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I ranked all 283 songs on my playlist from favourite to least favourite

2023.06.06 04:52 HumanOverseer I ranked all 283 songs on my playlist from favourite to least favourite

y'all prolly don't care but I did it anyway so ¯(ツ)¯
Rank Song
1 Michael Jackson - Ghosts
2 afi - Miseria Cantare - The Beginning
3 a-ha - Take On Me
4 Journey - Separate Ways (Worlds Apart)
5 Pearl Jam - Future Days
6 Evanescence - Bring Me To Life
7 Alter Bridge - The Other Side
8 Queen – Bohemian Rhapsody
9 Killswitch Engaged - This Fire
10 Motorhead - the game
11 Nirvana - Smells Like Teen Spirit
12 Michael Jackson - Earth Song
13 Michael Jackson - Remember the Time
14 Saliva - I Walk Alone
15 Linkin’ Park - Crawling
16 Michael Jackson - Stranger In Moscow
17 Michael Jackson - Man In The Mirror
18 Michael Jackson - Bad
19 Imagine Dragons & JID - Enemy
20 Michael Jackson - Blood On The Dance Floor
21 BANKS - The Devil
22 Eminem - Godzilla ft. Juice WRLD
23 Elton John - Goodbye Yellow Brick Road
24 Billie Eilish, Khalid - lovely
25 Luniz - I Got 5 On It
26 Dr. Dre - ETA (with Snoop Dogg, Busta Rhymes & Anderson .Paak)
27 Michael Jackson - They Don’t Care About Us
28 grandson & Jessie Reyez - Rain
29 The Cranberries - Zombie
30 Linkin Park - BURN IT DOWN
31 Bruno Mars, Anderson .Paak, Silk Sonic - Smokin Out The Window
32 Earth, Wind & Fire - September
33 Doja Cat - Woman
34 Linkin Park - Numb
35 Shakespears Sister - Stay
36 Michael Jackson - The Way You Make Me Feel
37 Britney Spears - Toxic
38 Michael Jackson - Billie Jean
39 Michael Jackson - Beat It
40 Michael Jackson - Thriller
41 Michael Jackson - Smooth Criminal
42 Bray Wyatt – Shatter
43 Doja Cat - Vegas
44 Linkin Park - In The End
45 Dr. Dre - The Scenic Route (with Rick Ross & Anderson .Paak)
46 Imagine Dragons - Natural
47 Michael Jackson, Janet Jackson - Scream
48 Imagine Dragons - Cutthroat
49 Coolio - Gangsta's Paradise (feat. L.V.)
50 Nirvana - Something In The Way
51 Limp Bizkit - Rollin'
52 Katy Perry - California Gurls ft. Snoop Dogg
53 Doja Cat ft. SZA - Kiss Me More
54 Lady Gaga - Bad Romance
55 Post Malone, Swae Lee - Sunflower )
56 Bring Me The Horizon - Can You Feel My Heart
57 Living Colour - Cult Of Personality (Official Video)
58 Queen - Killer Queen
59 Queen - Another One Bites the Dust
60 BANKS - Skinnydipped
61 Doja Cat - Say So
62 Michael Jackson - In the Closet
63 Rev Theory - Voices
64 Disney - We Don't Talk About Bruno
65 Michael Jackson - Rock With You
66 Britney Spears - Circus
67 Madison Beer - I Have Never Felt More Alive
68 Dua Lipa - Physical
69 Eminem - River ft. Ed Sheeran
70 Jefferson Airplane - White Rabbit
71 Imagine Dragons - Bones
72 Britney Spears - Oops!...I Did It Again
73 Lil Nas X - MONTERO (Call Me By Your Name)
74 Doja Cat - Get Into It (Yuh)
75 Dua Lipa - New Rules
76 Gotye - Somebody That I Used To Know (feat. Kimbra)
77 Michael Jackson - Wanna Be Startin' Somethin'
78 Michael Jackson - Jam
79 Eminem - Lose Yourself
80 Queen - I Want to Break Free
81 Childish Gambino - This Is America
82 Joji - Glimpse of Us
83 Linkin Park - Somewhere I Belong
84 Hamilton - The Room Where It Happens
85 Snoop Dogg - Gin And Juice
86 Michael Jackson - Heal The World
87 Louis Armstrong - What A Wonderful World
88 NF - The Search
89 Hamilton - Satisfied
90 Ren - Money Game
91 Queen - We Are The Champions nn
92 Tech N9ne - Face Off (feat. Joey Cool, King Iso & Dwayne Johnson)
93 Jessica Darrow - Surface Pressure
94 Michael Jackson - Money
95 Motionless In White - Demons in Your Dreams
96 Joji - SLOW DANCING IN THE DARK
97 BANKS - Gimme (Official Video)
98 Dua Lipa - Break My Heart (Official Video)
99 Idina Menzel, AURORA - Into the Unknown (From Frozen 2)
100 Warriors (ft. Imagine Dragons) Worlds 2014 - League of Legends
101 Dr. Dre - The Next Episode (Official Music Video) ft. Snoop Dogg, Kurupt, Nate Dogg
102 Eminem - Venom
103 Céline Dion - Ashes (from Deadpool 2 Motion Picture Soundtrack)
104 I Want You Back - The Jackson 5
105 Imagine Dragons - Sharks (Official Music Video)
106 Joan Jett & The Blackhearts Bad Reputation - Official Music Video (1983)
107 Guns N' Roses - Welcome To The Jungle
108 FOZZY - Judas (OFFICIAL VIDEO)
109 Waterproof Blonde - Just Close Your Eyes
110 Sam B - Who do you Voodoo, Bitch
111 Skillet - Legendary
112 Billie Eilish - bury a friend
113 Ren - Money Game part 2
114 Guns N' Roses - Sweet Child O' Mine
115 Kevin Sherwood - Where Are We Going?
116 twenty one pilots - Heathens
117 Eminem - Without Me
118 Heavy - Linkin Park (feat. Kiiara)
119 Lady Gaga - Paparazzi
120 As The World Caves In - Sarah Cothran
121 Dr. Dre - Still D.R.E. ft. Snoop Dogg
122 Obie Trice ft. Eminem & Dr Dre - Shit hits the fan
123 Eminem - Big Weenie
124 Michael Jackson - Black Or White
125 SZA - Kill Bill Feat. Doja Cat
126 Clean Bandit - Symphony (feat. Zara Larsson)
127 Dua Lipa - Levitating Featuring DaBaby
128 Imagine Dragons - Believer
129 Mario Judah - Die Very Rough
130 Dua Lipa - IDGAF
131 Sabrina Carpenter - Thumbs
132 Ed Sheeran - Bad Habits
133 Imagine Dragons - Radioactive
134 Ariana Grande - thank u, next
135 D'LOURDES - How Did You Get So Good?
136 Queen - We Will Rock You
137 Imagine Dragons - Thunder
138 Eminem - White America
139 Olivia Rodrigo - good 4 u
140 Lorde - Royals
141 Billie Eilish - bad guy
142 Wiz Khalifa - See You Again ft. Charlie Puth
143 Leonard Cohen - Hallelujah
144 Michael Jackson - Who Is It
145 Hamilton - We Know
146 Michael Jackson - Speed Demon
147 BAD BUNNY - CHAMBEA
148 K/DA - MORE ft. Madison Beer, (G)I-DLE, Lexie Liu, Jaira Burns, Seraphine
149 Shaman’s Harvest - Broken Dreams
150 Michael Jackson - I Just Can't Stop Loving You
151 Skillet - Hero
152 Michael Jackson - Leave Me Alone
153 Lil Wayne, Wiz Khalifa & Imagine Dragons w/ Logic & Ty Dolla $ign ft X Ambassadors - Sucker for Pain
154 Ava Max - Sweet but Psycho
155 RISE (ft. The Glitch Mob, Mako, and The Word Alive)
156 Downstait - Kingdom
157 Hamilton - Say No To This
158 Eminem - Survival
159 Backstreet Boys - I Want It That Way
160 Alter Bridge - Metalingus
161 Britney Spears - ...Baby One More Time
162 Michael Jackson - Dirty Diana
163 Michael Jackson - P.Y.T. (Pretty Young Thing)
164 Super Smash Bros. Ultimate Main Theme - Lifelight
165 PinkPantheress, Ice Spice - Boy’s a liar Pt. 2
166 Bee Gees - Stayin' Alive
167 Motorhead - line in the sand (Evolution)
168 K/DA - POP/STARS (ft. Madison Beer, (G)I-DLE, Jaira Burns)
169 Dua Lipa - Don't Start Now
170 Sam Smith, Kim Petras - Unholy
171 Imagine Dragons - Bad Liar
172 Ed Sheeran - Beautiful People (feat. Khalid)
173 Imagine Dragons - Birds
174 BANKS - Deadend
175 Mark Crozer and The Rels - Broken Out In Love
176 NWA - Gangsta Gangsta
177 Bon Jovi - Livin' On A Prayer
178 Toto - Africa
179 Michael Jackson - Don't Stop 'Til You Get Enough
180 Ariana Grande - 7 rings
181 Eric Reprid - Vam
182 Imagine Dragons - Demons
183 Halsey - Without Me
184 Calvin Harris, Dua Lipa - One Kiss
185 Mark Ronson - Uptown Funk ft. Bruno Mars
186 Jim Johnston - Domination
187 K/DA - DRUM GO DUM ft. Aluna, Wolftyla, Bekuh BOOM
188 Lil Candypaint & Bhad Bhabie - 22 (Remix)
189 Dr. Dre - Gospel (with Eminem)
190 Lady Gaga - Applause
191 Shawn Mendes, Camila Cabello - Señorita
192 Billie Eilish - when the party's over
193 Phoenix (ft. Cailin Russo and Chrissy Costanza)
194 K/DA - I’LL SHOW YOU ft. TWICE, Bekuh BOOM, Annika Wells
195 Idina Menzel, Evan Rachel Wood - Show Yourself
196 Ash Costello - Brutality
197 The Gentle Men - Obsession
198 Imagine Dragons - Whatever It Takes
199 Demi Lovato - Sorry Not Sorry
200 Ed Sheeran - Perfect
201 BANKS - Beggin For Thread
202 2WEI and Edda Hayes - Warriors
203 Queen - Don't Stop Me Now
204 Dr. Dre ft. Snoop Dogg - Nuthin' But A G Thang
205 Fall Out Boy - Centuries
206 The Greatest Showman Cast - The Greatest Show
207 Lady Gaga, Ariana Grande - Rain On Me
208 Valerie Broussard - Awaken
209 Eminem - Rap God
210 The Weeknd - Blinding Lights
211 PVRIS - Burn It All Down
212 Fall Out Boy - My Songs Know What You Did In The Dark (Light Em Up) (Part 1)
213 Michael Jackson - Will You Be There
214 K/DA - THE BADDEST ft. (G)I-DLE, Bea Miller, Wolftyla
215 twenty one pilots - Stressed Out
216 Tears For Fears - Everybody Wants To Rule The World
217 K/DA - VILLAIN ft. Madison Beer and Kim Petras
218 Loren Allred - Never Enough
219 Carly Rae Jepsen - Call Me Maybe
220 One Direction - Drag Me Down
221 Endeverafter - No More Words
222 Eminem - Fall
223 Zendaya, Zac Efron - Rewrite The Stars
224 Lil Nas X - Old Town Road ft. Billy Ray Cyrus
225 Disney - Remember Me
226 Bone Thugs N Harmony - 1st of tha Month
227 Lukas Graham - 7 Years
228 Whitney Houston - I Wanna Dance With Somebody
229 Ed Sheeran - Shape of You
230 Camila Cabello - Havana ft. Young Thug
231 Selena Gomez, Marshmello - Wolves
232 ZAYN - Dusk Till Dawn ft. Sia
233 The Greatest Showman Cast - This Is Me
234 Lewis Capaldi - Someone You Loved
235 Lil Nas X - STAR WALKIN'
236 Dove Cameron - If Only
237 U.S.A. For Africa - We Are the World
238 Dr. Dre - Fallin Up (with Thurz & Cocoa Sarai)
239 Tyler, the Creator - SORRY NOT SORRY
240 Nicki Taylor - Worlds Collide
241 Taylor Swift - Blank Space
242 Maroon 5 - Girls Like You ft. Cardi B
243 The Gentle Men - 2019 Guy
244 The White Stripes - Seven Nation Army
245 Eminem ft. Rihanna - The Monster
246 Charlie Puth - Attention
247 Bruno Mars - Grenade
248 Queen - Radio Ga Ga (Official Video)
249 Julia Michaels - What A Time ft. Niall Horan
250 The Greatest Showman Cast - A Million Dreams
251 Rihanna - Umbrella ft. JAY-Z
252 Lady Gaga - Poker Face
253 Clean Bandit - Rockabye feat. Sean Paul & Anne-Marie
254 Eminem - Love The Way You Lie ft. Rihanna
255 Sam Smith - I'm Not The Only One
256 The Chainsmokers - Closer ft. Halsey
257 Eminem - Not Afraid
258 BAD BUNNY - BOOKER T
259 Ellie Goulding - Love Me Like You Do
260 Lady Gaga, Bradley Cooper - Shallow
261 David Guetta - Titanium ft. Sia
262 E-40 - Captain Save A Hoe ft. The Click, D-Shot, B-Legit, Suga T
263 Sofia Carson - Love Is The Name
264 Christina Perri - A Thousand Years
265 Maroon 5 - Moves Like Jagger ft. Christina Aguilera
266 Against The Current - Legends Never Die
267 Eminem - Like Toy Soldiers
268 Abba - Dancing Queen
269 Eminem - My Name Is
270 Shawn Mendes - Stitches
271 Malia J - Smells Like Teen Spirit
272 One Direction - What Makes You Beautiful
273 ZAYN, Taylor Swift - I Don’t Wanna Live Forever
274 Lil Nas X - Panini
275 Fergie - Glamorous ft. Ludacris
276 Ke$ha - TiK ToK
277 Sabrina Carpenter - Can't Blame a Girl for Trying
278 Shawn Mendes - Treat You Better
279 Shawn Mendes - There's Nothing Holdin' Me Back
280 Marshmello & Anne-Marie - FRIENDS
281 Pitbull - Timber ft. Ke$ha
282 CORPSE - E-GIRLS ARE RUINING MY LIFE! ft. Savage Ga$p
283 Hudson Mohawke - Cbat
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2023.06.06 03:46 amoeba953 Rating cities in my general region

New Orleans, LA: 6/10
My birthplace. The city is teeming with culture and history that spans over 300 years. Most of the touristy parts of the city are pretty walkable, with added street cars. The French Quarter is full of tourists, but fun, and Uptown, and the Marigny is more laid back, truly something for everyone. The food is amazing and having Mardi Gras off is always a bonus. On the flip side, the crime. It’s never been good but since 2020 it’s been really fucking bad. Carjackings and homicide make the nightly news every day. The streets are also always buckled or full of potholes on account of the city being below sea level. Also the city sits in one of the most hurricane vulnerable areas in existence. Katrina displaced us for a year, and every time we’re in the cone for a storm, everyone that remembers Katrina has PTSD flashbacks.
Gulfport/Biloxi, MS: 7.5/10
This is the closest metro area to New Orleans on the gulf. A lot of people from NOLA have beach houses here, especially in Bay St. Louis and Pass Christian. It’s much more laid back than NOLA and everything here revolves around the water: Fishing, boating, sailing, seafood, etc. Biloxi also has the most casinos between Vegas and Atlantic City. Mardi Gras is a thing here too. The beaches on the mainland are alright, (free, parking everywhere). The water is kinda murky, but there are undeveloped barrier islands 10-ish miles offshore that you can get to by ferry or private boat (which most people here have) and the water there rivals Florida’s. Hurricanes are a problem here too. Katrina absolutely fucked this area up, like worse than New Orleans.
Mobile, AL: 4.5/10
Where I go to college. The city is a big port destination. The downtown area is reminiscent of New Orleans but not nearly as cool. They claim to be home to the oldest Mardi Gras Parade, but it’s much more low budget and less fun than NOLA’s. Local cuisine is good. Crime is pretty bad but could be worse. Outside of the downtown core is basic American suburban hell. Terrible traffic, 6 lane roads lined with strip malls, fast food, and storage facilities. The city is not walkable whatsoever. I got hit on my bike here. Pretty good beaches are an hour away in Gulf Shores with a shit ton of touristy things to do.
Jackson, MS 2/10
This city is basically the Detroit of the South. It’s basically New Orleans if you took everything away except crime and rap music. There’s nothing to do here. The city is economically crippled bc all the white flight gravitated investment to the suburbs, which are a world difference from the city itself. You always play Russian roulette when showering, washing dishes, or drinking tap water bc you never know if it’s contaminated. From 2010 to 2020 the city shrunk more than anywhere else in America with a population over 100k. Nothing redeemable about Jackson.
Atlanta, GA: 5/10
I don’t personally like Atlanta as a sports city that much being a Saints fan an everything, but there’s a shit ton of things to do here. Six flags, aquarium, coke world, Stone Mountain, sports games, you name it. The city does not deserve to be called southern though. Nothing about this city is southern. It’s full of northern liberals that know nothing about Georgia outside of their little bubble. There’s also some pretty rough ghettos on the south side of town too. Traffic is abysmal at best, and stuck for days in the snow on the interstate at the worst. It takes 2 hours to cross the city. Atlanta is close to the mountains though, which is pretty nice.
Nashville, TN: 7/10
I haven’t been to Nashville in a while but I can’t remember a bad trip any time I’ve visited. The downtown is pretty hip. If you like country music, this is Mecca for you. The Cumberland River runs right through the heart of the city, which I’ve rowed with my crew team. Nissan Stadium, where the Titans play, is right across the river from Broadway and is connected by a pedestrian bridge. Outside of the city there’s a lot of lakes and low mountains to explore, but it’s being ever encroached by suburban sprawl.
Baton Rouge, LA: 4/10
I lived in BTR for a year after Katrina. The only things to do here revolve around LSU. No disrespect to LSU tho, games in Tiger Stadium are electric. Joe Burrow is basically Jesus here. There’s a crime problem here but not the same level as NOLA. There’s also a lot of chemical plants around, being on the Mississippi River and all. Traffic is really fucking bad since there’s only one bridge crossing the river so it all gets bottlenecked at rush hour. The city is 90 minutes from NOLA if you get too bored, which you will eventually.
I might do more cities outside of the south, idk yet.
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2023.06.06 03:09 sullycantwell Augie Maniaci cooperating notes

August Maniaci Link: https://www.maryferrell.org/showDoc.html?docId=95092#relPageId=11&search=caminiti_rockford)
History of the Milwaukee Outfit
-Al Capone was a camorrista and an associate of Masseria and Capone had a large scale gambling and bootlegging operation
-Joe Aiello would gamble at Capone's places, but when he would lose, he would have the gambling operation raided and Aiello's men would take much more money than was lost
-Capone was paying protection to Masseria
-A dispute arose between Masseria and Aiello and Masseria than brought Capone in and made him a capodecina and told Capone to kill Aiello
-In 1926 or 1927, there was a "Appalachian type meeting" (Generale assemblea?) in Pewaukee, Wisconsin. The meetings purpose was to make peace in Chicago, but other families attended
-Tough Tony Capesio was one of the shooters in the St. Valentine's day massacre
-Jack Zutta, a Jewish Aiello associate, was murdered by Capone's gang
-The Milwaukee mafia banned people from helping Aiello.
-Sam Aiello, Joe Caminiti, and Migele Mineo were former Aiello members who fled Chicago to join the Milwaukee family
-Sam Aiello wasn't sympathetic about his brother. Sam returned to Chicago later and was in Jim DiGeorge's crew
-Carl Caputa left Chicago and went to Madison where he became boss. Joe "Joe Pizza Pie" Aiello (unspecified relation to the Joe Capone wared with) went with Caputa to Madison
-Milwaukee didn't try to extort any gamblers until Sam Ferrara
-Al Capone was Neopolitan, the next boss was Tony Accardo who was "Thelast Sicilian to be an important boss," Accardo was succeeded by a Neopolotan Sam Giancana (Pretty sure this info is wrong)
-Chicago outfit was a "Money grabbing operation" where only a few leaders profit "at the expense of the general membership" this had an effect on Milwaukee
-Chicago took over Milwaukee in 1952
-Sam Ferrara wanted to have a piece of the Ogden social club which was a gambling place that Frank Balistrieri had a piece on and Balistieri was Son-In-Law to John Alioto. Balistrieri said no to Ferrara and then Ferrara shelved Balistrieri. Milwaukee then asked Chicago to help them with all the trouble.
-A general meeting was held in 1952; Tony Accardo, Rocco Fischetti, and Sam Giancana attended. Sam Ferrara was taken down as boss and replaced by John Alioto
-Alioto reinstated Balistrieri and made him a capodecina
-While Alioto was boss, no gamblers or businessmen were extorted
-John DiTrapani was a capodecina who didn't like Alioto, so he said he would spend $90,000 and even was willing to finance some murders
-One of DiTrapani's friends "Pasternak" lost a lot of money gambling with the outfit and DiTrapani made it known he was very upset
-Furthermore, Alioto heard about Ditrapani's plans to become boss and this sealed DiTrapani's fate
-Chicago were the ones who ordered DiTrapani's murder, not Alioto
-DiTrapani and Frank LaGalbo (a member and DiTrapani associate) were called to a meeting by the Chicago outfit. The meeting was going to be in Milwaukee though.
-LaGalbo warned DiTrapani not to go. LaGabo himself wasn't going to go.
-DiTrapani went anyway and on March 16, 1954 he was murdered. the following day he was found shot in his car
-LaGalbo was very well connected to Chicago and he set up a transfer where he would be in the Chicago family in the decina of Frank LaPorte
-LaPorte was centered in Chicago Heights
-Jack Enea was also apart of the faction that wanted Alioto taken down as boss. he wasn't killed until November, 1954 (Chicago authorized it)
-In January of 1962, Joe Alioto retired and Frank P. Balistrieri took over, Alioto was upset about this. Alioto apparently felt it should've gone to an older man
-furthermore, Alioto was upset that Balistrieri had an affair with his wife's cousin
-Balistrieri began shaking down gamblers and businessmen
-Balistrieri was collecting $500-$600 from Bruno Ramazini and John Volpe who ran the Holiday House
-Despite not collecting from Frank and Jimmy Fazio who ran restaurants, there was an incident where a bomb went off. After this, Balistrieri went to Florida and when he came back he said that they had a piece of Jimmy Fazio's place in Fort Lauderdale
-Balistrieri was not liked by older members because he never consulted with anyone before making decisions and Maniaci even said it would not surprise him if Balistrieri was murdered. Maniaci said if anyone were to kill Balistrieri, it would be the outfit
II. Organization and Leadership -The 1957 Apalachin meeting was due to Albert Anastasia taking forcible action which affected other bosses without telling them.
-Anastasia was killed due to the disappearance of two unnamed men
-John Alioto and Frank Balistrieri were going to go to Apalachin but didnt at the last moment. Also, attendance was not mandatory at Apalachin
-Maniaci didn't know too much about the commission or its structure, but he said it had around 7 members and though he doesn't know if there is a "boss of bosses," if anyone was it would be Giancana (clearly shows his midwest bias)
-Giancana had control over Madison, Rockford, and Springfield
-Balistrieri went to Chicago periodically for meetings with Giancana, Battaglia, or capodecina Felix "Milwaukee Phil" Alderisio. These meeting were at the underboss Sam Battaglia's farm
-occassionally, Balistrieri would meet with Alderisio, Battaglia, and Marshal Caifano in a Milwaukee hotel
-Ralph Capone of Mercer, Wisconsin isn't connected with Milwaukee or Chicago
-At one point, the Pfister hotel manager Marvin Billet made a deal and Kansas City member Sebastian "Buster" Balestrere (who was "imported" to Milwaukee along with Joseph Gurera for the purpose of shaking bookmakers and businessmen down) found out and this led to Balestrere having leverage over Billet. Eventually, the Fox Head Brewery bought a hotel in Jamiaca and Buster made Billet manager. Balistrieri asked Giancana if he wanted to "take over a large gambling casino in the hotel." Billet lost the managorial position and their plan didn't work.
-Balistrieri is involved in the Continental Music Company.
-The chicago outfit may have 500 members (this is wrong as they may not have had 100 at their peak, though it shows how the smaller families saw them)
-Sam Giancana is the boss, Sam "Teets" Battaglia is the underboss, and the following are capodecina: Felix Alderisio, Marshal Caifano, Frank LaPorte, Tony Maccalucci (ph), and Ross Prio
-Ross Prio is a north side leader who was originally in Jim DiGeorge's crew
-Maniaci heard complaints that people are upset in Chicago that only a few are making money. Also, they are upset that Sam Giancana "is too much of a playboy." CI also advised that John Cerone may be Giancana's successor. Cerone is very close to Tony Accardo
-Frank Balistrieri is related to former Kansas City boss James "Big Jim" Balistrieri (It appears his real last name was Balestrere, though his fathers last name was Balistrieri)
-Joseph Cusimano and Joe Jellosa (or Jealouso) are two Kansas City members who have visited Milwaukee in the past
-The Kansas City import Joseph Gurera was said to have killed two politicians (clearly referring to the infamous hit that left Charles Binaggio and Charles Gargotta dead)
-Balistrieri made Gurera a capodecina and Buster Balestrere worked under him. Both members went back to Kansas City in 1963 after pressure was put on Milwaukee for Anthony Biernat's murder
-On April 18, 1964 Peter Balistrieri's (Frank's brother) daughter married Leonard Drewek, a non-Italian. John Molle, Buster Balestrere, and Jim Balestrere (Not made) all went to the wedding
-Peter Balistrieri is a capodecina
-Rockford's boss is Joseph Zummutto, the underboss is Frank Bucemi, and the consigliere is Joseph Zitto. (FNU) Caltegerone is a member who's old and used to be close to Milwaukee capodecina Pasquale Migliaccio. Caltergerone may be a reference to Carl "Charlie Vince" Caltegerone
-Madison, Wisconsin has 10-15 members. The boss is Carl Caputo and Joseph "Joe Pizza Pie" Aiello is a member. Both are wealthy with real estate investments.
-Benny DeSalvo was a capodecina in Madison, but died in February of 1964 at 84 years old. He was buried in Chicago
-The following is the boss succession of Milwaukee: Vito Guardalabene (Nicola Gentile reported Joseph Vallone was the underboss in 1915) Peter Guardalabene (Son of Vito) Joseph "Big Joe" Amato Joseph Vallone (Boss from mid 1920's-mid 1930's) Joseph Gumina was the underboss to Vallone (also says Gumina was capodecina, maybe he controlled a crew along with being consigliere) Charles Zarcone was the consigliere Pasquale Migliaccio was a capodecina Migele Mineo was a capodecina Tom Lucua (ph) was a capodecina Sam Ferrara (Mid 1930's-1952) Joe Gumina was the underboss (again lists him as capo too) Charles Zarcone is listed as consigliere Pasquale Migliaccio was a capodecina Migele Mineo was a capodecina Joseph Caminiti is also a captain (may have been captain under Vallone as well) John Alioto (1952-1962) Joe Gumina was the underboss (again lists him as capo too) Migele Mineo was a capodecina John DiTrapani was a capodecina until his murder in 1954 Pasquale Migliaccio was a capodecina Frank Balistrieri was a capodecina as well Frank Balistrieri (1962-time document was typed) appears he had no underboss Charles Zarcone would be consigliere if Balistrieri had one, Maniaci doesn't know if he actually was though John Alioto was a capodecina and had the older members in his crew Peter Balistrieri was a capodecina "who has active members under his direction" -Older members are displeased with Balistrieri for not consulting any members and making Joseph Gurera (Kansas City) a capodecina instead of a local member
-Older members blame Balistrieri for the publicity LCN is getting due to Anthony Biernat's murder also there's resentment because no one is making money
-Maniaci said he wouldn't be surprised if they killed Balistrieri one day
-On January 4th, 14th, and the 31st Balistrieri held parties at Gallagher's restaurant in an attempt to get the opposite faction to like him. He planned to have another similar meeting a month later. He also assured the members that jobs would soon open up and he gave Vito Aiello, John Aiello, and Maniaci himself jobs at gambling places.
-Balistrieri is very cautious in regards to his personal movements
-Another CI reported the meeting at Gallagher's was to fix the bad feelings between Myron Jennaro and Paul Bogosian who are both associates of the Milwaukee family
-the following is the structure according to Maniaci: capo: boss sottocapo: Italian not Sicilian term for underboss "consuleri": (see previous comment about spelling) the consigliere is the counselor who is usually an older member capodecina: heads a crew, means "head of ten", but members sometimes have 50 members in their crew (or in some cases zero members) No mention of soldiers
-the following are popular terms used by members: Amico Nostro: friend of ours; used by fellow members to indicate someones a member avugad: means lawyer, Maniaci said there's no significance as a term in Milwaukee, but it probably was just not for low level members. Normally the avugad is a representative on the commission. for example, Milwaukee's avugad would've been Chicago's boss cumpare: means godfather; used to show closeness to someone don: Italian term of respect, not a mafia term onorata: means honor, Maniaci said he's never heard the mafia called onorata society which many sources have reported omerta: Maniaci said it's to express any qualities in the word "manly" sagia: "chair, committee of boss, underboss, consuleri [sic], and capodecina [sic] Tourna: general meeting where all members attend; for an important reason
-the following are members of Milwaukee identified by Maniaci: John Aiello: made under Ferrara Vito Aiello: Made under Ferrara John Alioto: Made under Guardalabene, was boss then capodecina Albert Albana: Suspect in Biernat's murder and was made a month after in January 1963 Mike Albano: Runs Angelo's Pizzaria, long time member
III. Membership -John Alioto did not make any members, but Vallone, Ferrara, and Balistrieri did. (which must've happened when the books were closed either suggesting the midwest didn't follow this or he did it on the sly)
-To be made originally, you had to be Sicilian, but they switched it to just be full Italian
-Members don't have to kill, but this has been a rule in the past, to be made
-Associates are proposed by a made member who knows the associates potential. In the past, the name would go around to all members and if they objected, he couldn't be made
-the associate could cooperate with law enforcement to be made
-in the past, all members had to be present at the initiation ceremonies (Maniaci calls them "tourna" meaning a general membership meeting). They no longer do that though
-The Biernat murderers were alleged to be Steve DeSalvo, Dominic Principe, and Albert Albana. DeSalvo contacted Biernat before the killing
-during the making ceremony, both the proposed member and his sponser's fingers are pricked and their blood is mixed. Then everyone present joins hands and a picture of a saint is burned (presumably in the proposed members hand) and the proposed member takes an oath in Italian to put the organization over everything including family and religion
-Members must obey all orders under threat of death
-No members can deal drugs or they will be killed
-Members need permission before engaging in something that may affect another member
-In the past disputes between members were taken before the "Sagia" (This is also called the Seggia, consiglio, or the Sicilian term consignu)
-The "Sagia'' was composed of a boss, underboss, "consuleri", and the capodecina (the term "consuleri" suggests multiple consigliere, but the document has used the singular and plural terms interchangeably. traditionally, the consiglio had multiple consigliere though. Also "capodecina" suggests one captain, which wouldn't really make sense in the context so it can be assumed they mean all capidecina in the family)
-Balistrieri no longer consults anyone except Chicago and only for big issues
-Maniaci named the following as members of the LCN family in Milwaukee (these are just from memory): John Aiello: Made under Ferrara Vito Aiello: Made under Ferrara; John Aiello's brother John Alioto: Made under Vito Guardalabene; capodecina Albert Albana: Made in early 1964, after the murder of Anthony Biernat Mike Albano: Runs Angelo's Pizzaria; long time member Tony Albano: Mike's uncle; retired Frank Balistrieri: boss; made with John DiTrapani; in Joe Ferrara's crew?; Made capodecina under John Alioto Joseph Balistrieri: Frank's dad; longtime member Peter Balistrieri: Frank's brother; capodecina Joseph Caminiti: Secretary treasurer of Local 257; made in Chicago under Joe Aiello; came to Milwaukee during Aiello-Capone war; bootlegger during prohibition; capodeinca under Vallone and Ferrara; Balistrieri's closest confidant even closer to Frank than Peter; Married to John Alioto's daughter Harry DeAngelo: Ferrara didn't like him; made in 1963; works sanitation or garbage department; 55 years old Carl Di Maggio: long time soldier Salvatore DiMaggio: Carlo's son; burglar eith extesnive record; made under Ferrara Benny DeSalvo: Made in 1963; nephew of old Madison boss Benny DeSalvo who died in 1964; lived in New York for a while but moved back to Milwaukee and went into construction Steve DeSalvo: Close to Balistrieri; primary suspect in Biernat murder; made one month after the murder Sam Ferrara: former boss; operates liquor store; inactive Joseph Gumina; underboss and capodecina under Vallone, Ferrara, and Alioto; he was a boxer after coming to America; bootlegger and then worked at A.O. Smith corp.; capable of murder; his son married Ferrara's daughter August Maniaci: Long time soldier Santo Marino: Brother-in-law to Ferrara; not active; operates tevern Migele "Mike" Mineo: Made in chicago; came to Milwaukee during Aiello-Capone war; capodecina under Vallone, Ferrara, and Alioto; employed by Schlitz Brewery John Pernice: former bootlegger; unemployed; not known to hold leadership position Dominic Principe: Another Biernat murder suspect; made following murder; lives in Illinois Joe Rizzo: inactive; worked as bartender in multiple places Vito Seidita: inactive; 55 years old; works for city of Milwaukee, maybe in street department Joseph Spero: inactive; works for city of Milwaukee, maybe in garbage department Charles Zarcone: consigliere during Vallone, Ferrara, and Alioto; may be consigliere under Balistrieri, but Maniaci doesnt know
Maniaci also listed the following as members affiliated with other families that live in Milwaukee: Frank LaGalbo: runs Chico's restaurant; was supposed to be killed along with DiTrapani; transfered to Chicago under Frank LaPorte John DiBella: member from Italy; close to Joe Bonanno; head of Grande Cheese Company Ralph "bottles" Capone: Chicago member; no importance in the underworld James DiGeorge: operates stock farm; owns land in Adams county, Wisconsin; former capodecina of North Chicago; years ago he was supposed to be killed, but got a pass; lives in exile in Wisconsin (likely shelved)
-Maniaci said that even your immidiate family may not know your made and it's typical for people to keep their sons out of the mafia
Maniaci named the following as people not members of Milwaukee, but closely associated with Milwaukee: Walter "Walter Blackie" Brocca: worked forvarious businesses on behalf of Frank Balistrieri Tony Bruno: No member of Bruno's family has ever been a member Sam Cefalu: gambler; lives at 1606 North Jackson; employed by Balistrieri Sam Cefalu: lives at 3461 North Cramer; not related to the other Sam Cefalu; worked for Balistrieri in a gambling office Anthony "Sheriff Cefalu" Cefalu: Brother of Sam (doesnt say which one); employed as gambler Gus Chiaverotti: Working for Frank Balistrieri in Continental Music Co.; closely associates with Balistrieri Sam DaQuista: No other DaQuista family member has been connected Joe Dentice: No Dentice has been a member Dominic Frinzi: Lawyer for Milwaukee mafia Nick Fugarino: closely associates with LCN Ted Gagliano: Gambler Nick Gentile (Doesnt specify if its Nicola Gentile, the one who wrote a book): not a member, but associates with LCN Joseph Guarniere: not a member Dr. Vito Guardalabene: Son of former boss Pete; no living Guardalabene is a member of mafia Danny Lampone: No Lampones are made Tony LaRosa: associated with LCN, not member Sam Librizzi: Gambling LCN associate Tony and Tom Machi: gamblers John Mandella: not a member Vincent Mercurio: not a member John Percurio: creditor to Frank Balistrieri who he's related to Tom Piscitello: not a member John and Joe Piscuine: Gamblers; no Piscuine's have been members Bruno Ramazini: former operator of Holiday House Frank "Big foot Hogan" Sansone: gambler; runs a restaurant Joe Sardino: no other Sardino's are connected with LCN Tom Sorce: Gambler Frank Stelloh: Close to Frank Balistrieri and Steve DeSalvo; non Italian, so couldn't be made Nick Tarantino: "very close" and trusted by Frank Balistrieri; couldn't be made because he helped police in a burglary investigation, this was well known to LCN John Triliegi: LCN associate Sam Vermiglio: former head of a counterfeit cigarette stamp ring; deals drugs; murdered John Volpe: runs the Holiday house
-An informant, possibly Maniaci, advised in 1964 tht Frank Balistrieri has a share in William Covelli's gambling operation (CI doesnt say, but Covelli may have been made)
-Aforementioned informant said Balistrieri also has a share in John Rizzo's bookmaking operation. Al Albana is the one who brings the money from Rizzo and Covelli to Balistrieri
-Both Maniaci and another CI reported that Balistrieri, Rizzo, and Covelli thought about buting a Key Club in Park City, Illinois. Maniaci said that if Balistrieri was serious, he would have to talk to Chicago first since its their terretory
-On April 5, 1964 CI (aforementioned informant, probably not Maniaci) advised that he expected Buster Balestrere and Joe Gurera were expected to come back to Milwaukee before June of 1964. They are coming back to act as hosts in a big crap game. Nick Tarantino would be a treasurer in the game. Frank Balistrieri will own the game and Buster Balestrere will be pit boss and host. The reasoning for starting the game was it would make a lot of money and wouldn't violate a federal law.
-Sam Cefalu and Sam Librizzi run a gambling office recieving a line from out of state, this is the only out of state line. Sam Dentice is a runner for the operation. Anthony "Sheriff Cefalu" Cefalu used to be involved, but is inactive
-a CI advised that 70% of gamblers are represented by Dominic Frinzi. Frinzi has represented Anthony Cefalu, Charles Piscuine, Robert Pick, William Cole, Steve Halmo, and Harvey Wach
-A CI advised on March 7, 1964 members of "Chicago and Miami outfits" (maybe meaning Tampa) were trying to build a motel in the bahamas. Balistrieri was going to have a 5% interest in it
-A different CI advised that Giancana was interested in a casino at Cat Cay in the Bahamas.
-Ben Novac owned the Fountainbleu Hotel in Miami and was a close associate of Chicago and New York LCN. He applied for a license to operate a casino in the Bahamas in April of 1964 and was denied due to his financial ties to gangsters
-a CI (probably Maniaci) reported on April 3, 1964 that Balistrieri and former capodecina, but current soldier Joe Caminiti had a meeting where they discussed the Milwaukee Police Department (MPD). Balistrieri said he helped get cheif of police Harold Breter into office. Blaistrieri said he felt the MPD was trying to put heat on him by arresting young people who frequented Gallagher's restaurant and they surveilled LCN members. Balistrieri met with inspector Kremsreiter who was the number 3 man in the MPD. Kremsreiter and Balistrieri met at Fazio's and had lunch. At lunch, Balistrieri suggested that the MPD should stay away from his kind and that there are not enough police to be just focusing on him. Balistrieri told Caminiti that he was happy with how it went.
-Frank Ranney is a secretary-treasurer of Teamsters local 200 and is very close to Balistrieri even working together at Atomic Industries, a bubble gum company
-An informant advised on March 24, 1964 that Balistrieri, Frank Ranney, and Joe Caminiti met at Fazio's. The informant said Balistrieri had "some form of domination over Ranney"
-One CI stated that Balistrieri is connected to Jimmy Hoffa and could get a multi-million dollar loan to build a motel in Milwaukee.
-Tony Volpe is connected with Chicago and has access to the money from the welfare and pension fund of the teamster union in Chicago and that many Las Vegas casinos have been financed with the money.
-On April 3, 1964, a CI (or wiretap) reported that Joe Caminiti and Frank Balistrieri had a meeting where they discussed "the disposition of money supplied by the Teamsters to Frank Balistrieri for distribution to some of the candidates for Alderman in the City of Milwaukee." Caminiti told Balistrieri he'll advise the candidates that they are backed by the teamsters.
-During the same meeting Caminiti insuled Robert Kennedy saying he operated a gestapo. They also talked about a speech Congressman Alvin O'Konski gave talking good about Jimmy Hoffa. The Teamsters gave money to O'Konski and Senator Morse (ph) for political purposes
-Caminiti said Robert Kennedy infringes on civil liberties, this was after O'Konski told him about an investigation coming by the DOJ
-Caminiti also said that the Teamsters had trouble getting the poney to pay for Jimmy Hoffa's legal expenses. Out of 35 locals in Wisconsin, 20 wouldn't pass anything in support of paying. Because of this, they decided they would take the money out of the joint counsil, meaning every member will pay .05-.10 cents
-Joe Caminiti told Frank Balistrieri that Frank Ranney said to be careful giving money to Alderman Allen L. Calhoun. This was due to when Calhoun once moved districts, he came into conflict with Al Hass who was close to the Milwaukee LCN. Balistrieri already knew and met with Calhoun and told him that Hass is who they're most loyal too, but they will support whoever won. Balistrieri gave cash to Calhoun as an unreported donation
-Balistrieri gave a donation to Art Else, who's opponent was Henry Maier. Balistrieri gave Else the donation at Gallagher's restaurant.
-Angelo Provinzano was a member of the city service commission who was mobbed up. Balistrieri gave money to Provinzano who then donated money to mob backed candidates. Provinzano donated $995 to mayor Henry Maier. Provinzano also was used in the past to get Italians in positions in the city government and police department. Informant said Provinzano wasn't made
-On April 17, 1964, Dominic Frinzi (mob attorney) was going to run for governor and the mafia backed him. Frinzi himself wasn't confident he could win, but it would give him publicity which he could later use to become a judge
-Anthony Biernat was found buried in a cellar of an abandoned farm sprinkled with lime, but it wasn't the right kind which would disintegrate a body
-Frank Balistrieri partly owns The Pitch Specialty Co. Balistrieri's relative Peter Picciuro operated the business. His father John Picciuro also has a piece or co-owns it.
-Carl Dentice has a jukebox operation in his name for Frank Balistrieri
-Sam Dentice got a jukebox license under his name for Balistrieri
-Peter Sciotino's bakery was targeted in a bombing because of Balistrieri's shakedown campaign. Sciortino was personally connected to Joe Bonanno in some way and ended up not having to pay. Sciortino himself wasn't a LCN member
-Balistrieri's shakedown campaign began in the summer of 1962 with Joseph Gurera and Buster Balestrere shaking businessmen and gamblers down. Some people did resist so Balistrieri wanted to send a message. They were going to kill either Bill Cole or Bobby Pick, but when LE found out they stopped trying.
-An informant though Tony LaRosa might be killed because it was said the Milwaukee family heard he gave information to LE
-In may of 1964, an informant said that Steve DeSalvo and Frank Stelloh now operated as musclemen for Balistrieri. They even planned to murder someone who the informant didn't know.
-The informant thought the murder target may have been Izzy Tocco who was a booker for Sam Cefalu and got in trouble, but the informant thought that this would be too little a reason to murder someone
-A different informant supplied information suggesting the murder target may be Joe Beck. Beck was making complaints against the Continental Sales Co. Balistrieri made comments to the acting manager Gus Chiaverotti where he expressed his anger against Beck.
-An informant advised on April 10, 1964 that he heard a story about a Milwaukee gangster being offered $5,000 by the Chicago LCN "to make a hit" on a prominent businessman who was made. The reasoning was because the man owed the Chicago family between $18,000-$20,000. The man either stole the money or bet and lost the outfit's money
submitted by sullycantwell to Mafia [link] [comments]


