Forbidden lands gamemaster's guide pdf

Fria Ligans Forbidden Lands RPG

2017.09.19 14:11 Fria Ligans Forbidden Lands RPG

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2014.11.15 19:02 Bathtubchemist Camp and Hike Texas: Advice, sites, and photos for hikers and campers in Texas

This is a place to share information on camping and hiking in Texas.
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2016.09.29 04:51 Alcyius Eclipse Phase - Extropia

This is dead. I am not maintaining it any longer. If you want it, and the associated subreddits, message Alcyius, and I'll consider it.
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2023.03.20 22:34 L1n9y Elden Ring has a pretty lackluster story

Since the games release I've seen tons of praise for its story which I don't really think is warranted. The game has lots of lore sure but I don't think that's a good substitute for a real story and character development.
The core of my problem with Elden Ring's story could probably be summed up with character development. None of the characters in this game go through any growth at all, or give me really any reason to care about their arcs or their motives. I don't know why any of the bosses want to stop me being Elden Lord, I don't know why Melina wants to be Elden Lord, I don't even know why I want to be the Elden Lord. Melina is alongside the tarnished the whole game and yet she goes through no changes in the whole story, nor does Ranni. Was I supposed to see Gideon's betrayal as some shocking thing? I don't know he didn't really do anything.
Other parts of the plot are also poorly explained, I know there's lore snippets everywhere but surely something as significant and everpresent in this game like the Erdtree should have much more information of its purpose and origin before we for some reason burn it down.
I know there are definitely answers to these questions but they're so poorly presented to the audience that I have to go to external sources like youtube or guides to actually know, which isn't really a good method of storytelling in my eyes.
Elden Ring to me feels like if Tolkien only published the Silmarillion without the Hobbit and LOTR existing to make me care about his world and characters, I wouldn't really be willing to dive into all that deep lore. Only instead of having a densely packed book to go through with concise chapters. Instead I have a buch of cobbled together item descriptions and conversations with NPCs who are impossible to trace to even begin to understand this world.
I've heard it said that Miyazaki makes his stories intentionally vague to give the effect of mystery that Fantasy books had on him due to being in a language he couldn't understand very well. I can see where this is coming from but I also think those stories at least had full stories presented even if you could only touch the surface or maybe that style just doesn't work for me.
Elden Ring is a fantastic game that deserves a lot of its praise but the fact it could be nominated for best narrative next to God of War Ragnarok or even a fairly forgettable plot like Horizon Forbidden West is pretty laughable.
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2023.03.20 22:19 rainierirainieri Voters Guide For Real People (Taken from Nextdoor)

Surprisingly good content on Nextdoor. The post:
Let's laugh at local politics.
"Unpolitically Correct Voters Guide for Real People"

*Much like Tucker Carlson's TV show, this post is for entertainment purposes only. (Side note: my lawyer is also Tucker Carlson's lawyer and he told me to say that so I can't be held accountable for being legally braindead)*
Wayne Williams - Do you love water restrictions? Do you love traffic? Do you love the establishment? Do you love puppet politicians? Then you'll love Wayne Williams. Directly in the pockets of developers, Williams is the choice for anyone who wants unregulated growth that will force those in charge of our water infrastructure to make difficult decisions when our supply reaches a critical point. In his defense, he may actually be a good guy but a ventriloquist dummy is only as good as the person with their hand up his ass.

John "Tigger" Tiegen - You know that family member that ruins every thanksgiving dinner with endless schizophrenic rants about the deep state? This is who they would vote for if they weren't so woke to know that the voting machines are being controlled by the spectre of Mao Zedong. But they know a workaround to ensure their candidate gets into office: drive around with flags flying from their truck. And obviously if that doesn't work then the back up is just claiming election fraud.

Kallan Rodebaugh - The only good candidate. Not tainted by any Facebook narratives. Doesn't attack his opponents. All campaign donations go to Springs Mission. He has way better hair than any other choices. Can lift more than any other choices.

Daryll Glenn - This is the only candidate who will end the COVID lockdowns that Obama has inflicted on this country. Okay, sure, they have ended, but he'll travel back in time and end them. And sure, Obama isn't in office, but anyone who likes Glenn knows that Obama is teamed up with George Soros and Bill Gates to implant 5g chips in the populace and control them. Glenn will also fight back against the controllers of the Jewish space lasers that have been the cause of wildfires. Voting for him gets you a coupon code for MyPillow, so that's awesome.

Yemi - You know that warm fuzzy feeling you got when you voted for Obama because of all the hope and change and what not, then under Obama we drone struck a Yemeni wedding and it and we all were just like, "yeah, I definitely believe that I'm a leftist by voting for that" and then you were all like "orange man put kids in cage, I'm voting against him" and then the new guy just got nicer kids for the cage and you were all like "yeah, that's awesome I definitely think I'm a leftist for that"? Remember? Pepperidge farm remembers. Well, you can revive that feeling of neoliberal fetishistic disavowal by voting for a guy whose business was involved in wage theft and ignored sexual harassment allegations. Thank God (who he has personally spoken with, so there might be some collusion there) his supporters are telling people he wasn't to blame for those incidents because I haven't seen any evidence of him addressing the issue and clearing the air.

Christopher Mitchell - Finally, a candidate who has briefly skimmed the cliff's notes of the Constitution and is running a campaign based on a 4th graders understanding of said Constitution. He claims he'll handle things objectively, which, one can very well infer from reading about him that his version of objectivity will hew so close to subjective that you'll question the definition of either term. Also, wtf is the cowboy revolution? Does that mean this guy owns a Ford f-150 that's never left concrete?

Andrew Dalby - The dude took out a $400,000 loan for his campaign and his largest expenditure, the largest single expenditure among any of the candidates, is a $275,000 transaction to Dark Money Advertising LLC. The joke writes itself folks. A true caricature of politics. And listen, as a straight white male, I'm just as excited as the next straight white male for the possibility of the ideals in Handmaids Tale being the law of the land, but dude, chill. Side note: When Yemi claims he talked to God he was actually talking to Dalby.

Lawrence Martinez - I feel like if I try to add any coherent thoughts to this guy's platform, people will accuse me of being involved with his campaign. Considering that incoherence has been the preference for the executive branch of our federal government since 2016, he should be the frontrunner. But it's very likely that reading this is the first time you've heard of him.

Sallie Clark - The "i WoN't vOtE fOr cArEeR PoLiTiCiAnS" crowd aren't voting for her, so that is one out of two good things going for her. Of the viable candidates, she's probably the best choice when it comes to the real issues Colorado Springs faces (the ones Wayne Williams will make worse). But, as evidenced by her attack ad on Williams (which, by principle I don't vote for candidates who run attack ads) which juxtaposed Williams as someone who would dare reach across the aisle in bipartisan fashion, she is representative of the plague that is American entertainment politics. In a race that is supposed to be non-partisan, she has assured us that she is a conservative republican who is fine with alienating an entire voting demographic. I also heard a rumor that she talks to Margaret Thatcher with a Ouija board but I can't prove that.

Jim Miller - Jim Miller will increase the distance that sex offenders can live from schools. Jim Miller will increase the distance that sex offenders can live from playgrounds. Jim Miller will increase the distance that sex offenders can live from Chuck E Cheese. That's pretty much the platform. Oh, he doesn't like potholes either. We can all get on board with that, right? Just deport the pedos to Teller county and fix the potholes? We should probably just vote for this guy.

Longinos - You know that joke, "How do you know if someone's vegan? Don't worry, they'll tell you." Well, that's how Longinos is with his military career. And just like any panhandler that makes a dubious claim about being a veteran on their cardboard sign, he knows it's a strategy that works in this setting. He also makes the noble claim that he is the candidate for "the people" while being adamantly against everything half of "the people" want. He'll get up to 3% of the vote, which will at least beat Tiegen so that's fun.

Strand - Again, this is probably the first time you've heard of him. I think at this point it's probably a waste of time to waste my breath on someone all of us just heard of today because of this post. (The joke is that you all should have heard of him but he's been pushed far aside in this election)
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2023.03.20 22:16 Wayback2k [OC] Multiversal Manuscript - Volume 1 - Organizations (FREE)

Presenting a chapter from what will eventually be the full 1st Volume of the Multiversal Manuscript, a catalog of all sorts of new characters, places, and things drawn from all piles of notes and random writing I've done for my D&D games and setting work. While generally written for a Dungeons & Dragons and Pathfinder style setting, its contents can be setting agnostic and made to fit any world.
This chapter contains entries for 19 Organizations as well as sample NPCs for each. It also includes the 20 page Appendix of minor entries that are referenced by both the Organizations in this text and what will eventually be the full product. Consider them a sneak preview.
They are intended to serve varied roles in many settings, from allies to enemies and anything in between. These organizations and their members are meant to be both inspiration and foundation for more, providing hooks and conflicts that can be tailored to your own worlds.


