Mount Races based on Three to Five Contested Rolls. I usually include a few odd mounts like a Giant Chicken or some such nonsense.
ACT 4: Day of Ashes
The Day of Ashes is a day of rest, recovery, and reflection. Locals take the ashes from the bonfires and rub their hands in them to symbolize the end of a hard year’s work and hardships of the past. The day ends with a large family feast, typically Pork. Activities this day are light, but many folks head to the Temple for the Calling of Spring Blessings. They put on their fancies and head down to ask forgiveness for over-indulging in the festival and for worship. Well sort of…
Unfortunately, a lot of folks take this as an opportunity to peacock about and practice their one-upmanship over other locals. If you’re looking for inspiration for their outfits look to older photos of the Kentucky Derby. Over the years this troubling practice has caused more than one fight to break out after the service.
*Things to do! *
- Go to Temple and Meet More Locals - Pick a Local Patron! EVENT: Temple Services
The majority of the town comes to Temple on this day. The service is usually longer, and a bit more “Where have most of you been all year?” But otherwise it is a call for the Divine Blessings to touch their crops and protect their lives. It ends with a ceremony in which the locals put their hands into the ashes from yesterday’s bonfire. Once services end they will head outside, where the trouble will begin. Two of the wealthier families will get into it with each other. Starting with a couple of veiled insults, probably before service and continuing afterward. If one of your players is from a local Rich Folk family then they can be right in the middle of it all, otherwise they will have to pick a side. This choice will determine their house Patron moving forward. Tension will increase until folks start drawing up sides, and then someone will throw a rotten tomato at one of the House Matrons. That will blow the lid off the incident and a yokel brawl will break out. For comedy purposes I recommend the instant appearance of several food carts filled with expired products, and maybe a six year old hustler selling big sticks for wacking folks with. As the locals brawl call for perception checks. Who ever rolls highest begins to hear… The Broom returning! ENCOUNTER: Stick In The Eye
The broom returns ready to whoop some ash. It will be absolutely bent on cleaning anyone and everyone who is even the slightest bit dirty! If it successfully attacks a character they will have to make a Strength Saving throw or be knocked to the ground and swept clean by the broom. As this would be an awful omen for the year folks are terrified and will be running around screaming. Absolute mass hysteria. If the players were lucky enough to hear it coming they can avoid being surprised by the broom. Otherwise the broom will get a full round to attack before they have a chance to do anything. They’ll have to beat the broom into submission any way they can before it sweeps the whole town into chaos!
After defeating the broom things will settle back down again. Bumpkins are quick to return to normal when things go awry. However, they will have gotten the attention of one of the Wealthy Families in the area and be offered jobs. Which family is really, based on what will work best for them and you as the DM. For gags you might be tempted to have the Yokels pick them up, but that is a hard bit to sustain, and you may be better served keeping them on the side as a comic foil rather than up front. Completely up to you. The session should end with them being invited to meet their new patron tomorrow someplace important.
CHAPTER 2: A Cartload of Chickens
After successfully defeating the Enchanted Broom, our Bumpkins have gained the attention of a possible local Patron. This individual has summoned them to a nearby farm to discuss future work. That work includes proving themselves capable and not just lucky.
ACT 1: Meet the Boss
In this Act the players will meet with their new patron, one of the Family Heads, who that is entirely depends on their choices from the last game. This entire side branch is designed to flavor the background of the campaign, but if you’d rather just have them stay freelancing and independent that’s fine as well. There is also the possibility of “competing” offers should they have second thoughts for any reason. Once they arrive at the meeting spot their Patron will ask them some questions about their ambitions (Class Goals), they will then hand them off to their new “boss” who will assign them their task. They will take them to a nearby barn. NEW NPC: “Boss” Needs a fitting name for the Family they work for...
Character wise, what we got here is a standard “Ranch Foreman” character. They’re tough, A little mean, and completely loyal to their employer. They almost certainly chew tobacco (by the handful), have a tattoo of the Ranch’s Brand, and know where all the bodies are buried. They also have a huge and obvious scar on the side of their head where a Giant Chicken pecked a hole in their skull, so they’re not as bright as they used to be, not at all truthfully. Nor are they actually the Foreman anymore, but no one has a heart to tell them. They’ve been quietly downgraded to Chicken Handler, which is something they seem to remember quite well, but the brain damage keeps them from realizing all that. They can be found wandering the Farm giving strange orders to other Hands. These Hands nod politely and then go back to what they are doing. Things To Do!