2023.06.06 02:50 _Triple_ [STORE] 900+ KNIVES/GLOVES/SKINS, 50.000$+ INVENTORY. M9 Fade, M4 Poseidon, BFK Freehand, Crimson Kimono, Nomad Fade, Skeleton, Kara Lore, Bayo Autotronic, AWP Fade, Kara Damas, BFK Ultra, Kara Freehand, Kara Bright, M9 Damas, Omega, Tiger Strike, Flip MF, Bayo Tiger, Deagle Blaze, Talon & More

Everything in my inventory is up for trade. The most valuable items are listed here, the rest you can find in My Inventory

Feel free to Add Me or even better send a Trade Offer. Open for any suggestions: upgrades, downgrades / knives, gloves, skins / stickers, patterns, floats.

All Buyouts are listed in cash value.

KNIVES

★ Butterfly Knife Freehand FN #1, B/O: $2500

★ Butterfly Knife Ultraviolet FT, B/O: $822

★ Butterfly Knife Scorched FT, B/O: $616


★ Bayonet Tiger Tooth MW #1, B/O: $1300

★ Bayonet Autotronic FN, B/O: $1050

★ Bayonet Tiger Tooth MW, B/O: $629

★ Bayonet Bright Water FT, B/O: $326

★ Bayonet Safari Mesh BS, B/O: $233


★ Karambit Lore FT, B/O: $1110

★ Karambit Damascus Steel FT, B/O: $840

★ Karambit Freehand MW, B/O: $784

★ Karambit Bright Water MW, B/O: $759


★ M9 Bayonet Fade FN, B/O: $1801

★ M9 Bayonet Fade FN, B/O: $1801

★ M9 Bayonet Damascus Steel FN, B/O: $751


★ Nomad Knife Fade FN, B/O: $1156

★ Nomad Knife Slaughter MW, B/O: $544

★ Nomad Knife Blue Steel WW, B/O: $318


★ Flip Knife Marble Fade FN, B/O: $646

★ Flip Knife Doppler (Phase 4) FN, B/O: $574

★ Flip Knife Gamma Doppler (Phase 1) MW, B/O: $552

★ Flip Knife Case Hardened FT, B/O: $257

★ Flip Knife Freehand FT, B/O: $255

★ StatTrak™ Flip Knife Bright Water FN, B/O: $287


★ Huntsman Knife Lore FN, B/O: $461

★ Huntsman Knife Gamma Doppler (Phase 4) FN, B/O: $436

★ Huntsman Knife Doppler (Phase 3) FN, B/O: $353

★ Huntsman Knife Autotronic FT, B/O: $212

★ Huntsman Knife Bright Water FT, B/O: $129

★ Huntsman Knife Forest DDPAT MW, B/O: $129

★ Huntsman Knife Forest DDPAT BS, B/O: $123

★ StatTrak™ Huntsman Knife Rust Coat BS, B/O: $127


★ Bowie Knife Gamma Doppler (Phase 2) FN, B/O: $375

★ Bowie Knife Gamma Doppler (Phase 1) FN, B/O: $363

★ Bowie Knife Tiger Tooth FN, B/O: $269

★ Bowie Knife Crimson Web WW, B/O: $192

★ Bowie Knife Bright Water FN, B/O: $159

★ Bowie Knife Ultraviolet FT, B/O: $126


★ Stiletto Knife Slaughter FN, B/O: $616

★ Stiletto Knife Crimson Web FT, B/O: $412

★ StatTrak™ Stiletto Knife Night Stripe FT, B/O: $227


★ Falchion Knife Lore FT, B/O: $214

★ Falchion Knife Autotronic FT, B/O: $192

★ Falchion Knife Scorched WW, B/O: $105


★ Survival Knife Crimson Web BS, B/O: $216

★ Survival Knife Case Hardened FT, B/O: $198

★ Survival Knife Scorched FT, B/O: $111


★ Shadow Daggers Fade FN, B/O: $368

★ Shadow Daggers Doppler (Phase 3) FN, B/O: $228

★ Shadow Daggers, B/O: $201

★ Shadow Daggers Damascus Steel FT, B/O: $108

★ Shadow Daggers Ultraviolet FT, B/O: $105

★ Shadow Daggers Black Laminate FT, B/O: $99

★ Shadow Daggers Forest DDPAT FT, B/O: $85


★ Gut Knife Doppler (Sapphire) MW #1, B/O: $1700

★ Gut Knife Gamma Doppler (Phase 1) FN, B/O: $223

★ Gut Knife Marble Fade FN, B/O: $203

★ Gut Knife Doppler (Phase 2) FN, B/O: $191

★ Gut Knife Case Hardened BS, B/O: $127


★ Navaja Knife Doppler (Phase 4) FN, B/O: $199

★ Navaja Knife Doppler (Phase 4) FN, B/O: $199

★ Navaja Knife, B/O: $138

★ Navaja Knife Damascus Steel FN, B/O: $111


★ Classic Knife Urban Masked FT, B/O: $146

★ StatTrak™ Classic Knife Stained BS, B/O: $168


★ Ursus Knife Doppler (Phase 3) FN, B/O: $476

★ Ursus Knife, B/O: $375


★ Skeleton Knife, B/O: $1137

★ Talon Knife, B/O: $608

★ Paracord Knife, B/O: $305

★ Survival Knife Forest DDPAT FT, B/O: $97

GLOVES

★ Moto Gloves Transport MW, B/O: $204

★ Moto Gloves Polygon BS, B/O: $142

★ Moto Gloves Blood Pressure BS, B/O: $84

★ Moto Gloves Blood Pressure BS, B/O: $84

★ Moto Gloves 3rd Commando Company BS, B/O: $63

★ Moto Gloves 3rd Commando Company BS, B/O: $63


★ Specialist Gloves Crimson Kimono WW, B/O: $1215

★ Specialist Gloves Tiger Strike FT, B/O: $672

★ Specialist Gloves Lt. Commander FT, B/O: $305

★ Specialist Gloves Lt. Commander BS, B/O: $140

★ Specialist Gloves Crimson Web BS, B/O: $137

★ Specialist Gloves Buckshot FT, B/O: $75


★ Driver Gloves Crimson Weave FT, B/O: $359

★ Driver Gloves Imperial Plaid BS, B/O: $229

★ Driver Gloves Overtake BS, B/O: $77

★ Driver Gloves Racing Green FT, B/O: $48


★ Sport Gloves Omega FT, B/O: $739

★ Sport Gloves Amphibious BS #2, B/O: $733

★ Sport Gloves Arid BS, B/O: $292


★ Hand Wraps Giraffe MW, B/O: $212

★ Hand Wraps Leather FT, B/O: $160

★ Hand Wraps Desert Shamagh MW, B/O: $101


★ Broken Fang Gloves Yellow-banded MW, B/O: $185

★ Broken Fang Gloves Needle Point FT, B/O: $67

★ Broken Fang Gloves Needle Point WW, B/O: $59


★ Hydra Gloves Case Hardened BS, B/O: $65

★ Hydra Gloves Emerald FT, B/O: $65

★ Hydra Gloves Emerald BS, B/O: $62

WEAPONS

AK-47 Case Hardened BS, B/O: $130

AK-47 Bloodsport MW, B/O: $79

AK-47 Fuel Injector BS, B/O: $76

AK-47 Fuel Injector BS, B/O: $76

AK-47 Bloodsport FT, B/O: $70

AK-47 Neon Rider MW, B/O: $60

StatTrak™ AK-47 Aquamarine Revenge FT, B/O: $72


AWP Fade FN, B/O: $1039

AWP Asiimov FT, B/O: $139

AWP Asiimov FT, B/O: $139

AWP Wildfire MW, B/O: $95

AWP BOOM MW, B/O: $93

AWP BOOM MW, B/O: $93

AWP Duality FN, B/O: $81

AWP Asiimov BS, B/O: $79

AWP Asiimov BS, B/O: $79

AWP Chromatic Aberration FN, B/O: $60

StatTrak™ AWP Hyper Beast FT, B/O: $68

StatTrak™ AWP Hyper Beast FT, B/O: $68

StatTrak™ AWP Electric Hive FT, B/O: $55


Desert Eagle Blaze FN, B/O: $623

Desert Eagle Emerald Jörmungandr FN, B/O: $241

Desert Eagle Cobalt Disruption FN, B/O: $81

Desert Eagle Cobalt Disruption FN, B/O: $81

Desert Eagle Cobalt Disruption FN, B/O: $81

Desert Eagle Printstream FT, B/O: $54


M4A1-S Blue Phosphor FN, B/O: $434

StatTrak™ M4A1-S Bright Water MW, B/O: $55


M4A4 Poseidon FN, B/O: $1465

M4A4 Asiimov BS, B/O: $55

M4A4 Hellfire MW, B/O: $50


USP-S Kill Confirmed MW, B/O: $72

USP-S Printstream FT, B/O: $69

StatTrak™ USP-S Kill Confirmed FT, B/O: $139


AUG Flame Jörmungandr FN, B/O: $234

P90 Run and Hide FT, B/O: $147

Five-SeveN Candy Apple FN, B/O: $61

Trade Offer Link - Steam Profile Link - My Inventory

Knives - Bowie Knife, Butterfly Knife, Falchion Knife, Flip Knife, Gut Knife, Huntsman Knife, M9 Bayonet, Bayonet, Karambit, Shadow Daggers, Stiletto Knife, Ursus Knife, Navaja Knife, Talon Knife, Classic Knife, Paracord Knife, Survival Knife, Nomad Knife, Skeleton Knife, Patterns - Gamma Doppler, Doppler (Phase 1, Phase 2, Phase 3, Phase 4, Black Pearl, Sapphire, Ruby, Emerald), Crimson Web, Lore, Fade, Ultraviolet, Night, Marble Fade (Fire & Ice, Fake FI), Case Hardened (Blue Gem), Autotronic, Slaughter, Black Laminate, Tiger Tooth, Boreal Forest, Scorched, Blue Steel, Vanilla, Damascus Steel, Forest DDPAT, Urban Masked, Freehand, Stained, Bright Water, Safari Mesh, Rust Coat, Gloves - Bloodhound Gloves (Charred, Snakebite, Guerrilla, Bronzed), Driver Gloves (Snow Leopard, King Snake, Crimson Weave, Imperial Plaid, Black Tie, Lunar Weave, Diamondback, Rezan the Red, Overtake, Queen Jaguar, Convoy, Racing Green), Hand Wraps (Cobalt Skulls, CAUTION!, Overprint, Slaughter, Leather, Giraffe, Badlands, Spruce DDPAT, Arboreal, Constrictor, Desert Shamagh, Duct Tape), Moto Gloves (Spearmint, POW!, Cool Mint, Smoke Out, Finish Line, Polygon, Blood Pressure, Turtle, Boom!, Eclipse, 3rd Commando Company, Transport), Specialist Gloves (Crimson Kimono, Tiger Strike, Emerald Web, Field Agent, Marble Fade, Fade, Foundation, Lt. Commander, Crimson Web, Mogul, Forest DDPAT, Buckshot), Sport Gloves (Pandora's Box, Superconductor, Hedge Maze, Vice, Amphibious, Slingshot, Omega, Arid, Big Game, Nocts, Scarlet Shamagh, Bronze Morph), Hydra Gloves (Case Hardened, Emerald, Rattler, Mangrove), Broken Fang Gloves (Jade, Yellow-banded, Unhinged, Needle Point), Pistols - P2000 (Wicked Sick, Ocean Foam, Fire Element, Amber Fade, Corticera, Chainmail, Imperial Dragon, Obsidian, Scorpion, Handgun, Acid Etched), USP-S (Printstream, Kill Confirmed, Whiteout, Road Rash, Owergrowth, The Traitor, Neo-Noir, Dark Water, Orion, Blueprint, Stainless, Caiman, Serum, Monster Mashup, Royal Blue, Ancient Visions, Cortex, Orange Anolis, Ticket To Hell, Black Lotus, Cyrex, Check Engine, Guardian, Purple DDPAT, Torque, Blood Tiger, Flashback, Business Class, Pathfinder, Para Green), Lead Conduit, Glock-18 (Umbral Rabbit, Fade, Candy Apple, Bullet Queen, Synth Leaf, Neo-Noir, Nuclear Garden, Dragon Tatto, Reactor, Pink DDPAT, Twilight Galaxy, Sand Dune, Groundwater, Blue Fissure, Snack Attack, Water Elemental, Brass, Wasteland Rebel, Vogue, Franklin, Royal Legion, Gamma Doppler, Weasel, Steel Disruption, Ironwork, Grinder, High Beam, Moonrise, Oxide Blaze, Bunsen Burner, Clear Polymer, Bunsen Burner, Night), P250 (Re.built, Nuclear Threat, Modern Hunter, Splash, Whiteout, Vino Primo, Mehndi, Asiimov, Visions, Undertow, Cartel, See Ya Later, Gunsmoke, Splash, Digital Architect, Muertos, Red Rock, Bengal Tiger, Crimson Kimono, Wingshot, Metallic DDPAT, Hive, Dark Filigree, Mint Kimono), Five-Seven (Neon Kimono, Berries And Cherries, Fall Hazard, Crimson Blossom, Hyper Beast, Nitro, Fairy Tale, Case Hardened, Copper Galaxy, Angry Mob, Monkey Business, Fowl Play, Anodized Gunmetal, Hot Shot, Retrobution, Boost Protocol), CZ75-Auto (Chalice, Crimson Web, Emerald Quartz, The Fuschia is Now, Nitro, Xiangliu, Yellow Jacket, Victoria, Poison Dart, Syndicate, Eco, Hexane, Pole, Tigris), Tec-9 (Rebel, Terrace, Nuclear Threat, Hades, Rust Leaf, Decimator, Blast From, Orange Murano, Toxic, Fuel Injector, Remote Control, Bamboo Forest, Isaac, Avalanche, Brother, Re-Entry, Blue Titanium, Bamboozle), R8 Revolver (Banana Cannon, Fade, Blaze, Crimson Web, Liama Cannon, Crazy 8, Reboot, Canal Spray, Night, Amber Fade), Desert Eagle (Blaze, Hand Cannon, Fennec Fox, Sunset Storm, Emerald Jörmungandr, Pilot, Hypnotic, Golden Koi, Printstream, Cobalt Disruption, Code Red, Ocean Drive, Midnight Storm, Kumicho Dragon, Crimson Web, Heirloom, Night Heist, Mecha Industries, Night, Conspiracy, Trigger Discipline, Naga, Directive, Light Rail), Dual Berettas (Flora Carnivora, Duelist, Cobra Strike, Black Limba, Emerald, Hemoglobin, Twin Turbo, Marina, Melondrama, Pyre, Retribution, Briar, Dezastre, Royal Consorts, Urban Shock, Dualing Dragons, Panther, Balance), Rifles - Galil (Aqua Terrace, Winter Forest, Chatterbox, Sugar Rush, Pheonix Blacklight, CAUTION!, Orange DDPAT, Cerberus, Dusk Ruins, Eco, Chromatic Aberration, Stone Cold, Tuxedo, Sandstorm, Shattered, Urban Rubble, Rocket Pop, Kami, Crimson Tsunami, Connexion), SCAR-20 (Fragments, Brass, Cyrex, Palm, Splash Jam, Cardiac, Emerald, Crimson Web, Magna Carta, Stone Mosaico, Bloodsport, Enforcer), AWP (Duality, Gungnir, Dragon Lore, Prince, Medusa, Desert Hydra, Fade, Lightning Strike, Oni Taiji, Silk Tiger, Graphite, Chromatic Aberration, Asiimov, Snake Camo, Boom, Containment Breach, Wildfire, Redline, Electric Hive, Hyper Beast, Neo-Noir, Man-o'-war, Pink DDPAT, Corticera, Sun in Leo, Elite Build, Fever Dream, Atheris, Mortis, PAW, Exoskeleton, Worm God, POP AWP, Phobos, Acheron, Pit Viper, Capillary, Safari Mesh), AK-47 (Head Shot, Wild Lotus, Gold Arabesque, X-Ray, Fire Serpent, Hydroponic, Panthera Onca, Case Hardened, Vulcan, Jet Set, Fuel Injector, Bloodsport, Nightwish, First Class, Neon Rider, Asiimov, Red Laminate, Aquamarine Revenge, The Empress, Wasteland Rebel, Jaguar, Black Laminate, Leet Museo, Neon Revolution, Redline, Frontside Misty, Predator, Legion of Anubis, Point Disarray, Orbit Mk01, Blue Laminate, Green Laminate, Emerald Pinstripe, Cartel, Phantom Disruptor, Jungle Spray, Safety Net, Rat Rod, Baroque Purple, Slate, Elite Build, Uncharted, Safari Mesh), FAMAS (Sundown, Prime Conspiracy, Afterimage, Commemoration, Dark Water, Spitfire, Pulse, Eye of Athena, Meltdown, Rapid Eye Move, Roll Cage, Styx, Mecha Industrie, Djinn, ZX Spectron, Valence, Neural Net, Night Borre, Hexne), M4A4 (Temukau, Howl, Poseidon, Asiimov, Daybreak, Hellfire, Zirka, Red DDPAT, Radiation Hazard, Modern Hunter, The Emperor, The Coalition, Bullet Rain, Cyber Security, X-Ray, Dark Blossom, Buzz Kill, In Living Color, Neo-Noir, Desolate Space, 龍王 (Dragon King), Royal Paladin, The Battlestar, Global Offensive, Tooth Fairy, Desert-Strike, Griffin, Evil Daimyo, Spider Lily, Converter), M4A1-S (Emphorosaur-S, Welcome to the Jungle, Imminent Danger, Knight, Hot Rod, Icarus Fell, Blue Phosphor, Printstream, Master Piece, Dark Water, Golden Coil, Bright Water, Player Two, Atomic Alloy, Guardian, Chantico's Fire, Hyper Beast, Mecha Industries, Cyrex, Control Panel, Moss Quartz, Nightmare, Decimator, Leaded Glass, Basilisk, Blood Tiger, Briefing, Night Terror, Nitro, VariCamo, Flashback), SG 553 (Cyberforce, Hazard Pay, Bulldozer, Integrale, Dragon Tech, Ultraviolet, Colony IV, Hypnotic, Cyrex, Candy Apple, Barricade, Pulse), SSG 08 (Death Strike, Sea Calico, Blood in the Water, Orange Filigree, Dragonfire, Big Iron, Bloodshot, Detour, Turbo Peek, Red Stone), AUG (Akihabara Accept, Flame Jörmungandr, Hot Rod, Midnight Lily, Sand Storm, Carved Jade, Wings, Anodized Navy, Death by Puppy, Torque, Bengal Tiger, Chameleon, Fleet Flock, Random Access, Momentum, Syd Mead, Stymphalian, Arctic Wolf, Aristocrat, Navy Murano), G3SG1 (Chronos, Violet Murano, Flux, Demeter, Orange Kimono, The Executioner, Green Apple, Arctic Polar Camo, Contractor), SMGs - P90 (Neoqueen, Astral Jörmungandr, Run and Hide, Emerald Dragon, Cold Blooded, Death by Kitty, Baroque Red, Vent Rush, Blind Spot, Asiimov, Trigon, Sunset Lily, Death Grip, Leather, Nostalgia, Fallout Warning, Tiger Pit, Schermatic, Virus, Shapewood, Glacier Mesh, Shallow Grave, Chopper, Desert Warfare), MAC-10 (Sakkaku, Hot Snakes, Copper Borre, Red Filigree, Gold Brick, Graven, Case Hardened, Stalker, Amber Fade, Neon Rider, Tatter, Curse, Propaganda, Nuclear Garden, Disco Tech, Toybox, Heat, Indigo), UMP-45 (Wild Child, Fade, Blaze, Day Lily, Minotaur's Labyrinth, Crime Scene, Caramel, Bone Pile, Momentum, Primal Saber), MP7 (Teal Blossom, Fade, Nemesis, Whiteout, Asterion, Bloosport, Abyssal Apparition, Full Stop, Special Delivery, Neon Ply, Asterion, Ocean Foam, Powercore, Scorched, Impire), PP-Bizon (Modern Hunter, Rust Coat, Forest Leaves, Antique, High Roller, Blue Streak, Seabird, Judgement of Anubis, Bamboo Print, Embargo, Chemical Green, Coblat Halftone, Fuel Rod, Photic Zone, Irradiated Alert, Carbon Fiber), MP9 (Featherweight, Wild Lily, Pandora's Box, Stained Glass, Bulldozer, Dark Age, Hot Rod, Hypnotic, Hydra, Rose Iron, Music Box, Setting Sun, Food Chain, Airlock, Mount Fuji, Starlight Protector, Ruby Poison Dart, Deadly Poison), MP5-SD (Liquidation, Oxide Oasis, Phosphor, Nitro, Agent, Autumn Twilly), Shotguns, Machineguns - Sawed-Off (Kiss♥Love, First Class, Orange DDPAT, Rust Coat, The Kraken, Devourer, Mosaico, Wasteland Princess, Bamboo Shadow, Copper, Serenity, Limelight, Apocalypto), XM1014 (Frost Borre, Ancient Lore, Red Leather, Elegant Vines, Banana Leaf, Jungle, Urban Perforated, Grassland, Blaze Orange, Heaven Guard, VariCamo Blue, Entombed, XOXO, Seasons, Tranquility, Bone Machine, Incinegator, Teclu Burner, Black Tie, Zombie Offensive, Watchdog), Nova (Baroque Orange, Hyper Beast, Green Apple, Antique, Modern Hunter, Walnut, Forest Leaves, Graphite, Blaze Orange, Rising Skull, Tempest, Bloomstick, Interlock, Quick Sand, Moon in Libra, Clean Polymer, Red Quartz, Toy Soldier), MAG-7 (Insomnia, Cinqueda, Counter Terrace, Prism Terrace, Memento, Chainmail, Hazard, Justice, Bulldozer, Silver, Core Breach, Firestarter, Praetorian, Heat, Hard Water, Monster Call, BI83 Spectrum, SWAG-7), M249 (Humidor, Shipping Forecast, Blizzard Marbleized, Downtown, Jungle DDPAT, Nebula Crusader, Impact Drill, Emerald Poison Dart), Negev (Mjölnir, Anodized Navy, Palm, Power Loader, Bratatat, CaliCamo, Phoenix Stencil, Infrastructure, Boroque Sand), Wear - Factory New (FN), Minimal Wear (MW), Field-Tested (FT), Well-Worn (WW), Battle-Scarred (BS), Stickers Holo/Foil/Gold - Katowice 2014, Krakow 2017, Howling Dawn, Katowice 2015, Crown, London 2018, Cologne 2014, Boston 2018, Atlanta 2017, Cluj-Napoca 2015, DreamHack 2014, King on the Field, Harp of War, Winged Difuser, Cologne 2016, Cologne 2015, MLG Columbus 2016, Katowice 2019, Berlin 2019, RMR 2020, Stockholm 2021, Antwerp 2022, Swag Foil, Flammable foil, Others - Souvenirs, Agents, Pins, Passes, Gifts, Music Kits, Cases, Keys, Capsules, Packages, Patches

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submitted by _Triple_ to Csgotrading [link] [comments]


2023.06.06 02:30 citysc_bot Match Thread: Tacoma Defiance vs. St. Louis CITY 2 (MLS Next Pro) [June 05, 2023, 8:00 PM CDT]

FT: Tacoma Defiance 0-2 St. Louis CITY 2

St. Louis CITY 2 scorers: Caden Glover 10', John Klein 14'
TV/Streaming: Apple TV - MLS Season Pass

Lineups

Tacoma Defiance
Andrew Thomas, Ethan Dobbelaere (🔄 Raul Miglietti, 45'), Hal Uderitz, Blake Bowen (🔄 Georgi Minoungou, 74'), Abdoulaye Cissoko, Frank Daroma, Braudílio Rodrigues, Adolfo Ovalle (🔄 Sebastian Gomez, 58'), Chris Aquino (🔄 Eythor Bjørgolfsson, 45'), Antonio Herrera (🔄 Stuart Hawkins, 45'), Paul Rothrock
Subs: Raul Miglietti, Elias Katsaros, Wallis Lapsley, Stuart Hawkins, Eythor Bjørgolfsson, Georgi Minoungou, Sebastian Gomez, Jacob Castro
St. Louis CITY 2
Christian Olivares, Sergio Rivas, Fritz Volmar, Michael Wentzel, Ezra Armstrong, Wan Kuzain (🔄 Josh Maher, 89'), Max Schneider, AJ Palazzolo (🔄 Larsen Hackworth, 75'), John Klein, Caden Glover (🔄 Ryley Gibbs, 68'), Faysal Bettache (🔄 Dida Armstrong, 68')
Subs: Nick Bishop, Stanislav Koval, Josh Maher, Ryley Gibbs, Dida Armstrong, Nolan McGuire, Larsen Hackworth
Last updated: Jun 05, 10:00PM. All data via mlssoccer.com. Opta ID: 2358531
submitted by citysc_bot to stlouiscitysc [link] [comments]