It is Free on DriveThruRPG - https://www.drivethrurpg.com/product/430677/Multiversal-Manuscript--Volume-1--Organizations
Slowly working my way through editing everything and in refining the Organizations the size of the overall project has gone gone up about 25 pages. Looking at working on either my Monsters or Gods chapters next.
There is also my more general Preview version I posted here about 4 months ago if it is of interest; it gives an idea of the full scope of the project and what the final think is headed towards, content wise.
Below are 3 examples from the set -
-----Examples-----

Aggrieved, The

Covert - Grudge Bearing Dwarves
A clandestine organization of dwarves spread across the world. For a fee, they take on the grudges and hatreds of any dwarf or clan, storing them in massive iron tomes. They dispatch specialists to ensure that the targets of the grudges suffer or repay what is owed, be it in blood or gold. The group actively recruits dwarves who have nothing left to lose, such as exiles, criminals, lone survivors, or those who cannot fit into normal dwarven society. The Aggrieved provides them with purpose and an outlet for pent-up frustrations, especially against surface dwellers or their eternal foes in the depths of the world. While the group is something of an open secret in most dwarven communities, they are keen to keep their existence from outsiders. Chief among the grievances they are sought to satisfy is the reacquisition of ancient dwarven treasures that have been stolen and the punishment of those who currently possess them, even if they are many owners removed from the original thieves. Rumors persist of a Grudgebearer who has spent over a hundred years systematically tracking down every subsequent owner of a long-dead dwarven mountain lord’s treasure, leaving hundreds of dead in their wake. The Aggrieved also fulfills more indirect grievances, such as ensuring that a particular human noble family will forever see their fortunes ruined for cheating a clan elder in a trade deal in a prior generation, or that the elves will never expand past the mountains that once belonged to a now-fallen dwarven city for failing to come to their aid when needed. Additionally, a few of their members, more unstable and violent than the rest, are sent on Bitter Hunts to forever seek out and slay the sworn enemies of the dwarves until they wipe them all out or die in the process.
Kerganosk the Brazen: An Aggrieved hunter who has made it his mission to seek revenge against fire giants. He has become a legend among the giants, who fear him greatly. The dwarf is known for his scorched and pitted brass armor, which he refuses to take off until he has seen to the utter decimation of his enemies. Despite the fact that the greater dwarven kingdoms have publicly disavowed Kerganosk's crusade, they do nothing to stop him. In fact, many younger dwarves who are eager to earn a name for themselves or reject the withdrawn nature of their forebearers have joined his cause. These dwarves are cult-like in their devotion to Kerganosk and have expanded their hatred to include all giants, no matter where they may be. Although Kerganosk remains focused on his mission, he is more than willing to share his martial tactics and specialized weaponry with anyone who wishes to see the giants destroyed, even non-dwarves who show some talent. Together with his allies, he has been able to vex his enemies for years, often laying low for extended periods as they plan simultaneous strikes against multiple targets, or emerging suddenly for an overwhelming attack on a valuable target before quickly disappearing once again. Through bounty hunters and smaller allies. the giants have attempted to track down Kerganosk and his hidden lairs throughout the Underdelve. Thus far they have only found fleeting traces of his passing and no small number of cleverly hidden traps in the broken halls of dead dwarven fortresses that the Brazen and his followers rotate through.
Gallkag Brimrift: A grim dwarf who has claimed a stretch of mountains that were once settled as part of a collaborative effort between dwarves and humans to establish a long-lasting trade city. However, the short-lived humans and their tumultuous politicking soured the venture, leading to tensions that eventually flared into skirmishes, then war. In the end, the dwarves were forced to cut their losses and retreat back into the depths of the earth to their homeland. Gallkag, left for dead in the last days of the conflict, was "rescued" by the Aggrieved. After he recovered, he eagerly took it upon himself to make the humans of the region pay for their transgressions. He now ceaselessly stalks the mountain passes of his former home, waylaying any human travelers that have the misfortune of crossing paths with him and his pack of beasts. Operating out of the half-built trade city, Gallkag's territory is honeycombed with tunnels that only he knows about. Many have tried to ferret the vicious dwarf out, but his mastery of the landscape allows him to evade interlopers with ease, picking them off one by one or tricking them into the many hazards present.
Urist Dastordruk: An undercover liaison for agents of the Aggrieved in one of the largest aboveground cities of the realm. He owes an extensive debt of both coin and honor to the organization for avenging his extended family's death many years prior. Though few are sure what exactly he does as an occupation beyond being a perennial socialite, the dwarf has earned a reputation throughout the city and beyond for his uncanny knack for making friends across all strata of society and getting them connected. If he doesn't know someone or something, he certainly knows who does and can get in touch for a nominal fee, of course. However, Urist hates every second of it. Every handshake, every fake smile, and every cheering toast. He wants nothing more than to be back in the mountainhome of his kin and away from the petty, meaningless lives of all the small-minded people on the surface. To maintain his composure, Urist's handler in the Aggrieved has supplied him with a steady stream of alchemical concoctions that serve to both suppress his incredible hatred of those peoples tangentially responsible for the downfall of his family and enhance the charming facade of his public personality. Over time, the doses have had to become more and more potent to maintain their effect, and the dwarf has begun experiencing strange fugue states. When he emerges, Urist is often standing at the edge of a roof looking out over the city below or back in his home covered in blood that is not his. He is both terrified of what has been happening and hopeful that it might lead to an end of his torment, honor be damned. The Grudgebearer that owns his debt cares little for Urist's plight. While the dwarf has been exceedingly useful in feeding the organization information and the whereabouts of targets, the cost of maintaining his persona has begun to outweigh the benefits, especially if it possibly draws attention to the existence of the Aggrieved.