- Meet Their Patron - Discuss Their Future - Meet Their New “Boss”
ACT 2: Chicken Dance
Boss will lead them into the odd looking barn. This building is filled with Giant Chickens. These two-three foot fouls have extremely exaggerated features, spiky looking beaks with sharp tooth like edges, big darting eyes, bumpy cracked skin, long gnarled talons, and dirty mottled feathers. They’re more beast than bird. But, they’re good for eatin! These creatures should have a stat block similar to an Axe Beak. When the players enter into the Barn the Chickens will go nuts, obviously deeply bothered by the intrusion. Boss will throw in some deer haunches and the birds will tear them apart in a feeding frenzy. They will then put on a Chicken Suit and begin a flapping dance. (Google Magnificent Riflebird) It should be absolutely captivating and the chickens will become mesmerized, watching every move. Boss will then load two dozen chickens onto a large wagon and lock it. They will have the players push the wagon out while he keeps the Chickens calm. Once outside they’ll hang heavy tarps on the sides of the wagon, and remove the suit. He will then explain to them that they need to keep the tarps on the wagon, and keep the birds well fed, or the chickens will get restless and become violent. When they do need to interact with them someone will have to wear the suit and dance to keep them calm. The bigger the person in the suit the better. Boss will then give them a Map of Green Valley and instruct them to drop off two chickens at each of the outer settlements. They have two days to get this done. Things To Do!
- Head into the barn - Witness The Dance of The Chicken - Push the Wagon out - Get the Costume and Delivery Instructions
ACT 3: Bumpy Roads
They will be off to deliver the Chickens to various locations. There is no specific order to this delivery, they just need to pick a route and go. If they’re short on time they can take the country roads that lead between the outer settlements, but these aren’t as well kept as the main roads are. Whatever road they take and wherever they decide to stop for the night there are problems they will encounter along the way. You can make them random or pick the ones that best suit your players. Most of these should at some point require someone putting on the suit and dancing for the chickens to keep them calm. I would also increase the difficulty of each event. If they fail a dance the Chickens will become restless and start attacking the cart until they are calmed down. Too many failures and the wagon’s cage will break and the remaining chickens escape. They will then have to be rounded up and the cage repaired. Things to Do
- Decide the delivery route - Deliver the chickens - Keep the Chickens calm Possible Road Events
1) Rough roads cause problems 2) Yokels attempt to see what’s in the cart 3) Bad Weather swamps the road or scares the chickens 4) Pack of Coyotes causes trouble. 5) Chicken Rustlers! Protect the Flock! 6) Wagon breaks and needs repair 7) Cows in the road, someone’s herd is out. 8) Broken Bridge, not gone, just broken
ACT 4: Final Delivery
They’re now closing in on the final delivery. Something needs to happen here to cause them to put the suit on. Or maybe they never took it off! I love that idea, that one of your players just loves the suit and wants to be a chicken… lol… Anyway I’m a fan of having them need to get out of the suit for some reason, maybe a bathroom break, or they stand on a fire ant hill, or a snake slithers up their leg. You know something silly and fun. BUT the zipper is stuck! So they’ll have to try and unstick it and fast! Whatever happens they’re going to get shot at by some hunters looking for a big score who have mistaken the flailing caused by the stuck zipper to be the chicken attacking. After dealing with the Hunters they can go ahead and make the final drop. And head home. Things to Do!
- Head for the final delivery - Get shot at! - Deliver the last chickens ENCOUNTER: That’s a BIG Chicken!
Having two hunters in the field is more than enough to cause a problem for the players. The hunters will almost certainly surprise the players, but you can allow them a perception check, if they succeed they’ll see the hunters just before the muskets go off. It would be OK to down the Chicken Player here if the hunters successfully hit it. They’ll have healer’s kits on hand because, well, this seems to happen to them a lot out here. After the initial attack the players can decide to attack back or try and talk the hunters down. A basic Bandit or Scout stat block should do will for the hunters. If you’re looking for a bit more mayhem, if the hunters miss the players you could have them hit the cage, and you know, bust it open. This may be especially tempting if they POSSIBLE ENCOUNTER: Big Ol' Frog
So there is a giant frog hiding in the mud down in the creek. If a player takes cover behind the banks there is a good chance that the frog will attempt to nab the player as a snack. If it is successful in grabbing a player with its tongue it will immediately head down river, and they'll have to chase it to get their friend back.
When they return, Boss will reward them. How much will depend on how successful they were delivering the birds. If they did a descent job, they will be paid two day’s wages each. If they were completely successful they can have a bonus. However, if the wagon is in bad shape they might have some money deducted. After they’re paid out, they will be dismissed, and told to expect a new assignment next week.