2023.06.06 01:22 Sapphyre_Skies Living with WeskerBeard pt7

Hello again everyone, sorry its been a while, but I'm back again with the seventh installment of my Living with WeskerBeard tales. Hope you're all keeping well, hopefully you'll still be well throughout this story, sorry in advance.
So last time I wrote about how WeskerBeard had managed to ruin the one good salad I'd had by him crop dusting the poor thing 😒 but that was last time so let's get into the new stuff.
As I have previously mentioned I used to talk to some Furries online and they had told me about an Anime called Wolf's Rain. I had eventually found a site online that had all the episodes. Knowing WB liked anime, I asked him if he'd like to watch it with me. I guess either he'd rather game or there wasn't enough adult action compared to his usual taste in animes, as he quickly turned my offer down.
I shrugged him off and got myself as comfortable as possible before starting the first episode. The familiar hum of the PS3's loading screen blared over the laptop. I looked around my laptop, I know sometimes start up screens can be loud.
Me: WeskerBeard, can you turn it down a little while I watch this please?
WB starting up a game: It's just the start up screen babe.
Me: I know the PS3 start ups loud but it's not just the start up that's loud.
WB groaning: Fine...
Me going back to Wolf's Rain: Thank you I said as he reached for the remote.
I started up the episode again only for it to be drown out by WB's game again. It's around this time, if not longer, that I had, had more than enough of WB antics. Fed up of asking this man child if he washed his hands after the bathroom or to clean up after himself, and he was really starting to get on my last nerves, I was starting to see the "relationship" was more of a relation- sh*t. I turned my laptop up from a reasonable level to compete with the sounds of Mortal Kombat 9.
WB: Baaaabe, I can't hear my game...
Me: I asked you nicely to turn yours down, if you want me to turn mine down I'll do so when you turn yours down.
WB grabbing the remote again: OK I'll turn it down.
Me watching him while lowering mine: Thank you.
I settled back into watching the episode again. After a few episodes WeskerBeard, getting bored of looked over at me.
WB: Hey babe.
Me: Yes?
WB: Do you want to play RE5 with me later? I liked playing Gears of War the other day, you're actually good at games, not really good but good.
Me: Well I've never played it before and you did keep running off ahead...
WB: If you play Resident Evil 5 I'll wait up for you.
Me: OK sure.
WB excitedly: Cool, I'll get ManiaBeard's PS 2 controller and Lodger's cable for you.
Me: You don't need to borrow ManiaBeard's controller, I'll just use my own.
WB: That's if my dad isn't using it still...
Me a little irritated: It's my PS2 controller I let hime use it to be nice...
WB: OK fine, I'll grab it later.
I watched some more Wolf's Rain while WeskerBeard mashed buttons rapidly on his grease smeared controller.
Not long later Hog called up to WeskerBeard, it was time for the daily cig run. Again. I put the laptop away and we headed downstairs.
Ragebaby was downstairs already, talking to Trotter. He didn't acknowledge me or WeskerBeard, he just finished his conversation and went to stalk off upstairs again, not before butchering the German pronunciation of the word vater.
RB: I'll help finish sorting out mother's laptop later Farter.
Trotter, not looking away from the PC screen, just grunted with a barely noticeable nod as RageBaby left the dining room.
Hog: I want five packets again today.
WB: OK mother.
Hog: Before you ask me or your dad, no.
WB: No what?
Hog: Don't play dumb WeskerBeard, you know what, you ask every damn day.
WB pulling on his second woolen fingerless glove: I wasn't going to ask.
Hog with a smarmy laugh: Sure I'll believe that when I see it.
WeskerBeard took the money from his mam and gestured for me to go with him. He stopped by the door and looked at Trotter.
WB: Are you going to be playing on the PS2 later?
Trotter: Why?
WB: Sapph needs her controller so we can play RE5 later.
Trotter: I don't know, maybe.
WeskerBeard shrugged and followed me outside before going to their supplier. While we were out he took offence to some young teenagers, who mocked his prized trench coat.
Teen: How much did it cost to be in the Matrix!?
WB quietly to me: Stupid kids, hOw mUcH DiD it CosT tO bE iN the MaTrIX?
Me jokingly to him: Wouldn't they have paid 'you' to be in The Matrix?
WB: Yeah true. (Turning to the teens, and shouting) They paid ME to be in The Matrix dumbasses.
I looked at him and shook my head: Really?
WB: What? You made a good point...
Me: It was a joke, you didn't need to shout back at them.
The rest of the run was uneventful, the teenagers walked off laughing at WeskerBeard. We got what his mum wanted and WeskerBeard got a pack for himself.
Me: Where did you get the money for those, you didn't have any the other day?
WB tapping his nose with a grimey finger: I have my ways. I took it out of mums teddybear money jar thats on top of the fridge, she owes me for doing these cig runs everyday.
I added his admittance of theft to my now ever growing book of grudges against him.
We got in and WeskerBeard handed his mum the packets, looking smugly at her as he showed her his own pack.
WB: See, I don't need to ask you for any.
Hog with a snort: Hmm. It makes a change.
We went off upstairs again. WeskerBeard slid into his usual spot and loaded up the PS3, he changed game discs over and looked in my direction.
WB: I'll go get your controller from downstairs then we can start RE5.
Me: I'd grab it myself, but I don't want to be a nuisance if anyone is using it.
WeskerBeard disappeared out the door reemerging a few minutes later with my controller. It's wire wrapped tightly around it.
Me: Thanks for... Who did that to it?
WB: What?
Me unwinding the cable: This.
WB: I don't know, what's wrong it's tidy.
Me: It's an old controller, you can damage the cable wrapping it around this tight. If it doesn't get looked after, I won't let them borrow it again.
WeskerBeard sat down and set up the controller. He loaded up RE5 and we played it. He made my first playthrough extremely boring, nothing was a surprise and I was just lead around on it being told what to do.
WB: I played this with Animeboy, we beat it with just knives.
Me: Oh... nice...
WB: I can't wait to get to the Wesker fight with you. He looks really good in this I've always had a thing for Wesker since One, but he's really cool in this one. It's just Bull how they kill him on this one... We're going to have to kill a bat monster after this cut scene.
Me: I didn't know Wesker was in this one... I think I'll leave it after the next save point.
WB: OK if that's what you want to do, babe
Me: Yeah, I'm getting a little bored right now and I fancy watching some more Wolf's Rain. I might play more tomorrow at some point.
WB: OK.
We dealt with the monster after several attempts and WeskerBeard complaining that the game was BSing him or doing cheap hits. His whining about the game gave me some semblance of joy.
WB: You ready to move on to the next bit?
Me: No, I think I'm done for now like I said earlier.
WB: Oh ok.
I pulled my controller free and wrapped the wire carefully up before putting it away. WeskerBeard held out his hand expectantly.
WB: Here I'll take it down again.
Me: Nah its fine, it can stay up here where its safe.
WeskerBeard shrugged and changed games again. I asked once again if he'd like to watch Wolf's Rain, but again he said it wasn't his thing. That was it for that night's events.
The next day was uneventful, he dragged himself from his rut to walk me to the bus stop so I could get to work, this wasn't without his whinging about it.
I came home afterwards, wondering why I was even bothering to do so. I was slowly coming to the realisation this wasn't going to work for much longer. Everything, unless it was something 'he' wanted to do, was met with a whine or a protest of some sort. I walked back irritated ready to bang my head against the same old wall, again.
WB: Hey babe, sorry about this morning for complaining.
Me: It's okay, I'm used to it. I'm going to watch Wolf's Rain. Thanks for apologising though.
WB: Okay, do you want to play RE5 later... or something else?
Me: Resi sounds good.
WB: Yeah, maybe 'something else' later. I'll even clean up.
He said this last part with a wierd smirk as he sat back down in the rutt he'd worn into where he laid. He grabbed the bag from behind his TV again. Readying to make a roll up
Me: NOT. ON. THE .BED.
WB: I'm not doing it over the bed babe.
I watched as he shifted towards the edge of his bed. I pulled out the laptop to check if anything had turned up on the housing list. Instead I noticed another email waiting for me.
I read through it and saw it was from my dad. I was a little hesitant at first to read it, but I did do. In short it was to meet up and fix any bridges that had been broken when I left. I wasn't going to pass it up. I answered it and sorted out a date. I didn't tell WeskerBeard anything.
That night WeskerBeard wouldn't let up while playing RE about getting up to something else, and when I say he wouldn't let up, I mean he was relentless with his pestering. He knew how to wear me down to get what he was after.
After a while, the hint dropping and the asking got on my nerves. I put the controller down and snapped, 'FINE'.
Me: Go clean yourself up or you get nothing.
WB: I said I would babe.
I sat waiting for him to come back into the room. If I got it over with, at least I'd get some peace from his incessant nagging. He came back in, and he smelt clean at least.
He decided to try working me up, he suggested we started by doing that number before 70. I wanting to just get on with my night sighed and said whatever. This however would screw over the entire night.
WeskerBeard climbed over into place and in the faint blue glow of the TV's light I noticed something. When I realised what the hell it was, I pushed him with what felt like inhuman strength feeling ill.
WB: Baaabe, what the hell, you didn't even do anything.
Me: No, you're disgusting.
WB: What I cleaned up, I even used soap.
Me: I'm done, you're not getting anything else from me tonight.
In the faint glow of the TV's light I had unfortunately looked up as WeskerBeard was getting into place. Clinging to the hairs in his glowing pale white arse, were nuggets. Small pebbles of crap holding on above my head. There was no way I was continuing with that, threatening to rain down on me. I got my stuff together and watched as WeskerBeard skulked off in a mood. I didn't care to be honest I was glad he was in a mood. Another grudge for the book.
WeskerBeard eventually came back and refused to talk to me for the night, not like it was any different from any other night. I just sat at the other end of the bed with Wolf's Rain ignoring him.
The next day I cleaned up and headed off to meet up with my dad for the first time in a year and a half. We talked about things, and began to reconcile, slowly at first but it was a start. I left WeskerBeard out of the loop, it wasn't anything he needed to know.
When I got back to the nest WeskerBeard was waiting by the door like a lost puppy, when I say waiting, he was exactly where you'd expect him to be. In his room on his PlayStation 3.
Me: It's roasting in here can you open the window?
WB unbothered: Soon.
Me irritated: I don't care if you're still in a mood from last night. I don't like the thought of your cling ons dropping off onto me.
Knowing WeskerBeard's definition of 'soon' I walked over to the window, stepping on/ kicking little bits of rubbish that hadn't made it to the rubbish bag. I must have knocked against one of his 'important' wires.
WB Shrieking: Sapphire!
Me snapping: What now?
WB: You messed up my screen.
I opened the window and ignored his whining as I sat down to watch my laptop. He kept looking at me to see if I would respond to his statement.
Hog breaking the silence: WB, RB, HERMIT, SAPPHIRE TEA...
I put my stuff away and headed downstairs to get my food. Trotter was talking to JudgyBeard about The Beatles. Seeing me he randomly asked.
Trotter: Sapphire, what's your favourite Beatles song?
Me: I don't listen to them, they're not my thing.
Trotter: You're dead to me.
I shrugged as he turned away. His scaled red feet shuffling under the table, as he did shreds of loose skin flittered to the ground, as his toe nails audibly scratched across the thin carpet.
WB finally talking again: Are you OK babe?
Me shortly: I'm fine.
I grabbed my dinner and headed upstairs. On the screen a Let's Play of RE 1 was lined up ready for WeskerBeard's return.
WB: I thought you might like to watch this one, I know you like Necroscope.
Me: I was going to watch Wolf's Rain when I was done.
WB: I'm sorry if you're still mad at me babe.
I nodded picking at the food on my plate, prodding at the food. I watched as a snotty layer of semi cooked egg white slid around the top of the egg white that was cooked. I decided not to eat it.
WB: What's wrong?
Me: Nothing you've said you're sorry so just leave it at that.
WB: I mean why aren't you eating the egg?
Me: It's not cooked properly.
WB: It looks fine to me babe.
Me: If you want it you can have it.
WeskerBeard wasted no time grabbing my plate and cutting into the egg. I watched as the uncooked egg white dropped out of his mouth onto the plate. I nearly gagged as he slurpped and licked the snotty fluid from around his lips.
Nothing noteworthy happened the rest of the evening, other than doing the daily cig run and playing RE5. As the evening turned into night, the summer heat made just bearable with the window open, that was until...
Hog shouting from downstairs: Who has got a window open?
WB: Our windows open cause Sapph is hot.
Hog: I don't care, I can feel a draft, close the window.
WB: OK mother I'll close it.
Me: Can you just pull it up, not fully close it?
WB: Mum said to close it...
Me: It's too hot in here.
WB: Fine, I'll leave it open a little bit.
I thanked him for the cooperation as he left the window open a fraction. As we played RE5, RageBaby opened the door to the room.
RB: Mam said close the window, she can feel a draft.
WB: OK fine I'll close it properly.
I watched as RageBaby made sure WeskerBeard closed the window. Another irritatingly hot night yet again. RageBaby didn't leave until WeskerBeard had sat back on the bed.
WB: If you're too hot you could always get undressed babe.
Me: Yeah, not happening.
WB: Why?
Me: Why do you think?
WB: I don't know.
Me: Because , WeskerBeard, I am not sitting in here with nothing on when,1) no one knows how to knock on the door, and 2) ManiaBeard lays just over there.
WB: Oh I didn't think about that.
As we sat there WeskerBeard randomly took out his member. He looked at me with a small snort of a laugh.
WB: Once I'm done airing it, maybe you could blow me.
Me: I don't think so.
WB: Aww come on babe, we haven't done anything in a while.
Me: No, I'm not in the mood.
WB: Baabe please, last time we was going to do something you headbutted me and nearly broke my nose.
Me: I did that because you tried going in the back while I was asleep.
WB: You said you didn't like it.
Me: That doesn't mean do it while I sleep...
I looked down as he whined about not getting anything again. A small movement on him caught my attention. A cold icy chill ran down my back and a sick feeling hit in the pit of my stomach. I felt all grossed out and itchy again. I left for the downstairs bathroom.
Sure enough when I checked, I had the same problem. All of the houses poor hygiene and food quality had taken a toll. Silvery writhing threads, ones similar to what was on WB member. My mind, the lovely thing that it is whispered WeskerBeard's words to me once again.
Brain in a ghostly whisper: Maybe when I'm aired out maybe you could blow meeee.
I threw up. After a long while I finally went back upstairs. Thankfully WeskerBeard had put himself away. I grabbed my laptop and looked up thread worms and how to get rid of them. I looked over angrily at WeskerBeard, who scratched at himself and carried on gaming.
Thankfully, the cure to this issue was a quick remedy and the issue was cleared up faster than I imagined. I bought some packets of pumpkin seeds, they contained something toxic to intestinal parasites. I offered some to WeskerBeard, but was told...
WB: I don't eat that crap, damn rabbit food. I don't have anything on me.
I just left him to it. Hopefully I could get the bridge built with my parents as fast as possible, then I could finally put this episode of my life far, far, faaaaaaar behind me.
I stayed on the laptop for the rest of the night, chatting with a few Furry online friends. I commented that one of them had a cute, new character as a profile picture. They thanked me and told me what it was based off of.
Well I think I have gone on long enough. Sorry to everyone who no longer has a spine any more, especially you Red, thank you for reading this saga, you brave soul.
Next time in Living with WeskerBeard pt 8. WeskerBeard discovers My Little Pony. Bridges continue to be built and strengthened back at home. I meet Mick online and what's left of the relationship deteriorates further. Bye for now.
submitted by Sapphyre_Skies to ReddXReads [link] [comments]


2023.06.05 23:42 _Triple_ [STORE] 900+ KNIVES/GLOVES/SKINS, 50.000$+ INVENTORY. M9 Fade, M4 Poseidon, BFK Freehand, Crimson Kimono, Nomad Fade, Skeleton, Kara Lore, Bayo Autotronic, AWP Fade, Kara Damas, BFK Ultra, Kara Freehand, Kara Bright, M9 Damas, Omega, Tiger Strike, Flip MF, Bayo Tiger, Deagle Blaze, Talon & More

Everything in my inventory is up for trade. The most valuable items are listed here, the rest you can find in My Inventory

Feel free to Add Me or even better send a Trade Offer. Open for any suggestions: upgrades, downgrades / knives, gloves, skins / stickers, patterns, floats.

All Buyouts are listed in cash value.

KNIVES

★ Butterfly Knife Freehand FN #1, B/O: $2500

★ Butterfly Knife Ultraviolet FT, B/O: $822

★ Butterfly Knife Scorched FT, B/O: $616


★ Bayonet Tiger Tooth MW #1, B/O: $1300

★ Bayonet Autotronic FN, B/O: $1050

★ Bayonet Tiger Tooth MW, B/O: $629

★ Bayonet Bright Water FT, B/O: $326

★ Bayonet Safari Mesh BS, B/O: $233


★ Karambit Lore FT, B/O: $1110

★ Karambit Damascus Steel FT, B/O: $840

★ Karambit Freehand MW, B/O: $784

★ Karambit Bright Water MW, B/O: $759


★ M9 Bayonet Fade FN, B/O: $1801

★ M9 Bayonet Fade FN, B/O: $1801

★ M9 Bayonet Damascus Steel FN, B/O: $751


★ Nomad Knife Fade FN, B/O: $1156

★ Nomad Knife Slaughter MW, B/O: $544

★ Nomad Knife Blue Steel WW, B/O: $318


★ Flip Knife Marble Fade FN, B/O: $646

★ Flip Knife Doppler (Phase 4) FN, B/O: $574

★ Flip Knife Gamma Doppler (Phase 1) MW, B/O: $552

★ Flip Knife Case Hardened FT, B/O: $257

★ Flip Knife Freehand FT, B/O: $255

★ StatTrak™ Flip Knife Bright Water FN, B/O: $287


★ Huntsman Knife Lore FN, B/O: $461

★ Huntsman Knife Gamma Doppler (Phase 4) FN, B/O: $436

★ Huntsman Knife Doppler (Phase 3) FN, B/O: $353

★ Huntsman Knife Autotronic FT, B/O: $212

★ Huntsman Knife Bright Water FT, B/O: $129

★ Huntsman Knife Forest DDPAT MW, B/O: $129

★ Huntsman Knife Forest DDPAT BS, B/O: $123

★ StatTrak™ Huntsman Knife Rust Coat BS, B/O: $127


★ Bowie Knife Gamma Doppler (Phase 2) FN, B/O: $375

★ Bowie Knife Gamma Doppler (Phase 1) FN, B/O: $363

★ Bowie Knife Tiger Tooth FN, B/O: $269

★ Bowie Knife Crimson Web WW, B/O: $192

★ Bowie Knife Bright Water FN, B/O: $159

★ Bowie Knife Ultraviolet FT, B/O: $126


★ Stiletto Knife Slaughter FN, B/O: $616

★ Stiletto Knife Crimson Web FT, B/O: $412

★ StatTrak™ Stiletto Knife Night Stripe FT, B/O: $227


★ Falchion Knife Lore FT, B/O: $214

★ Falchion Knife Autotronic FT, B/O: $192

★ Falchion Knife Scorched WW, B/O: $105


★ Survival Knife Crimson Web BS, B/O: $216

★ Survival Knife Case Hardened FT, B/O: $198

★ Survival Knife Scorched FT, B/O: $111


★ Shadow Daggers Fade FN, B/O: $368

★ Shadow Daggers Doppler (Phase 3) FN, B/O: $228

★ Shadow Daggers, B/O: $201

★ Shadow Daggers Damascus Steel FT, B/O: $108

★ Shadow Daggers Ultraviolet FT, B/O: $105

★ Shadow Daggers Black Laminate FT, B/O: $99

★ Shadow Daggers Forest DDPAT FT, B/O: $85


★ Gut Knife Doppler (Sapphire) MW #1, B/O: $1700

★ Gut Knife Gamma Doppler (Phase 1) FN, B/O: $223

★ Gut Knife Marble Fade FN, B/O: $203

★ Gut Knife Doppler (Phase 2) FN, B/O: $191

★ Gut Knife Case Hardened BS, B/O: $127


★ Navaja Knife Doppler (Phase 4) FN, B/O: $199

★ Navaja Knife Doppler (Phase 4) FN, B/O: $199

★ Navaja Knife, B/O: $138

★ Navaja Knife Damascus Steel FN, B/O: $111


★ Classic Knife Urban Masked FT, B/O: $146

★ StatTrak™ Classic Knife Stained BS, B/O: $168


★ Ursus Knife Doppler (Phase 3) FN, B/O: $476

★ Ursus Knife, B/O: $375


★ Skeleton Knife, B/O: $1137

★ Talon Knife, B/O: $608

★ Paracord Knife, B/O: $305

★ Survival Knife Forest DDPAT FT, B/O: $97

GLOVES

★ Moto Gloves Transport MW, B/O: $204

★ Moto Gloves Polygon BS, B/O: $142

★ Moto Gloves Blood Pressure BS, B/O: $84

★ Moto Gloves Blood Pressure BS, B/O: $84

★ Moto Gloves 3rd Commando Company BS, B/O: $63

★ Moto Gloves 3rd Commando Company BS, B/O: $63


★ Specialist Gloves Crimson Kimono WW, B/O: $1215

★ Specialist Gloves Tiger Strike FT, B/O: $672

★ Specialist Gloves Lt. Commander FT, B/O: $305

★ Specialist Gloves Lt. Commander BS, B/O: $140

★ Specialist Gloves Crimson Web BS, B/O: $137

★ Specialist Gloves Buckshot FT, B/O: $75


★ Driver Gloves Crimson Weave FT, B/O: $359

★ Driver Gloves Imperial Plaid BS, B/O: $229

★ Driver Gloves Overtake BS, B/O: $77

★ Driver Gloves Racing Green FT, B/O: $48


★ Sport Gloves Omega FT, B/O: $739

★ Sport Gloves Amphibious BS #2, B/O: $733

★ Sport Gloves Arid BS, B/O: $292


★ Hand Wraps Giraffe MW, B/O: $212

★ Hand Wraps Leather FT, B/O: $160

★ Hand Wraps Desert Shamagh MW, B/O: $101


★ Broken Fang Gloves Yellow-banded MW, B/O: $185

★ Broken Fang Gloves Needle Point FT, B/O: $67

★ Broken Fang Gloves Needle Point WW, B/O: $59


★ Hydra Gloves Case Hardened BS, B/O: $65

★ Hydra Gloves Emerald FT, B/O: $65

★ Hydra Gloves Emerald BS, B/O: $62

WEAPONS

AK-47 Case Hardened BS, B/O: $130

AK-47 Bloodsport MW, B/O: $79

AK-47 Fuel Injector BS, B/O: $76

AK-47 Fuel Injector BS, B/O: $76

AK-47 Bloodsport FT, B/O: $70

AK-47 Neon Rider MW, B/O: $60

StatTrak™ AK-47 Aquamarine Revenge FT, B/O: $72


AWP Fade FN, B/O: $1039

AWP Asiimov FT, B/O: $139

AWP Asiimov FT, B/O: $139

AWP Wildfire MW, B/O: $95

AWP BOOM MW, B/O: $93

AWP BOOM MW, B/O: $93

AWP Duality FN, B/O: $81

AWP Asiimov BS, B/O: $79

AWP Asiimov BS, B/O: $79

AWP Chromatic Aberration FN, B/O: $60

StatTrak™ AWP Hyper Beast FT, B/O: $68

StatTrak™ AWP Hyper Beast FT, B/O: $68

StatTrak™ AWP Electric Hive FT, B/O: $55


Desert Eagle Blaze FN, B/O: $623

Desert Eagle Emerald Jörmungandr FN, B/O: $241

Desert Eagle Cobalt Disruption FN, B/O: $81

Desert Eagle Cobalt Disruption FN, B/O: $81

Desert Eagle Cobalt Disruption FN, B/O: $81

Desert Eagle Printstream FT, B/O: $54


M4A1-S Blue Phosphor FN, B/O: $434

StatTrak™ M4A1-S Bright Water MW, B/O: $55


M4A4 Poseidon FN, B/O: $1465

M4A4 Asiimov BS, B/O: $55

M4A4 Hellfire MW, B/O: $50


USP-S Kill Confirmed MW, B/O: $72

USP-S Printstream FT, B/O: $69

StatTrak™ USP-S Kill Confirmed FT, B/O: $139


AUG Flame Jörmungandr FN, B/O: $234

P90 Run and Hide FT, B/O: $147

Five-SeveN Candy Apple FN, B/O: $61

Trade Offer Link - Steam Profile Link - My Inventory

Knives - Bowie Knife, Butterfly Knife, Falchion Knife, Flip Knife, Gut Knife, Huntsman Knife, M9 Bayonet, Bayonet, Karambit, Shadow Daggers, Stiletto Knife, Ursus Knife, Navaja Knife, Talon Knife, Classic Knife, Paracord Knife, Survival Knife, Nomad Knife, Skeleton Knife, Patterns - Gamma Doppler, Doppler (Phase 1, Phase 2, Phase 3, Phase 4, Black Pearl, Sapphire, Ruby, Emerald), Crimson Web, Lore, Fade, Ultraviolet, Night, Marble Fade (Fire & Ice, Fake FI), Case Hardened (Blue Gem), Autotronic, Slaughter, Black Laminate, Tiger Tooth, Boreal Forest, Scorched, Blue Steel, Vanilla, Damascus Steel, Forest DDPAT, Urban Masked, Freehand, Stained, Bright Water, Safari Mesh, Rust Coat, Gloves - Bloodhound Gloves (Charred, Snakebite, Guerrilla, Bronzed), Driver Gloves (Snow Leopard, King Snake, Crimson Weave, Imperial Plaid, Black Tie, Lunar Weave, Diamondback, Rezan the Red, Overtake, Queen Jaguar, Convoy, Racing Green), Hand Wraps (Cobalt Skulls, CAUTION!, Overprint, Slaughter, Leather, Giraffe, Badlands, Spruce DDPAT, Arboreal, Constrictor, Desert Shamagh, Duct Tape), Moto Gloves (Spearmint, POW!, Cool Mint, Smoke Out, Finish Line, Polygon, Blood Pressure, Turtle, Boom!, Eclipse, 3rd Commando Company, Transport), Specialist Gloves (Crimson Kimono, Tiger Strike, Emerald Web, Field Agent, Marble Fade, Fade, Foundation, Lt. Commander, Crimson Web, Mogul, Forest DDPAT, Buckshot), Sport Gloves (Pandora's Box, Superconductor, Hedge Maze, Vice, Amphibious, Slingshot, Omega, Arid, Big Game, Nocts, Scarlet Shamagh, Bronze Morph), Hydra Gloves (Case Hardened, Emerald, Rattler, Mangrove), Broken Fang Gloves (Jade, Yellow-banded, Unhinged, Needle Point), Pistols - P2000 (Wicked Sick, Ocean Foam, Fire Element, Amber Fade, Corticera, Chainmail, Imperial Dragon, Obsidian, Scorpion, Handgun, Acid Etched), USP-S (Printstream, Kill Confirmed, Whiteout, Road Rash, Owergrowth, The Traitor, Neo-Noir, Dark Water, Orion, Blueprint, Stainless, Caiman, Serum, Monster Mashup, Royal Blue, Ancient Visions, Cortex, Orange Anolis, Ticket To Hell, Black Lotus, Cyrex, Check Engine, Guardian, Purple DDPAT, Torque, Blood Tiger, Flashback, Business Class, Pathfinder, Para Green), Lead Conduit, Glock-18 (Umbral Rabbit, Fade, Candy Apple, Bullet Queen, Synth Leaf, Neo-Noir, Nuclear Garden, Dragon Tatto, Reactor, Pink DDPAT, Twilight Galaxy, Sand Dune, Groundwater, Blue Fissure, Snack Attack, Water Elemental, Brass, Wasteland Rebel, Vogue, Franklin, Royal Legion, Gamma Doppler, Weasel, Steel Disruption, Ironwork, Grinder, High Beam, Moonrise, Oxide Blaze, Bunsen Burner, Clear Polymer, Bunsen Burner, Night), P250 (Re.built, Nuclear Threat, Modern Hunter, Splash, Whiteout, Vino Primo, Mehndi, Asiimov, Visions, Undertow, Cartel, See Ya Later, Gunsmoke, Splash, Digital Architect, Muertos, Red Rock, Bengal Tiger, Crimson Kimono, Wingshot, Metallic DDPAT, Hive, Dark Filigree, Mint Kimono), Five-Seven (Neon Kimono, Berries And Cherries, Fall Hazard, Crimson Blossom, Hyper Beast, Nitro, Fairy Tale, Case Hardened, Copper Galaxy, Angry Mob, Monkey Business, Fowl Play, Anodized Gunmetal, Hot Shot, Retrobution, Boost Protocol), CZ75-Auto (Chalice, Crimson Web, Emerald Quartz, The Fuschia is Now, Nitro, Xiangliu, Yellow Jacket, Victoria, Poison Dart, Syndicate, Eco, Hexane, Pole, Tigris), Tec-9 (Rebel, Terrace, Nuclear Threat, Hades, Rust Leaf, Decimator, Blast From, Orange Murano, Toxic, Fuel Injector, Remote Control, Bamboo Forest, Isaac, Avalanche, Brother, Re-Entry, Blue Titanium, Bamboozle), R8 Revolver (Banana Cannon, Fade, Blaze, Crimson Web, Liama Cannon, Crazy 8, Reboot, Canal Spray, Night, Amber Fade), Desert Eagle (Blaze, Hand Cannon, Fennec Fox, Sunset Storm, Emerald Jörmungandr, Pilot, Hypnotic, Golden Koi, Printstream, Cobalt Disruption, Code Red, Ocean Drive, Midnight Storm, Kumicho Dragon, Crimson Web, Heirloom, Night Heist, Mecha Industries, Night, Conspiracy, Trigger Discipline, Naga, Directive, Light Rail), Dual Berettas (Flora Carnivora, Duelist, Cobra Strike, Black Limba, Emerald, Hemoglobin, Twin Turbo, Marina, Melondrama, Pyre, Retribution, Briar, Dezastre, Royal Consorts, Urban Shock, Dualing Dragons, Panther, Balance), Rifles - Galil (Aqua Terrace, Winter Forest, Chatterbox, Sugar Rush, Pheonix Blacklight, CAUTION!, Orange DDPAT, Cerberus, Dusk Ruins, Eco, Chromatic Aberration, Stone Cold, Tuxedo, Sandstorm, Shattered, Urban Rubble, Rocket Pop, Kami, Crimson Tsunami, Connexion), SCAR-20 (Fragments, Brass, Cyrex, Palm, Splash Jam, Cardiac, Emerald, Crimson Web, Magna Carta, Stone Mosaico, Bloodsport, Enforcer), AWP (Duality, Gungnir, Dragon Lore, Prince, Medusa, Desert Hydra, Fade, Lightning Strike, Oni Taiji, Silk Tiger, Graphite, Chromatic Aberration, Asiimov, Snake Camo, Boom, Containment Breach, Wildfire, Redline, Electric Hive, Hyper Beast, Neo-Noir, Man-o'-war, Pink DDPAT, Corticera, Sun in Leo, Elite Build, Fever Dream, Atheris, Mortis, PAW, Exoskeleton, Worm God, POP AWP, Phobos, Acheron, Pit Viper, Capillary, Safari Mesh), AK-47 (Head Shot, Wild Lotus, Gold Arabesque, X-Ray, Fire Serpent, Hydroponic, Panthera Onca, Case Hardened, Vulcan, Jet Set, Fuel Injector, Bloodsport, Nightwish, First Class, Neon Rider, Asiimov, Red Laminate, Aquamarine Revenge, The Empress, Wasteland Rebel, Jaguar, Black Laminate, Leet Museo, Neon Revolution, Redline, Frontside Misty, Predator, Legion of Anubis, Point Disarray, Orbit Mk01, Blue Laminate, Green Laminate, Emerald Pinstripe, Cartel, Phantom Disruptor, Jungle Spray, Safety Net, Rat Rod, Baroque Purple, Slate, Elite Build, Uncharted, Safari Mesh), FAMAS (Sundown, Prime Conspiracy, Afterimage, Commemoration, Dark Water, Spitfire, Pulse, Eye of Athena, Meltdown, Rapid Eye Move, Roll Cage, Styx, Mecha Industrie, Djinn, ZX Spectron, Valence, Neural Net, Night Borre, Hexne), M4A4 (Temukau, Howl, Poseidon, Asiimov, Daybreak, Hellfire, Zirka, Red DDPAT, Radiation Hazard, Modern Hunter, The Emperor, The Coalition, Bullet Rain, Cyber Security, X-Ray, Dark Blossom, Buzz Kill, In Living Color, Neo-Noir, Desolate Space, 龍王 (Dragon King), Royal Paladin, The Battlestar, Global Offensive, Tooth Fairy, Desert-Strike, Griffin, Evil Daimyo, Spider Lily, Converter), M4A1-S (Emphorosaur-S, Welcome to the Jungle, Imminent Danger, Knight, Hot Rod, Icarus Fell, Blue Phosphor, Printstream, Master Piece, Dark Water, Golden Coil, Bright Water, Player Two, Atomic Alloy, Guardian, Chantico's Fire, Hyper Beast, Mecha Industries, Cyrex, Control Panel, Moss Quartz, Nightmare, Decimator, Leaded Glass, Basilisk, Blood Tiger, Briefing, Night Terror, Nitro, VariCamo, Flashback), SG 553 (Cyberforce, Hazard Pay, Bulldozer, Integrale, Dragon Tech, Ultraviolet, Colony IV, Hypnotic, Cyrex, Candy Apple, Barricade, Pulse), SSG 08 (Death Strike, Sea Calico, Blood in the Water, Orange Filigree, Dragonfire, Big Iron, Bloodshot, Detour, Turbo Peek, Red Stone), AUG (Akihabara Accept, Flame Jörmungandr, Hot Rod, Midnight Lily, Sand Storm, Carved Jade, Wings, Anodized Navy, Death by Puppy, Torque, Bengal Tiger, Chameleon, Fleet Flock, Random Access, Momentum, Syd Mead, Stymphalian, Arctic Wolf, Aristocrat, Navy Murano), G3SG1 (Chronos, Violet Murano, Flux, Demeter, Orange Kimono, The Executioner, Green Apple, Arctic Polar Camo, Contractor), SMGs - P90 (Neoqueen, Astral Jörmungandr, Run and Hide, Emerald Dragon, Cold Blooded, Death by Kitty, Baroque Red, Vent Rush, Blind Spot, Asiimov, Trigon, Sunset Lily, Death Grip, Leather, Nostalgia, Fallout Warning, Tiger Pit, Schermatic, Virus, Shapewood, Glacier Mesh, Shallow Grave, Chopper, Desert Warfare), MAC-10 (Sakkaku, Hot Snakes, Copper Borre, Red Filigree, Gold Brick, Graven, Case Hardened, Stalker, Amber Fade, Neon Rider, Tatter, Curse, Propaganda, Nuclear Garden, Disco Tech, Toybox, Heat, Indigo), UMP-45 (Wild Child, Fade, Blaze, Day Lily, Minotaur's Labyrinth, Crime Scene, Caramel, Bone Pile, Momentum, Primal Saber), MP7 (Teal Blossom, Fade, Nemesis, Whiteout, Asterion, Bloosport, Abyssal Apparition, Full Stop, Special Delivery, Neon Ply, Asterion, Ocean Foam, Powercore, Scorched, Impire), PP-Bizon (Modern Hunter, Rust Coat, Forest Leaves, Antique, High Roller, Blue Streak, Seabird, Judgement of Anubis, Bamboo Print, Embargo, Chemical Green, Coblat Halftone, Fuel Rod, Photic Zone, Irradiated Alert, Carbon Fiber), MP9 (Featherweight, Wild Lily, Pandora's Box, Stained Glass, Bulldozer, Dark Age, Hot Rod, Hypnotic, Hydra, Rose Iron, Music Box, Setting Sun, Food Chain, Airlock, Mount Fuji, Starlight Protector, Ruby Poison Dart, Deadly Poison), MP5-SD (Liquidation, Oxide Oasis, Phosphor, Nitro, Agent, Autumn Twilly), Shotguns, Machineguns - Sawed-Off (Kiss♥Love, First Class, Orange DDPAT, Rust Coat, The Kraken, Devourer, Mosaico, Wasteland Princess, Bamboo Shadow, Copper, Serenity, Limelight, Apocalypto), XM1014 (Frost Borre, Ancient Lore, Red Leather, Elegant Vines, Banana Leaf, Jungle, Urban Perforated, Grassland, Blaze Orange, Heaven Guard, VariCamo Blue, Entombed, XOXO, Seasons, Tranquility, Bone Machine, Incinegator, Teclu Burner, Black Tie, Zombie Offensive, Watchdog), Nova (Baroque Orange, Hyper Beast, Green Apple, Antique, Modern Hunter, Walnut, Forest Leaves, Graphite, Blaze Orange, Rising Skull, Tempest, Bloomstick, Interlock, Quick Sand, Moon in Libra, Clean Polymer, Red Quartz, Toy Soldier), MAG-7 (Insomnia, Cinqueda, Counter Terrace, Prism Terrace, Memento, Chainmail, Hazard, Justice, Bulldozer, Silver, Core Breach, Firestarter, Praetorian, Heat, Hard Water, Monster Call, BI83 Spectrum, SWAG-7), M249 (Humidor, Shipping Forecast, Blizzard Marbleized, Downtown, Jungle DDPAT, Nebula Crusader, Impact Drill, Emerald Poison Dart), Negev (Mjölnir, Anodized Navy, Palm, Power Loader, Bratatat, CaliCamo, Phoenix Stencil, Infrastructure, Boroque Sand), Wear - Factory New (FN), Minimal Wear (MW), Field-Tested (FT), Well-Worn (WW), Battle-Scarred (BS), Stickers Holo/Foil/Gold - Katowice 2014, Krakow 2017, Howling Dawn, Katowice 2015, Crown, London 2018, Cologne 2014, Boston 2018, Atlanta 2017, Cluj-Napoca 2015, DreamHack 2014, King on the Field, Harp of War, Winged Difuser, Cologne 2016, Cologne 2015, MLG Columbus 2016, Katowice 2019, Berlin 2019, RMR 2020, Stockholm 2021, Antwerp 2022, Swag Foil, Flammable foil, Others - Souvenirs, Agents, Pins, Passes, Gifts, Music Kits, Cases, Keys, Capsules, Packages, Patches

Some items on the list may no longer be available or are still locked, visit My Inventory for more details.

Send a Trade Offer for fastest response. I consider all offers.