-------

Dustbringers' Market

Guild - Ghostly Wandering Merchants
Hailing from an abandoned marketplace in a long-dead city where the Veil between the realm of the living and the dead is nearly non-existent, several lingering dead have managed to leave the city and establish wandering markets in derelict sections of distant cities. They have achieved this through the use of mortal ‘handlers’, ragged humanoids who have forged a sort of pact with the dead of the city to serve as anchors for the ghostly merchants. Visitors to one of these markets, whether in its original city or one of its wandering offshoots, can trade their knowledge of the living world or more ephemeral wares such as memories and emotions in exchange for the long-forgotten knowledge of the dead city's people or whatever other secrets they've garnered from beyond the Land of the Dead. The Dustbringers have somehow managed to craft or acquire ghostly goods that provide boons to the living when it comes to dealing with or fighting the undead. Some are even willing to cut long-term deals and pacts with the living to acquire resources for their strange deathly economy.
Morof and Echessar: This pair is the most widely known members of the Dustbringers, accompanied by their ever-cloaked and silent human servant. They have come to reside in a city of the living, but the authorities take exception to their very existence, forcing them to stay on the move within the city walls. They set up their ghostly shop in different abandoned buildings or dark alleyways each night and simply wait. They are content to let the rumor mills bring customers to them, as they always seem to have something that entices prospective buyers, even with the strange prices they demand. The most common items they sell, if anything of theirs could be considered common, are lead coins stamped with a closed eye. Swallowing one of these coins renders the imbiber undetectable to the undead until it passes. Their usual fee for most purchases is measured in minutes of life per day, in perpetuity, from what remains of a customer’s natural lifespan. The portly Morof eagerly assures prospective customers that they won’t miss such a paltry sum of time. However, each night when the toll comes due and the disturbingly gaunt Echessar appears to collect, many feel they have chosen poorly as the shade’s icy hand reaches into them and pulls away threads of their soul. Such is the power of the Dustbringers’ deals that they are able to reach their customers wherever they may be on any plane. Should a client attempt to hide out elsewhere, the ghostly merchants are not above hiring others to retrieve them, so that they may collect what they are due, plus interest.
The Urn: One of the most powerful members of the Dustbringers, it has a cadre of lesser member shades of the guild bound to it by contracts etched upon large scrolls of thin lead sealed within ivory cases. These pacts seemingly predate the deaths of the Dustbringers’ mortal forms in centuries past and raise questions as to just how the demise of their city came about. The Urn itself is a massive vessel of cloudy black marble, weighing hundreds of pounds, with patterns traced in gold that subtly shift and flow. It has a brass cover at its top, with several fluted pipes emerging from it, curving upwards. Although it rarely moves, when it emerges from its vault-lair, it is carried on a great palanquin by a dozen mortal handlers. Through the deals it has struck with entities from the Land of the Dead, The Urn has extensive power over souls that have passed into that realm, summoning them forth for interrogation, torment, or to bind them back onto the mortal realm. It is even able to shape these recalled shades into physical objects with particular potency and protection against both the living and the dead. While The Urn allows its servant Dustbringers to conduct their deals in their own way, what it desires above all is vast quantities of physical wealth, such as gold and other valuable metals, along with gems of all kinds. Why The Urn would seek such extensive and mundane riches instead of the more ephemeral things like emotions or life force, which its kin typically traffic in, is a mystery. Some speculate that it aims to perform a ritual on behalf of a Power that it has contracted with, utilizing the symbolic connection and meaning of wealth to enact some drastic change to the mortal plane. Others believe that it is working towards building a powerful construct body through which it can personally enact its will. However, The Urn freely allows such conjecture, confident in its power to control other souls with minimal effort. The Urn does not manifest its ghostly form directly to interact with its servants or prospective clients. Instead, it emerges from the brass pipes at its apex as a sickly mist before occupying the body of one of its ragged mortal attendants. Even then, it rarely does so, instead relying on the fanatical devotion of its Dustbringer seneschals to negotiate on its behalf. It stirs to action only when it needs to call forth and shape a soul from beyond.
Zaunfe: Once a respected member of the Dustbringers, renowned for her ability to craft and transmute strong metaphysical sympathetic energy into physical objects and vice versa. However, fleeting traces of mortality constantly slipping through her spectral fingers began to torment her with fragmented memories of the life she once lived. Now, Zaunfe desires nothing less than to become mortal again. Despite not being formally expelled from the guild, it has been declared that none are to interact with her or allow her back into the city of their origin. If it became known just how many of their secrets she has been sharing in her pursuit of a new life, and the crimes she has committed against other shades, it is likely that they would actively hunt Zaunfe down and return her to the Land of the Dead by force if necessary. Unlike others in the guild, Zaunfe forms symbiotic pacts with the suffering mortals she comes across, giving them a longer lease on life than they might have had without her help. However, she constantly leeches away her pact bonded associate's emotions and personality, mingling with hers until they are difficult to distinguish from one another. More than just keeping her partner alive, she is able to extend her spectral transmutation power through them, turning emotional connections into physical boons and weapons. With such objects, she reverts back to the mercantile nature at her core, wheeling and dealing with them to gain the allies and resources she requires. Given her knowledge of how the Land of the Dead and the mortal realm interact, she feverishly pursues leads on how to contact the Powers of that plane to forge whatever deal is necessary to be reborn. This pursuit for knowledge and those who possess it has proven exceedingly dangerous, and over the years she has led a number of her mortal partners to their own deaths. When untethered, Zaunfe is forced to rekindle and perpetuate her own essence through the consumption of powerful emotions, either elicited from nearby mortals or through the destruction of physical mementos that bear a great deal of sentimental value. In desperation, she has even consumed lost ghosts that she has encountered. These shades, often confused and trapped in the Veil of the mortal realm, are easy prey for one of their kind that possess full awareness and sentience. All of this consumption of emotion and personality has not come without a cost. Zaunfe now resembles little of the unique entity that she once was and is now an amalgamation of all the different beings she has fed upon in one way or another. While these conflicting impulses can sometimes drive her into fits of mania, what has remained a constant tethering influence to her soul is the overwhelming drive to attain life once again.
------

Ruinous Dawn, The

Divine - Seekers of Deific Rebirth
A group of former heroes and remnants of a forgotten age of the multiverse. Their all-consuming desire for the rebirth of their divine patron has driven them to transcend mortality and resort to abhorrent methods to carry out their 'sacred' task, one that fervently believe will ultimately redeem the multiverse. Uzarial was one of the earliest celestial deities of the sun, life, and purification of evil, and their death in a catastrophic final conflict with an unknown Elder Entity is something the founders of the Ruinous Dawn have never truly accepted. Their goal is to resurrect Uzarial, seeing its return as the catalyst required to cleanse the wretched planes of what they consider to be pervading and all-consuming evil. Each member has vowed to use whatever means necessary in pursuit of the knowledge and power they need to breach the Vale of Dead Gods and usher forth Uzarial's return. Despite this, they believe that their actions constitute the ultimate good, a concept that exceeds the grasp of most mortal minds and is superior to the 'morality' of ordinary individuals. The current Gods of Light are viewed by the Dawn as either ineffective pretenders at best or complicit in the multiverse's defiled state through their inaction at worst. They aim to subsume all such false gods into the reborn Uzarial when the time comes, reclaiming their deific essence and putting it to proper use. The six elders of the Ruinous Dawn are scattered throughout the planes, each pursuing the 'Endeavor' in their own way. They meet every fifty years to pool their knowledge and make arrangements for the future. These summits often result in an ambitious act against perceived foes, as well as the setting in motion of complex plots towards their ultimate goal. Their schemes can range from the acquisition of required relics and artifacts to the realignment of several planes towards a configuration more suitable to their cosmic aims. Most founders of the Ruinous Dawn have long since ceased feeling remorse for their actions, no matter how questionable or amoral they may become. Those that do bear regret for all the lives they have spent seeking the God's return fully intend to suffer the judgement of their patron or scour themselves from existence as unworthy to reside in the paradise that will result. Several have attracted followers that share their cynical view of the planes and desire to resurrect Uzarial, or founded obscure faiths across the planes with the same intent. However, such allies are often seen as fleeting or expendable and are tested regularly, for the Ruinous Dawn is ever paranoid of infiltrators and those that would despoil their sacred Endeavor.
Alithrienne: Uzarial’s most devout mortal agent and an Exalted of demi-god like power, she took the celestial deity’s fall most severely and was a driving force towards the formation of the Dawn. Bearing a large portion of the fallen God’s power after their passing, she set about holding together what was left of their divine realm. Alithrienne fought to stave off planar usurpers and scavengers that sought to pick over its remains. If that was not enough, she was also forced to stave off other celestial entities and divine servitors that balked at a mortal claiming such a role. Despite considerable effort, even she and her allies were not able to prevent the gradual dissolution of Uzarial’s realm; infusions of celestial essence and sundered relics only delaying the inevitable. In a moment of despair and anguish, she plunged the God’s final relic, a great spear of pearlescent stone and golden light, through her own heart. She intended to give the last shreds of power in both herself and the weapon to the divine realm in a bid to halt its decay and ensconce it as a memorial within the Astral.
The inherent desperation of her act mixed with the unstable divine energies of the plane, the relics, and the Astral instead merged her soul with the last of Uzarial’s divine power. Alithrienne, the realm, and the great spear became one, an untethered demi-plane out of phase with the rest of the multiverse. Other members of the Dawn, still holding on to a semblance of their connection to the dead God, were able to locate it in this state and commune with the transcended Exalted. In her new form, she quite literally became the foundation of the Ruinous Dawn. While the further deterioration of Alithrienne’s realm has halted, it remains in a shattered state. It is composed of several dozen floating islands of broken marble-like rock covered in golden grass. Spires and temples of an opaque white glass are scattered across the islands, cracked, and crumbling but still held aloft even in pieces. The only structure that has remained whole is a grand temple of the same shimmering glass in the realm’s center, the seat of Alithrienne’s power and the meeting place for the rest of the Ruinous Dawn during their infrequent conclaves.
Nearly a true God herself, Alithrienne has been able to create minor servitors to watch over the realm, though they are little more than bird-like beings of light. The spear that was integral to her transcendence was once held in a reliquary of stained glass at the apex of the central cathedral. Still a greater relic in its own right, Alithrienne discovered that her consciousness and will reside in it as well. When wielded by a mortal, she would be able to freely traverse between the rest of the multiverse and her realm and assist the rest of the Dawn in its plot to resurrect Uzarial. Over the ages, Alithrienne, in her spear form, has been wielded by countless mortals; many willingly chose to bear her power and enact her will, but not all. When an accord could not be made with a bearer to serve, she would bring the full force of her semi-divine might down upon them. Such recusants are left as little more than puppets hollowed out by her terrible light; even if they were to be freed from Alithrienne spear, it would take a greater divine power to make them whole again. Through these wielders, legend and infamy has been carved across the multiverse by her actions, each a small part of the greater Endeavor. As the Ruinous Dawn’s plans grow ever closer to fruition, Alithrienne hopes deeply to serve as the cradle from which Uzarial may be reborn, even if she may be utterly consumed in the process.
talshir: A zealot in the service of Uzarial, he had spent his entire life operating in the shadows cast by the celestials’ divine light. Brought up from birth to eradicate enemies of the faith, Talshir remained steadfast in his crusade, even after the fall of his God. In fact, he saw the death of his deity as validation of his actions, as it demonstrated that anything was killable. However, Talshir's methods went beyond merely ending the lives of his adversaries, he went so far as to master the tools of his enemies, including forbidden mystical arts that would have marked him a heretic under normal circumstances. When he eventually joined the core founders of the Ruinous Dawn, Talshir discovered a newfound sense of purpose as part of the Endeavor. It was his destiny to be the left hand of the reborn God and usher in the demise of the hopelessly corrupt planes.
To achieve the longevity required for such a destiny, Talshir delved into the darkest secrets of soul magic and combined them with the knowledge of life provided to him by other members of the Dawn. Rather than consuming the souls of others, he chose to shatter his own soul into hundreds of fragments and scatter them throughout the multiverse. Although the results were unpredictable, the vast majority of his soul fragments were able to take root in mortal hosts. After Talshir's original body was placed in stasis in a hidden tomb, his will was able to manifest within those who bore his soul fragments, even across generations of their descendants. Spread across various planes, the Talshirs form a unified cult with a common purpose, and dozens of them are active on different mortal realms at any given time. While the personality of each Talshir may vary due to their diverse experiences, they are essentially simulacrum of the original, sharing his mind if not his physical body. The Prime Talshir is the singular host in which the full consciousness of the original Talshir is able to manifest, representing the Talshirs at the Ruinous Dawn's conclaves and issuing orders to the others. During the years between conclaves, the Prime Talshir takes it upon himself to visit each of the other Talshirs individually, in order to ensure their continued adherence to their mission. Any Talshir who has strayed too far from their task is dealt with in a manner that Talshir himself refers to as being 'returned to the source'. In such cases, a new incarnation is sent to take their place, even if it takes years for one to manifest.
Shephard of Eternity: Once a grand paladin of an inter-planar order, sworn to Uzarial, their name has been deliberately purged from history. They made a glorious sacrifice in order to obtain the power necessary to bolster the martial forces of the Ruinous Dawn. By rending open their own soul, they established a direct conduit to the Plane of Life, a realm of positive energy from which all nascent souls originate. Using this raw creative energy, they have created a legion of homunculi to serve the Endeavor. Over the centuries, in order to sustain the portal within their body, this individual, having come to be known as the Shephard, replaced most of their body with sanctified metals and sacred stones, effectively becoming a construct save for their heart and a few other organs.
Embracing their role as the forgemaster of the Dawn, the Shephard is driven to perfect their creations to better serve the cause of their allies. While they often lament the necessity of forcing pure and untainted souls into new forms, the Shephard sees it as a necessary act to preserve the planes in the long run, confident that Uzarial will purge them of any suffering they might experience once the rebirth of reality comes. Although most of their creations are humanoid in appearance, with stone-like opaline flesh and silver armaments, the Shephard aspires to create artificial angels to serve as the ultimate shock troops in the eventual siege of the Vale of Dead Gods. However, they have thus far met with limited success, as their pseudo-angels of condensed soul-stuff prove to be highly volatile and prone to mutation, resulting in horrific forms with too many limbs and eyes. Nevertheless, even in their malformed state, these creations have proven useful against the enemies of the Dawn and those who have stumbled across their secret existence. Despite the accolades of their comrades, the Shephard has grown increasingly despondent over their failure to create a true angel. They have begun to engage their private homunculi forces to delve into the primeval ruins of the First War between the Gods and Primordials in search of the secrets that led to the first angels' creation.