CHAPTER 3: Marvin the Magnificent
After successfully delivering chickens Boss is going to trust them with a more important task. Their employer has requested an item to be created by Marvin the Magnificent. This is a farming community so having enchanted Farming Equipment is extremely desirable. Marvin has done a lot of basic enchantments over the years, but this new one, an The Stone Skipper, a plough whose blade goes ethereal while in contact with stones too large to push away, has really put him to the test. He needs some help with the final enchantments. The players will have to travel to the Ethereal Plane and hit the Blade of the plow with large rocks. But there’s a problem, they’re going to have mischievous Ethereal Sprites attempting to stop them! If they’re successful, which they should be, they get to take the plough for a test drive, and deal with the strange side effects of the enchantment. Angry goats that blink in and out of existence.
ACT 1: To the Tower
They’ll be summoned out to the Ranch where they’ll meet with Boss again. Once there they will notice a large pile of bent and dinged up plows. Boss will explain to them that a recent land acquisition has become problematic. The Fields are filled with large stones just under the topsoil and they’ve damaged a lot of Plow Blades. The Smithing costs are getting out of hand and so their Patron is looking for an alternate solution to the problem. He is sending them to help Marvin the Magnificent, who has taken the job, but run into some complications and needs some help. They may ask about Marvin. Or perhaps the fields that were purchased, so be ready to answer these types of questions. Once they’re done here they can head to Marvin’s Tower, which is just north of town. Things to Do!
- Meet Boss again - Ask some Informational Questions - Head for the Tower NPC: Marvin the Magnificent
ACT 2: Marvin the Magnificent
As they approach the tower they should see an explosion at the peak of the structure. It should look similar to a fireworks mishap. When it clears there will be no visible damage to the tower, But Marvin will plummet to the earth just off to the side of them, landing in a small pond. He will then come charging out of the pond, laughing hysterically, and riding on a large turtle. Once he gets a few feet away from the pond the turtle will disappear and he will tumble to the ground right in front of the players. He will leap up quickly and turn toward the players. “Behold Travelers, You stand in the presence of Marvin the Magnificent! And everything you have witness was mostly intended!” He will then strike a cool pose with his wand pointed to the sky! “Now why do you approach my tower!?”
Once Marvin finds out they’ve been sent about the plow he will become more nervous looking. “I see, well follow me. We have work to do.” He will then start walking toward the tower… his boots squishing out water. This should give them a little time to ask a few questions. Marvin will be a little subversive about what they need to do. He will attempt to frame it very mysteriously, saying things like “All will be revealed soon.” and “Save your questions! All Answers await us… in the future!” If they ask him about what they witnessed outside, he will tell them he was working on a mount summoning spell designed for lakes and rivers. Things to Do!
- Head toward the Tower - Meet Marvin - Ask Questions
ACT 3: The Cabinet of Mysteries
The inside of the Wizard’s Tower will be far more mundane than they likely expect. At least on the first floor. It will have a sitting room, dining room, and kitchen, as well as a few odds and ends about. Nothing special at all. The second floor, are Marvin’s personal quarters and some room for study, but it is the third floor, where Marvin will lead them, and it will be more of what one would expect in a Wizard’s tower. There will be books shelves, arcane equipment, and storage for components. In the middle of the room will be a tall cabinet.
Marvin will explain to them that the Cabinet is a transportation device, and that he will need them to enter into it with a plow that he has recently enchanted. They will be taken to the Ethereal Plane, and once there they’ll need to take the plow outside and begin hitting it with large field stones. There is a large pile of stones just on the north edge of the tower. They’ll have to do this quickly, before the “others” show up. Who are the others? Hard to say, but there are things that live in the Ethereal Plane that don’t like intruders. The idea is to imbue the Plow with Ethereal Powers so it can pass through large stones while plowing fields. Once they return with the Enchanted Plow, Marvin will have them load it on a cart, pulled by a very smart Donkey, and send them on their way. Skill Challenge: Enchant the Plow
This skill challenge will require five successes before they’re incapacitated by the others. However they decide to do it, they’ll have to successfully hit the plow with five large stones. Failures will result in strange indiscernible entities attacking them. They do minimal damage but could knock people out if there are enough failures. Things to Do!
- Move Through Marvin’s Tower - Enter the Cabinet - Enchant the Plow
ACT 4: Blinking Goats
Upon returning to Boss with the Plow they will be happily greet and paid. Their Patron will be there and will be very pleased with their success. He will ask them to demonstrate the plow’s abilities. Once they get set up out in the field and begin plowing something weird will happen. Every time they hit a stone and the plow’s power activates an Ethereal Goat will manifest and kick or ram the plow, and then disappear. It will feel very similar to what they encountered in the Ethereal Plane. They’ll have to find a way to deal with the manifestations. ENCOUNTER: Ethereal Goats
These goats should function very similarly to Blink Dogs, but I would trim the HP and AC a little to put them in line with the party’s. They will be intent on breaking the Plow not the party, although they will attack the party if they can’t get to the Plow. Things to Do!