Add me for discuss if there is a serious offer that needs to be discussed.

submitted by _Triple_ to GlobalOffensiveTrade [link] [comments]


2023.06.05 23:35 Matt_the_Senior YAVP : L+ Ultra Ending

So... I made it at last, my first Ultra Ending. Raven Dark Elven Paladin, Starting C and finishing L+.
It was the first time I was trying an Ultra (well, after a few recent early fails due to carelessness). All in all, I didn't find it much harder than a Normal Ending : Having to stay C at the start of the game has some drawbacks, of course, like encountering hostile dwarves (I did the Rolf quest, too), but all in all, game difficulty is about the same. There are more quests to do and more things to plan, though, and I really enjoyed that (in a sense, it was like playing a new game).
The reason for Raven DE Paladin and L+ Ultra is that it's probably the easiest possible Ultra (or at the very least close to it) : Raven ensures that you get the Rune Covered Trident early, which in turn guarantees that you can start training Polearms and Thrown Spears early. DE Paladins have good survivability early on, and are beasts when it comes to melee *and* magic by the late game.
Starting attributes (unadjusted) were : St 15 / Le 4 / Wp 17 / De 14 / To 15 / Ch 1 / Ap 4 / Ma 17 / Pe 16
Le 4 allows to get the Potion of Litteracy, which was fed to the Demented Ratling. Pe 16 is enough to reach 20 after the bonuses are taken into account (+2 from job +Alert).
Early game was killing a Mugger, locating the stairs and getting the Blanket in the SMC (in the hopes of getting some loot, which didn't happen), getting the Pickpocket skill, then DD (went to DD8 to generate the Druid, but didn't fight him), Moldy Dungeon (to get the Tome of Donors), and finally the Caverns of Chaos.
I was extremely lucky to find a Surge of Power on D5, which turned out to be nothing less than the Bracers of War.
Then it was classical midgame stuff (herbs, Dwarftown, midgame locations). The Demented Ratling was fed : the Black Torc, the Potion of Litteracy, the Cornupia, the Ancient Mummy Wrapping (I had no use for it since I had the RCT and the Bracers of War), The Sword of Nonnak (same) and the Tome of Donors (I could have kept it, but I wanted to get crowned L+ asap). Gaab'Baay's quests went fast (I had found most of the needed stuff, and the second boar I encountered dropped a skull). Got crowned L+ at level 18, using the Borderland Settlement altar, and received Fire Immunity + Hammer of the Gods (which I never used). I already had Cold Immunity from the RCT, Acid Immunity from a lucky early Giant Slug, and Shock Immunity from blessing then eating numerous Lightning Lizards.
The Greater Vault in the FGJC was a one with 10 Great Red Wyrms. Needless to say, I didn't try to clear the center room at level 20.
Got a Ring of Djinni Summoning in the Rift, which I used to save Khelly. That's the only RoDS that I found during that playthrough.
While I was on my way to the CoC Great Vault, I found a tension room full of Balors. Since fighting 2 of them in a corridor wasn't particularly frightening, I could cast Slow Monster on myself and got quite a few levels.
Then, the guaranteed CoC Great Vault was one with Giants, which posed no threat by that stage. Got Far Slayer (the +18 +18 crossbow).
After that, I went back to the FGJC Great Vault, and blasted the Wyrms with Freezing Fury (the clerical version of Ice Ball) + Slow Monster cast on myself. Got quite a few levels there (something like from 42 to 49 iirc). The loot was underwhelming : Tome of Alsophocus, Staff of Wonder, bleh ! However, this removed the need to farm experience to reach level 45, which was nice.
Finished Rolf quest at that point. Received the Gleaming Shield just in time to use it (along with one phase dagger) against the Emperor Moloch. Considering how sturdy and fast my character was, it was only a matter of hit and run tactics (and escaping the level asap once I got the Crumpled Scroll).
Then the Blue Dragon Caves (got very lucky there with a Wand of Wishing (3 charges) + Helm of the Night Watchman + Staff of Purification), and finally the Merchants Guild. Found the Shirt of the Saints + Stone of Ages (not bad) + 11M gold (that turned into +3 Wp with the help of Garth).
After that, I killed Keriax (I'm not even sure he saw me), wasted some time raising attributes to the 60s (by dipping various stacks of 9x2s potions in blessed potions of Exchange), read a few spellbooks (just in case, really) and finally went for the deep dive.
I had some fun clearing the Chaos Plane using almost exclusively Wp 99 Rain of Sorrow (Acid Ball). Then drank all boosting potions, equiped the trinity and entered the portal.
Andor Drakon was killed using the RCT as a missile weapon. It took 37 shots (of which 17 missed) to kill him, and during that time he really didn't do much : One summoning spell (one zap from a wand of fireballs and the summons were gone), one darkness spell (no effect, since I was wearing the Helm of the Night Watchman), one attack spell, and one step towards me. Oh, and I forgot : he also did a great introductory speech ! Having drunk 12 blessed potions of Boost Speed before steping into the portal is certainly the decisive factor that turned a potentially hard fight into a very easy one.
Some random thoughts :
- The Farsight spell is awesome : it vastly boosts your vision range. Probably a quite rare spellbook, since I only found one.
- For some reason, that character only scored 10M points, while I had a character that did a Normal Ending score 12M points recently. I was quite surprised : I would have thought that an Ultra Ending would have beaten any Normal Ending.
- Provided you buy all potions from the Borderland Settlement whenever you have a chance, you should end up with enough potions of Exchange and enough stacks of useless 2s potions to do some serious potion dipping. Even better if you have the Potion Belt (which I didn't have) or at the very least Moon Sickle (to turn any useless 4s potion into another useless, but lighter, potion). Sadly, I had sacrificed Moon Sickle, so I had to make do with what I had. Nonetheless, I could get quite a few POGAs that way.
- I still had a few items destroyed in the Blue Dragon Caves, although I had 3 immunities (Lightning Lizard + TotRR + Blue Dragon Scale Mail) and 2 resistances (Ring of the High Kings, Gauntlets of Elemental Mastery). Still, if you leave any precious stuff before entering, the item destruction is very manageable.
- Talking about item destruction : only the half of the level where the Air Temple is located seems to be "dangerous" when it comes to item destruction. The other half seems to be completely safe, at least I never had a single item destroyed there.
- The bonuses from eating some Chaos corpses are nice, but nothing compared to what you can get from potion dipping.
I'm going to stop there. Big thanks to all who answered my questions during the past few weeks, and feel free to ask back if you have any question :)
------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ DaPa/50 L+ DV/PV: 90/72 H: 1327/1327 P: 1580/1702 ----b---------B-%0ChAoS . .. ...# ..#. .....# .##.# ...##.# #..C.# ..=..#.#.##..# .=.##.....#...# ##...#..#....# #....#..[$..## #......@.....# ...=...#.......# #.... ##....(]# .=## .#.=.#.# # ## #### # themselves! The corrupting energies are turned into benevolent rays of cleaning nature and free your spirit and your body from all corruption! Then you are suddenly pulled back into your reality! ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Star Race: female Dark Elf Class: Paladin Eye color: black Hair color: white Complexion: black Height: 5'3" Weight: 99 pounds Age: 138 (adult) Star sign: Raven Birthday: 2/Raven (day 2 of the year) YOUR HISTORY: Your parents were poor people. They loved you and cared for you, although you had to hunger more than once. In your childhood you were a credit to your family. Your people loved you and enjoyed your presence. During your youth you embarked on many small journeys to nearby towns on behalf of your parents. You learned to know lots of people and made many friends. Your life as a young adult was characterized by steady determination. Your goal lay clearly ahead of you and you never strayed from your path. You decided to become a Paladin. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 19495 stones Carrying capacity: 124575 stones He: uncursed helm of the Night Watchman [+0, +8] {Pe+4} [100s] Ne: blessed rustproof amulet of life saving [3s] Bo: blessed Shirt of the Saints [+8, +4] {Le+2} [20s] Gi: blessed eternium girdle [+4, +4] [12s] Cl: blessed cloak of protection [+2, +3] [20s] RH: blessed Trident of the Red Rooster (+36, 6d12+18) [+12, +12] {Ma+24} LH: - RR: blessed ring of the High Kings [+2, +3] [1s] LR: uncursed ring of mental stability [+0, +1] {Le+1} [1s] Br: uncursed bracers of war [+8, +4] {Dx+8} [10s] Ga: blessed elemental gauntlets (-1, +0) [+0, +3] [10s] Bo: blessed seven league boots [+6, +7] [30s] MW: - Mi: - Tl: - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 19138 stones Carrying capacity: 124575 stones Helmets ('[') uncursed circlet of the pure mind [+2, +2] {Wi+8} [18s] Shields ('[') uncursed small black shield "Lust for Glory" (+1) [+5, +5] {Wi+3} [50s] Gauntlets ('[') uncursed thick gauntlets (-1, -2) [+0, +1] [15s] blessed thick gauntlets (-2, -1) [+0, +1] [15s] Cloaks ('[') uncursed cloak of protection [+0, +3] [20s] uncursed tattered cloak of the dark souls [+6, +3] {Wi-3} [23s] Girdles ('[') uncursed adamantium girdle [+0, +3] [18s] Boots ('[') uncursed eternium boots [+1, +8] [55s] Necklaces (''') blessed ankh [3s] blessed amulet of free action [3s] blessed necklace of the eye [3s] blessed amulet of petrification resistance [3s] uncursed stone of the ages {Le+6} [2s] uncursed necklace of the eye [3s] One-handed weapons ('(') uncursed unpick axe (+3, 3d6+3) {To+10} [75s] uncursed orcish knife (+1, 1d3+2) [10s] Two-handed weapons ('(') blessed staff of nourishment (+0, 1d10) [40s] blessed staff of parting water (+0, 1d10) [40s] blessed staff of purification (+0, 1d10) [40s] blessed staff of sensing traps (+1, 1d10+2) [+1, +0] [39s] blessed staff of purification (+0, 1d10+1) [40s] blessed staff of mundane insights (+0, 1d10+1) [40s] blessed staff of nourishment (+2, 1d10) [40s] Missile weapons ('}') uncursed long bow of hunting (+6, +3) [30s] blessed heavy crossbow "The Far Slayer" (+18, +18) [350s] blessed long bow of hunting (+6, +3) [30s] uncursed long bow of hunting (+9, +3) [30s] Missiles ('/') Tons of them Tools (']') uncursed waterproof blanket [10s] blessed waterproof blanket [10s] uncursed square key [1s] uncursed tinderbox (23) [3s] uncursed holy symbol [5s] blessed small key [1s] blessed fireproof blanket [10s] heap of 2 uncursed torches [20s] heap of 2 blessed magical writing sets (3) [10s] uncursed triangular key [1s] heap of 2 blessed torches [20s] uncursed fireproof blanket [10s] uncursed tiny key [1s] blessed hexagonal key [1s] heap of 2 uncursed boxes with flint and steel (40) [10s] uncursed round key [1s] Rings ('=') uncursed ring of mental stability [+0, +1] {Le+1} [1s] blessed ring of invisibility [1s] Wands ('\') too many to fit here Potions ('!') Many Scrolls ('?') Many too Books ('"') Not enough space to display them all Food ('%') Alot Gems ('*') Quite a few ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 1 +1 +0 +0 basic 22 Daggers & knives 7 +6 +3 +1 skilled 46 Clubs & hammers 1 +1 +0 +0 basic 25 Maces & flails 1 +1 +0 +0 basic 25 Swords 10 +9 +6 +3 excellent 239 Axes 1 +1 +0 +0 basic 25 Whips 1 +1 +0 +1 basic 25 Pole arms 15 +20 +12 +22 Grand Mastery Twohanded weapons 1 +1 +1 +0 basic 25 Staves 2 +2 +0 +2 basic 40 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 3 +6 +4 +1 basic 15 Bows 10 +20 +15 +3 excellent 475 Crossbows 7 +14 +10 +2 skilled 45 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 4 +8 +6 +1 skilled 19 Thrown rocks & clubs 0 +0 +0 +0 unskilled 7 Thrown spears 10 +20 +15 +3 excellent 253 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 5 +10 skilled 71 Damage caused with your melee weapons: -------------------------------------- Right hand: +287 bonus to hit, 6d12+125 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy ..................100 (superb) [+1d3] Alertness ................100 (superb) [+1d5] Archery .................. 75 (great) [+2d4] Athletics ................100 (superb) [+2d4] Backstabbing .............100 (superb) [+1] Climbing .................100 (superb) [+1d5] Concentration ............100 (superb) [+4d4] Courage ..................100 (superb) [+3d4] Detect traps .............100 (superb) [+1d3] Disarm traps ............. 66 (good) [+3d4] Dodge ....................100 (superb) [+1d3] Find weakness ............100 (superb) [+1d3] First aid ................100 (superb) [+1d5] Fletchery ................ 56 (good) [+3d3] (mr) Food preservation ........ 77 (great) [+1d3] Gardening ................ 17 (mediocre) [+3d3] Haggling .................100 (superb) [+1d5] Healing ..................100 (superb) [+1d5] Herbalism ................100 (superb) [+1d5] Listening ................100 (superb) [+2d4] Literacy .................100 (superb) [+1d3] Necromancy ............... 21 (mediocre) [+0] Pick pockets .............100 (superb) [+1] Stealth ..................100 (superb) [+1d5] Swimming .................100 (superb) [+1d3] Tactics ..................100 (superb) [+1d3] Two weapon combat ........ 77 (great) [+3d4] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Acid Bolt : 1069, 15pp (Effectivity: +1) Baptism of Fire : 1617, 7pp (Effectivity: +6) Bless : 309, 8pp (Effectivity: +0) Calm Monster : 1871, 7pp (Effectivity: +7) Clairvoyance : 1214, 40pp (Effectivity: +1) Cure Disease : 9, 15pp (Effectivity: +0) Cure Light Wounds : 321, 5pp (Effectivity: +0) Cure Serious Wounds: 1010, 10pp (Effectivity: +0) Darkness : 1046, 4pp (Effectivity: +0) Divine Digger : 997, 100pp (Effectivity: +0) Divine Intervention: 72, 3840pp (Effectivity: +0) Divine Wrath : 1290, 12pp (Effectivity: +2) Enlightenment : 937, 75pp (Effectivity: +0) Ethereal Bridge : 1316, 92pp (Effectivity: +10) Farsight : 1242, 17pp (Effectivity: +4) Freezing Fury : 1181, 24pp (Effectivity: +5) Heavenly Fury : 1735, 30pp (Effectivity: +4) Hellish Flames : 1257, 10pp (Effectivity: +0) Holy Awe : 8, 23pp (Effectivity: +0) Invoked Devastation: 1256, 30pp (Effectivity: +0) Lesser Divine Touch: 1666, 8pp (Effectivity: +0) Light : 2147, 2pp (Effectivity: +6) Lordly Might : 1674, 9pp (Effectivity: +7) Major Punishment : 1725, 20pp (Effectivity: +0) Minor Punishment : 2167, 8pp (Effectivity: +3) Nether Bolt : 1930, 12pp (Effectivity: +1) Neutralize Poison : 11, 18pp (Effectivity: +0) Rain of Sorrow : 1171, 34pp (Effectivity: +6) Revelation : 826, 33pp (Effectivity: +2) Slow Monster : 3379, 6pp (Effectivity: +5) Slow Poison : 274, 6pp (Effectivity: +0) Web : 1356, 12pp (Effectivity: +0) ---------------------------------------------------------------------------- Her further life: ---------------------------------------------------------------------------- After slaying Andor Drakon and dispersing his malevolent energies the pillars of Order appear before you. All the forces of Order seem to be united behind them. You are lifted to the status of an Avatar of Order and the tales of your deeds are spread all over Ancardia. Your deeds are recounted at camp fires and interpreted by philosophers and priests alike. The common man looks up to you and you slowly start to be revered as a minor power of Order. After a few millennia have passed you are raised to the position of a demigod to guard and protect Ancardia from the forces of Chaos and Balance forever. Under your guidance Ancardia becomes an orderly and organized world without striking changes. Peaceful order (and boredom?) spreads and the world enters an era of peace and tranquility never again leaving it. ---------------------------------------------------------------------------- Her achievements during her battles: ---------------------------------------------------------------------------- Star, the dark elven paladin, transformed into an avatar of Order. She scored 10700656 points and advanced to level 50. She survived for 0 years, 94 days, 18 hours, 32 minutes and 35 seconds (209275 turns). 10 companions were killed during her adventures. Star visited 225 places. Her strength score was modified by +49 during her career. Her learning score was modified by +71 during her career. Her willpower score was modified by +49 during her career. Her dexterity score was modified by +55 during her career. Her toughness score was modified by +57 during her career. Her charisma score was modified by +60 during her career. Her appearance score was modified by +57 during her career. Her mana score was modified by +56 during her career. Her perception score was modified by +35 during her career. She was the champion of the arena. She was a member of the thieves guild. She killed the emperor of the ancient minotaur race. She defeated the arch enemy of a mighty karmic wyrm. She saved Khelavaster from certain death. She met Rolf, the legendary emperor of the dwarves. She avenged Rolf's blood. She ended her adventuring life in the palace of Andor Drakon. 15220 monsters perished under her attacks. The following 60 artifacts were generated during her adventure: the si the dwarven rune axe "Rolf's Companion" the scythe of corruption "Moon Sickle" the potion of literacy the golden gladius "Death's Sting" the dwarven shield "Rolf's Saviour" the Chaos Orb of Elemental Water the Chaos Orb of Elemental Air the Chaos Orb of Elemental Fire the Chaos Orb of Elemental Earth the heavy crossbow "The Far Slayer" the ebony spear "Bugbiter" the scorched spear the girdle of the emperors "Celestrix" the rune-covered trident the sword of Nonnak the elemental gauntlets the ring of the High Kings the crown of science the ancient mummy wrapping the ankh the hammer of the gods the small black shield "Lust for Glory" the Crown of Chaos the black torc the Medal of Chaos the Shirt of the Saints the bracers of war the Chaos Orb of Elemental Mana the black rune-covered dagger "Needle" the rune-covered sling "Whirlwind" the sapphire amulet "Preserver" the black tome of Alsophocus the Trident of the Red Rooster the weird tome the rune-covered halberd "Wyrmlance" the axe of the minotaur emperor the tome of donors the antediluvian dwarven map fragment the antediluvian dwarven map the ancient dwarven key the unpick axe the stone heart "Bergbringer" the gleaming dwarven rune axe the gleaming dwarven shield the twisted quarterstaff "Kalmius' Shield" the helm of the Night Watchman the lead great axe the staff of wonder the mighty tower shield "The Wall" the glowing gem "Third Eye" the circlet of the pure mind the beheading axe "Headman's Hand" the intricate wooden staff "Nature's Breath" the black whip of extinction the glistening scimitar "Eagle's Claw" the tattered cloak of the dark souls the cornucopia the stone of the ages the weird fire starter She possessed the following intrinsics: She was fire resistant (also through items). She was poison resistant (also through an item). She was cold resistant (also through items). She was lucky (also through an item). Fate smiled upon her. She was sleep resistant (gained through items). She was able to control teleportation. She was stun resistant (also through items). She was paralyzation resistant. She was resistant to death rays (gained through items). She was shock resistant (also through items). She was able to see invisible things (gained through items). She was immune to shock attacks. She was immune to fire attacks. She was immune to acidic attacks. She was immune to ice attacks (gained through an item). She was able to breathe water (gained through an item). She was able to resist confusion attacks (also through items). She had the following talents: Affinity with Axes, Affinity with Polearms, Affinity with Swords, Alert, Careful, Defensive Fighter, Dodger, Good Shot, Greased Lightning, Keen Shot, Long Stride, Melee Weapon Master, Miser, Quick, Quick Shot, Strong of Will, Treasure Hunter, Very Careful, Very Quick. She had a final speed score of 490 (final base speed: 180). She was a messiah of Elderon. She asked for 1 divine intervention. She was a holy champion of Order. The following monsters were vanquished: Dispatched the legendary will o'wisp Aksarnerk. Dispatched the legendary tarantula Shiksazzar. Dispatched the legendary berserker lord Arngrim. Dispatched the legendary necromancer Gorvin. Dispatched the legendary goblin Groof. Dispatched the legendary orc scorcher Arik. Dispatched the legendary dark orc Enryb-eel. Dispatched the legendary ratling thief White-Mask. Dispatched the legendary dark elven priestess Althenia. Dispatched the legendary eye of destruction Sheelak The All-Seeing. ---------------------------------------------------------------------------- Playing Time ---------------------------------------------------------------------------- You played for 96 hours, 23 minutes and 21 seconds. ---------------------------------------------------------------------------- Version Information ---------------------------------------------------------------------------- Ancient Domains Of Mystery Version 3.3.4 Windows Deluxe (Steam) Build: Nov 12 2020 10:42:23 

submitted by Matt_the_Senior to ADOM [link] [comments]


2023.06.05 22:20 Mizzno [H] Games [W] Lost Ruins, Lone Fungus, Offers

For sale, for Steam gift cards (or gifted Steam Wallet balance):



For trade:
*tentatively up for trade, assuming I buy the bundle











































































WANT:


IGS Rep Page: https://www.reddit.com/IGSRep/comments/ti26nz/mizznos_igs_rep_page/
submitted by Mizzno to indiegameswap [link] [comments]


2023.06.05 22:07 HyperRayDrifter [H] Death Stranding DIRECTOR'S CUT, Rollerdrome, LIFE IS STRANGE 2, Borderlands 3 Super Deluxe, Supraland Six Inches Under, Monster Hunter: World, Prehistoric Kingdom, SPIRITFARER: FAREWELL ED, THE ASCENT + much more [W] Resident Evil 2, 3, 4 remake, megaman battle network collection Offers/Wishlist

Hello there! I'm open to any numbers of games to trade! I only want to trade games, no paypal or any money transfer whatsoever or such. Here's my flair profile! profile
My wish list! Is outdated but there's quite a number of games that I'm still interested in it! Wishlist
THE INVISIBLE HAND
BEHIND THE FRAME: THE FINEST SCENERY
BUILDER SIMULATOR
OPERATION: TANGO
BENDY AND THE DARK REVIVAL
SPIRITFARER: FAREWELL EDITION
FOBIA - ST. DINFNA HOTEL
SHADY PART OF ME
FALLOUT 76 + FALLOUT 1
MONSTER CROWN
GOLDEN LIGHT
DEMON TURF
ROGUE LORDS
JURASSIC WORLD EVOLUTION 2
REVITA
THE LIFE AND SUFFERING OF SIR BRANTE
LIFE IS STRANGE 2: COMPLETE SEASON
Rollerdrome
Death Stranding DIRECTOR'S CUT
Zombie Army Trilogy
Warhammer: Vermintide 2
Killing Floor 2 Digital Deluxe Edition
GROW: SONG OF THE EVERTREE
PowerSlave Exhumed
Prehistoric Kingdom
Submerged: Hidden Depths
Supraland Six Inches Under
Wasteland 3
Greedfall
Blade Assault
Toem
Borderlands 3 Super Deluxe
CivCity: Rome
Mafia: Definitive Edition
Railroad Tycoon 3
Railroad Tycoon II Platinum
Sid Meier's Civilization VI
Sid Meier's Railroads!
WWE 2K Battlegrounds
WWE 2K BATTLEGROUNDS - Ultimate Brawlers Pass
THE DARK PICTURES ANTHOLOGY: LITTLE HOPE
MAID OF SKER
JUST CAUSE 4: COMPLETE EDITION
DESCENDERS
SHAPEZ + PUZZLE DLC
Dungeons 2
Dungeons 3
THE ASCENT
GAS STATION SIMULATOR
IN SOUND MIND
MIND SCANNERS
EMILY IS AWAY <3
OMNO
Bound by Flame
Hood: Outlaws & Legends
The Surge
The Surge 2
The Technomancer
LAWN MOWING SIMULATOR
LEGO Ninjago Movie Video Game
YES, YOUR GRACE
RPG Maker 2003
RPG Maker VX
RPG Maker XP
Skyborn
Monster Hunter: World
Street Fighter V
SPONGEBOB SQUAREPANTS: BATTLE FOR BIKINI BOTTOM - REHYDRATED
IF FOUND...
GENESIS NOIR
THE DARK PICTURES ANTHOLOGY: MAN OF MEDAN
EVAN'S REMAINS
Finding Paradise
Kathy Rain: Director's Cut
Sid Meier's Civilization: Beyond Earth - The Collection
Sid Meier's Civilization III Complete
Sid Meier's Civilization IV: The Complete Edition
Sid Meier's Civilization V: Complete
Sid Meier’s Civilization® VI
Sid Meier's Pirates!
Sid Meier's Railroads!
BORDERLANDS 3
JUST DIE ALREADY
PARADISE LOST
Brothers: A Tale of Two Sons
Dead by Daylight
Dungeon of the Endless
Hamilton's Great Adventure
Homeworld Remastered Collection
Little Nightmares
PAYDAY 2
PAYDAY 2 Bonus
Peppy's Adventure
Red Faction®: Armageddon™
THE HENRY STICKMIN COLLECTION
FARMER'S DYNASTY
RETROWAVE
THE SURVIVALISTS
LACUNA - A SCI-FI NOIR ADVENTURE
8 DOORS
FLING TO THE FINISH
TOHU
VOIDIGO
Kingdom: New Lands
Kingdom Two Crowns
Batman: Arkham VR
JUNO: NEW ORIGINS
TIMELIE
WRATH: AEON OF RUIN
One Finger Death Punch 2
Slap City
AMNESIA: REBIRTH
GUTS AND GLORY
GARAGE: BAD TRIP
TOOLS UP
HIVESWAP FRIENDSIM
SYBERIA 3
Tropico 3: Gold Edition
Tropico 4 Collector's Bundle
Tropico 5 - Complete Edition
PGA TOUR 2K21
NOT FOR BROADCAST
RÖKI
WEST OF DEAD
HEAVEN'S VAULT
ORWELL: IGNORANCE IS STRENGTH
FRAMED COLLECTION
Ageless
The Escapists
The Escapists - Alcatraz
The Escapists - Duct Tapes are Forever
The Escapists - Escape Team
The Escapists 2
The Escapists 2 - Big Top Breakout
Flockers
Golf With Your Friends
Mugsters
My Time at Portia
Overcooked
Overcooked! 2
Overcooked! 2 - Too Many Cooks Pack
Overcooked: The Lost Morsel
Overruled
Sheltered
Worms Rumble
Worms Rumble - Armageddon Weapon Skin Pack
Worms Rumble - Captain & Shark Double Pack
Worms Rumble - Legends Pack
Worms Rumble - New Challengers Pack
Yoku's Island Express
Aragami
ECHO
Ghost of a Tale
Heat Signature
HITMAN 2 - Gold Edition
Hitman (2016) Game of the Year Edition
Styx: Shards of Darkness
BLOODSTAINED: RITUAL OF THE NIGHT
SUPERLIMINAL
WE NEED TO GO DEEPER
CARTO
AS FAR AS THE EYE
CEPHEUS PROTOCOL
NOWHERE PROPHET
BLUE FIRE
ENCODYA
Drawful 2
Fibbage XL
The Jackbox Party Pack 2
Quiplash
YOU DON'T KNOW JACK HEADRUSH
YOU DON'T KNOW JACK MOVIES
YOU DON'T KNOW JACK SPORTS
YOU DON'T KNOW JACK TELEVISION
YOU DON'T KNOW JACK Vol. 1 XL
YOU DON'T KNOW JACK Vol. 2
YOU DON'T KNOW JACK Vol. 3
YOU DON'T KNOW JACK Vol. 4: The Ride
Curious Expedition
EVERSPACE™
Hero Siege Complete
Hero Siege - Wrath of Mevius (Digital Collector's Edition)
Golf It!
The Infected
Sakura Agent
Sakura Dungeon
Sakura Fox Adventure
Sakura Gamer
Sakura Gamer 2
Sakura MMO 3
Sakura Nova
Sakura Sadist
Sakura Shrine Girls
Sakura Space
Sakura Swim Club
NIMBATUS - THE SPACE DRONE CONSTRUCTOR
PARADISE KILLER
BEE SIMULATOR
ELDERBORN
S.W.I.N.E. HD REMASTER
ADOM (Ancient Domains Of Mystery)
SID MEIER’S CIVILIZATION® VI PLATINUM EDITION
SECRET NEIGHBOR
STUBBS THE ZOMBIE IN REBEL WITHOUT A PULSE
WORMS RUMBLE + LEGENDS PACK DLC
MILKY WAY PRINCE - THE VAMPIRE STAR
DESOLATE
EFFIE
GUILTY GEAR XX ACCENT CORE PLUS R
Little Nightmares Complete Edition
Pac-Man 256
F1® 2020
MAIN ASSEMBLY
ROCK OF AGES 3: MAKE & BREAK
REMOTHERED: BROKEN PORCELAIN
IN OTHER WATERS
SIMULACRA + SIMULACRA 2
COLT CANYON
SKULLY
Ultimate Chicken Horse
XCOM: CHIMERA SQUAD
WWE 2K BATTLEGROUNDS
PEAKY BLINDERS: MASTERMIND
CYBER HOOK
PESTERQUEST
BOREAL BLADE
THE BEAST INSIDE
THE HAUNTED ISLAND, A FROG DETECTIVE GAME
FROG DETECTIVE 2: THE CASE OF THE INVISIBLE WIZARD
STILL THERE
STRUGGLING
PATH OF GIANTS
RAILWAY EMPIRE
BATTLESTAR GALACTICA DEADLOCK
YUPPIE PSYCHO
BEAT HAZARD 2
SIGMA THEORY: GLOBAL COLD WAR
DON'T ESCAPE: 4 DAYS TO SURVIVE
VERLET SWING
Vikings - Wolves of Midgard
GRID™ - ULTIMATE EDITION
HELLBLADE: SENUA'S SACRIFICE
THE MESSENGER
BAROTRAUMA
FELIX THE REAPER
MEN OF WAR: ASSAULT SQUAD 2 - WARCHEST EDITION
STYGIAN: REIGN OF THE OLD ONES
REMNANTS OF NAEZITH
THE STILLNESS OF THE WIND
THE KING'S BIRD
JURASSIC WORLD EVOLUTION + 1 DLC
XCOM® 2 + 2 DLC
RISE OF INDUSTRY
NICHE - A GENETICS SURVIVAL GAME
HEAVE HO
MO:ASTRAY
CHESS ULTRA
HORACE
HITMAN 2
GRIS
OPUS MAGNUM
MOLEK-SYNTEZ
RAIDEN V: DIRECTOR'S CUT 雷電 V DIRECTOR'S CUT 雷電V:導演剪輯版
TRUBERBROOK / TRÜBERBROOK
SHOPPE KEEP 2
CAPITALISM 2
Train Valley 2
AI WAR 2
ETHERBORN
Sakura Agent
Sakura Angels
Sakura Beach
Sakura Beach 2
Sakura Dungeon
Sakura Fantasy
Sakura Magical Girls
Sakura Nova
Sakura Shrine Girls
Sakura Space
Sakura Spirit
Sakura Swim Club
ELIZA
THE HEX
NIGHT CALL
Fluffy Horde
My Time at Portia
Regular Human Basketball
Sword Legacy Omen
11-11 Memories Retold
Evergarden
SYNTHETIK: Legion Rising
Bridge Constructor Portal
Concrete Jungle
Portal Knights
SEUM: Speedrunners from Hell
Tricky Towers
When Ski Lifts Go Wrong
Avernum 3: Ruined World
Planet Alpha
Puss!
The Spiral Scouts
Deep Sky Derelicts
HIVESWAP: Act 1
Pillars of Eternity
Tyranny - Standard Edition
Darkwood
State of Mind
Death Squared
Killing Floor 2 Digital Deluxe Edition
Think of the Children
The Adventure Pals
Almost There: The Platformer
Swords and Soldiers 2 Shawarmageddon
Yoku's Island Express
DISTRAINT 2
Rusty Lake Paradise
Duskers
Paratopic
Pool Panic
Clustertruck
The Final Station
Party Hard
Punch Club
SpeedRunners
Streets of Rogue
Bomber Crew
Stealth Inc 2: A Game of Clones
Stikbold! A Dodgeball Adventure
Offworld Trading Company + Jupiter's Forge Expansion Pack
She Remembered Caterpillars
Amnesia™: Memories
EARTH DEFENSE FORCE 4.1 DLC
Sniper Elite 3
Pony Island
Risen 3 Complete Edition
Saints Row 2
Secret Files: Tunguska
Westerado: Double Barreled
A Story About My Uncle
Divide By Sheep
No Time To Explain Remastered
Layers of Fear: Masterpiece Edition
ADR1FT
Broken Age
Grim Fandango Remastered
The Darkness II
Spec Ops: The Line
Dropsy
BATTLESLOTHS
submitted by HyperRayDrifter to SteamGameSwap [link] [comments]


2023.06.05 20:44 CIAHerpes My father always kept the shed locked. Today, I found out why (part 3)