submitted by Wayback2k to DnDBehindTheScreen [link] [comments]


2023.03.20 22:06 Eric_Senpai [Online][5e][MONDAY][TONIGHT][EST][UTC-5][7PM-12AM][18+] Play a One-Shot to Deliver a Thing

@Roll20 & Discord, Monday, Session 0 @7-8PM EST, Session 1 @8PM EST for 3-4ish hours.
Game starts in a few hours and we got room for 1 more.
Presumptions at the table:
No murderhobo-ing, we're here to do quests and maybe help people.
Your characters want to work together towards a common goal.
No erotic roleplay/sexual content.
Racism will not explicitly parallel real world counterparts, i.e. suggesting all orcs be sent to camps for extermination
In game conflicts may be resolved through either violence or diplomacy.
Premise.
Setting is in Generic Fantasy Land, i.e. The Forgotten Realms. The Premise of this One-Shot is to deliver a McGuffin to its destination, dealing with encounters along the way. The journey goes somewhere east with sand in it.
Looking for 1-3 Players.
If you would like to roll some dice, whack some monsters, do quests, and roleplay a bit, answer the questions below in either a comment or a private message and I will give you the Discord and Roll20 links. Please answer Question 3 with "Black Pudding". I still have a lot to learn as a DM but I've been doing it for 2 other campaigns for about 8 sessions each.
You can use physical dice if you have a camera on your roll area. Otherwise, all dice rolls are done in Roll20. Discord will be used for voice chat.
Character Creation.
Player Characters are level 10.
Your character sheet can be done via Roll20, dndbeyond, or PDF, so long as you share it with me. For any non-Player's Handbook characters, clear it with me first. No Artificers. We'll be creating characters together during session 0. Ability Score generation must use 4d6kh3, assigned as you see fit, HP can be either rolled or Average value. After that we can start the adventure proper. Please answer the questions below.
Questions.
  1. How familiar with roleplaying games are you, be they tabletop or video games?
  2. What Class of Adventurer are you interested in playing, i.e. Fighter, Wizard, Cleric, etc, magic or nonmagical?
  3. What made the Farmers' cattle ill?
  4. Why has your Character accepted this Delivery Job (i.e. money, pursuit of knowledge, wanderlust)?
  5. How would you handle Character deaths?
  6. What aspect of the game are you most interested in, i.e. exploring ancient ruins for treasure, rolling dice, roleplaying, you like each part about the same, etc.?
Thanks and good luck.
submitted by Eric_Senpai to lfg [link] [comments]


2023.03.20 22:05 Rojo37x Decided to do one last Strixhaven draft before it's gone again, and got to take this beauty all the way for the trophy. Including two of the most epic comebacks I've ever had in limited. I did take an L against Sam Black, but what can you do 🤷‍♂️

Decided to do one last Strixhaven draft before it's gone again, and got to take this beauty all the way for the trophy. Including two of the most epic comebacks I've ever had in limited. I did take an L against Sam Black, but what can you do 🤷‍♂️ submitted by Rojo37x to lrcast [link] [comments]


2023.03.20 22:04 lamajigmeg When Meditation Fails to Delight - BLOG

Sometimes it can be difficult to know, whether it is a particular contemplative system that is filling us with joy, or just the thrill of the new. We could practice with great skill and enthusiasm, every twelve hours, every day, every month until a great deal of time has passed. If our health is sound, our fortunes have not taken a down turn, and yet our meditation has become a dry and perfunctory punching of a time card then it could be time to remember something very important, very obvious, and often forgotten.
Man was NOT made for meditation, but meditation for man. How many contemplatives have forgotten that one does not practice a particular system for any reason other than receiving certain results. When your system fails to deliver (if ever it did in the first place) then it is time to receive additional teachings. If one’s teacher is unable or willing to meet the student’s ever changing needs then work with a new teacher, or new system. Isn’t that what Gautama did? Before the Buddha became the Buddha did he not have three false starts? If he had not had the intelligence to recognize the inadequacy of the results he was receiving, or the courage to do something about it, what would have become of him or us, for that matter? I dare say there wouldn’t be quite so many Buddha statues, if any. _/\_
Meditation and philosophy livestream (from a geeky perspective) every 12 hours – https://www.Youtube.com/@lamajigmeg – linktree in profile - #meditation #boring #change
Latest chanting guide and meditation text - https://f9c79b97-0c9c-4bb3-bddf-1a943f5a54d7.filesusr.com/ugd/c5e62c_6ec630f194914310a9dd7ae8122e6034.pdf
submitted by lamajigmeg to MeditateLikeAJedi [link] [comments]


2023.03.20 22:01 BlueChooTrain SDGE PTO outside of SLA?

Has anyone else installed solar recently? I am now on day 8 since my system passed inspection by the city. Yet SDGE still hasn't given me permission to operate (PTO). Is anyone else experiencing delays as well? I understand they have received a lot of applications, but their SLA is that PTO should be provided within 5 days and they aren't meeting it.
https://www.sdge.com/sites/default/files/documents/step_by_step_guide_to_going_solar_1.pdf
I could be wrong, but I have a theory that they're dragging their feet a bit and using application volume as an excuse. There have been a lot of solar systems installed and they can't be happy to lose all that revenue. My guess is they are asking "why not squeeze a few more dollars out of these captive rate payers"?
submitted by BlueChooTrain to SanDiegan [link] [comments]


2023.03.20 21:53 cannonfunk [For Sale] (or trade) Spring Cleaning Sale! Sealed records! Get 'em before they all go to Discogs!