- Deliver the Plow - Drive the Plow - Defeat the Ethereal Goats
Once defeated the Boss will come over to yell at them, but the Patron will find the entire thing amusing and more importantly, another impressive demonstration of the player’s skills. He will invite them to the “House” for an important party next week.
Chapter 4: High Society
They've definitely been noticed now and have impressed with their ability, unconventional as it may be. They are invited to their patron's home, but not as guests. Though, they might think they were actually invited as guests! They have been brought in to help work the event held out at the Party Field. They will have to gather party supplies, help put up the tent, and then serve the actual guests. During the evening’s entertainment a hypnotist “The Great Dr Hypnotika” will mesmerize the crowd and attempt to rob them all. Hopefully the players don’t fall victim to her schemes. And if they do oh well, they’ll be entertained all the same.
ACT 1: Special Delivery
The players arrive at the Patron’s very nice property. They will be greeted by a properly dressed servant with a clipboard, the Party Planner. The Planner will be rigid and direct. They will immediately begin tasking them about. If they mention that they were invited to the party the servant will laugh “You didn’t think you were a guest? Oh dear, how embarrassing. You’re the help! It is still a great honor to be tasked to help at the Party, but you’re not guests. Now as for your current task. Head into town and gather these supplies. Bring them to the field by noon.” After the instructions are given the servant will go back to their tasks and expect the players to do the same. They will have three stops; The Crocked Crow for Food and Beer, Get Nailed for the Tent and Spirits, and Shalana Proud-Breed’s Tailor Shop to pick up the Dry Cleaning. Feel free to make any and all of these go sideways! Its a good place to toss in some shenanigans as well! They should also be introduced to Dr Hypnotika and her associates. Things To do!
- Go to their Patron’s Home - Meet the Party Planner and Dr Hypnotika - Run their Errands NPC: Dr Hypnotika
Dr Hypnotika and her group will perform for the party. Hypnotica is a Tiefling Mezmerist and illusionist. She has an obnoxiously high charisma and some pretty serious skills to back up her claims. However, she uses those skills to beguile her guests, robbing them blind while they are under her spells. She wears a fine robe with a bedazzled headwrap. She has dark upward spiraling horns, light purple skin, and matching eyes. She wears a monocle and walks with a ceremonially carved staff depicting the "Struggles of the Universe". She is extremely persuasive and even more deceptive. Even if someone were to grow suspicious she can easily talk her way out of trouble. NPCs: Clapper and Bob
Hypnotika brings with her two assistants. Clapper the suit wearing Kenku who will perform wondrous displays of mimicry and slight of hand, and her strongman Bob the Kobold. Bob wears a leopard print strongman's outfit and is amazingly swole, particularly for a kobold, and capable of lifting upwards of 400lbs. Bob doesn't do much else other than get hit with things. in the act.
ACT 2: Put up the Tent
After they finish running their errands they will be tasked with putting up a large party tent. This Act is an ongoing Skill Challenge and should have a constantly distracted feel to it. First they have to unpack the tent. Then they have to realize some pieces are missing, they’ll have to form a solution to that problem. After that wind should cause some problems as the tent is at least being pulled up. This is a great moment for some wondrous tom-foolery. Things To do!
- Unpack the tent - Deal with missing parts - Secure the tent during the wind gusts
ACT 3: Put These On
After they finish putting up the tent they’ll be sent to the Servant’s Quarters to bathe and change. They’ll get a little time to explore and snoop if they wish. Afterward they’ll be tasked with helping in the kitchen, but unfortunately the cooks are going to have been playing a drinking game all afternoon and are no longer fully capable of doing their jobs. This would make a great moment for some sort of mini-game where the players have to determine whether or not the cooks are doing the right things. Once the dinner has been completed they will have to serve the guests. This is a good place to insert gossip and help them meet a few other folks. Things To do!
- Get changed for the party - Deal with the drunk cooks - Serve the guests drinks and food
ACT 4: An Evening to Remember
At some point in the evening things are going to start sliding downhill. Some of the locals will have become extremely inebriated and will need to be encouraged to leave, or just moved off to the side as they’ve already passed out, before the show begins. Once the show begins the locals will become fixated on the goings on. “The Great Dr Hypnotika” will have put an additive in the drinks for the that will make everyone more susceptible to her powers of persuasion. Once the show starts she will have them all doing silly things, those who drank have disadvantage on saves against her powers. She will end the show asking the guests to display their most valuable treasure, a with a hypnotic pattern and then send her assistants out to collect those treasures. The players will have to “do something” about the thieves. Things To do!