Part 1: https://www.reddit.com/nosleep/comments/13u9t3m/my_father_always_kept_the_shed_locked_today_i/ Part 2: https://www.reddit.com/nosleep/comments/13vycj7/my_father_always_kept_the_shed_locked_today_i/
The Undergraves were as close to literal Hell as I could imagine. In fact, we only survived because of a twist of fate and a sad, lonely mutant.
There were creatures everywhere, and most of them were horrible things to behold. More of the strange pig-men with long knives had come out of the surrounding rooms. They always had human bodies hung up and butchered, drying meat stretched out on hooks all around the room. Hell, if Gil and I had no problem with cannibalism, we could eat for years in this place.
I had shot at least a dozen of the pig-men, trying to conserve my ammo by using only a single headshot where possible, and Gil had decapitated probably a dozen more. Some of them we just ran away from, especially if there were large groups. But it felt like we were going further into the fire rather than escaping from it.
There were windows now, endless windows along the sides of the rooms, and they showed a world in flames. I saw people with missing limbs huddled around barrel fires in bombed-out cities, husks of tanks scattered across the street and bodies hanging from the lampposts. I began to see where the meat to feed all these creatures was coming from. Gil and I found a room with a pyramid of clothes, shoes and glasses that stretched to the top of the room.
“Brother,” Gil said, “this place makes me sick.” I sighed, sitting down on a pile of clothes and opening some beef jerky and a candy bar. I checked my ammo supplies, and realized I was down to my last magazine.
“I can’t wait to get out of this fucking place,” I said. “The smell of so many dead bodies must have seeped into my clothes by now.” Then I heard a soft rustling from behind me. I turned my body, pulling up the gun and pointing it. A strange man stood there with his hands up.
He reminded me of pictures I had seen of the Elephantman. Tumors and scarred, rounded growths stuck out all over his head. His forehead sloped radically to the left, and one of his eyes was slanted, the folds of skin around it hanging loosely above and beneath it. He had on an old military uniform, one I assumed he scrounged from some dead body. My finger tightened on the trigger for a moment, then I relaxed. He had no visible weapons.
“Please…” he said. “Can I get a chocolate bar?” I laughed, breaking the tension and handing him an Eisenheart. It was, apparently, a brand he knew and loved, for he ripped it open and ate it, smiling and bowing. I gave him a soda too. His face brightened like a child’s. “Thank you, thank you! Nice men, very nice.”
“What’s your name, friend?” Gil said slowly, still holding his bowie knife tightly. I still had my finger on the trigger as well, but I had a feeling we wouldn’t need weapons for this guy.
“Frankie,” he said. His smile was so wide now that it showed all three of his remaining teeth. “I’m a friend?”
“Sure,” I said. “Why not? Frankie, my name is Luke, and this is Gil. We’re good guys. We’re… not from here. In fact, we are trying to get out. Do you know how to get out of here?” Frankie paused for a long moment, as if that many sentences at once had overloaded his brain’s processing power. His face took on a slack, vacant look. Then he brightened and nodded.
“You can go to Rusty Township right out there,” he said excitedly, pointing out the window to where a woman’s body was being picked apart by angry, squawking birds. I shook my head, smiling.
“While that seems like a real nice place,” I said, “I’m actually looking for another where. We came down here on the circular stone stairs. Some… uh, real nice people told us that those stairs could be found over here in the Undergraves, if you follow that strange hallway covered in muscle and skin straight.” Those “real nice people” had also been cheering and clapping as they shoved one another in an iron maiden and let the blood soak into the floors, I remembered. Frankie laughed, a genuine, happy sound that felt strange in this place.
“No, friend,” he said, wiping a tear from his eye, “if you go straight into the Undergraves, you come to the Pit of the Skull. There’s thousands of angry demons in there. They’d eat you.” He continued laughing. “I think your other friends played a joke on you.” I swore, my face darkening. Gil looked like he was about to be sick.
“Never trust a woman with scurvy blossoms on her face,” Gil muttered. “I should have known.”
“So we would have died if we followed their directions?” I asked. Frankie nodded. I wanted to go back to where I had seen them and use the last of my magazine on those sick weirdos, but I tried to focus on my breathing and calm down.
“Jesus man, it’s a good thing we found you,” Gil said, reaching into his pocket with his unmutilated hand. “You want another chocolate bar?”
***
From what we learned from Frankie, who tended to stare off into space and drift off topic but seemed otherwise all there, the people who sacrificed each other to the iron maiden or, as they called it, the steel mistress, were all refugees from Rusty Township. They were also apparently cannibal cult members. Once they had drained the blood from whoever picked the burnt match or played Tic Tac Toe the worst or whatever other insane way they chose, they would throw the mutilated body into the opening of the Undergraves. The demons would come out after the drums and drag the body away to eat it. And the cult members also tended to send wayward travelers, like ourselves, down into the Undergraves to get killed and eaten by demons. Apparently they thought these precautions kept them safe from the majority of the horrors of the Undergraves, and hell, they had survived this long, so maybe they were right.
The urge to go back and murder the whole lot of them came strongly to me. I could see Gil felt the same way. But getting home was far more important.
Frankie had lived here for years, foraging from the occasional vending machines and stealing supplies from the cult members and demons. I assumed this means he ate human meat for a lot of his calories, but I wasn’t going to point it out. It just didn’t seem polite at this point. He seemed like a hard guy to upset though. After all the things he had seen, it was hard to imagine him turning out otherwise.
But it also meant he knew the halls and intersections like the back of his hand. When I explained to him the staircase we had come through, his eyes lit up.
“I know it,” he said, “but it is nowhere near the Undergraves. It changes, but it is always found at either the beginning of the Endless Hall…”
“That’s where we came in, I think,” Gil said. “It seemed endless enough.”
“Or it hides between the meeting place of Veriden and Rusty Township.”
“So we were right next to it?” I asked angrily. Now I really wanted to kill those lunatic cult members. Frankie nodded, drawing back slightly, his eyes widening at my anger.
“Well, let’s go,” Gil said, looking more tired than I had ever seen him, holding the bloody, bandaged remains of his hand against his chest and wincing. “I’m tired as hell, but I’d like to get out of here before those nutjobs find us and throw us in an iron maiden, or maybe some pig monster slices me up and makes jerky from my muscles.” Frankie shook his head violently.
“No, no, no,” Frankie said, “if you go back the way you came, you will die. The drums stopped.”
“What are the drums?” I asked. He shrugged.
“They come from the ceilings and walls,” he said, describing a small, black box that sounded like a speaker. “Maybe they were originally set up before the collapse of Rusty Township. I know not, friend.”
“I don’t give a flying fuck about the drums,” Gil said. “What happens if we just walk back the way we came?”
“The cleaner comes after the drums,” Frankie said in a whisper. “The cleaner is mean. He is a tall, metal man, as tall as the ceilings, and he is strong. I’ve seen him snap the pig-men in half.”
“So is there another way around the main hall?” I asked. Frankie took a long moment to think, then he nodded.
“It’s dangerous too,” he said. “The tunnel underneath leads back, but it has strange things.” This was all he would say about it.
“OK, Frankie, lead the way,” Gil said, throwing the deformed man a bag of beef jerky and a soda. We were getting very low on food and drinks by this point, but as I saw it, it wouldn’t matter. Either we would get out, and we would have plenty of food and drinks back home, or we wouldn’t, and we wouldn’t need food and drinks if that was the case. An old riddle popped into my head as I considered this. What is greater than God, worse than the devil, the dead eat it always, but if the living eat it, then they die? Nothing.
Frankie got up quickly, eating the entire bag of beef jerky in a single swallow, which I didn’t even know was possible until I saw him do it. His cheeks were stuffed like a chipmunk, and he chewed slowly and thoughtfully with his few remaining teeth, savoring the taste of the meat.
Then he went back behind a pile of clothes, felt around on the floor, and with a cry of triumph, pulled out a weapon. It was just a baseball bat with rusty, bent nails sticking out of it like the broken quills of a porcupine, but it was better than nothing.
“Let’s go, friends,” Frankie said. “I would do anything to help my new friends. You should go home, where you belong. We all need a home…” He trailed off sadly. I looked around at where he lived, and my heart broke for him.
He stuck his huge head out the door, looking up and down the main hallway of the Undergraves. Slick, muscular growths covered the walls, the ceiling and the floor. The red stuff seemed to contract and expand, as if it were undergoing peristalsis.
With a look back, he nodded and went forward. We followed along, placing all of our trust in this strange being who called us his friends.
***
The hatchway to the tunnel was in an auxiliary room a few hundred feet down the hall. I walked in front next to Frankie, seeing as I had a gun and needed to be able to shoot in an instant without worrying about them being in my way. The hatchway was rusted and ancient-looking. It had a wheel that had to be turned to open it, and it took the strength of all three of us to get it moving. It squealed loudly, flakes of rust splintering off it. I cursed under my breath, hoping that it wouldn’t draw attention. As soon as it was open, we went down the ladder, one by one, underneath the main hall.
The tunnel was cramped and dark. Red emergency lights placed every hundred feet or so gave us some illumination, but not much. Everything had a bloody glow to it. And there were auxiliary shafts running off the main one, some with no lights at all. But in the darkness, I could have sworn I saw movement, as if a slightly less black silhouette were moving towards us through the darkness.
We got through as fast as we could. Another ladder led up, and we took it. But that strange sensation of being followed by dark shapes hadn’t left me.
The ladder opened into a room I didn’t recognize at first. The hatchway panel opened up into a place filled with detritus, broken furniture and mold spread out all over the floor. But when we got into the main hallway, I felt like cheering. Further down, I saw the sign for the intersection of Rusty Township and Veriden. And crossing in front of it, I saw the cult members who had tried to give us directions to the ninth circle of Hell, or whatever that place truly was.
“Stop right fucking there!” I screamed, raising the gun. The dark-haired woman with the scurvy blossoms on her face jumped so high, I thought she might fall over. The other cult members turned and looked at me, surprised and afraid. “Didn’t expect to see me again, did you? Thought I would get killed by demons and maybe you could take my body and eat it? Or just give it as a sacrifice to those abominations?”
“Sir, I am sorry,” the woman said, “but we must get out of here. The machine…”
“Stay right there, or I will blow your goddamn head off,” I said, walking forwards quickly and shoving the gun in her face. “Your brains will be dripping off the wall. You’re not going anywhere.”
And then I heard it. A mechanical whine started down the hallway, coming closer.
“The cleaner,” Frankie whispered in a tone that reminded me of the scared voice of a child. “Oh God, the cleaner…”
I kept the gun raised, but prodded the woman forwards towards the intersection of the three hallways, looking down towards the Rusty Township side, where the noises were coming from. What I saw sent my heart racing.
It was a robot, at least ten feet tall. Its silvery skin shone in the flickering fluorescent lights. It had two eyes that shone white LED light, a slit of a mouth, and long arms and legs that looked like they had been made of steel beams.
“Freeze,” it said in an emotionless voice. “Please show identification.” The cult members screamed and started to scatter like cockroaches. The robot instantly responded upon seeing them move, taking one of its long arms and running forward, whipping it across the hall in a blur. I heard bones crack and saw bodies break as they were pushed into the walls and, in one case, out of the window. I heard shrieking for a few seconds as the hapless man fell to his death.
“You’ve killed us all,” the dark-haired woman told me accusingly. She tried to run away from me as I backpedaled away from the insane robot, but it grabbed her, twisting off her neck with a loud crack. Blood poured out of her head as the robot threw it across the ground, rolling it like a bowling ball.
“You are in violation of executive order number 82,” the robot said. “Show identification, or lethal force will be used.” It was running at me now, and I saw it approaching as if in slow motion. I knew I was dead.
And then Frankie came running out, swinging his baseball bat as hard as he could into the robot’s back. The nails stuck into the metal. I saw his large muscles bulging as he tried to pull it out. But before he could, the robot turned and hit him with a balled-up metal hand. Frankie’s skull collapsed inwards as he fell, crumpling into a heap in the corner.
“No!” I screamed, running forwards. I looked at the bright eyes of the robot, and suddenly, an idea came to me. It was the only one I had.
I started emptying the magazine into the robot’s face, and within seconds, its white eyes had burst. My ears were ringing from so many gunshots in such a small space. Sparks and wires shot out, and the robot began to wail. The smell of gunpowder and burning metal filled the area.
“Visual centers offline,” it said, “visual centers offline. This is a catastrophic error. Contact Victoriat Arms Corporation and report the location and type of this error. A large reward is offered. Please call 1-600-333…” I stopped listening. The robot had begun to move randomly, swinging its arms and legs in wide circles as its alarm blared. I saw it crush a few more cult members to death. It smashed into the walls, breaking the sheetrock and leaving huge dents and holes everywhere.
I ran over to Frankie. He was still alive, though he was fading rapidly. His eyes were shutting.
“Did I help my friends?” he said slowly, sadly. I nodded, a single tear falling from my eye.
“You saved us,” I said. “I’m so sorry…” He nodded, then closed his eyes and let out a long breath.
“The stairs… are down the Veriden hall. Before the train to Naraka,” he said. “Go home, friend. Go home.” Blood pooled around his broken head as his lips began to turn blue and his breath stopped.
Gil pulled me up, whispering in my ear.
“I think we’re being followed,” he said. “We need to go now.” And so we did. We began running down the hallway. I looked back, seeing the bodies of the dead cult members and the kamikaze writhings of the robot as he smashed into random rooms and went further down the hallway towards Rusty Township.
But there was something there, something dark and humanoid. I squinted, but it faded into the shadows.
“There!” Gil yelled, pointing to a door I recognized. It was a chipped blue door with a daisy painted on the front. My euphoria and elation was so high at seeing it that I grabbed Gil and hugged him.
“Frankie did it,” I said. “He got us here…” And then we heard the shriek from behind us. I turned to look, but it was all dark shadows now behind us. The flickering lights had died.
We flung open the door, running through it. It opened on the same circular stone steps that we had used to get down here. They were still slick, still endless, and still had no railing, but my adrenaline was so high that I just started sprinting. My fear of heights had nothing on my fears of what was down here with us.
But whatever it was following us, it was getting closer. I could hear it gaining, hear it shrieking. I checked my gun as I ran, and was not surprised to see I had no ammo left. All we had was that damned bowie knife.
I was exhausted, but we kept running, on the verge of passing out. Eventually the temperature started to go up, and the air felt less oppressive and thick. I could see the entrance to the shed a few more revolutions up around the circular stones. Using the last of our energy, we sprinted to the end of the stairs.
We ran out into the shed, clearing the last of the slick, stone steps. The door was locked, just like when we left it. There seemed to be new gouges in the plate metal shielding the interior of the shed, deep claw marks and lines running every which way, but especially over the shielding for the door. Gil fumbled in his pockets for the key.
“Hurry up,” I said through gritted teeth. “It’s coming.”
“I can’t…” Gil said, reaching into every pocket. He kept coming up empty-handed. He had lost the key, and now we were going to die. I slammed a new magazine into the pistol, ready to fight to the death.
Then he reached into the little pocket built into the main pocket of his right front jeans, and I heard a tiny jingle. He brought up the leather strap with the shed key on it. With shaking hands, he shoved it in the lock and began turning.
I heard deep thudding footsteps only feet behind us now, and a demonic voice began to shriek. My ears rang in a high-pitched squealing, but I kept my hand on the now useless gun, looking back and forth from the door to the last step. Just as Gil pushed open the door, I saw it.
It had empty, black sockets where its eyes should have been. Its skin looked like the tight, desiccated skin of a mummy, and it seemed to tremble and writhe as its body moved. Its mouth opened nearly to the center of its chest, just a huge, black void that sent out deafening screams constantly, seemingly without needing to breathe.
We slammed the door shut. I put all my body weight against it as Gil put the key into the lock and began to turn. There was a tremendous shaking as the abomination slammed into the door, and then Gil clicked the lock into place and pulled the key out. I slid to the floor, my heart beating so fast that I couldn’t feel the individual beats anymore.
After resting a while, we went back into the house. Gil flipped on the TV, where we saw “Breaking News” flashing across the screen on our local channel.
“The death of an entire family in Lancester County today continues to remain unsolved. Authorities state the neighbor found the bodies of Larry Matheson, age 46, his wife Linda Matheson, age 41, and their children, Jonathan Matheson, age 11, Jordan Matheson, age 7, and Abigail Matheson, age 3. Authorities state that the amount of violence at the scene was ‘unbelievable’, and that the victims were physically mutilated both before and after death.
“In addition, authorities told our reporters that the heads of the children were removed, and that they still found no sign of them. Police believe the killer or killers likely took the heads with them.
“Anyone with any leads is asked to call…” I shut off the TV. Gil looked up at me. The shrieking in the shed started up again, and I heard scratching and clawing coming from behind the house.
“Something got out,” I said. “Something got out of the shed.”
submitted by CIAHerpes to nosleep [link] [comments]


2023.06.05 20:31 bendablewookie Re-ranking the T20 for Economic Diversity

A little while ago, I came across this 2017 article from the New York Times: Some Colleges Have More Students From the Top 1 Percent Than the Bottom 60. It includes a tool that you can use to look up any college and see how it compares to its peers--e.g., here's the one for WashU. I think it's fascinating.
Using the aforementioned tool, I put together a table (whose formatting was marred by Reddit) that re-ranks the Top 20-ish universities in terms of the ratio of 1%-ers (students from families in the top percentile of wealth) to bottom 20% (students from families in the bottom 20% of wealth). The "average income" column represents the average family income for students at a school. I also included the endowment-per-student amount for each school using this website. I added Michigan and UVA because I wanted a couple more public schools and CMU because it's often included in the T20.
(a) 1%ers divided by Bottom 20%, (b) 1%ers, (c) Bottom 20%, (d) Average Income, (e) Endowment Per Student:
  1.  **UCLA**: (a) 0.5 (b) 4.2% (c) 8.3% (d) $104,900 (e) <$100k 
  2.  **Berkeley**: (a) 0.52 (b) 3.8% (c) 7.3% (d) $119,900 (e) <$100k 
  3.  **MIT**: (a) 0.92 (b) 5.7% (c) 6.2% (d) $137,400 (e) $2,445,993 
  4.  **Cal Tech**: (a) 1.0 (b) 3% (c) 2.9% (d) $146,300 (e) $1,587,401 
  5.  **Chicago**: (a) 1.8 (b) 10% (c) 5.5% (d) $134,500 (e) $628,658 
  6.  **Carnegie Mellon**: (a) 1.8 (b) 7% (c) 4% (d) $154,700 (e) $273,609 
  7.  **Rice**: (a) 2.0 (b) 9.8% (c) 4.9% (d) $160,800 (e) $1,107,012 
  8.  **Columbia**: (a) 2.5 (b) 13% (c) 5.1% (d) $150,900 (e) $429,473 
  9.  **Cornell**: (a) 2.6 (b) 10% (c) 3.8% (d) $151,600 (e) $390,732 
  10. **Michigan**: (a) 2.6 (b) 9.3% (c) 3.6% (d) $154,000 (e) <$100k 
  11. **Virginia**: (a) 3.0 (b) 8.5% (c) 2.8% (d) $155,500 (e) <$100k 
  12. **Harvard**: (a) 3.3 (b) 15% (c) 4.5% (d) $168,800 (e) $2,187,041 
  13. **Johns Hopkins**: (a) 3.8 (b) 11% (c) 2.9% (d) $177,300 (e) $388,137 
  14. **Northwestern**: (a) 3.8 (b) 14% (c) 3.7% (d) $171,200 (e) $712,307 
  15. **Stanford**: (a) 4.3 (b) 17% (c) 4% (d) $167,500 (e) $2,493,897 
  16. **Brown**: (a) 4.6 (b) 19% (c) 4.1% (d) $204,200 (e) $655,426 
  17. **Duke**: (a) 4.9 (b) 19% (c) 3.9% (d) $186,700 (e) $756,405 
  18. **Penn**: (a) 5.8 (b) 19% (c) 3.3% (d) $195,500 (e) $891,166 
  19. **Princeton**: (a) 7.7 (b) 17% (c) 2.2% (d) $186,100 (e) $4,589,980 
  20. **Dartmouth**: (a) 8.1 (b) 21% (c) 2.6% (d) $200,400 (e) $1,283,927 
  21. **Yale**: (a) 9.0 (b) 19% (c) 2.1% (d) $192,600 (e) $3,517,420 
  22. **Notre Dame**: (a) 9.4 (b) 15% (c) 1.6% (d) $191,400 (e) $1,411,082 
  23. **Vanderbilt**: (a) 12.1 (b) 23% (c) 1.9% (d) $204,500 (e) $807,307 
  24. **WashU**: (a) 22+ (b) 22% (c) <1% (d) $272,000 (e) $871,099 
Using Brown as an example, (b) shows that 19% of its student body comes from the top 1%. (c) shows that 4.1% of its student body comes from the bottom 20%. (a) shows that the former divided by the latter equals "4.6". (d) shows that the average family income at Brown is $204,200. And (e) shows that its endowment per student is $655,426. At least, this was the Brown data in 2013 per the NYT.
Caveats: I wish I could disaggregate that data further. I'd prefer to use something like the ratio of a school's percentage of students in the top 5% of wealth vs. those in bottom 75%, but the NYT's tool, as insightful as it is, doesn't provide such details. I'd want more data on middle-class representation at these schools, as opposed to the super rich vs. the poor. Further, this data is now a decade old. It's possible there have been major shifts since 2013, although I kind of doubt it. Universities have the institutional maneuverability of cruise ships, not jet skis. Also, I'm not advocating that people boycott any particular school or anything. My kid is seriously considering a school in the bottom portion of the list. While that school's rich-to-poor ratio is abysmal, it offers great financial aid and may be too good to pass up if it offers admission. So, draw your own conclusions. And I acknowledge that kids from wealthy parents are always going to have inherent advantages the make them over represented in America's top schools. Of course, I don't think that should be held against anybody, but I personally think that giving these already-immensely-privileged people that additional privilege of legacy-consideration is . . . well . . . gross. Anyhow, I have many more caveats, but I'll try to reduce the tedium by not including them.
Losers: WashU. The data is harsh. WashU has more than 22 times as many students from the top 1% as the bottom 20%. It also has the richest kids by a large margin. WashU's average student is roughly twice as rich as MIT's or Chicago's. Despite a massive endowment and despite its immediate proximity to poverty (East St. Louis, Fergusson, etc.), WashU is unmistakably a school for the rich but not the poor. It beats out other schools in nearly every metric, often by a large margin. Perhaps WashU has improved--I think it has since instituted need-blind admissions and become a QuestBridge school--but, otherwise, woof. Dishonorable Mention: Yale was also a surprise. It's in a city and has an outrageous endowment, and yet it's the least poor-friendly Ivy.
Winners: UCLA and Berkeley win. Unlike private universities, most public universities have a legislatively enforced duty to serve their states/communities. That duty generally trumps other goals like growing a school's endowment or protecting its prestige in rankings. Still, UCLA and Berkeley beat other public schools like Michigan and UVA handily. MIT and Cal Tech also come off extremely well. Is STEM a great social equalizer? I doubt it because Harvey Mudd would be mid-pack on the list above. In any event, my hat is off to MIT and Cal Tech. Honorable mention: Chicago, CMU, and Rice.
Quick Observations: Of the top 10 on this ranking, only 3 schools consider legacy (Chicago, Columbia, and Cornell) in admissions. I could be wrong, but I think either the vast majority or even all of the other schools in the list above have legacy-preferences in varying degrees. Also, at least in the T20, there doesn't seem to be any correlation between economic diversity and endowment. I understand that there is a business side to higher education such that many schools simply cannot afford to offer generous financial aid packages to lower-income students. That doesn't seem to be the case here.
LACs? I didn't put together a separate table, but it seems like most LACs are slightly more rich-friendly, poor-adverse than universities. The WASP schools would seemingly fit within the middle of the table above. But the LACs in the 6 to 30-ish range? They're generally closer to WashU and Vanderbilt. Props to Wellesley and Smith though, which are notable exceptions.
submitted by bendablewookie to ApplyingToCollege [link] [comments]


2023.06.05 20:14 GerneseBus For Sale Jerseys (Avs Roy, Blues, North Dakota, Jets)

For Sale Jerseys (Avs Roy, Blues, North Dakota, Jets) submitted by GerneseBus to hockeyjerseys [link] [comments]


2023.06.05 19:21 Cera333 Refusal of Letters/Probate in Missouri

My father passed away in St. Louis County, MO in April. I didn't have a relationship with him, but I doubt he has any estate to go through probate. Unfortunately, he must have gotten depressed after his long-term partner passed away because he was apparently living in squalor. His apartment manager found him deceased during execution of his eviction. I'm not sure if he was evicted for nonpayment or possibly for the apartment conditions. Because he was evicted, the apartment did not allow anyone in and threw everything out (they told my sister they would call her when a cleaning company came so she could go through the trash, but they didn't despite her contacting them 3 times). He had a US bank debit card on him, but we couldn't search for bank statements or other documents due to the eviction.
I spoke with a lawyer, but it doesn't sound like he would take on a case to make me executor without proof of assets. I can't find proof of assets without becoming executor.
So, I decided to try filing a Refusal of Letters as a creditor to reimburse myself up to the amount I paid for my father's cremation, if there is any money in his account. A family member said he received a life insurance payment from his partner's death, but I don't know if that is true. I can only file this if he has less than or equal to the amount I paid in his account. To fill out the court paperwork, I need the amount in his account, account number, and a bank statement. I spoke with the Life Events team at US Bank and they can't give me any information or documentation without a court order, but I need the information to get a count order.
I keep getting advice to hire a lawyer, but I'm not sure a lawyer could access the information I need. And I don't think a lawyer will even accept the case. I only paid a little over $1,000 for his cremation, but if he did have more in his account, I'd like to bury the ashes and get a headstone. I feel stuck and I'm not sure what else I can do.
How do I get my father's bank account information to file a Refusal of Letters if the bank will not provide? Can I leave that blank on the form and ask the bank to fax it to the court? If so, can I re-file if there is more money in the account after I pay more for a burial (since it would be denied should he have more than $1000)? Would the court help me with how much he has in his account if the bank provided information to them directly? I would greatly appreciate any help.
submitted by Cera333 to legal [link] [comments]


2023.06.05 19:18 daughterskin Persona 5 Royal (2019): You and he were... buddies, weren't you?

"Ooh, we can do this!"
"Ooh, we can do this!"
"Ooh, we can do this!"
Persona 5 Royal is a remaster of a sequel of a spinoff of a spinoff of a game I'll never play based on a book I'll never read. Wisely, like a lot of long-running IPs, you don't need to know anything about the surrounding meta-series to jump in. Persona 5 is an eighty-hour long visual novel that is on occasion interrupted by a dungeon-crawling JRPG. It's not an even split. I'd say a good three-quarters of the game is just choosing dialogue options and watching cutscenes. One bullshit chapter aside, it's a pretty straightforward experience provided you keep up to date with your social obligations.
Persona 5 has you play a young student falsely accused of assault. Now on probation, you're sent packing to Tokyo where you begin a new year of school under a heavy cloud of suspicion. Your world is especially bleak when you learn that your classmates live under the thumb of a predatory gym-teacher. That is until you discover the Metaverse. This is a concept of a virtual world that has existed in public discourse long before a sweaty robot in real-life tried trademarking the term. In Persona 5's case, the metaverse is a realm borne from the subconscious thoughts and desires of the masses. The first chapter has our hero, codenamed Joker, travel to the verse and infiltrate the mental palace of the gym teacher. By stealing the treasure therein, he makes the teacher in the real world feel the weight of his crimes, forcing him to confess. It's like Inception with better audio-mixing. Or Paprika if you're a contrarian nerd.
Joker starts a team called the Phantom Thieves, made up of a close band of friends and some girl called Haru, and they embark on a mission to steal the hearts of the otherwise untouchable corrupt figures in authority. Each chapter follows the same formula. You first get a long period of cutscenes and exposition to set up the next villain. Then you enter a sandbox where you have two to three weeks to steal the treasure from the villain of the week's palace. It's recommended to binge said palace in the minimum number of days possible, to free up your time building your social stats and bonds.
Now that I've laid out the structure of the game, I can put forth where it shines, where it falters, and where it stuffs itself like Mr. Creosote.
Content Breakdown
The Perks of (not) being a Wallflower
I detest a sloppy interface. I hate it when a Eurojank RPG ejaculates a message onscreen like "You received 15 Experience Points" in Calibri font. Piranha Bytes, I'm looking at you. I believe there are two ways you can go about making an ideal interface. Either downplay it and make it largely invisible, like Resident Evil ever since it got rebooted in RE7 or give the interface a character in itself that reflects that the nature of the game. What people remember about Persona 5 is the sheer style it injects into every menu and transition. There's an energy to every speech-bubble and button-prompt. The striking red colour-scheme and excited typography ooze charm without ever hampering the legibility. Your reward for leveling up isn't a minor stat increase, it's hearing the satisfying pop of a balloon in the result screen. I never thought firing a gun in turn-based combat could be satisfying. The one stylistic choice that wasn't necessary were the jagged black-borders seen during cinematics. It reminded me of Dark Souls II where every time we introduced the boss, the cameraman got an erection.
*
I beat Dragon Quest XI a while back. I thought it was solid at the time, being a HD revisit of the much loved VIII. But my opinion of it has since soured like pasteurized milk in a heatwave. For one the protagonist had an incredibly boring design and possessed no personality whatsoever. Scene after scene would thrust him to the spotlight, despite him having no voiced dialogue nor able to register a single facial expression. Persona 5's Joker meanwhile never took me out of the action because the camera never gets it in his face, and he can speak a few words in at key moments. It's no exaggeration to say that Joker's design is iconic and instantly recognizable. Meanwhile that loser uncle from Watch Dogs laments that nobody cares about his ball-cap, which remain by the thousand gathering dust in a Canadian warehouse.
Dragon Quest XI also lost me due to its rather horrendous soundtrack. That game could take 90 hours to platinum when it had at most 90 minutes of music. If you ever stumbled upon a pleasing composition, that's because it was recycled from a previous game. The overworld theme of XI haunts my dreams with its cacophony of blarps heard in every corner of the world. I strongly believe that the composer, Koichi "No Dignity" Sugiyama, actually died years before his official passing. But his spirit was able to possess his corpse thanks to his reality-warping bigotry. By comparison Persona 5 has an actual soundtrack that easy on the ears. We've got Jazz, Pop, and a touch of Disco. The best track is "River in the Desert", a thumping vocal piece that hypes up the player's stature instead of the boss. I'm really not a music-listening-guy so I'll just hurry to the next point. It's easier to raze than to praise.
*
Persona 3 and 4 were made quick and cheap back in the day, with the most budget example of their production being the dungeons. Just floor after floor of randomly-generated rooms and corridors. Throw in some treasure chests and patrolling mobs of enemies and you're done. Persona 5 steps up by default simply by having level-design at all. Each palace you infiltrate is a hand-crafted zone with puzzles and set-pieces. To help sell the feeling of a heist, each palace is modeled after a locale like a bank, a castle, or a casino, but naturally governed by the ego of its ruler. It isn't mind-blowing for a game to have levels with setpieces and shortcuts, but it's such a strong move forward for the series that it can never go back to a bunch of flat and boring grids.
Persona 5 Royal still has a randomly-generated dungeon, but it's well handled here. When you steal the treasure from a palace, the place crumbles and can no longer be accessed. Mementos is the game's backup and mega-dungeon, being over seventy floors deep and unlocked piecemeal with the plot. Here you can quickly level up, earn cash and items, catch persona you missed and undertake side-quests. The quests are pretty much all the same, where you confront a mini-boss in an arena, but there aren't too many of them to outstay their welcome. Mementos has a rewarding collectible system whereby you can find stamps that can be used to augment the rate you gain experience, cash, and items. What's absolutely key about Mementos is that you have Ryuji's Insta-kill perk. This lets you immediately kill off low-level mobs without entering combat, but lets you keep all the spoils. This cuts down on hours of killing trash mobs. I honestly think this perk should have been available from the get-go.
*
Combat is quick and flashy, with the aim being to chain attacks together so that your enemies never get a word in. You hit foes in their elemental weakness or bring them to their knees with a status-effect, then cap them off with a flashy all-out attack. It's a testament to the game there is so much vitality in what is a purely turn-based affair with no quick-time events or timed button-mashing thrown in an attempt to perk things up. It's very much a winning formula that has been iterated and polished on for over a decade.
Guts and Friends are still on the Boat
The irony of Persona 5 is that for a game all about balancing one's social-life with work and making friends, you will have to give up your own real social-life and friends if you want to beat the fucking thing. Against my better judgment I powered through the thing in two weeks and earned the rather easy platinum after eighty hours. There's a second set of achievements in-game that demand you accomplish all the tedious shit like beat every superboss and collect every item, but nobody has the time for that. Now, I can't think of what to add to Persona 5 as to improve the experience, but I sure as hell have a laundry list of scenes that should have gotten the Hemingway treatment.
*
The first three-quarters of the story is told through a framing-device where Joker is in custody after a heist gone wrong. You're thrust back to the present between each chapter where the interrogator introduces the next villain. However, every time you initiate a new friendship, the framing-device butts in for no real reason. What's that? You became pals with the kid who plays the light-gun game at the arcade? That must explain how adept you are at firearms! This happens at least twenty times. It's an entire layer of commentary that didn't need to exist.
*
In an eighty-hour game, I don't think it's necessary to flashback to a moment that happened ten seconds ago.
*
The climax of the base game is incredibly long. The palace has you take on five minibosses who drop the keys needed to reach the treasure. In a surprising twist, the last mini-boss has three phases. The palace ruler then fights you in a five-phase battle. Hope you don't die at any point, because checkpoints aren't a thing in this game. Completing this palace launches you into the endgame which takes place inside of a single day. First you must reach the bottom of Mementos, which I also hope you hadn't neglected to fully plumb by this point. Then you have to complete two dungeons back-to-back in addition to four mini-bosses before finally taking down the god of evil or whoever. What makes this section especially drag is that the plot threads the player might have cared about are wrapped up in the middle of this dungeon crawl. You are essentially fighting a new villain at this point only vaguely tied to the main conspiracy.
*
I loosely followed a guide for the first four months of the game, and I was able to max out all my social stats by the midpoint. Still, the game had to pause while rewarding me points in charm or intellect I had no use for.
*
Towards the end of the game, I noticed a ton of identical scenes that occur back-to-back. When the true villain rears his head, all your party-members lose hope and choose to mope around in a prison block. You have to manually talk to all six of them and snap them out of their stupor, while the soundtrack keeps cutting between the same two maudlin tracks like this is Full House or something. This sequence is repeated again in the next chapter. For some reason it takes Joker an effing week just to hold a five-minute conversation with each of his friends. Then each of my friends unlocked their strongest persona, meaning the same scene again six times in a row. Just when the game threatened to end, there's a day where Joker is given a chocolate from all ten of the women he can befriend. The same scene, ten times, all in a row.
*
At the end of the first social link I completed there was a twist that put a neat bow on the friendship. I smiled at that. Then I completed another social link which delivered same twist, and another and another. My smile dropped. I feel the writers are running up against the structure of the game, with each social link having exactly ten levels to progress through. A game like Ys VIII or Yakuza can be more flexible and less repetitive with how side-quests are laid out because it's not beholden to a calendar. Persona 5 exposes the limitation of its central conceit since it has to stretch or squeeze every sidequest into the same ten beats.
*
In an eighty-hour game, I don't think it's necessary to flashback to a moment that happened ten seconds ago.
XXI. The Worst
I'm not sure if it's a Japanese thing or a Persona thing, but the relationship between Joker and his homeroom teacher gets really awkward. The thing is you'll want to embark on this weird friendship as early as possible as she offers the most useful perks in the game.
*
Ryuji is your first companion, and he's likable from the get-go. He's a wrongly disgraced athlete who's not big on the books, but he possesses a firm sense of justice and is a faithful brother-in-arms from the minute you meet him. The worst scene of the game sees Ryuji put his friends' safety over his own wellbeing, proving him to be at heart a selfless and compassionate person. He then gets beaten up by the very people he saved, as a joke. Persona 5 is peppered with little "anime-isms" that would be inoffensive in a twenty minute cartoon, but are plain tasteless in a story-heavy epic that wants to be taken seriously.
The second worst scene of the game sees Ryuji get hit on by a camp gay duo. In a story with many healthy friendships between men, what wasn't needed was a pair of dated and unfunny stereotypes seemingly time-warped here from 2003. The Royal remaster tries to dress down their offensive nature, but it would have kinder to omit them entirely like Yakuza 3 did with its crossdresser country-runner subplot.
*
Persona 5 has an excellent soundtrack, no argument here. But like the previous game it commits the sin of having one unchanging battle theme. There are technically two, one for when you ambush the enemy 95% of the time, the other for when the enemy ambushes you. In essence you're going to hear the first fifteen seconds of the same pop song ad nauseum across an eighty-hour game.
*
Persona 5 still has that old chestnut where you get a Game Over if Joker falls in combat, regardless of how healthy the rest of the party is. While there may have been an in-story justification for this rule back in Persona 3, or in the SMT games where your characters acts as a beast-tamer with no human allies, here it just feels like a tradition that has stuck around because nobody cared to take a second look at it. Like an employee who was technically fired ages ago, but who still shows up at the workplace and acts like nothing happened.
*
Personal preference, but I think the persona system itself could be streamlined. The act of recruiting of monsters in the Persona sub-series is downplayed because only Joker can change and customize his persona. There are hundreds of persona to fuse together, with dozens of possible traits and hundreds of possible skills to pass on, which feels like overkill for sake of customization. Persona started as a spinoff of a series that was hardcore turn-based combat and dungeon-crawling. But with the introduction of the social-sim element the needle shifted and dungeon-crawling is no longer the sole exhibit. I think that for all the polish and new toys Persona 5 brings, it wouldn't be a bad idea to cut down on the series baggage it inherits. It's also tedious on level-up having to discard old skills to make room for new ones.
*
The first antagonist is a predatory gym teacher called Kamoshida and he's an excellent villain for how real he is. He's not tied to the overarching conspiracy or some supernatural monster, he's simply a rotten man in authority not far removed from the countless rotten real-life men in authority who make the headlines every week. The first chapter builds and builds on Kamoshida's depravity, making your vendetta with him both personal and just. The mood lightens when Joker and his friends get a handle on how the metaverse, and there is a well-earned catharsis in bringing Kamoshia down from the inside.
The problem is that the rest of the villains after Kamoshida suck. All of them, except for the new guy introduced in the Royal remaster, are missing something. One villain decides to reform offscreen and promptly disappears. Another villain is shown to be nothing but a despicable businessman without a single redeeming trait. When he gets killed off by the conspiracy, it's played as a tragedy, but again the game has any tender moments to his name happen offscreen. The main villain, who drives the first eighty-percent of the plot, is a massive disappointment. You'll know who he is after the first chapter, though inevitably the Phantom Thieves are too thick to grasp that the random guy with voice-acting and his own character portrait will be important later. When the main villain formally takes the spotlight, he gives us the worst written exchange in the game, wherein he and his henchman talk about the evil plan they're undertaking, despite both characters knowing each other for years and having no reason to exposit shit now except for the benefit of an invisible audience. No matter how much they want us to hate this guy there is simply nothing to grasp on to. He's too thinly sketched to merit any animosity.
By comparison, the villain of Yakuza 7 was a politician who was all but useless in a fight. Where Persona 5 pays lip service to rebellion, Yakuza 7 goes heavily political and is all the better for it. The villain there pulls an absolutely disgusting move right out of the nationalist playbook, yet taking him down is not a purely cathartic act. The final confrontation is a rollercoaster of emotion that drives the hero, the villain, and the audience to blubbering tears. For how long Persona 5 is, it fails to flesh out its antagonists to register them as in being any way interesting. It's also disappointing in the lack of any female villains.
The Royal remaster isn't so much of an expanded version of the game as it is a mulligan, a do-over. They must have realized that the villains after Kamoshida kind of blew, so they capped the game off with an extra chapter and a proper antagonist. You'll know who this guy is long before the other shoe drops, but he is a strong addition and offers an excellent performance by a now sadly departed voice-actor. The new chapter also pairs you up with an evil party member who is refreshing in how much of a hammy, abrasive jerk he is.
*
Now I must come to the elephant in the room, and I'm not talking about Ganesha. This is the absolute low-point of Persona 5, an opinion shared by pretty much everyone who has beaten the game. The fifth chapter of Persona 5 is unequivocally garbage. We're introduced to Haru, the last member of the Phantom Thieves. She makes her formal appearance forty hours in and her social link is the final one to be unlocked. By the time I'd finally spoken to her I'd maxed out all my social stats, finished most of my bonds, and the Phantom Thieves had undergone many close adventures together, making it a tall order to care about some new girl so late in the day. Even the girl stapled on by the Royal remaster has more build-up than Haru.
Despite Haru having personal ties to the villain of the week, the plot decides that a talking cat should take the limelight instead. In the showdown between Haru and the villain, the talking cat gets the shining moment instead of Haru. Why are we are focused on the fucking talking cat? There is an utterly stupid conflict with this talking cat that comes from nowhere, accomplishes nothing, and is promptly wrapped up having no effect on the greater narrative. There's also an attempt to frame what has been a black-and-white situation until now into a moral quandary, even though the thieves were perfectly justified in their actions which they did for selfless reasons. It's like Batman catching the Joker trying to make baby oil by crushing babies, and the Joker stops Batman in his tracks by asking what if Batman was the real guilty party here?
Sadly it isn't just the writers who are chugging stupid pills in this chapter. The game-design takes a deep dive into obnoxious waters. The palace has this nonsensical puzzle with switches and airlocks that I gave up on trying to decipher the logic of, so alt-tab to Neoseeker I did. But the real offender is the boss. Oh God, the boss. Due to his resemblance to Robin William, I'm going to call him Patch Adams. This is how the fight against Patch Adams goes:
I would happily kill the Fume Knight once more than ever face Patch Adams again. He's so astoundingly difficult because he's in the wrong game entirely. He should be the optional superboss in a hardcore RPG, not a mandatory boss in a breezy social-sim. He's not the harbinger of any later difficulty either, because the game goes right back to being a snooze after him. The difficulty-curve of Persona 5 Royal is a flat line with a single spike in the middle, like receiving a prostate exam by a doctor who absent-mindedly dipped his glove in tabasco sauce. It's so staggeringly awful a fight, to introduce so many mechanics at once and expect the player to get a handle on them all in a short space of time.
*
Like the talking cat mentioned above, the game has a frustrating tendency to focus on the wrong characters. The social-links with party members like Ann and Makoto are more about conversing with their incredibly annoying and unlikable friends. More than once a character is built up as a slimeball who looks to have their heart changed, only for you to never confront them and the whole matter is quickly resolved offscreen.
Rank Up!
Persona 5 is a game that will fall apart for some on account of its weak plotting, disappointingly lightweight story, and excessive length. But it kept me glued to my gamepad on the strength of its gameplay, polish, and presentation. It's a massive game and trying to topple it completely with my criticism is like trying to knife to death an already beached whale. It's far too big and could have afforded a tighter focus on the elements that mattered. The Royal remaster adds a welcome ton of polish and quality-of-life features, but it also renders a good chunk of the game's underlying systems redundant.
Both the first and final chapters are its strongest, narratively, so I'm more inclined to forgive its countless fuck-ups in the middle. It's far from the best of the "big" games I've played but it still manages to stick the landing. Obviously I'd recommend a loose guide if you want to see every story event in the one playthrough. I chide games like Red Dead II for going all out on the visuals while leaving the underlying mechanics rusty and unchanged, so I must praise Persona 5 for pushing the hardware towards timeless style over aging polygons, while taking care to examine what's under the hood. You'd never guess this game released on the PS3, years after the console's heyday.
Persona 5 is big fun while it lasts though you will notice when it leans on the most aggravating of anime tropes. Again, sometimes I can't tell if the thing that annoys me is a Japanese thing or a Persona thing. Like Yakuza, this pancake is little overcooked on one side, but you'll enjoy it all the same.
submitted by daughterskin to patientgamers [link] [comments]


2023.06.05 19:06 Intrepid_Photo5109 [H]Steam keys [W] Wishlist, Offers, Paypal

Hello everyone.
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Mention what you want 1st please. Use grey markets values that we all know as value guidelines. I understand that most of us want the best trades we can posiblly get but try not to lowball me please. If your offers are reasonable i will respond ASAP.
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Little League World Series Baseball 2022
Gigantosaurus The Game
Fast & Furious: Spy Racers Rise of SH1FT3R
Killing Floor 2 Digital Deluxe Edition
The Anacrusis
Zombie Army Trilogy
Back 4 Blood (EU)
Borderlands 3 Super Deluxe Edition (EU)
submitted by Intrepid_Photo5109 to indiegameswap [link] [comments]


2023.06.05 18:46 _Triple_ [STORE] 900+ KNIVES/GLOVES/SKINS, 50.000$+ INVENTORY. M9 Fade, M4 Poseidon, BFK Freehand, Crimson Kimono, Nomad Fade, Skeleton, Kara Lore, Bayo Autotronic, AWP Fade, Kara Damas, BFK Ultra, Kara Freehand, Kara Bright, M9 Damas, Omega, Tiger Strike, Flip MF, Bayo Tiger, Deagle Blaze, Talon & More

Everything in my inventory is up for trade. The most valuable items are listed here, the rest you can find in My Inventory

Feel free to Add Me or even better send a Trade Offer. Open for any suggestions: upgrades, downgrades / knives, gloves, skins / stickers, patterns, floats.