Hey folks! It's been a long time since I've listed anything here, and consequently, my record shelves require some pruning. I rarely even have the time to listen to vinyl these days, and I'm honestly embarassed by how many new albums I've bought & never even opened. I might have a problem :)
I have about 100 used LP's set aside for you guys as well, so once this post concludes & I have a little more time, I'll create another post for used vinyl.
Shipping is $5 flat, regardless of how many you order.
IN REGARD TO TRADES: There isn't much that I need or really even want, so don't get your hopes up. That said, there are a few things in particular that I'd love to add to my collection:
  • Tonetta - 777
  • Willie Nelson - And Then I Wrote (1962 US pressings only)
  • Wheeler Walker Jr. - Sex, Drugs & Country Music (Jizzed-On colored vinyl only)
  • Mac Demarco - This Old Dog (any pressing in NM condition)
  • Obscure exotica records
  • I WILL ALSO TRADE FOR VINTAGE GARBAGE PAIL KIDS CARDS! My childhood collection is nearly complete, and I will happily trade any of these records for the remaining cards that I need.

Okay... here's what I have up for grabs:

THESE ARE SEALED & IN SHARP NEW CONDITION:

  • Aretha Franklin - I Never Loved A Man The Way I Love You - (180g Mono Rhino, edition unknown) - $13
  • Mac Demarco - Rock & Roll Night Club - (Expanded reissue, edition unknown) - $14
  • Beatles - Revolver - (2012? US reissue) - $15
  • Beatles - Rubber Soul - (2012? US reissue) - $15
  • Eric Clapton - 461 Ocean Boulevard - (modern pressing, edition unknown) - $13
  • Junior Kimbrough - Sad Days Lonely Nights - (modern pressing, edition unknown) - $14
  • James Brown - Live At Home With His Bad Self - (2019 pressing) - $20
  • David Bowie ‎- The Rise And Fall Of Ziggy Stardust And The Spiders From Mars - (2020 pressing) - $20
  • Serge Gainsbourg & Jane Birkin - s/t - (2016 French pressing) - $16
  • Jane's Addiction - Nothing's Shocking - (2013 EU pressing) - $23
  • Kendrick Lamar - Good Kid, M.A.A.d City - (10th anniversary, translucent black pressing) - $35
  • Johnny Cash ‎- With His Hot And Blue Guitar - (Bandbox pressing, blue/orange swirl) - $25
  • Lorde ‎- Pure Heroine - (EU pressing) - $25
  • Music From and Inspired By the Space Jam Motion Picture - (2021 red/black vinyl) - $25

THESE ARE SEALED, BUT HAVE SLIGHTLY DAMAGED SLEEVES (minor creases, corner dings, small splits, etc.):

If you have any questions don't hesitate to ask - thanks in advance for helping me clear out a little space!
submitted by cannonfunk to VinylCollectors [link] [comments]


2023.03.20 21:34 ammodotcom Top 5 Best 30-06 Ammo for Deer Hunting: Put Bambi in Your Freezer

The 30-06 Springfield is an American cartridge through and through. It’s a two-time World War champion, can take down any big game animal North America can throw at it, and you’ve selected it for deer hunting.
All we can say is, “Good call!”
The 30-06 has been putting venison on plates and in freezers for well over a century, and as such there’s a lot of different hunting rounds available. But with so much variety, it can be hard to pick the best one for your deer hunting needs.
If you’re in a hurry, then we’d recommend that you pick up a box of Barnes 150 Grain TTSX. It’s the best 30-06 ammo for deer hunting. However, if you have some time and want to see our entire top 5 list, just keep reading.
If you’re new to deer hunting or looking for more information about the 30-06 Springfield, check out our Buyer’s Guide HERE. Otherwise, scroll just a bit down to review more of our list…

The Best 30-06 Ammo for Deer Hunting

  1. Barnes VOR-TX 150 Grain TTSX
  2. Remington CoreLokt 150 Grain Scirocco Bonded
  3. Hornady American Whitetail 150 Grain SP
  4. Winchester Power Point 165 Grain PSP
  5. Federal Fusion 180 gr FSP

Best Overall 30-06 Ammo for Deer Hunting

Barnes VOR-TX 150 Grain TTSX

Specs

Pros

Cons

Why We Chose It

The best deer hunting rounds for the 30-06 are affordable, in stock, and have additional features that control expansion and adequately maximize penetration. The 150-grain Barnes TTSX meets all our standards, and it’s something we can recommend to everyone.
Barnes takes extraordinary measures to produce insanely high-quality ammo, and the TTSX line is no exception. The polymer tip makes the TTSX more aerodynamic, raising the ballistic coefficient and helping the bullet penetrate before expanding.
The bullet’s terminal performance is nothing short of superb. The 150-grain bullet penetrates deep and expands to nearly double its original diameter (assuming impact occurs between 1,800 and 3,000 fps). The brilliant design and all-copper composite make an extremely effective wound cavity. All you need to worry about is shot placement!
In addition to being a slam dunk for deer season, we love this round for its versatility. Not only can the Barnes 150 gr TTSX easily take down a deer at 500 yards with proper shot placement, but it can also be used for larger game animals like black bears, elk, and moose.
If you want an efficient round that’s pretty easy to find, pick up a box of the Barnes 150 gr TTSX. The high ballistic coefficient, superior Barnes quality, and flat trajectory make it well worth a few dollars per round.

Honorable Mention

Nosler Trophy Grade 150 Grain Nosler Partition - Another excellent round you should grab for deer hunting is Nosler Partition ammo for the 30-06. The Nosler Partition bullet has two components separated by a partition, the front for penetration/expansion and the back for weight retention. Of course, if you need a round for hunting large animals, consider the Nosler 150 grain Accubond. However, we found Nosler Partition ammo easier to find in stock.

Best 30-06 Ammo for Deer Hunting - Runner Up

Remington CoreLokt 150 Grain Scirocco Bonded

Specs

Pros

Cons

Why We Chose It

Remington 150 Grain Scirocco Bonded ammo is an excellent round for hunters during deer season. It’s a hard-hitting bullet with a flatter trajectory than some other rounds and leaves an impressive wound channel.
Like the Barnes TTSX, Swift Scirocco Bonded bullets have nearly 100% weight retention to maximize penetration. The polymer tip is responsible for initiating expansion, but the electro-chemical bonding process is what keeps the lead core and copper jacket together to ensure deadly terminal performance.
You’ll get adequate expansion at velocities as low as 1,650 fps (around 500 yards). This gives you a little more distance than some of our other recommendations. It’s also slightly cheaper than the Barnes TTSX but still pricier than some other options on our top 5 list.
Not only does the Remington 150 gr Swift Scirocco Bonded bullet do amazing work on deer, but we also love it because you can ethically hunt elk, black bears, and moose too.

Best Budget 30-06 Ammo for Deer Hunting

Hornady American Whitetail 150 Grain SP

Specs

Pros

Cons

Why We Chose It

Hornady American Whitetail is a phenomenal choice if you’re looking for excellent factory ammo on a budget and you don’t have time to work on handloads. Easy on the wallet and effective on the hunt, this 150-grain cartridge offers phenomenal terminal performance and exceptional accuracy.
Hornady Whitetail is an extremely popular choice for avid hunters because it’s a high-quality round that deals a lot of damage to the deer and not your pocketbook. With Hornady’s patented InterLock® design, the lead core and jacket stay together on impact giving you high levels of penetration and expansion.
Hornady Whitetail utilizes a soft point bullet with a muzzle velocity of 2,910 fps that can accurately bag a deer within 400 yards (just over 1,800 fps) and still achieve the expansion necessary to bring down a trophy buck.
Although Hornady American Whitetail is soft on the wallet, the jacketed soft point bullet design is less effective at long range shots when compared to other offerings on our top 5 list. However, if you hunt in wooded areas like New England, the Midwest, and forests of the Pacific Northwest, then Hornady American Whitetail 150 gr SP ammo will offer more than enough range for deer season this fall.

Honorable Mention

Prvi Partisan 150 Grain SP: This is another excellent budget round that simply gets the job done. If you’re looking for an affordable deer hunting cartridge, Prvi Partisan is an excellent backup choice. It’s readily available and the soft pointed lead core will easily penetrate medium-sized game animals.