- Deal with Drunks - Watch the Show - Stop the Criminals ENCOUNTER: Hypnotika's Gang
This encounter doesn't have to be a fight. If Hypnotika is caught she may claim it was all part of the act and simple return the valuables with a "no harm, no foul" type attitude. This will be he go to in an attempt to avoid a fight, but if the character persist in some kind of retribution or punishment the situation will devolve into a combat. Hypnotica herself is an Illusionist Wizard but is low on spells after the show. Clapper is a low level rogue and Bob a Barbarian, and should play out as such. Even with Skills they are combat adverse and will be looking for an opportunity to flee rather than fight. They do have a getaway wagon out front that they'll be headed for if things go south.
We’re assuming the Bumpkins at least attempted to stop the robbery. This will draw a lot of attention to them. Their Patron will be well pleased with them, and let them know they will be getting much more important jobs in the future. The guests will also take note and will begin treating them all a bit better. They’re all essentially Folk Heroes at this point for secondary backgrounds. Their Patron should reward them with something very nice as the party kicks back in. They will need to finish out the nights work of course.
Congratulations! Your Players have completed their first Quest-line! Hopefully it was a delightful experience. But now that they've finished what comes next? Well, here are some ideas.
*Reward Them! *
They've been doing some rather Adventurous things lately, and therefore should now have a Class Level under their belt, so the real D&D world now opens to them! Maybe it is time for some real adventuring gear. No more sticks, stones, and burlap sack armor. Folk Heroes?
There's a good chance that the Valley is Speaking the News about them and their exploits while drinking in the taverns. They may have even earned the actual Folk Hero Feat! Maybe someone would be interested in giving them a task! Simply Go Exploring!
There are a lot of places in Green Valley that we only dipped our toes into. You could have them head down to Stinkmarsh, or maybe climb up the cliffs of Longridge. The world (Well, the Valley) is wholly open to them. Explore Local Legends
There are lots of local legends they can look into! Hopefully they search out something that isn't too far over their heads! Continue Working for their Patron
It would be an easy DM go to simply to have them continue working for their current Patron. They've probably been impressive enough fo a family to be interested in keeping them on. Establish Themselves as Adventurers!
Maybe they want to set up a Adventurers for Hire business? This "Heroes Guild" approach is really appealing to a lot of players and absolutely plays into Bumpkin Quest. Just remember, this is a place of low key problems that locals make really big deals out of. So the idea of slaying dragons shouldn't really be on the table... that is until an actual dragon shows up! Which one day absolutely should.
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2023.05.30 19:22 emperorsnewcloths Is this a grievance?
Management through a 204B had me cleaning debris under an area of our roof that is currently being repaired. They were working on or near a skylight. This area of the floor was closed off from the other workers with caution tape and safety cones.
I knew work was being done above me but I didn’t realize I was in danger. Luckily one of our mechanics came over and told me that it was unsafe to be working there. He said that if the skylight into the floor that it would kill me.
This same 204B previously had a few of us mopping up water under a live transformer without tagging it out or turning it off.