All Buyouts are listed in cash value.

KNIVES

★ Butterfly Knife Freehand FN #1, B/O: $2500

★ Butterfly Knife Ultraviolet FT, B/O: $822

★ Butterfly Knife Scorched FT, B/O: $616


★ Bayonet Tiger Tooth MW #1, B/O: $1300

★ Bayonet Autotronic FN, B/O: $1050

★ Bayonet Tiger Tooth MW, B/O: $629

★ Bayonet Bright Water FT, B/O: $326

★ Bayonet Safari Mesh BS, B/O: $233


★ Karambit Lore FT, B/O: $1110

★ Karambit Damascus Steel FT, B/O: $840

★ Karambit Freehand MW, B/O: $784

★ Karambit Bright Water MW, B/O: $759


★ M9 Bayonet Fade FN, B/O: $1801

★ M9 Bayonet Fade FN, B/O: $1801

★ M9 Bayonet Damascus Steel FN, B/O: $751


★ Nomad Knife Fade FN, B/O: $1156

★ Nomad Knife Slaughter MW, B/O: $544

★ Nomad Knife Blue Steel WW, B/O: $318


★ Flip Knife Marble Fade FN, B/O: $646

★ Flip Knife Doppler (Phase 4) FN, B/O: $574

★ Flip Knife Gamma Doppler (Phase 1) MW, B/O: $552

★ Flip Knife Case Hardened FT, B/O: $257

★ Flip Knife Freehand FT, B/O: $255

★ StatTrak™ Flip Knife Bright Water FN, B/O: $287


★ Huntsman Knife Lore FN, B/O: $461

★ Huntsman Knife Gamma Doppler (Phase 4) FN, B/O: $436

★ Huntsman Knife Doppler (Phase 3) FN, B/O: $353

★ Huntsman Knife Autotronic FT, B/O: $212

★ Huntsman Knife Bright Water FT, B/O: $129

★ Huntsman Knife Forest DDPAT MW, B/O: $129

★ Huntsman Knife Forest DDPAT BS, B/O: $123

★ StatTrak™ Huntsman Knife Rust Coat BS, B/O: $127


★ Bowie Knife Gamma Doppler (Phase 2) FN, B/O: $375

★ Bowie Knife Gamma Doppler (Phase 1) FN, B/O: $363

★ Bowie Knife Tiger Tooth FN, B/O: $269

★ Bowie Knife Crimson Web WW, B/O: $192

★ Bowie Knife Bright Water FN, B/O: $159

★ Bowie Knife Ultraviolet FT, B/O: $126


★ Stiletto Knife Slaughter FN, B/O: $616

★ Stiletto Knife Crimson Web FT, B/O: $412

★ StatTrak™ Stiletto Knife Night Stripe FT, B/O: $227


★ Falchion Knife Lore FT, B/O: $214

★ Falchion Knife Autotronic FT, B/O: $192

★ Falchion Knife Scorched WW, B/O: $105


★ Survival Knife Crimson Web BS, B/O: $216

★ Survival Knife Case Hardened FT, B/O: $198

★ Survival Knife Scorched FT, B/O: $111


★ Shadow Daggers Fade FN, B/O: $368

★ Shadow Daggers Doppler (Phase 3) FN, B/O: $228

★ Shadow Daggers, B/O: $201

★ Shadow Daggers Damascus Steel FT, B/O: $108

★ Shadow Daggers Ultraviolet FT, B/O: $105

★ Shadow Daggers Black Laminate FT, B/O: $99

★ Shadow Daggers Forest DDPAT FT, B/O: $85


★ Gut Knife Doppler (Sapphire) MW #1, B/O: $1700

★ Gut Knife Gamma Doppler (Phase 1) FN, B/O: $223

★ Gut Knife Marble Fade FN, B/O: $203

★ Gut Knife Doppler (Phase 2) FN, B/O: $191

★ Gut Knife Case Hardened BS, B/O: $127


★ Navaja Knife Doppler (Phase 4) FN, B/O: $199

★ Navaja Knife Doppler (Phase 4) FN, B/O: $199

★ Navaja Knife, B/O: $138

★ Navaja Knife Damascus Steel FN, B/O: $111


★ Classic Knife Urban Masked FT, B/O: $146

★ StatTrak™ Classic Knife Stained BS, B/O: $168


★ Ursus Knife Doppler (Phase 3) FN, B/O: $476

★ Ursus Knife, B/O: $375


★ Skeleton Knife, B/O: $1137

★ Talon Knife, B/O: $608

★ Paracord Knife, B/O: $305

★ Survival Knife Forest DDPAT FT, B/O: $97

GLOVES

★ Moto Gloves Transport MW, B/O: $204

★ Moto Gloves Polygon BS, B/O: $142

★ Moto Gloves Blood Pressure BS, B/O: $84

★ Moto Gloves Blood Pressure BS, B/O: $84

★ Moto Gloves 3rd Commando Company BS, B/O: $63

★ Moto Gloves 3rd Commando Company BS, B/O: $63


★ Specialist Gloves Crimson Kimono WW, B/O: $1215

★ Specialist Gloves Tiger Strike FT, B/O: $672

★ Specialist Gloves Lt. Commander FT, B/O: $305

★ Specialist Gloves Lt. Commander BS, B/O: $140

★ Specialist Gloves Crimson Web BS, B/O: $137

★ Specialist Gloves Buckshot FT, B/O: $75


★ Driver Gloves Crimson Weave FT, B/O: $359

★ Driver Gloves Imperial Plaid BS, B/O: $229

★ Driver Gloves Overtake BS, B/O: $77

★ Driver Gloves Racing Green FT, B/O: $48


★ Sport Gloves Omega FT, B/O: $739

★ Sport Gloves Amphibious BS #2, B/O: $733

★ Sport Gloves Arid BS, B/O: $292


★ Hand Wraps Giraffe MW, B/O: $212

★ Hand Wraps Leather FT, B/O: $160

★ Hand Wraps Desert Shamagh MW, B/O: $101


★ Broken Fang Gloves Yellow-banded MW, B/O: $185

★ Broken Fang Gloves Needle Point FT, B/O: $67

★ Broken Fang Gloves Needle Point WW, B/O: $59


★ Hydra Gloves Case Hardened BS, B/O: $65

★ Hydra Gloves Emerald FT, B/O: $65

★ Hydra Gloves Emerald BS, B/O: $62

WEAPONS

AK-47 Case Hardened BS, B/O: $130

AK-47 Bloodsport MW, B/O: $79

AK-47 Fuel Injector BS, B/O: $76

AK-47 Fuel Injector BS, B/O: $76

AK-47 Bloodsport FT, B/O: $70

AK-47 Neon Rider MW, B/O: $60

StatTrak™ AK-47 Aquamarine Revenge FT, B/O: $72


AWP Fade FN, B/O: $1039

AWP Asiimov FT, B/O: $139

AWP Asiimov FT, B/O: $139

AWP Wildfire MW, B/O: $95

AWP BOOM MW, B/O: $93

AWP BOOM MW, B/O: $93

AWP Duality FN, B/O: $81

AWP Asiimov BS, B/O: $79

AWP Asiimov BS, B/O: $79

AWP Chromatic Aberration FN, B/O: $60

StatTrak™ AWP Hyper Beast FT, B/O: $68

StatTrak™ AWP Hyper Beast FT, B/O: $68

StatTrak™ AWP Electric Hive FT, B/O: $55


Desert Eagle Blaze FN, B/O: $623

Desert Eagle Emerald Jörmungandr FN, B/O: $241

Desert Eagle Cobalt Disruption FN, B/O: $81

Desert Eagle Cobalt Disruption FN, B/O: $81

Desert Eagle Cobalt Disruption FN, B/O: $81

Desert Eagle Printstream FT, B/O: $54


M4A1-S Blue Phosphor FN, B/O: $434

StatTrak™ M4A1-S Bright Water MW, B/O: $55


M4A4 Poseidon FN, B/O: $1465

M4A4 Asiimov BS, B/O: $55

M4A4 Hellfire MW, B/O: $50


USP-S Kill Confirmed MW, B/O: $72

USP-S Printstream FT, B/O: $69

StatTrak™ USP-S Kill Confirmed FT, B/O: $139


AUG Flame Jörmungandr FN, B/O: $234

P90 Run and Hide FT, B/O: $147

Five-SeveN Candy Apple FN, B/O: $61

Trade Offer Link - Steam Profile Link - My Inventory

Knives - Bowie Knife, Butterfly Knife, Falchion Knife, Flip Knife, Gut Knife, Huntsman Knife, M9 Bayonet, Bayonet, Karambit, Shadow Daggers, Stiletto Knife, Ursus Knife, Navaja Knife, Talon Knife, Classic Knife, Paracord Knife, Survival Knife, Nomad Knife, Skeleton Knife, Patterns - Gamma Doppler, Doppler (Phase 1, Phase 2, Phase 3, Phase 4, Black Pearl, Sapphire, Ruby, Emerald), Crimson Web, Lore, Fade, Ultraviolet, Night, Marble Fade (Fire & Ice, Fake FI), Case Hardened (Blue Gem), Autotronic, Slaughter, Black Laminate, Tiger Tooth, Boreal Forest, Scorched, Blue Steel, Vanilla, Damascus Steel, Forest DDPAT, Urban Masked, Freehand, Stained, Bright Water, Safari Mesh, Rust Coat, Gloves - Bloodhound Gloves (Charred, Snakebite, Guerrilla, Bronzed), Driver Gloves (Snow Leopard, King Snake, Crimson Weave, Imperial Plaid, Black Tie, Lunar Weave, Diamondback, Rezan the Red, Overtake, Queen Jaguar, Convoy, Racing Green), Hand Wraps (Cobalt Skulls, CAUTION!, Overprint, Slaughter, Leather, Giraffe, Badlands, Spruce DDPAT, Arboreal, Constrictor, Desert Shamagh, Duct Tape), Moto Gloves (Spearmint, POW!, Cool Mint, Smoke Out, Finish Line, Polygon, Blood Pressure, Turtle, Boom!, Eclipse, 3rd Commando Company, Transport), Specialist Gloves (Crimson Kimono, Tiger Strike, Emerald Web, Field Agent, Marble Fade, Fade, Foundation, Lt. Commander, Crimson Web, Mogul, Forest DDPAT, Buckshot), Sport Gloves (Pandora's Box, Superconductor, Hedge Maze, Vice, Amphibious, Slingshot, Omega, Arid, Big Game, Nocts, Scarlet Shamagh, Bronze Morph), Hydra Gloves (Case Hardened, Emerald, Rattler, Mangrove), Broken Fang Gloves (Jade, Yellow-banded, Unhinged, Needle Point), Pistols - P2000 (Wicked Sick, Ocean Foam, Fire Element, Amber Fade, Corticera, Chainmail, Imperial Dragon, Obsidian, Scorpion, Handgun, Acid Etched), USP-S (Printstream, Kill Confirmed, Whiteout, Road Rash, Owergrowth, The Traitor, Neo-Noir, Dark Water, Orion, Blueprint, Stainless, Caiman, Serum, Monster Mashup, Royal Blue, Ancient Visions, Cortex, Orange Anolis, Ticket To Hell, Black Lotus, Cyrex, Check Engine, Guardian, Purple DDPAT, Torque, Blood Tiger, Flashback, Business Class, Pathfinder, Para Green), Lead Conduit, Glock-18 (Umbral Rabbit, Fade, Candy Apple, Bullet Queen, Synth Leaf, Neo-Noir, Nuclear Garden, Dragon Tatto, Reactor, Pink DDPAT, Twilight Galaxy, Sand Dune, Groundwater, Blue Fissure, Snack Attack, Water Elemental, Brass, Wasteland Rebel, Vogue, Franklin, Royal Legion, Gamma Doppler, Weasel, Steel Disruption, Ironwork, Grinder, High Beam, Moonrise, Oxide Blaze, Bunsen Burner, Clear Polymer, Bunsen Burner, Night), P250 (Re.built, Nuclear Threat, Modern Hunter, Splash, Whiteout, Vino Primo, Mehndi, Asiimov, Visions, Undertow, Cartel, See Ya Later, Gunsmoke, Splash, Digital Architect, Muertos, Red Rock, Bengal Tiger, Crimson Kimono, Wingshot, Metallic DDPAT, Hive, Dark Filigree, Mint Kimono), Five-Seven (Neon Kimono, Berries And Cherries, Fall Hazard, Crimson Blossom, Hyper Beast, Nitro, Fairy Tale, Case Hardened, Copper Galaxy, Angry Mob, Monkey Business, Fowl Play, Anodized Gunmetal, Hot Shot, Retrobution, Boost Protocol), CZ75-Auto (Chalice, Crimson Web, Emerald Quartz, The Fuschia is Now, Nitro, Xiangliu, Yellow Jacket, Victoria, Poison Dart, Syndicate, Eco, Hexane, Pole, Tigris), Tec-9 (Rebel, Terrace, Nuclear Threat, Hades, Rust Leaf, Decimator, Blast From, Orange Murano, Toxic, Fuel Injector, Remote Control, Bamboo Forest, Isaac, Avalanche, Brother, Re-Entry, Blue Titanium, Bamboozle), R8 Revolver (Banana Cannon, Fade, Blaze, Crimson Web, Liama Cannon, Crazy 8, Reboot, Canal Spray, Night, Amber Fade), Desert Eagle (Blaze, Hand Cannon, Fennec Fox, Sunset Storm, Emerald Jörmungandr, Pilot, Hypnotic, Golden Koi, Printstream, Cobalt Disruption, Code Red, Ocean Drive, Midnight Storm, Kumicho Dragon, Crimson Web, Heirloom, Night Heist, Mecha Industries, Night, Conspiracy, Trigger Discipline, Naga, Directive, Light Rail), Dual Berettas (Flora Carnivora, Duelist, Cobra Strike, Black Limba, Emerald, Hemoglobin, Twin Turbo, Marina, Melondrama, Pyre, Retribution, Briar, Dezastre, Royal Consorts, Urban Shock, Dualing Dragons, Panther, Balance), Rifles - Galil (Aqua Terrace, Winter Forest, Chatterbox, Sugar Rush, Pheonix Blacklight, CAUTION!, Orange DDPAT, Cerberus, Dusk Ruins, Eco, Chromatic Aberration, Stone Cold, Tuxedo, Sandstorm, Shattered, Urban Rubble, Rocket Pop, Kami, Crimson Tsunami, Connexion), SCAR-20 (Fragments, Brass, Cyrex, Palm, Splash Jam, Cardiac, Emerald, Crimson Web, Magna Carta, Stone Mosaico, Bloodsport, Enforcer), AWP (Duality, Gungnir, Dragon Lore, Prince, Medusa, Desert Hydra, Fade, Lightning Strike, Oni Taiji, Silk Tiger, Graphite, Chromatic Aberration, Asiimov, Snake Camo, Boom, Containment Breach, Wildfire, Redline, Electric Hive, Hyper Beast, Neo-Noir, Man-o'-war, Pink DDPAT, Corticera, Sun in Leo, Elite Build, Fever Dream, Atheris, Mortis, PAW, Exoskeleton, Worm God, POP AWP, Phobos, Acheron, Pit Viper, Capillary, Safari Mesh), AK-47 (Head Shot, Wild Lotus, Gold Arabesque, X-Ray, Fire Serpent, Hydroponic, Panthera Onca, Case Hardened, Vulcan, Jet Set, Fuel Injector, Bloodsport, Nightwish, First Class, Neon Rider, Asiimov, Red Laminate, Aquamarine Revenge, The Empress, Wasteland Rebel, Jaguar, Black Laminate, Leet Museo, Neon Revolution, Redline, Frontside Misty, Predator, Legion of Anubis, Point Disarray, Orbit Mk01, Blue Laminate, Green Laminate, Emerald Pinstripe, Cartel, Phantom Disruptor, Jungle Spray, Safety Net, Rat Rod, Baroque Purple, Slate, Elite Build, Uncharted, Safari Mesh), FAMAS (Sundown, Prime Conspiracy, Afterimage, Commemoration, Dark Water, Spitfire, Pulse, Eye of Athena, Meltdown, Rapid Eye Move, Roll Cage, Styx, Mecha Industrie, Djinn, ZX Spectron, Valence, Neural Net, Night Borre, Hexne), M4A4 (Temukau, Howl, Poseidon, Asiimov, Daybreak, Hellfire, Zirka, Red DDPAT, Radiation Hazard, Modern Hunter, The Emperor, The Coalition, Bullet Rain, Cyber Security, X-Ray, Dark Blossom, Buzz Kill, In Living Color, Neo-Noir, Desolate Space, 龍王 (Dragon King), Royal Paladin, The Battlestar, Global Offensive, Tooth Fairy, Desert-Strike, Griffin, Evil Daimyo, Spider Lily, Converter), M4A1-S (Emphorosaur-S, Welcome to the Jungle, Imminent Danger, Knight, Hot Rod, Icarus Fell, Blue Phosphor, Printstream, Master Piece, Dark Water, Golden Coil, Bright Water, Player Two, Atomic Alloy, Guardian, Chantico's Fire, Hyper Beast, Mecha Industries, Cyrex, Control Panel, Moss Quartz, Nightmare, Decimator, Leaded Glass, Basilisk, Blood Tiger, Briefing, Night Terror, Nitro, VariCamo, Flashback), SG 553 (Cyberforce, Hazard Pay, Bulldozer, Integrale, Dragon Tech, Ultraviolet, Colony IV, Hypnotic, Cyrex, Candy Apple, Barricade, Pulse), SSG 08 (Death Strike, Sea Calico, Blood in the Water, Orange Filigree, Dragonfire, Big Iron, Bloodshot, Detour, Turbo Peek, Red Stone), AUG (Akihabara Accept, Flame Jörmungandr, Hot Rod, Midnight Lily, Sand Storm, Carved Jade, Wings, Anodized Navy, Death by Puppy, Torque, Bengal Tiger, Chameleon, Fleet Flock, Random Access, Momentum, Syd Mead, Stymphalian, Arctic Wolf, Aristocrat, Navy Murano), G3SG1 (Chronos, Violet Murano, Flux, Demeter, Orange Kimono, The Executioner, Green Apple, Arctic Polar Camo, Contractor), SMGs - P90 (Neoqueen, Astral Jörmungandr, Run and Hide, Emerald Dragon, Cold Blooded, Death by Kitty, Baroque Red, Vent Rush, Blind Spot, Asiimov, Trigon, Sunset Lily, Death Grip, Leather, Nostalgia, Fallout Warning, Tiger Pit, Schermatic, Virus, Shapewood, Glacier Mesh, Shallow Grave, Chopper, Desert Warfare), MAC-10 (Sakkaku, Hot Snakes, Copper Borre, Red Filigree, Gold Brick, Graven, Case Hardened, Stalker, Amber Fade, Neon Rider, Tatter, Curse, Propaganda, Nuclear Garden, Disco Tech, Toybox, Heat, Indigo), UMP-45 (Wild Child, Fade, Blaze, Day Lily, Minotaur's Labyrinth, Crime Scene, Caramel, Bone Pile, Momentum, Primal Saber), MP7 (Teal Blossom, Fade, Nemesis, Whiteout, Asterion, Bloosport, Abyssal Apparition, Full Stop, Special Delivery, Neon Ply, Asterion, Ocean Foam, Powercore, Scorched, Impire), PP-Bizon (Modern Hunter, Rust Coat, Forest Leaves, Antique, High Roller, Blue Streak, Seabird, Judgement of Anubis, Bamboo Print, Embargo, Chemical Green, Coblat Halftone, Fuel Rod, Photic Zone, Irradiated Alert, Carbon Fiber), MP9 (Featherweight, Wild Lily, Pandora's Box, Stained Glass, Bulldozer, Dark Age, Hot Rod, Hypnotic, Hydra, Rose Iron, Music Box, Setting Sun, Food Chain, Airlock, Mount Fuji, Starlight Protector, Ruby Poison Dart, Deadly Poison), MP5-SD (Liquidation, Oxide Oasis, Phosphor, Nitro, Agent, Autumn Twilly), Shotguns, Machineguns - Sawed-Off (Kiss♥Love, First Class, Orange DDPAT, Rust Coat, The Kraken, Devourer, Mosaico, Wasteland Princess, Bamboo Shadow, Copper, Serenity, Limelight, Apocalypto), XM1014 (Frost Borre, Ancient Lore, Red Leather, Elegant Vines, Banana Leaf, Jungle, Urban Perforated, Grassland, Blaze Orange, Heaven Guard, VariCamo Blue, Entombed, XOXO, Seasons, Tranquility, Bone Machine, Incinegator, Teclu Burner, Black Tie, Zombie Offensive, Watchdog), Nova (Baroque Orange, Hyper Beast, Green Apple, Antique, Modern Hunter, Walnut, Forest Leaves, Graphite, Blaze Orange, Rising Skull, Tempest, Bloomstick, Interlock, Quick Sand, Moon in Libra, Clean Polymer, Red Quartz, Toy Soldier), MAG-7 (Insomnia, Cinqueda, Counter Terrace, Prism Terrace, Memento, Chainmail, Hazard, Justice, Bulldozer, Silver, Core Breach, Firestarter, Praetorian, Heat, Hard Water, Monster Call, BI83 Spectrum, SWAG-7), M249 (Humidor, Shipping Forecast, Blizzard Marbleized, Downtown, Jungle DDPAT, Nebula Crusader, Impact Drill, Emerald Poison Dart), Negev (Mjölnir, Anodized Navy, Palm, Power Loader, Bratatat, CaliCamo, Phoenix Stencil, Infrastructure, Boroque Sand), Wear - Factory New (FN), Minimal Wear (MW), Field-Tested (FT), Well-Worn (WW), Battle-Scarred (BS), Stickers Holo/Foil/Gold - Katowice 2014, Krakow 2017, Howling Dawn, Katowice 2015, Crown, London 2018, Cologne 2014, Boston 2018, Atlanta 2017, Cluj-Napoca 2015, DreamHack 2014, King on the Field, Harp of War, Winged Difuser, Cologne 2016, Cologne 2015, MLG Columbus 2016, Katowice 2019, Berlin 2019, RMR 2020, Stockholm 2021, Antwerp 2022, Swag Foil, Flammable foil, Others - Souvenirs, Agents, Pins, Passes, Gifts, Music Kits, Cases, Keys, Capsules, Packages, Patches

Some items on the list may no longer be available or are still locked, visit My Inventory for more details.

Send a Trade Offer for fastest response. I consider all offers.

Add me for discuss if there is a serious offer that needs to be discussed.

submitted by _Triple_ to Csgotrading [link] [comments]


2023.06.05 18:13 JGRFan11181920 UPDATE: Thomas Hatcher, front tire changer on the No. 43 team who was injured on pit road in yesterday’s @NASCAR Cup Series race, was treated and released from St. Louis University Hospital last night. We are relieved he is resting and recovering at home in NC.

UPDATE: Thomas Hatcher, front tire changer on the No. 43 team who was injured on pit road in yesterday’s @NASCAR Cup Series race, was treated and released from St. Louis University Hospital last night. We are relieved he is resting and recovering at home in NC. submitted by JGRFan11181920 to NASCAR [link] [comments]


2023.06.05 17:23 xtremexavier15 TSROTI 5 (pt 2)

"Before the break," Chris said over a shot of the speedboat, the perspective a rare side-view of the end of the dock, "the Rats got dibs on a sweet speedboat, "which they'll need." The camera panned on to the winning team standing confidently in their bathing suits, and Leshawna and Geoff shared a quick fist bump.
"Meanwhile," the camera panned to the left past the host and onto the other team, "the Maggots are stuck dodging water mines," the shot kept panning from the glum-looking losers onto their vessel, "in a leaky dinghy that couldn't float in a kiddie pool." True to the host's word, the inflatable boat appeared to have already taken on a little bit of water.
"True!" Geoff teased.
"Choose three campers to water ski, one to drive, and one to operate your gull cannon," Chris continued.
"Gull cannon?" Sammy asked in disbelief.
"Yeah, you heard me," Chris said with a mischievous grin, taking out a remote control, pointing it at the boats, and pressing its single button. With a mechanical whir two identical turrets rose up from the two vessels; multi-barreled things with small sights and a large glass tank on top containing three noticably snake-like gulls.
"Max would definitely go crazy on this," Leshawna commented.
"Each team gets three chances to shoot the bells," Chris explained. "Or the other team. Especially the other team," he grinned darkly.
"This seagull looks abnormal," Scarlett said, kneeling down at the edge of the dock to get a closer look at her team's cannon.
"Ohhh, that's not a seagull," Chris said. "These babies are half seagull, half rattlesnake, all with paralyzing venom."
Scarlett turned her attention back to the glass tank and tapped on the side of it until one of the birds screeched at her, baring its fangs and causing the brainiac to recoil with fright.
Chris laughed. "Whichever team rings the most bells, wins!"
"I'll drive!" Dave quickly suggested. "If that's okay with everybody."
"It is with me," Scarlett said. "I'll be the one operating the gun," she declared before they walked past their teammates.
"So with them driving and shooting, that means we'll be skiing," Anne Maria said.
"I can be on one ski since I'm big," DJ said. "You can take the other one, Anne Maria."
"I did the scuba diving part, so I'll just sit on the dinghy," Molly told her team.
"And I'll be on top of DJ," Katie quickly suggested, much to the brickhouse's own happiness. "There isn't enough space for me on the dinghy," she added awkwardly with a wide grin.
\
The focus cut over to the Rats as Geoff sat down in the driver's seat. "I'm driving," he said confidently, pulling a lever and turning on the engine.
"Shotgun! Been shootin' kitchen rats with my pappy since I was six," Scott said, the camera panning over to him taking control of the boat's weapon.
"I'll be sitting on the boat to watch out for bells," Sierra offered.
"Guess we're skiing?" Sammy said as Trent picked up the tow line's handle.
"I'm more into floatin' then skiin'," Leshawna hesitated.
Chris smiled, then blew an airhorn to signal the start of the challenge. The Rats' speedboat immediately started moving, causing the skiers to gasp as they were frantically pulled along.
The camera zoomed out the Maggots got their start as well, the dinghy moving away from the dock at a much slower pace, enough to drag Katie, Anne Maria, and DJ off the dock but not quite enough to keep them afloat on their skis.
\
The focus flashed back to the Rats' boat. "First place!" Geoff cheered. "This speedboat is already inches away from the Maggots' dinghy."
"Yeah, great," Scott agreed fakely.
The camera cut from them to a trail of bubbles behind the Maggots' accelerating dinghy, which soon revealed themselves to be Anne Maria and DJ on one ski each while Katie sat on DJ's shoulders.
Also rising up from the water was Fang, who snapped his jaws at the Maggot trio earning a startled cry from Anne Maria. "Drive faster!" she called up to her other teammates.
"It doesn't go any faster!" Dave called back to them.
"Keep driving!" Katie called out. "Fang's gonna eat us!"
"Wait! Someone should punch that shark out!" Molly called out.
"You want us to do what?" DJ said, looking over at her in confusion – a sentiment that quickly turned into a scream as Fang surged up behind them again.
Anne Maria took the chance and swung her fist at Fang's nose, causing him to stop chasing the Maggots.
"I don't agree with harming animals, but that shark can stop chasing after us!" Anne Maria said.
Back to Fang, he rubbed his nose that had become red and sore. Casting a look at the Maggots, he snarled at them.
The focus cut to the open water as the speedboat sped in and out of view, then the Maggots' dinghy. "Let's see if we can slow down the Rats," Scarlett called out to Dave as she readied the cannon.
"Hold on!" Molly replied. "We only have three gulls! We need to save them for the bells!"
"I know that, but the rules say that two out of three must be hit to claim victory," Scarlett fired off her cannon. The gull shot past Leshawna and Sammy and Trent – who had gotten into a pyramid formation with the nervous cheerleader on the shoulders of the sista and cool guy – and hit Geoff in the back, and he immediately felt its effects.
"I've been hit!" Geoff cried out in alarm as he stood up. "I've...been...hiiittt..." he slurred, finally toppling over onto the boat's windshield and Sierra immediately ran to his side.
"Geoff?" Sierra struggled to move her teammate. "Rats, we've lost steering!" The shot zoomed out to show the speedboat swerving off-course and plowing into a stand of reeds.
The focus moved ahead back to the Maggots, where Molly was looking back. "Now we're in the lead," she said with a smile before turning back to the course.
The perspective moved to show through Scarlett's cannon's aiming sight as the cross-hairs aligned with the bell. She readied her canon but was distracted by another gull, whizzing through and ringing the bell. The mine exploded as the Maggots passed by it, and they half-cheered, half-screamed.
"Great shot Scarlett!" Dave called back to the gunner.
"That wasn't me," Scarlett replied bitterly.
Just then the Rats sped by; Geoff still slumped over the windshield while the skiers cheered and congratulated Scott on his shot. "Great shot Scott!" Trent in particular was heard saying.
"Yeah, whoo," Scott pretended to be happy. "Stupid gun. That shot should've been way off!" he quietly said.
"OMG, we're losing!" Katie cried out as the focus cut back to the Maggots as they approached the second mine.
Scarlett cocked her cannon and fired her gull, which hit the bell. The Maggots cried out as the mine exploded right by them, and Scarlett grinned in relief.
Back to the Rats, Geoff was shivering from the gull he got hit by and still couldn't drive. He then accidentally pulled the gear stick back, causing the speedboat to slow to a stop and the waterskiing Rats to crash and fall into the boat and their skis to wander off.
"The Maggots are ahead!" Sammy cried out in alarm as the skiers got to their feet.
"And we've lost our skis," Trent added.
"Yeah, well Geoff got delirious," Scott replied.
"Everyone, chill," Leshawna ceased the argument. "I got a plan. Sammy, drive the boat. Scott, keep gunning the cannon. Sierra, continue to lookout. Trent, we'll be riding with Geoff."
"Are you sure it's a good idea to use him as a sled without his permission?" Trent questioned.
"He won't feel a thing in his condition, and I have that covered," Leshawna smirked in response.
\
The footage skipped ahead to the Rats back in motion, the members in position according to Leshawna's plan – Sammy driving, Scott at the cannon, Sierra seated, and Trent and Leshawna using Geoff as a ski.
"Nice plan, Leshawna!" Sammy called to her with a smile.
"Your skills in leadership are impressive!" Trent complimented.
"You can flatter me later. For now, keep this boat up to speed," Leshawna said.
\
Another flash took the scene to the Maggots, their boat moving to the right with Molly looking at the Rats.
"The Rats are back in the race!" Molly called out.
"I can prevent that from happening," Scarlett said as she readied another shot... only for the cannon to explode presumably by a jammed gull.
"Are you okay?" Dave asked. Scarlett coughed up a few feathers in response.
"Look out!" Molly yelled. Dave looked to the direction she was pointing, then cried out in shock.
Moments later, the dinghy crashed in to a tall rock jutting out of the lake, knocking the Maggots off their feet and causing their waterskiing teammates to crash and fall into the boat in turn.
The Rats sped past them, all cheering. "Guys! There's the last mine!" Sierra called out as the camera quickly panned to the bell on the mine.
Confessional: Scott
"No way we can win! Winning will ruin my plan! So I've got to be smart here," Scott planned.
Confessional Ends
Scott looked around to check if nobody was looking at him. Seeing that the coast was clear, he aimed the gun at Sammy and stung her left shoulder with a gull.
"Am I over the rainbow with unicorns?" Sammy's eyes widened deliriously, then glazed over as she passed out.
"Oh my gosh! Sammy's unconscious somehow!" Scott yelled out, causing them to spiral out of control.
The camera cut back to the Maggots. "Now we're done for," Anne Maria moaned.
"We're not that far from the last bell," Katie pointed to the lone mine in the water.
"How are we gonna reach that?" Molly said to her team.
"Don't worry!" DJ yelled and stood up on one of the rocks. "I know what to do!" He picked him a sausage from breakfast from his shorts and hurled it at the mine with full strength.
Meanwhile, the Rats sped along uncontrolably until they hit a particularly ramped-shaped rock. The boat, and the three inside it, were sent off flying while Trent and Leshawna fell into the water and Geoff was sent flying through the air.
The camera cut to a shot of the sausage flying through the air, then Geoff screaming through the air, then to the two crashing into each other. They fell onto the mine and plunged it underwater, with the sausage being the one to touch the bell first.
The camera backed away, becoming the view through a pair of binoculars.
"No explosion?" Chris said from the dock, the camera cutting to his side as he lowered the binoculars. "Not cool," he turned and told Chef.
Moments later, an explosion from off-screen lit up the area, and the camera moved behind the two adults just in time to catch the plume of smoke and water rising up from the lake and dissipating just as quickly.
"Ka-boom!" the host laughed.
\
"And the Maggots win!" Chris announced as the footage skipped ahead to the winning team assembled on the beach. They cheered for their victory.
"Nice shot, DJ!" Katie told him.
"I just wanted to get out of the water," DJ admitted.
The focus cut over to the Rats as they washed up on the beach.
"What happened?" Sammy asked in a slightly dazed tone.
"Scarlett had a lucky shot, I guess," Scott answered.
"Scarlett, or the guy who shot kitchen rats back home?!" Leshawna scowled at Scott, who returned it back.
Confessional: Leshawna
"I'm no dummy. Scarlett's gun was jammed, so the only functioning one had to be Scott's, and he used it to harm Sammy," Leshawna explained.
"One way or another, I'm gonna make sure this rat is out of here!"
Confessional Ends
The shot cut to the Rat girls inside their cabin at nighttime. "I don't know about you, but Scott has to go," Leshawna spoke up. "He's been acting real slimy."
"Uh, I don't know. He reminds me more of a jerk rather than a bully," Sammy admits sheepishly.
"I don't know him much, but he's not evil," Sierra said before noticing someone under Leshawna's bunk bed and pulled it out to show a black bag.
"Um, what's inside that bag?" Sammy asked.
Sierra opened the bag and gasped dramatically. "It's all the stolen items!"
"What the heck?" Leshawna exclaimed.
It was then that the Rat boys came. "Is something the matter?" Trent asked.
"Leshawna has all our stuff!" Sierra said accusingly.
Sammy took all of the stolen items out. "Trent's guitar, Scott's shark tooth, Molly's mp3 player, and even Anne Maria's hairbrush!"
"Leshawna... you're a thief?" Geoff exclaimed.
Confessional: Scott
"Yeah, I stole that stuff. Threw my shark tooth in there too. I was gonna pin it on Sierra, but Leshawna got too smart for her own good. So I just slipped that bag under her bed," Scott mentioned while whittling. "Yep. There's only room on this island for one smart guy."
Confessional Ends
The scene cut to both teams outside with Leshawna in the middle as everyone focused their gaze on her. "I'm being honest here when I say someone set me up!" Leshawna said.
"Forget that. You're gettin' a beat down," Anne Maria declared, holding her hairbrush up.
Molly held her by her arm as she listened to her music. "I'm angry as well, but we have all of our stuff back."
"Everyone, calm down," Scott interjected. "This is a Rat problem, and we'll deal with this Rat tonight."
Everyone went back to their cabins, although Scott and Leshawna stayed back. "See you at elimination," Scott taunted Leshawna and left her alone to sigh.
\
The crackle of a campfire rose over the night's chorus as the camera cut to the moon high in the sky. The scene panned down to a bush rustling just at the edge of the clearing, then zoomed out to show the six Rats – Trent on the left, then Sierra, Geoff, Sammy, Scott, and Leshawna on the far right end – seated all in a line in the front row of stump seats around the fire pit. Their eyes were a mixture of sadness and disappointment as they looked towards the just-off-screen host, and the ceremony began.
"After an episode bursting with betrayal, it's the Rats who have back-stabbed the best," Chris began, Chef already standing by with his hazmat suit and strongbox. "Following campers are momentarily safe," the host continued, holding up his tray of five ordinary marshmallows.
"Trent," he threw the first treat to the guitarist, who caught it.
"Sammy," the camera panned over to the cheerleader next as she caught his treat.
"Geoff," the marshmallow was handed over to the party boy.
"And Sierra," the host said next, tossing the eager Sierra the penultimate marshmallow from the tray.
"And, the Toxic Marshmallow of Loserdom goes to...," Chris said as Chef plucked the glowing thing from the box and held it in his tongs.
Leshawna and Scott began to look at each other with scowls.
"Leshawna."
"What?" Leshawna gaped and ducked under her toxic marshmallow. "You guys voted for me?"
"You did steal my guitar," Trent said firmly. "That's personal to me."
"How many times do I have to tell you I didn't steal anything?" Leshawna huffed.
"All evidence points to you. Who else had that bag under our bunk beds?" Scott remarked snidely.
"He's got you there, Leshawna," Geoff added.
"I haven't even been near the Maggots once, and what would I even want with those items that were stolen?" Leshawna attempted to reason with them.
"That is an excellent question, but you have to go or else I'll have my assistant drag you down the dock," Chris threatened.
Seeing that she had no choice, Leshawna groaned and made her way to the dock.
The screen flipped around a central axis, transitioning the scene to the Dock of Shame with Leshawna sitting in the bucket of the Hurl of Shame.
"I'm kinda sad to see you go," Chris told the eliminated girl. "You could've easily won the season."
Just then, Sammy arrived at the end of the dock. "Sorry to see you leave like this."
"Thanks for the support," Leshawna told her with a smile. "You do believe what I said about the stolen objects, right?"
"I know you wouldn't steal stuff from us. You're more honorable than that," Sammy pointed out.
"You really are a sweetheart. Word of advice, I think the person that took everyone's stuff was-" Leshawna said before Chef pulled the lever, flinging her screaming into the night sky.
"Whoops. I really wanted to hear what she would say to you," Chris said with sarcasm, turning around to face the camera as the series' capstone theme began to play while Sammy went back to his cabin. "Make sure to stay tuned for more Total! Drama! Revenge, of the Island!"
(Roll the Credits)
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2023.06.05 16:31 SlowShoes Quick thoughts on 30 different VR games

I'm keeping track of all the VR games I’ve played this year to catalogue them in hopes that they may give fellow VR gamers some fresh games to try out, or reasons to revisit older games that have had big updates. I'm currently up to 52 different VR games played this year. The first 22 that I played from January to March can be found here. The latest 30 games are mostly on the Quest, but many are available on PCVR.
Some of the games listed below, I can see playing all year long, others are not my cup of tea, but they may interest you enough to try them out. In either case, here are my quick thoughts on the 30 games I’ve played during April and May of 2023.
TLDR: My top 5 games to check out are at the bottom and so is some info for a game giveaway.