Best 30-06 Ammo for Deer - Fan Favorite

Winchester Power Point 165 Grain PSP

Specs

Pros

Cons

Why We Chose It

We love a good, tried and true 30-06 cartridge, and Winchester Power Point 165 grain fits that bill perfectly. This low-cost cartridge has a flat trajectory and packs more than enough wallop to take down any deer in your sights.
Winchester designed its Power Point bullets for accuracy and penetration. The soft lead core is encased in a copper jacket, so you’ll have the controlled expansion necessary to create a sufficient wound cavity and ethically take home your deer.
The Winchester Power Point was deadly accurate in our hands and expands perfectly between 3,000 and 1,800 feet per second. Assuming you keep your shots within 300 yards, you’ll bag a deer for less than $2/round without having to trek through the woods following blood trails.
However, while many hunters have taken down large creatures with the 165-grain Winchester Power Point, it’s a bit risky to use it for hunting bigger game (larger than 300 pounds). Shot placement and distance will play a significant role in your success.
If you want to ethically hunt deer, this round will work. But if you want to hunt larger game, try one of the other rounds on our list.

Honorable Mention

Federal Power-Shok 150 Grain - Another excellent round that works well on the medium-sized game, like whitetail deer and mule deer. It’s a traditional lead core soft-point bullet with no bells and whistles. If you’re looking for a low-cost conventional 30-06 ammo for deer hunting that simply gets the job done, then look no further than Federal Power-Shok.

Best 30-06 Ammo for Deer Hunting

Federal Fusion 180 gr FSP

Specs

Pros

Cons

Why We Chose It

If you’re looking for the first round developed specifically for deer hunters, then look no further than the Federal Fusion 180 gr FSP.
Utilizing a skived nose, the Federal Premium Fusion Soft Point is built for immediate and deadly expansion the moment it encounters soft tissue. This is perfect for thin-skinned game like whitetail and mule deer, where you want maximum penetration, weight retention, and a wide wound channel.
The copper jacket used on FSP rounds is electrochemically bound to the soft lead core. This makes for a perfectly uniform jacket that is incredibly accurate for a soft point round.
The massive 180 grain bullet really does a number on medium sized game, transferring the maximum amount of kinetic energy possible into that trophy whitetail that wandered in front of your tree stand.
Although the Federal Fusion is perfect for deer, it’s not the best choice for larger game like elk. However, if you want the original purpose-built deer round, then Federal Fusion 180 gr is a perfect choice to take out into the woods this fall.

Oh Deer! That’s a Wrap

Congratulations! You made it all the way to the end. No matter which of these factory loads you choose, you’ll be well armed to put Bambi in your freezer this deer season.
But since you made it this far, do you want to keep learning more about the 30-06 Springfield? We’ve shared a vast majority of our wisdom in the sections above but keep scrolling to take a gander at our 30-06 buyer’s guide.
Or if you’re ready to order a box from our list, click HERE to go back to the top.

Buyer’s Guide: What to Look for in 30-06 Hunting Ammo

The 30-06 Springfield is considered by many as the quintessential hunting round. It has served the US military through two World Wars and has been taking down deer, elk, and moose across North America for over 100 years.
It is the round that all other hunting cartridges are compared to. Often you’ll hear hunters make the comparison of, “Well is it any better than a 30-06?” Which tells you that the old warhorse has quite a long track record of putting game down humanely and efficiently.
As such, the 30-06 has seen a lot of work done on it to make it one of the best all-around hunting rounds on the market. With multiple bullet designs and grain weights, picking the best hunting load for your needs can be difficult for newer shooters or hunters.
But don’t worry! We are here to help you cut through all the hype and buzzwords to explain what you should be looking for in an excellent deer hunting round.
As experts in the field, we analyze a lot of hunting loads, from weight to bullet types and more. So, take some time and read through the following sections to learn more about choosing hunting ammo.

Deer Hunting & Weight Grains

Although the weight of the bullet affects numerous factors, including wind resistance, terminal performance, ballistics, and expansion, shot placement and knowing your rifle always prevail over the “best bullet weight.”
But, for those curious, how do you know what weight is best for hunting deer? Well, the answer to that question is highly subjective, and for good reason! You’ll have to consider distance, how your rifle handles the round, and what you’re shooting (deer, in this case).
The lighter the bullet, the more muzzle velocity, and therefore, the faster it will travel. This creates for a flatter shooting bullet that is more forgiving or ranging mistakes.
On the other hand, heavier bullets tend to travel slower but are more resistant to wind drift and pack more kinetic energy.
If you’re trying to shoot an elk at over 500 yards, you’re going to want something that hits a bit harder to make sure you have enough kinetic energy to ensure a clean kill. But if you’ve got a whitetail in your crosshairs at 400 yards or less, you don’t necessarily need a massive bullet to get the job done.
For whitetail deer, hogs, or pronghorn, the 150 gr and 165 gr bullets offer a happy compromise between stopping power, lower recoil, and a flatter trajectory.
However, do keep in mind that your next deer won’t ask you, “What grain weight is that TTSX bullet you just shot me with?” Because if you’re using premium expanding hunting ammo and can put the bullet inside the vitals, the deer won’t be asking you anything at all!

Types of Hunting Bullets

You’ve surely seen a lot of acronyms online and on ammo boxes. But what do they all mean?
Hunting is a lot different than competitive or long-range target shooting. The goal isn’t just to hit your target, but to put down your quarry quickly and humanely. The hunting ammunition you choose needs to keep working after the initial impact.
So, it’s important to put a little more thought into your hunting rifle cartridges. To put it simply, match-grade ammo won’t cut it.
For example, you don’t want to use FMJ (full metal jacket) ammo for hunting. It’s typically a lead core bullet that won’t expand.
To further complicate things, match-grade ammo is typically loaded with Boat-Tail Hollow Point (BTHP) bullets. Although hollow point bullets are typically used for self-defense handgun ammo, these rifle bullets are designed for extreme accuracy and NOT terminal expansion.
To help you sort things out, we made a list of some of the most common hunting bullet types deer hunters utilize and why they are effective.

SP (Soft Point)

You’ll see a few variations of SP rounds. From Soft Point to Pointed Soft Point and the beloved Jacketed Soft Points, all are perfectly suitable for hunting deer. But let’s break down the differences.
Of course, you’ll find soft point bullets are just that; they have a softer lead core than other bullet types. Unlike FMJs (full metal jackets) which have a dense lead core, soft points consist of a softer core with an exposed nose cavity allowing the bullet to expand easily. However, if a bullet expands too quickly, it will not penetrate, which leads us to jacketed soft points.
Like JHPs (jacketed hollow points), a JSP (jacketed soft point) is a jacketed round. Except, a small part of the lead core is still exposed. This design allows for both penetration and controlled expansion while also maintaining a high ballistic coefficient.
You will also see PSP, which stands for Pointed Soft Point. These bullets have the same overall design as soft points, except the pointed tips make them more aerodynamic and more accurate for longer range shots.

Polymer Tipped Bullets

These days, polymer tipped bullets are all the range for hunting ammo. The polymer tip not only provides a more aerodynamic bullet, but it also aids in expansion.
Bullets like the Barnes TTSX, Hornady SST, and Nosler Ballistic Tip utilize the tip to initiate bullet expansion. This creates a more uniform wound channel and puts down game more quickly and humanely.

Bonded Tip Bullets

A bonded tip bullet is one where the jacket is chemically fused to the lead core rather than pressed. The reason for this is better penetration. As per the Scirocco recommendation above, a bonded tip will hold together much better and control expansion. There are a variety of bonded tip bullets, they typically have a higher price tag, but they’re well worth the extra coin if you’re hunting or buying self-defense ammo.

Get to Know the 30-06

Before we leave you with nothing but a vast technical knowledge of the 30-06 (which we know you appreciate), let’s talk 30-06 fun facts.
To start, the 30-06 is a 30-caliber round. So, where does the -06 (aught six) come in? Well, the round was first produced in 1906. That’s right. The 30-06 simply means it was the 30 caliber round of 1906.
Before retiring into an American hunting cartridge, this round was used with the M1 Garand during WWII and in Korea. As a matter of fact, it was the military’s favorite rifle bullet for nearly fifty years. It was a favorite of Teddy Roosevelt, who took a keen interest in hunting (he left North America in 1909 and hit up Africa for a big game hunt).

Frequently Asked Questions

What is the effective deer hunting range for the 30-06?

Most 30-06 ammo will be incredibly accurate within 400 yards. However, you also want to consider the muzzle velocity for an effective shot. If the round exceeds 3,000 fps, it may not expand. If it drops below 1,800 fps (excluding the Scirocco Bonded rounds), it also won’t expand.
Of course, do keep in mind that the effective range can vary based on your rifle barrel length. A longer barrel will result in a higher muzzle velocity thanks to a more complete powder burn than a shorter barreled rifle.
Therefore, if you’re using the Browning Gold Medallion lever-action rifle one day and a Ruger American bolt-action the next, you may get extremely different results.