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2023.05.30 19:19 BasicSith2 [RO] Journey to the Treetop
CABIN ROAD is the gateway to paradise. But why does this feel like a path to hell? I smash into a tall pine tree that stands in the middle of the otherwise straight gravel road. I've gone around it hundreds of times before. But now, my fingers are firmly gripped on the steering wheel, disregarding all my commands. Have I become paralyzed? A potato is wobbling on the dashboard, having obviously leaped out of the potato crates in the back seat. Jack gets out and strides to the front bumper. His lips press into a thin line as he appraises the destruction and cost of fixing it. Nothing should hold him back from swearing. But he maintains his composure, anger simmering just beneath the surface. The memory of thirty years of marriage fills my mind. I question whether this man has drugged me. A fleeting thought that he might have crashed the car surfaces, but it seems too much of a stretch. I take a deep breath and try to clear my head. In the rear-view mirror, Jack gets an axe from the trunk. He comes and gazes at me from my window, his eyes looking heavy and weary—like two precious pearls inside their oyster-like shells. I straighten and open the window: “Thank goodness it wasn't worse.” “I'll chop it down.” “That’s a pretty big tree, Jack.” Jack blinks several times. “I do have a chainsaw...” “Yes.” I wonder what stories this tree has witnessed during its lifetime. Will we see the marks of our journey on its rings? There’s always something that gets squeezed in tighter, begging to be unraveled. “I'll drive you to the cabin and grab the chainsaw,” Jack says. “Prepare some coffee while I'm gone.” Our short passage to the cabin around the bend is like shifting through the fog of memory. I'm in the kitchen. My fingers clench around the coffee tin can and spoon. Bewilderment engulfs my brain. I spot Jack with his saw. He slips around the corner, the curve of his bottom visible through his tight work trousers. I feel anxious about the crash. Did I deliberately hit the tree? The measuring spoon slips from my hand. It drops onto the floor along with the tin can. I clean up the mess. Could someone drive into a tree on purpose? Accidents do happen after all. It's fascinating to see him take on this role of being so chivalrous. Far away from his academic duties. As the chainsaw outside whines, I scroll through social media on my phone. People arguing about something or other makes me tired. I pick up a copy of Science magazine from the coffee table and scan through an article titled “Quantum Communication Across Interstellar Space,” authored by Jack. As usual, the details go right over my head. I like to amuse myself with the idea that it speaks about communicating with individuals who have passed away. Billy's message pops up. He asks for money for a fishing trip with his buddies somewhere in Lapland. I am more than happy to support him since he’s enlisting in the army soon in July. My big boy. I tell him about the car crash, and he gives me advice about a car repair store. Jack comes back earlier than expected. He plops into his seat, sweat beading on his forehead and the smell of resin emanating from him. He seems disappointed. I pour coffee to the brim. “Did the saw get stuck?” Jack shakes his head and adds sugar to his mug. “It got shattered under the tree. I stumbled...” Silence descends slowly, like dust. “My helmet cracked.” “Do you want me to buy new parts when I go to the store?” “No need.” “But there's pruning and cutting to do first.” Jack takes a bite out of a cinnamon bun. “I can sharpen the axe.” “Ask the neighbors for help, that's what they're for. You can also mow the lawn while I'm away.” “The grass is already short— it'll die off.” “You don't want ticks taking over! Think about your mother's joint pain. She would roll in her grave if—” “Cremated?’ “Yes!” My answer is like a flyswatter, leaving no room for further discussion or quantum physics. Jack is busy chewing on the bun. His regular coffee breaks, which have become part of his daily routine in his sixties, have honed impressive jowls. We enjoy our coffee and stare at the lake. Calm as a mirror. I have a feeling Jack will soon suggest fishing. As I gather my things to leave, I call to him: “Don't hurt yourself. Should I bring more buns?” “I was thinking of skipping the sugar and wheat...” I simply smile in reply. “Can you refuel the car?” Jack asks. I'm already off. The door slams shut in the middle of his sentence, but Jack knows better than to expect a response. I jump into the driver's seat and immediately notice forgotten potato baskets in the back seat, but my mind drifts away before I can do anything about it. As I pass by our old well, I remember that we need to discuss connecting the cabin to a new water source. No matter what it costs, it needs to be done. Why should I agree to be responsible for our running water anymore? I collide with something hard. Airbags abruptly inflate around me, disorienting me as my vision blurs. Struggling to escape from the tangled mess of seatbelts and inflatable bags, it feels like I'm an old person trying to climb out of a bouncy castle. My gaze rests on the scene before me, but my thoughts can't understand it. I have plowed into a tree stump. The tree stretches over the ditch. Nearby the chainsaw lies crushed. The cutting chain is nowhere to be found. I get back in the car. Should I phone Jack for an urgent call? Inhaling slowly helps me stay calm. Why didn’t he mention the tree stump? Someone taps on my window I jump and my neck stiffens up. I reach for the window switch. “I should have told you about...” Jack says. “The stump?” “Didn't you see the tree on the ground?” “I'm sorry. I was daydreaming.” “Great galaxy, Hazel! You're burning through our last savings as if money grew on trees!” Jack is being truly authentic with me. I stare back at him like some big-eyed exotic species from Madagascar that I can't identify in all this chaos. Jack opens the door and starts to put the cushion back in its place. We turn on the engine, giving the accelerator a test ride. “Let's go to a repair shop. I'm sure our insurance will cover this,” Jack suggests. “We can say that we had an accident with a reindeer.” “You're supposed to report it to the police or game warden if you hit an animal,” I reply. Jack