  1. ARK and ADE $9.99 Quest / Steam My quick take: A fun shooter with Pistol Whip vibes that is absolutely worth the price of admission. From the store page: “ARK and ADE is an action-jammed FPS shooter in which you get to experience the glory of the 80’s arcade era in a neon fused setting. Shoot your way through retro-futuristic levels filled with enemies, iconic over the top bosses and never ending bullets!” I played this game back when it was in App Lab before it graduated to the full store. It was such a fun shooter back then, and I’d look forward to new levels coming out every few months. Now that it made it out of app lab, has a bunch of levels and had the gameplay polished, it’s absolutely worth a pickup, especially for that price.
  2. Project Third Eye $9.99 Quest My quick take: A game where you make your own fun. From the store page: “Project Third Eye is an action physics sandbox with a built-in visual scripting panel to apply logic to spawnable items. This allows you to build your own modifications to the game and customize behaviors as you like.” Just like the description says, this is more of a proof of concept and sandbox game more so than a full fledged game with objectives. There are certainly neat ideas here and there, and the dev is really active with updates on Reddit. If you like to experiment and see how concepts develop in a game, you may enjoy this, but there’s no real direction beyond experimenting, so I dropped off fairly quickly.
  3. Jousting VR Demo $9.99 Quest / Steam Quest Demo My quick take: A bit light on gameplay, but there is some charm here. From the store page: “XIII century, Europe, royal market courtyard. You are a knight who joined the medieval tournament. Your task is 'simple.' Jump on your trusty steed, grab your lance & defeat the enemy. Take into consideration speed, accuracy, strength. Equipment is also important. The better gear the easier the task. Oh, and other knights - they want to win as much as you do.” As advertised, it's a jousting game in VR. I enjoyed the demo, but honestly it was a bit too finicky at times and just not worth a full buy to me. The atmosphere was fun though and there was a progression loop for those who get into it.
  4. Demeo $39.99 Quest and Steam (flatscreen as well) My quick take: This is a great game that I revisited from start to finish with four players. A must own. From the store page: “Adventurers, it’s time to unite! Gather your friends and fight monsters in Demeo, the turn-based tabletop strategy game of battle and glory. Roll dice, pick up miniatures, and free the world of Gilmerra in round after round of tabletop board game fun. With a huge assortment of monsters, playable classes, and environments to explore, it’s never the same game twice." I finally got a chance to play through the entirety of the game in VR with four friends, through each world, while trying a variety of characters. We even made a video ranking the best players and levels. It really is a solid dungeon crawling adventure. With 2 or more friends, this game really shines and is such a fun ride, despite how punishing the bosses can be. This is the closest you can get to D&D in VR without having a dungeon master. Well worth the asking price.
  5. Build and Drive Racing Demo Free Quest / Steam My quick take: Early days in development, maybe something to keep an eye on to see how it improves. From the store page: "Get ready for a new experience on Windows desktop and VR, where you get to build your ultimate racing machine, tailored to your driving style and optimized for performance, or race to the finish line with a monster what makes you smile. With stylised graphics and arcade-like physics, every turn, straightway and ramp will put your skills to the test. Feel the thrill of the race like never before in VR, as you immerse yourself counting the seconds on the home stretch." An early demo that has seen some updates. Maybe worth looking at in a few months after a bit more development. I did like what I saw, but honestly, if you’re looking for a finished racing game, try Mini Motor Racing X instead or some of the other heavier PCVR games available.
  6. Les Mills Body Combat $29.99 Quest My quick take: No subscriptions, great coaches and fun workouts that will make you sweat. From the store page: “Work out at home with a premium fitness app. LES MILLS, the world's leading fitness company, brings the BODYCOMBAT experience to your VR headset with an extensive workout portfolio, top-quality coaching, innovative mechanics, and different intensities.” With no subscriptions or hidden fees, lots of workouts, motivating coaches and the ability to compete with friends on leaderboards, this really is a dynamite workout app. I was working up a good sweat during my workouts, so be sure you have good facial insert and a fan ready. Highly recommended if you want a workout in VR for just the price of entry.
  7. Interkosmos 2000 $19.99 Quest / Steam My quick take: A difficult puzzle game, but rewarding if you have the patience. From the store page: “Go to space. Save the Future. Try not to Die. Welcome (back) to the world of Interkosmos for an even wilder, weirder and more wondrous adventure. Experience the intense exhilaration of spaceflight. Explore the awe-inspiring interiors of a realistic space capsule. Master the crucial systems that will keep you in orbit (and breathing). And while you’re at it, try your best not to die. Should you complete your mission, you just might save the future – and yourself. Should you fail? Let’s not think about that.” An intense puzzle game where you’re piloting a space ship with some very finicky controls. I found the experience way too difficult and exacting. Along with a bit of bugginess, that didn’t help in me determining if the error was my fault or the game's. If you have the patience, there certainly is some rewarding gameplay here, and an interesting story, but I found it all a bit too much to see to the end.
  8. The Light Brigade $24.99 Quest / Steam My quick take: In a world of rougelikes, this is one that stands out. From the store page: “As a member of The Light Brigade, humanity’s last line of defense, brave ruins bathed in darkness and free the trapped souls who need the salvation only your gun can provide. Shoot, master spells, and upgrade your capabilities to herald the Sun’s return in this roguelike VR shooter.” There’s quite a lot of rouge shooters on Quest and despite the plethora of choices, this one stands out. Be warned, it starts out slowly, but gets quite fun after you get to know the systems after about an hour in. While I did make it to the last boss, I died and never went back to finished it. The gameplay loop and dynamic levels were solid though. The slight upgrades and different classes during each run were interesting and kept me going for a while. The most frustrating time I had was learning the little tips, tricks and finer gameplay points, but it was worth the push through that initial rough patch.
  9. Resident Evil 4 $39.99 Quest My quick take: One of the best games in VR. A must own. From the store page: “Explore the world of Resident Evil 4, entirely remastered for VR. Step into the shoes of special agent Leon S. Kennedy on his mission to rescue the U.S. President’s daughter who was kidnapped by a mysterious cult. Come face to face with enemies, and uncover secrets with gameplay that revolutionized the survival horror genre. Battle horrific creatures and face-off against mind-controlled villagers while discovering their connection to the cult behind the abduction.” I forgot so much about this game from when I first played it 18 years ago on the GameCube. The long length, fun characters and how exciting the gun play is, all just came together perfectly. The development team spent a ton of time getting the VR feeling just right, and it’s absolutely one of the best on the Quest and well worth the price of entry. Additionally, once you play through the game the first time it really changes from survival horror to a whole new type of game action game. Simply outstanding.
  10. Mini Golf Hustler Free Quest My quick take: Early days in development. Some good ideas, but a bit too rough around the edges. From the store page: “Challenge Slick Willie Puttman in this FREE nine hole demo of Mini Golf Hustler. Hazards include armed torpedoes, tentacled arms, ornery tikis and more! Multiple betting games, including skins, match play and the fearsome traveling snake. All played at the same time.” I thought I’d check out another mini golf game to see what other ideas there might be outside of the king - Walkabout Mini Golf. While there were some solid ideas for holes, the betting felt uneven, and everything else felt in their very early stages. To be fair, no other mini golf game feels even close to the accuracy of Walkabout, so I think it’s a tough go for any other games to match. It's probably best to stick with the champ for now, but I applaud the dev for trying something different.
  11. Pin City Free Quest (open beta on Discord) / Steam My quick take: Early days, but wow, worth a download and one to watch in the future. From the store page: "Pin City is a bowling game unlike any other bowling game you’ve played before. We strove to bring the spirit of mini-golf into the world of bowling. We’ve taken the standard bowling setup (straight lane, 10 pins, 1 ball) and expanded, transformed, and evolved it. We wanted to give people a chance to bowl in ways that would be impossible, illegal, or extremely impractical.” An early alpha game, but boy, what a great start, I’m really looking forward to the team getting the physics feeling right with weight and feel of the bowling balls and seeing how much more gameplay they can add. Really worth the download or heading over to their Discord to get a Quest key for free to try it out. The quirky bowling, physics and gameplay they're experimenting with really got me excited to see how this one comes together in the next several months.
  12. Mash Me Up Free Quest My quick take: Please devs, add more multiplayer support! From the store page: “Do you want to play party games with your friends or meet someone new? All is just one button press away with Mash Me Up. One button, multiple games. Will it be Air Hockey, Pier Pong, Flingball, or… Get ready for a surprise! Press, Play, Enjoy and Go Again!” If this game got a bit more development love it would be incredible. As it stands now, there are several mini games you can play against one person. Most are just okay, but a handful are real gems, and one particularly is incredible - Geo Guesser. Hands down the best mini game in the pack. With four, or six players and some new content, they could easily charge for just this one game. As it stands now, it’s a great two player game, but you’ll need to bring your own friend as the servers are pretty barren. Worth a download though for sure as you’ll get a night of fun out of it.
  13. THZZLS - Treasures Lost In Time $4.99 Quest My quick take: A unique puzzler that can be pretty relaxing, but repetitive. From the store page: “Our first THZZLE is called "Der Bazar", the world's first VR toy theatre puzzle game. The Bazar is a VR puzzle game where you have to place furniture and props in the right places in old-fashioned rooms according to an old picture you see. The game is set in 19th century Germany and each room has objects taken from the German lifestyle magazine "Der Bazar", published in Berlin.” This one used to be free, with paid content, but it has since changed as they added more content. You recreate a scene with cutouts of people and furniture in a 3D space. It seemed to have endless puzzles with randomization of scenes. I could see someone going to this for a relaxing 10-15 minutes, but it is a lot of the same each time and didn’t grab me fully. If you’re looking for a puzzle game that’s outside of the usual ones you find in the store, it’s not a bad choice for the price. Keep in mind though its hand tracking only, so for some that may be a non starter, even though it felt just fine.
  14. Barbaria $19.99 Quest / Steam My quick take: What I imagine Gorn is like with a solid game loop of RTS. From the store page: “Do you have what it takes to be the Mightiest in Barbaria? Welcome to a brutal world where visceral motion-controlled combat blends seamlessly with god-scale base-building and asynchronous multiplayer raids. Use fists, axes, swords, bows, rocks, or anything you can grab to dominate your foes in intense 1st-person combat. Then jump out to your immortal form and watch your minions carry on the battle while you rain down meteors from above. Systemic combat, versatile enemy AI, and player-created defenses make every battle unique.” I recognize there is a lot here to do in this game - if you like the game loop. Unfortunately, it really didn’t do much for me. I was expecting more RTS than Gorn style gameplay and was not pulled in by the fighting or quests offered. I have to say that the humor was spot on, and it certainly had good visuals, the game was just not for me. All that being said, there is a lot of content here and you could be playing this for quite some time if you think this could be your jam.
  15. Toy Monsters Free Quest Demo / $4.99 Quest My quick take: Plants vs Zombies in AR with hand tracking that does enough unique stuff to be worth it. From the store page: “Toy Monsters VR is a mixed-reality tabletop tower defense inspired by classic Plants vs Zombies. Built from the ground up with hand tracking and passthrough in mind. As you progress through the 20 levels, you'll unlock new toys with unique special powers. You can enhance your toys with magical potions and use crystal power to unleash magic beams from your hands, transform your fingers into flamethrowers, and more.” This game has come a long way since its initial release. It’s a solid hand tracking Plants vs. Zombies game with its own twist on powers and uses passthrough quite nicely. My biggest complaint is that you really need to complete the game all in one go (about an hour or so) as it doesn’t keep track of your upgrades if you quit. Essentially, trying to pass a later level without prior upgrades or powerups is near impossible. Despite that one issue, give at least the demo a try and if you like it, the price is pretty fair for what you get.
  16. Exit Condition One Free Quest Demo / $4.99 Quest My quick take: A bit rough around the edges, but escape room fans will find fun with it. From the store page: “You awake from cryo in a mysterious museum. A robot refers to you as a curator and the security system is malfunctioning. Can you get things back to normal and escape? There are no jump scares. The game is designed ground-up for roomscale VR on the Quest, but supports all locomotion modes. Most objects can be interacted with, it fully uses physics, and the hands don't ‘ghost out.’” According to the description, this is still a work in progress. That being said, it was a neat escape game that I felt I got my money’s worth from. It certainly was a bit rough around the edges with its gameplay and had some obscure puzzles to work through, but I did finish it and had a good time with it. Try the demo for sure, and perhaps when it’s finally finished, some of those rough edges will be polished up, but as it stands now, it was pretty solid.
  17. Hyperdash Free Quest / Steam My quick take: A solid online shooter, but you'll have to put in the time to get good to find the fun. From the store page: “Hyper Dash is a free VR multiplayer team based shooter. Payload, Domination, Control Point, (Team) Deathmatch, Capture The Flag, Elimination, Ball and remix them with Mutators! Dash, sprint, and rail grind your way across the arenas to engage the enemy in fast-paced combat and secure the objective for your team. Offline mode/Bots, Dedicated servers, Private servers, Rebind-able controls, Left hand support, Voice chat.” For a free to play shooter, this one had great controls, nice graphics, a good gameplay loop, plenty of comfort options and a solid player base. All that being said, every player I faced off against were top tier, so I spent my time just dying round after round. This is a good game with a solid player base and there's fun here - if you’re willing to learn the ropes. It's bad for newbies like me just looking to have a good time and get a few kills.
  18. Please, Don’t Touch Anything $9.99 Quest / $4.99 Steam My quick take: A game for escape room devotees only. From the store page: "Please, Don’t Touch Anything is a cryptic, brain-racking button-pushing puzzle game. Covering for a colleague taking a bathroom break, you find yourself in front of a mysterious console with a green screen monitor showing a pixelated live image of an unknown city. Also present is an ominous red button with the simple instruction to not touch anything! Push the red button once or press it many times. Your choices and actions will lead to outrageous and frightening consequences and over 30 unique puzzle endings.” This is a weird one. A really obscure puzzle game that rewards experimentation, but is absolutely punishing with difficulty. If you’re really good at escape games and don’t get frustrated easily, you may enjoy the tedium. If not, you’ll end up like me, watching a tutorial to find out how to get different endings. But if you find yourself doing that, why not just watch a playthrough.
  19. Eleven Table Tennis $29.99 Quest / Steam My quick take: Still one of the best, but there’s so much untapped potential. From the store page: “The ultimate Table Tennis simulator. Play opponents in online multiplayer or practice against the advanced AI. With physics designed to be as real as ever achieved in a Table Tennis simulator, you will forget you are in VR." I finally got back to this game after the new UI was implemented. It looks much more user friendly, but much to my disappointment, there were no new arenas, music, or official doubles options. There is so much potential for expanding this game, and I feel like the devs are just content to have it remain in the state it currently is. Which, to be fair, is a perfect implementation of table tennis in VR. It’s still one of the best VR games out there and absolutely a must own. I just really wish they would add an officially supported doubles mode and expand out the game a bit more because the unofficial doubles mode is a real pain to get set up and only barely worth the struggle. If you'd like to see how to set that doubles up currently, here is a video I was a part of.
  20. Breachers $29.99 Quest / Steam My quick take: Come one, come all, this is 5 v 5 at its finest. From the store page: “In Breachers, you plan your assault or orchestrate your defense as a team through intense close-quarters combat. Whether you play as an enforcer or a revolter, master your nifty gadgetry, customize your powerful weaponry and beat your opponents in stunning environments. Intuitive to grasp. Endlessly playable.” Wow, wow, wow. This officially launched and is such a polished game. With multiple maps, intuitive movement and full lobbies, this game is simply spectacular. Despite the difficulty curve in being good at the game, it’s still a fun time even if you’re not the best, which is something special that few games manage to pull off. Where this game especially shines is with friends. If you can muster up a team of five to take on other random players, you’ll be playing this game for months. Give this a go, and if you're not any good, that's okay, because you'll still be better than the bots and a welcome addition to someone's team.
  21. Star Wars Jedi Knight II: Outcast (Sidequest mod) Free Demo on Quest / $9.99 (Full Game on Steam) My quick take: Come for the lightsaber play, stay if you can tolerate the puzzles. From the store page: “JK XR is a standalone VR port of the popular Jedi Knight II: Jedi Outcast game by Lucasarts and Raven Software. Brought to VR by Team Beef & Friends. There are lots of mods and access to the free demo level available through the JK XR Companion App, which is automatically also installed alongside JK XR on your headset.” I never played this game when it first came out on flatscreen in 2002, so I wasn’t sure what to expect. The first part of the game you’re playing essentially as a Han Solo type - a smart talkin’ gun slinger. The next part, you’re a cool Jedi chopping off limbs. Absolutely great execution as always by Team Beef, and you can’t beat the price. There is even a free demo to try out to see if you like it. All that being said, the game’s old puzzles, navigation and gameplay felt every bit of 20 years old. After dying multiple times because of missing an exact jump, getting lost and backtracking because I didn't see an obscure elevator and wasting time trying to navigate odd puzzles, I just found it to be too much to overcome to continue to the end. This is no slight on Team Beef and the great work they did with this port, the game just hasn’t aged the best.
  22. CoasterMania $9.99 Quest My quick take: Early days, but still some fun to be had. There could be something special here after a few updates. From the store page: “CoasterMania is a physics-based VR rollercoaster game where you create the ride of your life! Use wacky contraptions and elements to fly through the sky, then experience your creation by jumping in the front seat. Sandbox mode: Build your dream rollercoaster without any rules but the rules of physics. When you're done, share your coaster or experience the engineering marvels of others. Design your own rides and upload them online.” You know, this game is just silly fun. It's early days for sure, and the tracks don't twist and come together as easily together as I’d hoped, which makes for a difficult time creating exactly what you want. It is satisfying though to have a roller coaster leap from one track to another over a gap. At this point the game is more of a sandbox than a full game with objectives (which is coming). The coasters other people have created are fun, so if you’re not into creating, there is that option to play with other people's designs, plus you can ride them in first person. I look forward to more updates and think it's worth looking at for sure, but if you’re looking for something a bit more fleshed out currently you can try Stunt Track Builder.
  23. David Slade Mysteries: Case Files $9.99 Quest / Steam My quick take: You’re a forensic cop, here are your tools. Good luck dummy. From the store page: “Take to the dark and violent streets of downtown Riverside, where you investigate gruesome and violent homicides using a range of Forensic tools and your wits! Inspired by the classic Police Quest adventure series, reborn & reimagined for VR. Includes two epic episodes!” Slade is a murder mystery game that is ruthless in it’s difficulty. Honestly, there are several play throughs of this game on YouTube and none have beaten the first case because it was too hard, they all gave up. This game offers no hints, is super abstract and insanely difficult. Why did I keep playing? Well, the game’s tools were implemented quite well, the story was compelling, and I just felt I had to see this through to the end for my own sanity. Despite being as hard as nails, I somehow managed to finish the first case, then moved on to the second. No real spoilers, but the second case does a complete 180 and essentially becomes a horror game where you’re only weapon is your wits. A real departure from the first case. Again, I found myself frustrated, confused and turned around, but again, I had to power through it because something kept pulling me in. If you’re a masochist for puzzle games, I’d recommend this game.
  24. Home Detective Free w/IAP - Quest My quick take: Fun use of AR, but pretty basic. From the store page: “Use your own living room to solve the crime! Using passthrough, the crime scene is overlaid onto your play area, leaving you free to explore and find clues. Use the patent-pending Residual Heat Scanner to detect the criminals' recent movements, and then dust for fingerprints or try to find evidence left behind. With your wits, and your trusty sidekick Steve Dobbins' snarky comments, you're sure to get to the bottom of these confusing crimes.” I appreciate the interesting use of passthrough and AR in this game. The first case is free to try, so if you’re into AR and passthrough, it’s worth a try. It's $3.99 for another case if you’re into it, but right now, it’s a pretty basic, but solid idea. My biggest complaint is that all my tools were on a shelf that was inaccessible because they were in my wall. I guess AR is still not quite there yet.
  25. Vertigo Remastered $24.99 Steam My quick take: A fun and wacky ride from start to finish. From the store page: “It's a classic premise - a massive subterranean scientific facility full of mysteries, with aliens bursting in from alternate universes to wreak havoc. The twist? You're one of those aliens. But you're not here to wreak havoc (collateral damage disregarded), you're just trying to get home. A difficult endeavor, as it turns out this facility is more than prepared to deal with extraterrestrial threats.” Because I heard such great things about Vertigo 2, I thought I’d try out this game before I played the sequel. I was really blown away by how fun the game was and pleasantly surprised that it holds up so well. Considering its a 2016 remake, and VR was still figuring out a lot of things like movement, this still felt fresh. With lots of unique ideas, upgrades and areas to play in, I heartily recommend this one and am looking forward to playing the sequel.
  26. Playin’ Pickleball $19.99 Quest My quick take: Solid physics, but really only for pickleball fans, or a group of four friends. From the store page: “Playin’ Pickleball is an authentic reproduction of Pickleball in Virtual Reality! Physics, sounds and mechanics have been carefully mapped from actual Pickleball game play. Even the scoring and rules are based on the USA Pickleball Association’s Official Rulebook.” Pickleball is sweeping the nation and if I recall correctly, even ForeVR is getting in on the game with an upcoming title. I’m much more of a tennis than pickleball guy, but I have to say, this game has pretty solid physics. Like most games, this is exponentially better with one or better yet, three other people you know. The AI players can be pretty uninteresting hitting it back and forth without much variance. Also the environments are a bit basic. I have to applaud the movement, physics and customizable items though as they all felt very well implemented. If you want something a bit less daunting than tennis, this might be what you're looking for.
  27. Pong $6.99 Quest My quick take: A neat take on Pong, but you’ll have more fun with Cybrix. From the store page: “Classic paddle game reimagined for VR. Destroy all the bricks. Use your paddles to swing at the balls and the balls have built-in assistance to return back toward you. Take advantage of the pistol and magneto power-ups to cause major damage. Or just swing hard at the balls to create large blast radius. Oh and watch out for those mines going for your head. Lean left/right or crouch to avoid.” I appreciated the ideas the developers had in this modern take on Pong, but it was ultimately quite short and not nearly as fun as Cybrix. That being said for the price, I got my money’s worth and would love to see it get a bit more polish and levels in an update.
  28. Extreme Escape $4.99 Quest / Steam (Early Access) My quick take: One of those special games where you really feel like you're in the environment. From the store page: “Have you ever wondered how it would feel to travel in a hot air balloon and fly above clouds? Have you ever wanted to face your fear of heights and enclosed spaces? Perhaps you wanted to become a pilot and test your critical thinking skills. Looking for a breathtaking experience? Try Extreme Escape.” The game says “early access,” but honestly I believe this has been abandoned. For the price, you get an extremely short, but fun and unique escape room experience. You’re not going to find this game too hard, but I was brought into its world and completely immersed - I had a true sense of dread and panic. The even shorter “demo” inside the game puts you on a sinking submarine and was extremely memorable. Seldom have I felt so immersed in a game. I’d recommend it for this price, just because of how it made me feel, but it’s a real shame about the very short length and that it’s abandoned.
  29. The Last Worker $19.99 Quest / Steam My quick take: Gaming with a heavy message, but mediocre gameplay. From the store page: “The Last Worker is an immersive narrative adventure centered around a lone worker’s last stand in an increasingly automated world, The Last Worker is a unique blend of work simulation and stealth strategic gameplay. The game is set in a lonely, oppressive but strangely beautiful environment, with characters designed by comics legend Mick McMahon. Kurt works for the world’s largest retailer and is forced to choose between capitalism or activism. Having dedicated his life to work, Kurt’s loyalty is put to the test when a group of activists ask him to dismantle Jüngle from the inside.” I really wanted to like this game. It had an interesting concept, but navigating, fail states and some very annoying bugs frustrated me to the point where I just said it wasn’t worth my time. That and the story wasn’t speaking to me. It’s well rated, so I’m probably on the opposite side of this one from most people. It's unique in many ways, so check out the teaser and see if it might be for you.
  30. Shadow Point $19.99 Quest My quick take: Fisherman’s Tale vibes with an excellent story and puzzles that makes you feel smart. From the store page: “Built for VR, Shadow Point is a story-driven puzzle game set between a mountaintop observatory and an ever-changing fantasy world. Explore a vibrant kingdom, cast shadows and solve mind-bending puzzles as you uncover the mystery of missing schoolgirl, Lorna McCabe who vanished from Shadow Point Observatory twelve years ago. As your adventure unfolds, you will manipulate gravity, play with your own reflection, walk on walls, peer through a magical lens to reveal an alternate reality and much more.” I had this game on my wishlist forever and finally pulled the trigger, and boy am I glad I did. I really enjoyed the story, gameplay and ended up marathoning it in one session (which I don't recommend doing). It is a few hours long, and there are extra puzzles to go back to if you’d like. It had some serious Fisherman’s Tale vibes, so if you like those type of puzzle games, this is for you. The puzzles make you stop and think, and more importantly, progress nicely. I was never stuck, but certainly had to really contemplate how to solve some of them. It is slightly finicky with having to line up the shadows exactly to progress, but that is a minor complaint. Give this one a go for sure.
I hope you find a few games on this list that you might not have heard of, or that you might find worth revisiting. Let me know here or on the Ruff Talk Discord channel if you have a game you enjoy that I should try, I'm always open to recommendations. Until then, I hope your next VR experience is a memorable one.
Also, the week this is posted, I'm hosting a contest where one winner gets a $29.99 or less, Quest game of their choice. You can enter on the discord channel above, but will need to have five posts on the discord channel within a week to enter, so if that interests you, feel free to join. The Ruff Talk guys usually have giveaways every week and it's some solid VR chat if you're looking for like-minded individuals in a non-toxic space.
TLDR: Top five games to check out - Ark and Ade, Pin City, Breachers, Shadow Point, Vertigo Remastered
submitted by SlowShoes to virtualreality [link] [comments]


2023.06.05 16:29 SlowShoes Quick thoughts on 30 different VR games

I'm keeping track of all the VR games I’ve played this year to catalogue them in hopes that they may give fellow VR gamers some fresh games to try out, or reasons to revisit older games that have had big updates. I'm currently up to 52 different VR games played this year. The first 22 that I played from January to March can be found here. The latest 30 games are mostly on the Quest, but many are available on PCVR.
Some of the games listed below, I can see playing all year long, others are not my cup of tea, but they may interest you enough to try them out. In either case, here are my quick thoughts on the 30 games I’ve played during April and May of 2023.
TLDR: My top 5 games to check out are at the bottom and so is some info for a game giveaway.