Is the 30-06 a good cartridge for deer hunting?

Absolutely! The 30-06 Springfield has been bagging deer for well over a century and shows no signs of slowing down.
However, we can’t say that a deer will be able to tell the difference between a 30-06 Springfield, 270 Winchester, or the 6.5 Creedmoor, provided you select an appropriate bullet that expands and penetrates well. Smaller rounds like the 223 Rem can be used but many states prohibit them for deer hunting.
As stated previously, there are some 30-06 rounds that may leave you following a blood trail in the woods for hours. But as long as you choose one of the options we listed (or something similar), you’ll have an excellent hunting round.

What is a premium hunting bullet?

Premium hunting bullets are those that are manufactured specifically for controlled expansion and penetration. The term first reflected Nosler’s partitioned ammo because, before that, bullets didn’t exactly focus on terminal ballistics.
Today, several ammo manufacturers push the limits of imagination and engineer all sorts of ways to make bullets better for hunting. Premium bullets often have higher ballistic coefficients and are incredibly accurate. You’ll still find them with a common boat tail and spitzer design, but it’s what’s inside that counts!
Others love that they can purchase a few rounds and start reloading. No matter your preference, a premium bullet typically performs better.

Do manufacturers still make bolt-action rifles chambered in the 30-06 Springfield?

Yes! The caliber may be old, but you’ll find Ruger, Mossberg, Remington, Savage, and many others still make bolt-action rifles chambered in 30-06.

Is there a nickel-plated brass 30-06 hunting round?

Yes. Notably, the Sierra Gameking uses a nickel-plated brass case.

Back to the Best 30-06 Ammo

Now that you have a clearer understanding of how to choose the best ammo for deer hunting with a 30-06, you can head back to our top 5 list by clicking HERE!
Top 5 Best 30-06 Ammo for Deer Hunting: Put Bambi in Your Freezer originally appeared on Ammo.com
submitted by ammodotcom to ammo [link] [comments]


2023.03.20 21:32 WSPFiles [H] Huge Financial Modeling Course Bundle [W] $30 PayPal

This offer is for a bundle of almost all of the Wall Street Prep courses. Each of the courses contains all of the videos, Excel templates, and supplemental PDF files you would get from purchasing the course on their website. If you want a breakdown of any of the courses, it can also be seen on their website. The files will be shared with a google drive where you can to download all of the files from. Buying all of these WSP courses individually from their website would cost you $2,886. That is $2,886 in courses you will be getting for only $30.

WSP Courses Included:

The WallStreetPrep training courses are used in a majority of the training programs for big banks and financial institutions. Preferred over the Breaking Into Wall Street (BIWS) courses for training programs. This is great for those looking to brush up on their accounting/finance/excel skills. Also good for those looking to break into investment banking, private equity, etc.

Just send me a PM if you are interested!
submitted by WSPFiles to RefExchange [link] [comments]


2023.03.20 21:32 WSPFiles [H] Huge Financial Modeling Course Bundle [W] $30 PayPal

This offer is for a bundle of almost all of the Wall Street Prep courses. Each of the courses contains all of the videos, Excel templates, and supplemental PDF files you would get from purchasing the course on their website. If you want a breakdown of any of the courses, it can also be seen on their website. The files will be shared with a google drive where you can to download all of the files from. Buying all of these WSP courses individually from their website would cost you $2,886. That is $2,886 in courses you will be getting for only $30.

WSP Courses Included:

The WallStreetPrep training courses are used in a majority of the training programs for big banks and financial institutions. Preferred over the Breaking Into Wall Street (BIWS) courses for training programs. This is great for those looking to brush up on their accounting/finance/excel skills. Also good for those looking to break into investment banking, private equity, etc.

Just send me a PM if you are interested!
submitted by WSPFiles to Freemoneyoffers [link] [comments]


2023.03.20 21:32 WSPFiles [H] Huge Financial Modeling Course Bundle [W] $30 PayPal

This offer is for a bundle of almost all of the Wall Street Prep courses. Each of the courses contains all of the videos, Excel templates, and supplemental PDF files you would get from purchasing the course on their website. If you want a breakdown of any of the courses, it can also be seen on their website. The files will be shared with a google drive where you can to download all of the files from. Buying all of these WSP courses individually from their website would cost you $2,886. That is $2,886 in courses you will be getting for only $30.

WSP Courses Included:

The WallStreetPrep training courses are used in a majority of the training programs for big banks and financial institutions. Preferred over the Breaking Into Wall Street (BIWS) courses for training programs. This is great for those looking to brush up on their accounting/finance/excel skills. Also good for those looking to break into investment banking, private equity, etc.

Just send me a PM if you are interested!
submitted by WSPFiles to promoteforfree [link] [comments]


2023.03.20 21:32 WSPFiles [H] Huge Financial Modeling Course Bundle [W] $30 PayPal

This offer is for a bundle of almost all of the Wall Street Prep courses. Each of the courses contains all of the videos, Excel templates, and supplemental PDF files you would get from purchasing the course on their website. If you want a breakdown of any of the courses, it can also be seen on their website. The files will be shared with a google drive where you can to download all of the files from. Buying all of these WSP courses individually from their website would cost you $2,886. That is $2,886 in courses you will be getting for only $30.

WSP Courses Included:

The WallStreetPrep training courses are used in a majority of the training programs for big banks and financial institutions. Preferred over the Breaking Into Wall Street (BIWS) courses for training programs. This is great for those looking to brush up on their accounting/finance/excel skills. Also good for those looking to break into investment banking, private equity, etc.

Just send me a PM if you are interested!
submitted by WSPFiles to selfpromotion [link] [comments]


2023.03.20 21:31 WSPFiles [H] Huge Financial Modeling Course Bundle [W] $30 PayPal

This offer is for a bundle of almost all of the Wall Street Prep courses. Each of the courses contains all of the videos, Excel templates, and supplemental PDF files you would get from purchasing the course on their website. If you want a breakdown of any of the courses, it can also be seen on their website. The files will be shared with a google drive where you can to download all of the files from. Buying all of these WSP courses individually from their website would cost you $2,886. That is $2,886 in courses you will be getting for only $30.

WSP Courses Included:

The WallStreetPrep training courses are used in a majority of the training programs for big banks and financial institutions. Preferred over the Breaking Into Wall Street (BIWS) courses for training programs. This is great for those looking to brush up on their accounting/finance/excel skills. Also good for those looking to break into investment banking, private equity, etc.

Just send me a PM if you are interested!
submitted by WSPFiles to SteamAccountsForSale [link] [comments]


2023.03.20 21:31 WSPFiles [H] Huge Financial Modeling Course Bundle [W] $30 PayPal

This offer is for a bundle of almost all of the Wall Street Prep courses. Each of the courses contains all of the videos, Excel templates, and supplemental PDF files you would get from purchasing the course on their website. If you want a breakdown of any of the courses, it can also be seen on their website. The files will be shared with a google drive where you can to download all of the files from. Buying all of these WSP courses individually from their website would cost you $2,886. That is $2,886 in courses you will be getting for only $30.

WSP Courses Included:

The WallStreetPrep training courses are used in a majority of the training programs for big banks and financial institutions. Preferred over the Breaking Into Wall Street (BIWS) courses for training programs. This is great for those looking to brush up on their accounting/finance/excel skills. Also good for those looking to break into investment banking, private equity, etc.

Just send me a PM if you are interested!
submitted by WSPFiles to ReferPeople [link] [comments]


2023.03.20 21:31 WSPFiles [H] Huge Financial Modeling Course Bundle [W] $30 PayPal

This offer is for a bundle of almost all of the Wall Street Prep courses. Each of the courses contains all of the videos, Excel templates, and supplemental PDF files you would get from purchasing the course on their website. If you want a breakdown of any of the courses, it can also be seen on their website. The files will be shared with a google drive where you can to download all of the files from. Buying all of these WSP courses individually from their website would cost you $2,886. That is $2,886 in courses you will be getting for only $30.

WSP Courses Included:

The WallStreetPrep training courses are used in a majority of the training programs for big banks and financial institutions. Preferred over the Breaking Into Wall Street (BIWS) courses for training programs. This is great for those looking to brush up on their accounting/finance/excel skills. Also good for those looking to break into investment banking, private equity, etc.

Just send me a PM if you are interested!
submitted by WSPFiles to referralcodes [link] [comments]


2023.03.20 21:30 WSPFiles [H] Huge Financial Modeling Course Bundle [W] $30 PayPal

This offer is for a bundle of almost all of the Wall Street Prep courses. Each of the courses contains all of the videos, Excel templates, and supplemental PDF files you would get from purchasing the course on their website. If you want a breakdown of any of the courses, it can also be seen on their website. The files will be shared with a google drive where you can to download all of the files from. Buying all of these WSP courses individually from their website would cost you $2,886. That is $2,886 in courses you will be getting for only $30.