pauses for a moment. He then reverses and drives forward again, but when he looks into the rear-view mirror, he slams on the brakes. “I have a better plan.” He retrieves an orange towing strap from the trunk, a burst of determination on his face. He connects the stump and the tow hook. “Get ready. We’re going to take a quantum leap here.” We buckle our seat belts with a single click as we prepare for the inevitable disaster. We had already made so many mistakes together, starting with raising our children—though sometimes failing was just part of parenting. Jack revs up the engine. A sudden lurch forward, then Jack howls in pain as the stump smashes through the rear window, clambering through the seats and lodging itself onto the gearbox, trapping Jack's hand. He veers off toward the ditch. The Milky Way spins around us, potatoes fly in the air and suddenly, all is quiet. We find ourselves upside down—surrounded by earthy potatoes and broken glass. I try to break the silence: “I just remembered: Billy's friend can repair cars at the vocational school much cheaper.” Jack looks so pale, his face almost white. I guess he’s contemplating the next step. Through the cracked windshield, I see the chainsaw chain lying in the ditch. How did it come to be rusting away? Maybe everything will go back to normal if we sit here and wait. It feels almost as if we are flying in outer space, my nerves slowly calming down. But then a sudden stillness strikes that is anything but soothing. “Jack, I’m feeling a bit dizzy…” No answer. “Jack...” I snap open my eyes and the scene in front of me has changed drastically. It’s like I’ve been sucked into some kind of surreal void. I hear a tapping noise on the window. An apology and then a loud thud; a huge rock has been hurled through the glass. A stench of strong aftershave ferments around me. A burly arm reaches across to release the seatbelt. An elderly man growls something crude, nothing like Jack's usual scout-like words. My eyes close as I'm being cradled away, and visions of Jack's mathematics and symbols flicker around in my mind. Is the soul truly free when there is no force of gravity to pull us down? I don't know who my savior is, but I can sense his worry as his face reddens. He is in military garb. I come to as I feel my head thudding against the rubble. Instantly, I yearn to run away, contemplating that perhaps this experience is only a dream, and I'm back in the cabin chamber, tucked securely underneath a cosy blanket. A blanket that grants me the power to perform heroic acts like disappearing in a puff of smoke. “Are you okay?” he speaks in a familiar voice. Fingers brush over my clothes, picking out pieces of glass. My pocket contains an odd bulge—a potato? Suddenly, everything clicks: an aged Billy, wearing a major's rank insignia. How could he have achieved that rank so fast? “Son, what are you doing on this tree ring?” Billy peers at me from across the way, accompanied by a mysterious female figure. “We came to check on how you're doing,” Billy says. “Do you remember what happened?” I raise my head and look around. There's nobody in the driver's seat of the car. “Where is Jack?” I manage. Billy furrows his brows like a detective would when weighing evidence. An image of the classic TV show Columbo flashes through my mind—he could lull suspects into a false sense of security before dropping the hammer of his sharp intellect on their inconsistencies. But I'm not hiding anything here. Though why are modern shows so bad? That's another mystery entirely. “Mom, what were you doing out here? The road is an absolute disaster zone, with the car smashed up in the ditch.” My thoughts swim haphazardly as Billy reads something from my expression, then casts his eyes towards his new girlfriend for assistance. I try to get up but it hurts too much. Instead, I reach into my pocket and feel a sandy-sharp potato there. Maybe I can still wash it off. “I’m fine,” I reply. “I need to get back to plowing the field... baking buns for Jack... buying a chainsaw...” The darkness returns and I feel my body shiver. I'm in the car, traveling down bumps I've known for quite some time. Soon, I’m settled inside the cabin's living room on the couch. The coffee maker is gurgling in the corner of the room. Billy is on a call with a doctor about how to deal with grief and coping alone; it seems someone had died while cutting down a tree last year. He gets furious and threatens to take away the keys from the person he's talking to. It might be a good idea; many people have too many keys that they don't use anyway. My head is spinning with thoughts about Jack's absence. Where did he go? Someone runs water over potatoes while a pot clatters on the stovetop. My temper rises as I wait for Jack's return. I won't stay here by myself without an explanation from him. I call out for Jack until there's no sound left but my coughing voice. I crave sausage soup, and I know I must go to the store. As I try to move forward, I am wading through tar. They guide me to the coffee table. According to Jack, time runs faster the more hunched your back becomes. Let it be and let us sit here, motionless, gazing at the tips of our shoes. Surely, time has slowed down in this moment. Billy reaches out and takes my hand. A handsome, greying gentleman. His girlfriend also places her hand on top of the pile. Her name is Ewa. A beautiful name, something familiar about her. But did I hear her calling me mother? In the yard, a squirrel hops with a cone in its mouth. It freezes and stares at me. I avert my gaze. My hands suddenly look wrinkled. I summon the inner strength that I've been striving to find for an eternity: “Do we have to leave now?” Billy exchanges glances with Ewa and then looks outside. “You don't have to walk this path alone, Mother.” We finish our coffee without saying another word. The wind sweeps across the lake. A pair of swans take flight, and a duet of gentle honks echo across the water. A shivering cold envelops me. Billy and Ewa take me to the car. The potatoes can wait. The sun blazes brightly above us as we travel the cabin road; shapeless clouds dot the horizon and suddenly I sense a presence—as if someone is waving to me. I surrender. I believe I will be warmly welcomed.
submitted by BasicSith2
to shortstories [link] [comments]
2023.05.30 19:07 iheartmen42zero what show u guys pulling up to?