WSP Courses Included:

The WallStreetPrep training courses are used in a majority of the training programs for big banks and financial institutions. Preferred over the Breaking Into Wall Street (BIWS) courses for training programs. This is great for those looking to brush up on their accounting/finance/excel skills. Also good for those looking to break into investment banking, private equity, etc.

Just send me a PM if you are interested!
submitted by WSPFiles to financestudents [link] [comments]


2023.03.20 21:13 a_unicorn_person 🦖TOMB OF ANNIHILATION [Fridays @ 7 p.m. EST] [PAID] [$20] [Online] [LGBTQ+ FRIENDLY] [BEGINNER FRIENDLY] [FOUNDRY VTT]

Welcome to Polyhedra - a growing community of nerds and ttrpg enthusiasts, just like you!
Fridays @ 7 p.m. Eastern
THE MAZE OF LIFE
Chult is a land of mystery and opportunity. Sweltering jungles, twisting rivers and volcanic mountains make traversal difficult, while predatory animals, lurking undead and territorial tribes make simply surviving no easy task.
Deep within the sprawling jungles lie the forgotten ruins of ancient cities, testaments to the time before the Chultan people were abandoned by their god. Now these ruins are claimed by villains who seek to wreak havoc across not only Chult, but the entire world…
Interested? Check out our Website or Schedule a Chat!
__________________________________
WHAT WE OFFER __________________________________
We are a team of ten gamemasters who run 25+ paid campaigns for our 180+ community members. Over the past year, we built an inclusive community of respectful players and talented gamemasters to provide a reliable game experience for everyone.
Why Paid Campaigns?
We love free games! Nothing, including our games, is better than sitting around a table with your friends playing a TTRPG. That said, for those of us who face life stressors, lack friends interested in the hobby, have odd work schedules, etc. Polyhedra is the perfect answer.
What do virtual tabletop games look like?
Feel free to check out DM David's ( nadriancox ) streaming games on YouTube and Twitch.
__________________________________
[CONTACT](mailto:[email protected]) __________________________________
For more information and specific questions, please either visit our website or send a message via Discord to DM David (Nadrian#9820) or Jason (a_unicorn_person#6909). You can also reach out through reddit here: nadriancox for David or at a_unicorn_person for Jason.
__________________________________
GAME DETAILS __________________________________
6 Player virtual tabletop.
__________________________________
CODE OF CONDUCT __________________________________
submitted by a_unicorn_person to lfgpremium [link] [comments]


2023.03.20 21:12 a_unicorn_person 🦖TOMB OF ANNIHILATION [Fridays @ 7 p.m. EST] [PAID] [$20] [Online] [LGBTQ+ FRIENDLY] [BEGINNER FRIENDLY] [FOUNDRY VTT]

Welcome to Polyhedra - a growing community of nerds and ttrpg enthusiasts, just like you!
Fridays @ 7 p.m. Eastern
THE MAZE OF LIFE
Chult is a land of mystery and opportunity. Sweltering jungles, twisting rivers and volcanic mountains make traversal difficult, while predatory animals, lurking undead and territorial tribes make simply surviving no easy task.
Deep within the sprawling jungles lie the forgotten ruins of ancient cities, testaments to the time before the Chultan people were abandoned by their god. Now these ruins are claimed by villains who seek to wreak havoc across not only Chult, but the entire world…
Interested? Check out our Website or Schedule a Chat!
__________________________________
WHAT WE OFFER __________________________________
We are a team of ten gamemasters who run 25+ paid campaigns for our 180+ community members. Over the past year, we built an inclusive community of respectful players and talented gamemasters to provide a reliable game experience for everyone.
Why Paid Campaigns?
We love free games! Nothing, including our games, is better than sitting around a table with your friends playing a TTRPG. That said, for those of us who face life stressors, lack friends interested in the hobby, have odd work schedules, etc. Polyhedra is the perfect answer.
What do virtual tabletop games look like?
Feel free to check out DM David's ( nadriancox ) streaming games on YouTube and Twitch.
__________________________________
[CONTACT](mailto:[email protected]) __________________________________
For more information and specific questions, please either visit our website or send a message via Discord to DM David (Nadrian#9820) or Jason (a_unicorn_person#6909). You can also reach out through reddit here: nadriancox for David or at a_unicorn_person for Jason.
__________________________________
GAME DETAILS __________________________________
6 Player virtual tabletop.
__________________________________
CODE OF CONDUCT __________________________________
submitted by a_unicorn_person to FoundryLFG [link] [comments]


2023.03.20 21:11 a_unicorn_person 🦖TOMB OF ANNIHILATION [Fridays @ 7 p.m. EST] [PAID] [$20] [Online] [LGBTQ+ FRIENDLY] [BEGINNER FRIENDLY]

Welcome to Polyhedra - a growing community of nerds and ttrpg enthusiasts, just like you!
Fridays @ 7 p.m. Eastern
THE MAZE OF LIFE
Chult is a land of mystery and opportunity. Sweltering jungles, twisting rivers and volcanic mountains make traversal difficult, while predatory animals, lurking undead and territorial tribes make simply surviving no easy task.
Deep within the sprawling jungles lie the forgotten ruins of ancient cities, testaments to the time before the Chultan people were abandoned by their god. Now these ruins are claimed by villains who seek to wreak havoc across not only Chult, but the entire world…
Interested? Check out our Website or Schedule a Chat!
__________________________________
WHAT WE OFFER __________________________________
We are a team of ten gamemasters who run 25+ paid campaigns for our 180+ community members. Over the past year, we built an inclusive community of respectful players and talented gamemasters to provide a reliable game experience for everyone.
Why Paid Campaigns?
We love free games! Nothing, including our games, is better than sitting around a table with your friends playing a TTRPG. That said, for those of us who face life stressors, lack friends interested in the hobby, have odd work schedules, etc. Polyhedra is the perfect answer.
What do virtual tabletop games look like?
Feel free to check out DM David's ( nadriancox ) streaming games on YouTube and Twitch.
__________________________________
[CONTACT](mailto:[email protected]) __________________________________
For more information and specific questions, please either visit our website or send a message via Discord to DM David (Nadrian#9820) or Jason (a_unicorn_person#6909). You can also reach out through reddit here: nadriancox for David or at a_unicorn_person for Jason.
__________________________________
GAME DETAILS __________________________________
6 Player virtual tabletop.
__________________________________
CODE OF CONDUCT __________________________________
submitted by a_unicorn_person to roll20LFG [link] [comments]


2023.03.20 21:10 a_unicorn_person ODYSSEY OF THE DRAGONLORDS [Fridays @ 7:30 p.m. EST] [PAID] [$20] [online] [LGBTQ+ FRIENDLY] [NEW PLAYER FRIENDLY]

Welcome to Polyhedra - a growing community of nerds and ttrpg enthusiasts, just like you!
Friday @ 7:30 p.m. EST
BE THE LEGEND YOU WERE BORN TO BECOME
In a land where even the gods are bound by oaths and prophecies...
At the dawn of time, a war between the gods and Titans left the world of Thylea forever changed. Thousands of years later, the first mortals arrived, carried by ship and dragon.
The Dragonlords were the champions who overthrew the Titans 500 years ago and forged the Oath of Peace. But the power of the Oath has waned, and now the Titans seek vengeance.
You are one of the heroes called by prophecy to end the conflict once and for all. Poets will sing of your deeds for centuries to come... if you survive.
Interested? Check out our Website or Schedule a Chat!
__________________________________
WHAT WE OFFER
We are a team of ten gamemasters who run 25+ paid campaigns for our 200+ community members. Over the past two years, we've built an inclusive community of respectful players and talented gamemasters to provide a reliable and excellent game experience for everyone.
Yeah okay, Why Paid Campaigns?
We love free games! Nothing, including our games, is better than sitting around a table with your friends playing a TTRPG. That said, for those of us who face life stressors, lack friends interested in the hobby, have odd work schedules, etc. Polyhedra is the perfect answer.
What do virtual tabletop games look like?
Feel free to check out DM David's ( nadriancox ) streamed games on YouTube and Twitch.
__________________________________
[CONTACT](mailto:[email protected])
For more information and specific questions, please either visit our website or send a message via Discord to DM David (Nadrian#9820) or Jason (a_unicorn_person#6909). You can also reach out through reddit here: nadriancox for David or at a_unicorn_person for Jason.
__________________________________
GAME DETAILS
6 Player virtual tabletop.
__________________________________
CODE OF CONDUCT
submitted by a_unicorn_person to roll20LFG [link] [comments]