2023.05.30 18:23 Dracoono New Co-Headlining tour announced!!
2023.05.30 18:06 Few_Couple4393 Sunburn Tour Pre-Sale Code?
2023.05.30 17:56 starcitizencigg Just a Bunker suggestion and bits of others.
Right now I feel the Bunkers/ pillboxes need some loving, this would make them less like the lawn ornaments for just an Ai one just throws down. This has to do with upgrades like doors and the firing port windows and that would be to make them beefier in health which is why would want to upgrade even more. This also makes them more inclined to health and makes them valuable in gameplay to upgrade for your gaming experience.
I would like to see a variety of doors quick simple wooden ones to steel doors and the animations to support them, as a heavy door will require more time to open. They could be with locks that require a pick set, which can break and takes time to utilize, risk, and reward. Single-use carriable item.
Of course, there will be some materials from say regular B-matts to using a number of metal beams to using construction materials or processed construction materials as in "modifiers" in the value of a rebar system with the process of concrete. As in forward-facing it may have reinforced the front side, and just concrete on the other sides for the frugal builder, but once the concrete is set, it's said and done with. This would also allow for reinforced roofs as well. There would be tier modifiers that can be applied at different stages and to the final overall % resistances applied and costing less in modification material as you tier it, vs just applying at the concrete stage. Or it staged layer system of resistances instead of one layer you have three as you did from tier one to three and the applied surfaces that are utilized all four walls and roof vs just the front walls and roof for an example
So when in the concrete phase you might have the option to add your modifiers which is adding to the Tier 3 + category of said % resistances. And follows a layer peel-back effect as it becomes less resistant to attacks, one could also use a repair pack, that would hold the reinforcement layer, using regular construction material to repair for instance would repair but lessens the integrity of the structure.
It's about being prepared and organized vs not.
The other thing might be using the "locker" as personal storage for the next time you log on for your loadout slots, make it a minimum value just like your character has to serve that purpose, saving on being an abused system.
The other thing would be dividing the current piping into 3 by adding pipes this would allow electrical to the Ai power turrets, a water sprinkler water system, and a fuel line to the generator, this would allow many more stored units of water with each upgraded pipe and also with fuel for the generator. Areas that have upgraded piping can utilize that extra storage of said materials. That could be 10 units of each for instance - then it becomes do I want to invest into this extra into this structure or run the bare minimum. And then having your filler truck 🚚 make deliveries to a hook-up point when needed.
The other addition would be a large spotlight like in the log-in area that can be player operated and shot out as well, a little extra nighttime play. and perhaps an IR light to expose recon players at night mounted on a tripod and requires batteries for a timer ⏲ where you might want to turn it on and off when needed to make it last longer.
The other thing I noticed is the camo netting like in the log-in area, this is for vehicles, this could be more like a fog of war effect where you have to be closer to see it being revealed or exposed and the same effect with painted camo, would have an effect of 15% with additional 20% with camo netting for instance, and non-detectable by radar unless someone comes very close to it on your team, it gives validity for recon missions and being tactile, so just painted camo 50 meters and with camo netting 2o meters and the same for binoculars has to be visually close with a time to revel. So a quick glance is not going to cut it.
Might want to add a quick shelter for your vehicle like a camo Hanover tent structure that you can repack part of the vehicle to upgrade something that deploys - like the stabilizer for the crane for instance takes some seconds to deploy and requires room so won't work in cramped areas. Needs a certain distance around it, and the player also in recon gear is also under the same effect as the vehicle once inside the covering. it could be like a copy and paste of the same ground pattern and applied to the Camo so it blends into the area.
Could make some for bunkers as well, an applied camo netting of the same value system.
Some thoughts I had to make the game more playable.
submitted by starcitizencigg
to foxholegame [link] [comments]
2023.05.30 17:53 DOMISMONEY Don’t State at the Sun Tour
2023.05.30 17:29 Gunnertop Chevelle Tour!
2023.05.30 17:18 papo96 Jordana & Dev Lemons announce “Freak Show Tour”