  1. ARK and ADE $9.99 Quest / Steam My quick take: A fun shooter with Pistol Whip vibes that is absolutely worth the price of admission. From the store page: “ARK and ADE is an action-jammed FPS shooter in which you get to experience the glory of the 80’s arcade era in a neon fused setting. Shoot your way through retro-futuristic levels filled with enemies, iconic over the top bosses and never ending bullets!” I played this game back when it was in App Lab before it graduated to the full store. It was such a fun shooter back then, and I’d look forward to new levels coming out every few months. Now that it made it out of app lab, has a bunch of levels and had the gameplay polished, it’s absolutely worth a pickup, especially for that price.
  2. Project Third Eye $9.99 Quest My quick take: A game where you make your own fun. From the store page: “Project Third Eye is an action physics sandbox with a built-in visual scripting panel to apply logic to spawnable items. This allows you to build your own modifications to the game and customize behaviors as you like.” Just like the description says, this is more of a proof of concept and sandbox game more so than a full fledged game with objectives. There are certainly neat ideas here and there, and the dev is really active with updates on Reddit. If you like to experiment and see how concepts develop in a game, you may enjoy this, but there’s no real direction beyond experimenting, so I dropped off fairly quickly.
  3. Jousting VR Demo $9.99 Quest / Steam Quest Demo My quick take: A bit light on gameplay, but there is some charm here. From the store page: “XIII century, Europe, royal market courtyard. You are a knight who joined the medieval tournament. Your task is 'simple.' Jump on your trusty steed, grab your lance & defeat the enemy. Take into consideration speed, accuracy, strength. Equipment is also important. The better gear the easier the task. Oh, and other knights - they want to win as much as you do.” As advertised, it's a jousting game in VR. I enjoyed the demo, but honestly it was a bit too finicky at times and just not worth a full buy to me. The atmosphere was fun though and there was a progression loop for those who get into it.
  4. Demeo $39.99 Quest and Steam (flatscreen as well) My quick take: This is a great game that I revisited from start to finish with four players. A must own. From the store page: “Adventurers, it’s time to unite! Gather your friends and fight monsters in Demeo, the turn-based tabletop strategy game of battle and glory. Roll dice, pick up miniatures, and free the world of Gilmerra in round after round of tabletop board game fun. With a huge assortment of monsters, playable classes, and environments to explore, it’s never the same game twice." I finally got a chance to play through the entirety of the game in VR with four friends, through each world, while trying a variety of characters. We even made a video ranking the best players and levels. It really is a solid dungeon crawling adventure. With 2 or more friends, this game really shines and is such a fun ride, despite how punishing the bosses can be. This is the closest you can get to D&D in VR without having a dungeon master. Well worth the asking price.
  5. Build and Drive Racing Demo Free Quest / Steam My quick take: Early days in development, maybe something to keep an eye on to see how it improves. From the store page: "Get ready for a new experience on Windows desktop and VR, where you get to build your ultimate racing machine, tailored to your driving style and optimized for performance, or race to the finish line with a monster what makes you smile. With stylised graphics and arcade-like physics, every turn, straightway and ramp will put your skills to the test. Feel the thrill of the race like never before in VR, as you immerse yourself counting the seconds on the home stretch." An early demo that has seen some updates. Maybe worth looking at in a few months after a bit more development. I did like what I saw, but honestly, if you’re looking for a finished racing game, try Mini Motor Racing X instead or some of the other heavier PCVR games available.
  6. Les Mills Body Combat $29.99 Quest My quick take: No subscriptions, great coaches and fun workouts that will make you sweat. From the store page: “Work out at home with a premium fitness app. LES MILLS, the world's leading fitness company, brings the BODYCOMBAT experience to your VR headset with an extensive workout portfolio, top-quality coaching, innovative mechanics, and different intensities.” With no subscriptions or hidden fees, lots of workouts, motivating coaches and the ability to compete with friends on leaderboards, this really is a dynamite workout app. I was working up a good sweat during my workouts, so be sure you have good facial insert and a fan ready. Highly recommended if you want a workout in VR for just the price of entry.
  7. Interkosmos 2000 $19.99 Quest / Steam My quick take: A difficult puzzle game, but rewarding if you have the patience. From the store page: “Go to space. Save the Future. Try not to Die. Welcome (back) to the world of Interkosmos for an even wilder, weirder and more wondrous adventure. Experience the intense exhilaration of spaceflight. Explore the awe-inspiring interiors of a realistic space capsule. Master the crucial systems that will keep you in orbit (and breathing). And while you’re at it, try your best not to die. Should you complete your mission, you just might save the future – and yourself. Should you fail? Let’s not think about that.” An intense puzzle game where you’re piloting a space ship with some very finicky controls. I found the experience way too difficult and exacting. Along with a bit of bugginess, that didn’t help in me determining if the error was my fault or the game's. If you have the patience, there certainly is some rewarding gameplay here, and an interesting story, but I found it all a bit too much to see to the end.
  8. The Light Brigade $24.99 Quest / Steam My quick take: In a world of rougelikes, this is one that stands out. From the store page: “As a member of The Light Brigade, humanity’s last line of defense, brave ruins bathed in darkness and free the trapped souls who need the salvation only your gun can provide. Shoot, master spells, and upgrade your capabilities to herald the Sun’s return in this roguelike VR shooter.” There’s quite a lot of rouge shooters on Quest and despite the plethora of choices, this one stands out. Be warned, it starts out slowly, but gets quite fun after you get to know the systems after about an hour in. While I did make it to the last boss, I died and never went back to finished it. The gameplay loop and dynamic levels were solid though. The slight upgrades and different classes during each run were interesting and kept me going for a while. The most frustrating time I had was learning the little tips, tricks and finer gameplay points, but it was worth the push through that initial rough patch.
  9. Resident Evil 4 $39.99 Quest My quick take: One of the best games in VR. A must own. From the store page: “Explore the world of Resident Evil 4, entirely remastered for VR. Step into the shoes of special agent Leon S. Kennedy on his mission to rescue the U.S. President’s daughter who was kidnapped by a mysterious cult. Come face to face with enemies, and uncover secrets with gameplay that revolutionized the survival horror genre. Battle horrific creatures and face-off against mind-controlled villagers while discovering their connection to the cult behind the abduction.” I forgot so much about this game from when I first played it 18 years ago on the GameCube. The long length, fun characters and how exciting the gun play is, all just came together perfectly. The development team spent a ton of time getting the VR feeling just right, and it’s absolutely one of the best on the Quest and well worth the price of entry. Additionally, once you play through the game the first time it really changes from survival horror to a whole new type of game action game. Simply outstanding.
  10. Mini Golf Hustler Free Quest My quick take: Early days in development. Some good ideas, but a bit too rough around the edges. From the store page: “Challenge Slick Willie Puttman in this FREE nine hole demo of Mini Golf Hustler. Hazards include armed torpedoes, tentacled arms, ornery tikis and more! Multiple betting games, including skins, match play and the fearsome traveling snake. All played at the same time.” I thought I’d check out another mini golf game to see what other ideas there might be outside of the king - Walkabout Mini Golf. While there were some solid ideas for holes, the betting felt uneven, and everything else felt in their very early stages. To be fair, no other mini golf game feels even close to the accuracy of Walkabout, so I think it’s a tough go for any other games to match. It's probably best to stick with the champ for now, but I applaud the dev for trying something different.
  11. Pin City Free Quest (open beta on Discord) / Steam My quick take: Early days, but wow, worth a download and one to watch in the future. From the store page: "Pin City is a bowling game unlike any other bowling game you’ve played before. We strove to bring the spirit of mini-golf into the world of bowling. We’ve taken the standard bowling setup (straight lane, 10 pins, 1 ball) and expanded, transformed, and evolved it. We wanted to give people a chance to bowl in ways that would be impossible, illegal, or extremely impractical.” An early alpha game, but boy, what a great start, I’m really looking forward to the team getting the physics feeling right with weight and feel of the bowling balls and seeing how much more gameplay they can add. Really worth the download or heading over to their Discord to get a Quest key for free to try it out. The quirky bowling, physics and gameplay they're experimenting with really got me excited to see how this one comes together in the next several months.
  12. Mash Me Up Free Quest My quick take: Please devs, add more multiplayer support! From the store page: “Do you want to play party games with your friends or meet someone new? All is just one button press away with Mash Me Up. One button, multiple games. Will it be Air Hockey, Pier Pong, Flingball, or… Get ready for a surprise! Press, Play, Enjoy and Go Again!” If this game got a bit more development love it would be incredible. As it stands now, there are several mini games you can play against one person. Most are just okay, but a handful are real gems, and one particularly is incredible - Geo Guesser. Hands down the best mini game in the pack. With four, or six players and some new content, they could easily charge for just this one game. As it stands now, it’s a great two player game, but you’ll need to bring your own friend as the servers are pretty barren. Worth a download though for sure as you’ll get a night of fun out of it.
  13. THZZLS - Treasures Lost In Time $4.99 Quest My quick take: A unique puzzler that can be pretty relaxing, but repetitive. From the store page: “Our first THZZLE is called "Der Bazar", the world's first VR toy theatre puzzle game. The Bazar is a VR puzzle game where you have to place furniture and props in the right places in old-fashioned rooms according to an old picture you see. The game is set in 19th century Germany and each room has objects taken from the German lifestyle magazine "Der Bazar", published in Berlin.” This one used to be free, with paid content, but it has since changed as they added more content. You recreate a scene with cutouts of people and furniture in a 3D space. It seemed to have endless puzzles with randomization of scenes. I could see someone going to this for a relaxing 10-15 minutes, but it is a lot of the same each time and didn’t grab me fully. If you’re looking for a puzzle game that’s outside of the usual ones you find in the store, it’s not a bad choice for the price. Keep in mind though its hand tracking only, so for some that may be a non starter, even though it felt just fine.
  14. Barbaria $19.99 Quest / Steam My quick take: What I imagine Gorn is like with a solid game loop of RTS. From the store page: “Do you have what it takes to be the Mightiest in Barbaria? Welcome to a brutal world where visceral motion-controlled combat blends seamlessly with god-scale base-building and asynchronous multiplayer raids. Use fists, axes, swords, bows, rocks, or anything you can grab to dominate your foes in intense 1st-person combat. Then jump out to your immortal form and watch your minions carry on the battle while you rain down meteors from above. Systemic combat, versatile enemy AI, and player-created defenses make every battle unique.” I recognize there is a lot here to do in this game - if you like the game loop. Unfortunately, it really didn’t do much for me. I was expecting more RTS than Gorn style gameplay and was not pulled in by the fighting or quests offered. I have to say that the humor was spot on, and it certainly had good visuals, the game was just not for me. All that being said, there is a lot of content here and you could be playing this for quite some time if you think this could be your jam.
  15. Toy Monsters Free Quest Demo / $4.99 Quest My quick take: Plants vs Zombies in AR with hand tracking that does enough unique stuff to be worth it. From the store page: “Toy Monsters VR is a mixed-reality tabletop tower defense inspired by classic Plants vs Zombies. Built from the ground up with hand tracking and passthrough in mind. As you progress through the 20 levels, you'll unlock new toys with unique special powers. You can enhance your toys with magical potions and use crystal power to unleash magic beams from your hands, transform your fingers into flamethrowers, and more.” This game has come a long way since its initial release. It’s a solid hand tracking Plants vs. Zombies game with its own twist on powers and uses passthrough quite nicely. My biggest complaint is that you really need to complete the game all in one go (about an hour or so) as it doesn’t keep track of your upgrades if you quit. Essentially, trying to pass a later level without prior upgrades or powerups is near impossible. Despite that one issue, give at least the demo a try and if you like it, the price is pretty fair for what you get.
  16. Exit Condition One Free Quest Demo / $4.99 Quest My quick take: A bit rough around the edges, but escape room fans will find fun with it. From the store page: “You awake from cryo in a mysterious museum. A robot refers to you as a curator and the security system is malfunctioning. Can you get things back to normal and escape? There are no jump scares. The game is designed ground-up for roomscale VR on the Quest, but supports all locomotion modes. Most objects can be interacted with, it fully uses physics, and the hands don't ‘ghost out.’” According to the description, this is still a work in progress. That being said, it was a neat escape game that I felt I got my money’s worth from. It certainly was a bit rough around the edges with its gameplay and had some obscure puzzles to work through, but I did finish it and had a good time with it. Try the demo for sure, and perhaps when it’s finally finished, some of those rough edges will be polished up, but as it stands now, it was pretty solid.
  17. Hyperdash Free Quest / Steam My quick take: A solid online shooter, but you'll have to put in the time to get good to find the fun. From the store page: “Hyper Dash is a free VR multiplayer team based shooter. Payload, Domination, Control Point, (Team) Deathmatch, Capture The Flag, Elimination, Ball and remix them with Mutators! Dash, sprint, and rail grind your way across the arenas to engage the enemy in fast-paced combat and secure the objective for your team. Offline mode/Bots, Dedicated servers, Private servers, Rebind-able controls, Left hand support, Voice chat.” For a free to play shooter, this one had great controls, nice graphics, a good gameplay loop, plenty of comfort options and a solid player base. All that being said, every player I faced off against were top tier, so I spent my time just dying round after round. This is a good game with a solid player base and there's fun here - if you’re willing to learn the ropes. It's bad for newbies like me just looking to have a good time and get a few kills.
  18. Please, Don’t Touch Anything $9.99 Quest / $4.99 Steam My quick take: A game for escape room devotees only. From the store page: "Please, Don’t Touch Anything is a cryptic, brain-racking button-pushing puzzle game. Covering for a colleague taking a bathroom break, you find yourself in front of a mysterious console with a green screen monitor showing a pixelated live image of an unknown city. Also present is an ominous red button with the simple instruction to not touch anything! Push the red button once or press it many times. Your choices and actions will lead to outrageous and frightening consequences and over 30 unique puzzle endings.” This is a weird one. A really obscure puzzle game that rewards experimentation, but is absolutely punishing with difficulty. If you’re really good at escape games and don’t get frustrated easily, you may enjoy the tedium. If not, you’ll end up like me, watching a tutorial to find out how to get different endings. But if you find yourself doing that, why not just watch a playthrough.
  19. Eleven Table Tennis $29.99 Quest / Steam My quick take: Still one of the best, but there’s so much untapped potential. From the store page: “The ultimate Table Tennis simulator. Play opponents in online multiplayer or practice against the advanced AI. With physics designed to be as real as ever achieved in a Table Tennis simulator, you will forget you are in VR." I finally got back to this game after the new UI was implemented. It looks much more user friendly, but much to my disappointment, there were no new arenas, music, or official doubles options. There is so much potential for expanding this game, and I feel like the devs are just content to have it remain in the state it currently is. Which, to be fair, is a perfect implementation of table tennis in VR. It’s still one of the best VR games out there and absolutely a must own. I just really wish they would add an officially supported doubles mode and expand out the game a bit more because the unofficial doubles mode is a real pain to get set up and only barely worth the struggle. If you'd like to see how to set that doubles up currently, here is a video I was a part of.
  20. Breachers $29.99 Quest / Steam My quick take: Come one, come all, this is 5 v 5 at its finest. From the store page: “In Breachers, you plan your assault or orchestrate your defense as a team through intense close-quarters combat. Whether you play as an enforcer or a revolter, master your nifty gadgetry, customize your powerful weaponry and beat your opponents in stunning environments. Intuitive to grasp. Endlessly playable.” Wow, wow, wow. This officially launched and is such a polished game. With multiple maps, intuitive movement and full lobbies, this game is simply spectacular. Despite the difficulty curve in being good at the game, it’s still a fun time even if you’re not the best, which is something special that few games manage to pull off. Where this game especially shines is with friends. If you can muster up a team of five to take on other random players, you’ll be playing this game for months. Give this a go, and if you're not any good, that's okay, because you'll still be better than the bots and a welcome addition to someone's team.
  21. Star Wars Jedi Knight II: Outcast (Sidequest mod) Free Demo on Quest / $9.99 (Full Game on Steam) My quick take: Come for the lightsaber play, stay if you can tolerate the puzzles. From the store page: “JK XR is a standalone VR port of the popular Jedi Knight II: Jedi Outcast game by Lucasarts and Raven Software. Brought to VR by Team Beef & Friends. There are lots of mods and access to the free demo level available through the JK XR Companion App, which is automatically also installed alongside JK XR on your headset.” I never played this game when it first came out on flatscreen in 2002, so I wasn’t sure what to expect. The first part of the game you’re playing essentially as a Han Solo type - a smart talkin’ gun slinger. The next part, you’re a cool Jedi chopping off limbs. Absolutely great execution as always by Team Beef, and you can’t beat the price. There is even a free demo to try out to see if you like it. All that being said, the game’s old puzzles, navigation and gameplay felt every bit of 20 years old. After dying multiple times because of missing an exact jump, getting lost and backtracking because I didn't see an obscure elevator and wasting time trying to navigate odd puzzles, I just found it to be too much to overcome to continue to the end. This is no slight on Team Beef and the great work they did with this port, the game just hasn’t aged the best.
  22. CoasterMania $9.99 Quest My quick take: Early days, but still some fun to be had. There could be something special here after a few updates. From the store page: “CoasterMania is a physics-based VR rollercoaster game where you create the ride of your life! Use wacky contraptions and elements to fly through the sky, then experience your creation by jumping in the front seat. Sandbox mode: Build your dream rollercoaster without any rules but the rules of physics. When you're done, share your coaster or experience the engineering marvels of others. Design your own rides and upload them online.” You know, this game is just silly fun. It's early days for sure, and the tracks don't twist and come together as easily together as I’d hoped, which makes for a difficult time creating exactly what you want. It is satisfying though to have a roller coaster leap from one track to another over a gap. At this point the game is more of a sandbox than a full game with objectives (which is coming). The coasters other people have created are fun, so if you’re not into creating, there is that option to play with other people's designs, plus you can ride them in first person. I look forward to more updates and think it's worth looking at for sure, but if you’re looking for something a bit more fleshed out currently you can try Stunt Track Builder.
  23. David Slade Mysteries: Case Files $9.99 Quest / Steam My quick take: You’re a forensic cop, here are your tools. Good luck dummy. From the store page: “Take to the dark and violent streets of downtown Riverside, where you investigate gruesome and violent homicides using a range of Forensic tools and your wits! Inspired by the classic Police Quest adventure series, reborn & reimagined for VR. Includes two epic episodes!” Slade is a murder mystery game that is ruthless in it’s difficulty. Honestly, there are several play throughs of this game on YouTube and none have beaten the first case because it was too hard, they all gave up. This game offers no hints, is super abstract and insanely difficult. Why did I keep playing? Well, the game’s tools were implemented quite well, the story was compelling, and I just felt I had to see this through to the end for my own sanity. Despite being as hard as nails, I somehow managed to finish the first case, then moved on to the second. No real spoilers, but the second case does a complete 180 and essentially becomes a horror game where you’re only weapon is your wits. A real departure from the first case. Again, I found myself frustrated, confused and turned around, but again, I had to power through it because something kept pulling me in. If you’re a masochist for puzzle games, I’d recommend this game.
  24. Home Detective Free w/IAP - Quest My quick take: Fun use of AR, but pretty basic. From the store page: “Use your own living room to solve the crime! Using passthrough, the crime scene is overlaid onto your play area, leaving you free to explore and find clues. Use the patent-pending Residual Heat Scanner to detect the criminals' recent movements, and then dust for fingerprints or try to find evidence left behind. With your wits, and your trusty sidekick Steve Dobbins' snarky comments, you're sure to get to the bottom of these confusing crimes.” I appreciate the interesting use of passthrough and AR in this game. The first case is free to try, so if you’re into AR and passthrough, it’s worth a try. It's $3.99 for another case if you’re into it, but right now, it’s a pretty basic, but solid idea. My biggest complaint is that all my tools were on a shelf that was inaccessible because they were in my wall. I guess AR is still not quite there yet.
  25. Vertigo Remastered $24.99 Steam My quick take: A fun and wacky ride from start to finish. From the store page: “It's a classic premise - a massive subterranean scientific facility full of mysteries, with aliens bursting in from alternate universes to wreak havoc. The twist? You're one of those aliens. But you're not here to wreak havoc (collateral damage disregarded), you're just trying to get home. A difficult endeavor, as it turns out this facility is more than prepared to deal with extraterrestrial threats.” Because I heard such great things about Vertigo 2, I thought I’d try out this game before I played the sequel. I was really blown away by how fun the game was and pleasantly surprised that it holds up so well. Considering its a 2016 remake, and VR was still figuring out a lot of things like movement, this still felt fresh. With lots of unique ideas, upgrades and areas to play in, I heartily recommend this one and am looking forward to playing the sequel.
  26. Playin’ Pickleball $19.99 Quest My quick take: Solid physics, but really only for pickleball fans, or a group of four friends. From the store page: “Playin’ Pickleball is an authentic reproduction of Pickleball in Virtual Reality! Physics, sounds and mechanics have been carefully mapped from actual Pickleball game play. Even the scoring and rules are based on the USA Pickleball Association’s Official Rulebook.” Pickleball is sweeping the nation and if I recall correctly, even ForeVR is getting in on the game with an upcoming title. I’m much more of a tennis than pickleball guy, but I have to say, this game has pretty solid physics. Like most games, this is exponentially better with one or better yet, three other people you know. The AI players can be pretty uninteresting hitting it back and forth without much variance. Also the environments are a bit basic. I have to applaud the movement, physics and customizable items though as they all felt very well implemented. If you want something a bit less daunting than tennis, this might be what you're looking for.
  27. Pong $6.99 Quest My quick take: A neat take on Pong, but you’ll have more fun with Cybrix. From the store page: “Classic paddle game reimagined for VR. Destroy all the bricks. Use your paddles to swing at the balls and the balls have built-in assistance to return back toward you. Take advantage of the pistol and magneto power-ups to cause major damage. Or just swing hard at the balls to create large blast radius. Oh and watch out for those mines going for your head. Lean left/right or crouch to avoid.” I appreciated the ideas the developers had in this modern take on Pong, but it was ultimately quite short and not nearly as fun as Cybrix. That being said for the price, I got my money’s worth and would love to see it get a bit more polish and levels in an update.
  28. Extreme Escape $4.99 Quest / Steam (Early Access) My quick take: One of those special games where you really feel like you're in the environment. From the store page: “Have you ever wondered how it would feel to travel in a hot air balloon and fly above clouds? Have you ever wanted to face your fear of heights and enclosed spaces? Perhaps you wanted to become a pilot and test your critical thinking skills. Looking for a breathtaking experience? Try Extreme Escape.” The game says “early access,” but honestly I believe this has been abandoned. For the price, you get an extremely short, but fun and unique escape room experience. You’re not going to find this game too hard, but I was brought into its world and completely immersed - I had a true sense of dread and panic. The even shorter “demo” inside the game puts you on a sinking submarine and was extremely memorable. Seldom have I felt so immersed in a game. I’d recommend it for this price, just because of how it made me feel, but it’s a real shame about the very short length and that it’s abandoned.
  29. The Last Worker $19.99 Quest / Steam My quick take: Gaming with a heavy message, but mediocre gameplay. From the store page: “The Last Worker is an immersive narrative adventure centered around a lone worker’s last stand in an increasingly automated world, The Last Worker is a unique blend of work simulation and stealth strategic gameplay. The game is set in a lonely, oppressive but strangely beautiful environment, with characters designed by comics legend Mick McMahon. Kurt works for the world’s largest retailer and is forced to choose between capitalism or activism. Having dedicated his life to work, Kurt’s loyalty is put to the test when a group of activists ask him to dismantle Jüngle from the inside.” I really wanted to like this game. It had an interesting concept, but navigating, fail states and some very annoying bugs frustrated me to the point where I just said it wasn’t worth my time. That and the story wasn’t speaking to me. It’s well rated, so I’m probably on the opposite side of this one from most people. It's unique in many ways, so check out the teaser and see if it might be for you.
  30. Shadow Point $19.99 Quest My quick take: Fisherman’s Tale vibes with an excellent story and puzzles that makes you feel smart. From the store page: “Built for VR, Shadow Point is a story-driven puzzle game set between a mountaintop observatory and an ever-changing fantasy world. Explore a vibrant kingdom, cast shadows and solve mind-bending puzzles as you uncover the mystery of missing schoolgirl, Lorna McCabe who vanished from Shadow Point Observatory twelve years ago. As your adventure unfolds, you will manipulate gravity, play with your own reflection, walk on walls, peer through a magical lens to reveal an alternate reality and much more.” I had this game on my wishlist forever and finally pulled the trigger, and boy am I glad I did. I really enjoyed the story, gameplay and ended up marathoning it in one session (which I don't recommend doing). It is a few hours long, and there are extra puzzles to go back to if you’d like. It had some serious Fisherman’s Tale vibes, so if you like those type of puzzle games, this is for you. The puzzles make you stop and think, and more importantly, progress nicely. I was never stuck, but certainly had to really contemplate how to solve some of them. It is slightly finicky with having to line up the shadows exactly to progress, but that is a minor complaint. Give this one a go for sure.
I hope you find a few games on this list that you might not have heard of, or that you might find worth revisiting. Let me know here or on the Ruff Talk Discord channel if you have a game you enjoy that I should try, I'm always open to recommendations. Until then, I hope your next VR experience is a memorable one.
Also, the week this is posted, I'm hosting a contest where one winner gets a $29.99 or less, Quest game of their choice. You can enter on the discord channel above, but will need to have five posts on the discord channel within a week to enter, so if that interests you, feel free to join. The Ruff Talk guys usually have giveaways every week and it's some solid VR chat if you're looking for like-minded individuals in a non-toxic space.
TLDR: Top five games to check out - Ark and Ade, Pin City, Breachers, Shadow Point, Vertigo Remastered
submitted by SlowShoes to OculusQuest [link] [comments]


2023.06.05 16:27 SlowShoes Quick thoughts on 30 different VR games

I'm keeping track of all the VR games I’ve played this year to catalogue them in hopes that they may give fellow VR gamers some fresh games to try out, or reasons to revisit older games that have had big updates. I'm currently up to 52 different VR games played this year. The first 22 that I played from January to March can be found here. The latest 30 games are mostly on the Quest, but many are available on PCVR.
Some of the games listed below, I can see playing all year long, others are not my cup of tea, but they may interest you enough to try them out. In either case, here are my quick thoughts on the 30 games I’ve played during April and May of 2023.
TLDR: My top 5 games to check out are at the bottom and so is some info for a game giveaway.

  1. ARK and ADE $9.99 Quest / Steam My quick take: A fun shooter with Pistol Whip vibes that is absolutely worth the price of admission. From the store page: “ARK and ADE is an action-jammed FPS shooter in which you get to experience the glory of the 80’s arcade era in a neon fused setting. Shoot your way through retro-futuristic levels filled with enemies, iconic over the top bosses and never ending bullets!” I played this game back when it was in App Lab before it graduated to the full store. It was such a fun shooter back then, and I’d look forward to new levels coming out every few months. Now that it made it out of app lab, has a bunch of levels and had the gameplay polished, it’s absolutely worth a pickup, especially for that price.
  2. Project Third Eye $9.99 Quest My quick take: A game where you make your own fun. From the store page: “Project Third Eye is an action physics sandbox with a built-in visual scripting panel to apply logic to spawnable items. This allows you to build your own modifications to the game and customize behaviors as you like.” Just like the description says, this is more of a proof of concept and sandbox game more so than a full fledged game with objectives. There are certainly neat ideas here and there, and the dev is really active with updates on Reddit. If you like to experiment and see how concepts develop in a game, you may enjoy this, but there’s no real direction beyond experimenting, so I dropped off fairly quickly.
  3. Jousting VR Demo $9.99 Quest / Steam Quest Demo My quick take: A bit light on gameplay, but there is some charm here. From the store page: “XIII century, Europe, royal market courtyard. You are a knight who joined the medieval tournament. Your task is 'simple.' Jump on your trusty steed, grab your lance & defeat the enemy. Take into consideration speed, accuracy, strength. Equipment is also important. The better gear the easier the task. Oh, and other knights - they want to win as much as you do.” As advertised, it's a jousting game in VR. I enjoyed the demo, but honestly it was a bit too finicky at times and just not worth a full buy to me. The atmosphere was fun though and there was a progression loop for those who get into it.
  4. Demeo $39.99 Quest and Steam (flatscreen as well) My quick take: This is a great game that I revisited from start to finish with four players. A must own. From the store page: “Adventurers, it’s time to unite! Gather your friends and fight monsters in Demeo, the turn-based tabletop strategy game of battle and glory. Roll dice, pick up miniatures, and free the world of Gilmerra in round after round of tabletop board game fun. With a huge assortment of monsters, playable classes, and environments to explore, it’s never the same game twice." I finally got a chance to play through the entirety of the game in VR with four friends, through each world, while trying a variety of characters. We even made a video ranking the best players and levels. It really is a solid dungeon crawling adventure. With 2 or more friends, this game really shines and is such a fun ride, despite how punishing the bosses can be. This is the closest you can get to D&D in VR without having a dungeon master. Well worth the asking price.
  5. Build and Drive Racing Demo Free Quest / Steam My quick take: Early days in development, maybe something to keep an eye on to see how it improves. From the store page: "Get ready for a new experience on Windows desktop and VR, where you get to build your ultimate racing machine, tailored to your driving style and optimized for performance, or race to the finish line with a monster what makes you smile. With stylised graphics and arcade-like physics, every turn, straightway and ramp will put your skills to the test. Feel the thrill of the race like never before in VR, as you immerse yourself counting the seconds on the home stretch." An early demo that has seen some updates. Maybe worth looking at in a few months after a bit more development. I did like what I saw, but honestly, if you’re looking for a finished racing game, try Mini Motor Racing X instead or some of the other heavier PCVR games available.
  6. Les Mills Body Combat $29.99 Quest My quick take: No subscriptions, great coaches and fun workouts that will make you sweat. From the store page: “Work out at home with a premium fitness app. LES MILLS, the world's leading fitness company, brings the BODYCOMBAT experience to your VR headset with an extensive workout portfolio, top-quality coaching, innovative mechanics, and different intensities.” With no subscriptions or hidden fees, lots of workouts, motivating coaches and the ability to compete with friends on leaderboards, this really is a dynamite workout app. I was working up a good sweat during my workouts, so be sure you have good facial insert and a fan ready. Highly recommended if you want a workout in VR for just the price of entry.
  7. Interkosmos 2000 $19.99 Quest / Steam My quick take: A difficult puzzle game, but rewarding if you have the patience. From the store page: “Go to space. Save the Future. Try not to Die. Welcome (back) to the world of Interkosmos for an even wilder, weirder and more wondrous adventure. Experience the intense exhilaration of spaceflight. Explore the awe-inspiring interiors of a realistic space capsule. Master the crucial systems that will keep you in orbit (and breathing). And while you’re at it, try your best not to die. Should you complete your mission, you just might save the future – and yourself. Should you fail? Let’s not think about that.” An intense puzzle game where you’re piloting a space ship with some very finicky controls. I found the experience way too difficult and exacting. Along with a bit of bugginess, that didn’t help in me determining if the error was my fault or the game's. If you have the patience, there certainly is some rewarding gameplay here, and an interesting story, but I found it all a bit too much to see to the end.
  8. The Light Brigade $24.99 Quest / Steam My quick take: In a world of rougelikes, this is one that stands out. From the store page: “As a member of The Light Brigade, humanity’s last line of defense, brave ruins bathed in darkness and free the trapped souls who need the salvation only your gun can provide. Shoot, master spells, and upgrade your capabilities to herald the Sun’s return in this roguelike VR shooter.” There’s quite a lot of rouge shooters on Quest and despite the plethora of choices, this one stands out. Be warned, it starts out slowly, but gets quite fun after you get to know the systems after about an hour in. While I did make it to the last boss, I died and never went back to finished it. The gameplay loop and dynamic levels were solid though. The slight upgrades and different classes during each run were interesting and kept me going for a while. The most frustrating time I had was learning the little tips, tricks and finer gameplay points, but it was worth the push through that initial rough patch.
  9. Resident Evil 4 $39.99 Quest My quick take: One of the best games in VR. A must own. From the store page: “Explore the world of Resident Evil 4, entirely remastered for VR. Step into the shoes of special agent Leon S. Kennedy on his mission to rescue the U.S. President’s daughter who was kidnapped by a mysterious cult. Come face to face with enemies, and uncover secrets with gameplay that revolutionized the survival horror genre. Battle horrific creatures and face-off against mind-controlled villagers while discovering their connection to the cult behind the abduction.” I forgot so much about this game from when I first played it 18 years ago on the GameCube. The long length, fun characters and how exciting the gun play is, all just came together perfectly. The development team spent a ton of time getting the VR feeling just right, and it’s absolutely one of the best on the Quest and well worth the price of entry. Additionally, once you play through the game the first time it really changes from survival horror to a whole new type of game action game. Simply outstanding.
  10. Mini Golf Hustler Free Quest My quick take: Early days in development. Some good ideas, but a bit too rough around the edges. From the store page: “Challenge Slick Willie Puttman in this FREE nine hole demo of Mini Golf Hustler. Hazards include armed torpedoes, tentacled arms, ornery tikis and more! Multiple betting games, including skins, match play and the fearsome traveling snake. All played at the same time.” I thought I’d check out another mini golf game to see what other ideas there might be outside of the king - Walkabout Mini Golf. While there were some solid ideas for holes, the betting felt uneven, and everything else felt in their very early stages. To be fair, no other mini golf game feels even close to the accuracy of Walkabout, so I think it’s a tough go for any other games to match. It's probably best to stick with the champ for now, but I applaud the dev for trying something different.
  11. Pin City Free Quest (open beta on Discord) / Steam My quick take: Early days, but wow, worth a download and one to watch in the future. From the store page: "Pin City is a bowling game unlike any other bowling game you’ve played before. We strove to bring the spirit of mini-golf into the world of bowling. We’ve taken the standard bowling setup (straight lane, 10 pins, 1 ball) and expanded, transformed, and evolved it. We wanted to give people a chance to bowl in ways that would be impossible, illegal, or extremely impractical.” An early alpha game, but boy, what a great start, I’m really looking forward to the team getting the physics feeling right with weight and feel of the bowling balls and seeing how much more gameplay they can add. Really worth the download or heading over to their Discord to get a Quest key for free to try it out. The quirky bowling, physics and gameplay they're experimenting with really got me excited to see how this one comes together in the next several months.
  12. Mash Me Up Free Quest My quick take: Please devs, add more multiplayer support! From the store page: “Do you want to play party games with your friends or meet someone new? All is just one button press away with Mash Me Up. One button, multiple games. Will it be Air Hockey, Pier Pong, Flingball, or… Get ready for a surprise! Press, Play, Enjoy and Go Again!” If this game got a bit more development love it would be incredible. As it stands now, there are several mini games you can play against one person. Most are just okay, but a handful are real gems, and one particularly is incredible - Geo Guesser. Hands down the best mini game in the pack. With four, or six players and some new content, they could easily charge for just this one game. As it stands now, it’s a great two player game, but you’ll need to bring your own friend as the servers are pretty barren. Worth a download though for sure as you’ll get a night of fun out of it.
  13. THZZLS - Treasures Lost In Time $4.99 Quest My quick take: A unique puzzler that can be pretty relaxing, but repetitive. From the store page: “Our first THZZLE is called "Der Bazar", the world's first VR toy theatre puzzle game. The Bazar is a VR puzzle game where you have to place furniture and props in the right places in old-fashioned rooms according to an old picture you see. The game is set in 19th century Germany and each room has objects taken from the German lifestyle magazine "Der Bazar", published in Berlin.” This one used to be free, with paid content, but it has since changed as they added more content. You recreate a scene with cutouts of people and furniture in a 3D space. It seemed to have endless puzzles with randomization of scenes. I could see someone going to this for a relaxing 10-15 minutes, but it is a lot of the same each time and didn’t grab me fully. If you’re looking for a puzzle game that’s outside of the usual ones you find in the store, it’s not a bad choice for the price. Keep in mind though its hand tracking only, so for some that may be a non starter, even though it felt just fine.
  14. Barbaria $19.99 Quest / Steam My quick take: What I imagine Gorn is like with a solid game loop of RTS. From the store page: “Do you have what it takes to be the Mightiest in Barbaria? Welcome to a brutal world where visceral motion-controlled combat blends seamlessly with god-scale base-building and asynchronous multiplayer raids. Use fists, axes, swords, bows, rocks, or anything you can grab to dominate your foes in intense 1st-person combat. Then jump out to your immortal form and watch your minions carry on the battle while you rain down meteors from above. Systemic combat, versatile enemy AI, and player-created defenses make every battle unique.” I recognize there is a lot here to do in this game - if you like the game loop. Unfortunately, it really didn’t do much for me. I was expecting more RTS than Gorn style gameplay and was not pulled in by the fighting or quests offered. I have to say that the humor was spot on, and it certainly had good visuals, the game was just not for me. All that being said, there is a lot of content here and you could be playing this for quite some time if you think this could be your jam.
  15. Toy Monsters Free Quest Demo / $4.99 Quest My quick take: Plants vs Zombies in AR with hand tracking that does enough unique stuff to be worth it. From the store page: “Toy Monsters VR is a mixed-reality tabletop tower defense inspired by classic Plants vs Zombies. Built from the ground up with hand tracking and passthrough in mind. As you progress through the 20 levels, you'll unlock new toys with unique special powers. You can enhance your toys with magical potions and use crystal power to unleash magic beams from your hands, transform your fingers into flamethrowers, and more.” This game has come a long way since its initial release. It’s a solid hand tracking Plants vs. Zombies game with its own twist on powers and uses passthrough quite nicely. My biggest complaint is that you really need to complete the game all in one go (about an hour or so) as it doesn’t keep track of your upgrades if you quit. Essentially, trying to pass a later level without prior upgrades or powerups is near impossible. Despite that one issue, give at least the demo a try and if you like it, the price is pretty fair for what you get.
  16. Exit Condition One Free Quest Demo / $4.99 Quest My quick take: A bit rough around the edges, but escape room fans will find fun with it. From the store page: “You awake from cryo in a mysterious museum. A robot refers to you as a curator and the security system is malfunctioning. Can you get things back to normal and escape? There are no jump scares. The game is designed ground-up for roomscale VR on the Quest, but supports all locomotion modes. Most objects can be interacted with, it fully uses physics, and the hands don't ‘ghost out.’” According to the description, this is still a work in progress. That being said, it was a neat escape game that I felt I got my money’s worth from. It certainly was a bit rough around the edges with its gameplay and had some obscure puzzles to work through, but I did finish it and had a good time with it. Try the demo for sure, and perhaps when it’s finally finished, some of those rough edges will be polished up, but as it stands now, it was pretty solid.
  17. Hyperdash Free Quest / Steam My quick take: A solid online shooter, but you'll have to put in the time to get good to find the fun. From the store page: “Hyper Dash is a free VR multiplayer team based shooter. Payload, Domination, Control Point, (Team) Deathmatch, Capture The Flag, Elimination, Ball and remix them with Mutators! Dash, sprint, and rail grind your way across the arenas to engage the enemy in fast-paced combat and secure the objective for your team. Offline mode/Bots, Dedicated servers, Private servers, Rebind-able controls, Left hand support, Voice chat.” For a free to play shooter, this one had great controls, nice graphics, a good gameplay loop, plenty of comfort options and a solid player base. All that being said, every player I faced off against were top tier, so I spent my time just dying round after round. This is a good game with a solid player base and there's fun here - if you’re willing to learn the ropes. It's bad for newbies like me just looking to have a good time and get a few kills.
  18. Please, Don’t Touch Anything $9.99 Quest / $4.99 Steam My quick take: A game for escape room devotees only. From the store page: "Please, Don’t Touch Anything is a cryptic, brain-racking button-pushing puzzle game. Covering for a colleague taking a bathroom break, you find yourself in front of a mysterious console with a green screen monitor showing a pixelated live image of an unknown city. Also present is an ominous red button with the simple instruction to not touch anything! Push the red button once or press it many times. Your choices and actions will lead to outrageous and frightening consequences and over 30 unique puzzle endings.” This is a weird one. A really obscure puzzle game that rewards experimentation, but is absolutely punishing with difficulty. If you’re really good at escape games and don’t get frustrated easily, you may enjoy the tedium. If not, you’ll end up like me, watching a tutorial to find out how to get different endings. But if you find yourself doing that, why not just watch a playthrough.
  19. Eleven Table Tennis $29.99 Quest / Steam My quick take: Still one of the best, but there’s so much untapped potential. From the store page: “The ultimate Table Tennis simulator. Play opponents in online multiplayer or practice against the advanced AI. With physics designed to be as real as ever achieved in a Table Tennis simulator, you will forget you are in VR." I finally got back to this game after the new UI was implemented. It looks much more user friendly, but much to my disappointment, there were no new arenas, music, or official doubles options. There is so much potential for expanding this game, and I feel like the devs are just content to have it remain in the state it currently is. Which, to be fair, is a perfect implementation of table tennis in VR. It’s still one of the best VR games out there and absolutely a must own. I just really wish they would add an officially supported doubles mode and expand out the game a bit more because the unofficial doubles mode is a real pain to get set up and only barely worth the struggle. If you'd like to see how to set that doubles up currently, here is a video I was a part of.
  20. Breachers $29.99 Quest / Steam My quick take: Come one, come all, this is 5 v 5 at its finest. From the store page: “In Breachers, you plan your assault or orchestrate your defense as a team through intense close-quarters combat. Whether you play as an enforcer or a revolter, master your nifty gadgetry, customize your powerful weaponry and beat your opponents in stunning environments. Intuitive to grasp. Endlessly playable.” Wow, wow, wow. This officially launched and is such a polished game. With multiple maps, intuitive movement and full lobbies, this game is simply spectacular. Despite the difficulty curve in being good at the game, it’s still a fun time even if you’re not the best, which is something special that few games manage to pull off. Where this game especially shines is with friends. If you can muster up a team of five to take on other random players, you’ll be playing this game for months. Give this a go, and if you're not any good, that's okay, because you'll still be better than the bots and a welcome addition to someone's team.
  21. Star Wars Jedi Knight II: Outcast (Sidequest mod) Free Demo on Quest / $9.99 (Full Game on Steam) My quick take: Come for the lightsaber play, stay if you can tolerate the puzzles. From the store page: “JK XR is a standalone VR port of the popular Jedi Knight II: Jedi Outcast game by Lucasarts and Raven Software. Brought to VR by Team Beef & Friends. There are lots of mods and access to the free demo level available through the JK XR Companion App, which is automatically also installed alongside JK XR on your headset.” I never played this game when it first came out on flatscreen in 2002, so I wasn’t sure what to expect. The first part of the game you’re playing essentially as a Han Solo type - a smart talkin’ gun slinger. The next part, you’re a cool Jedi chopping off limbs. Absolutely great execution as always by Team Beef, and you can’t beat the price. There is even a free demo to try out to see if you like it. All that being said, the game’s old puzzles, navigation and gameplay felt every bit of 20 years old. After dying multiple times because of missing an exact jump, getting lost and backtracking because I didn't see an obscure elevator and wasting time trying to navigate odd puzzles, I just found it to be too much to overcome to continue to the end. This is no slight on Team Beef and the great work they did with this port, the game just hasn’t aged the best.
  22. CoasterMania $9.99 Quest My quick take: Early days, but still some fun to be had. There could be something special here after a few updates. From the store page: “CoasterMania is a physics-based VR rollercoaster game where you create the ride of your life! Use wacky contraptions and elements to fly through the sky, then experience your creation by jumping in the front seat. Sandbox mode: Build your dream rollercoaster without any rules but the rules of physics. When you're done, share your coaster or experience the engineering marvels of others. Design your own rides and upload them online.” You know, this game is just silly fun. It's early days for sure, and the tracks don't twist and come together as easily together as I’d hoped, which makes for a difficult time creating exactly what you want. It is satisfying though to have a roller coaster leap from one track to another over a gap. At this point the game is more of a sandbox than a full game with objectives (which is coming). The coasters other people have created are fun, so if you’re not into creating, there is that option to play with other people's designs, plus you can ride them in first person. I look forward to more updates and think it's worth looking at for sure, but if you’re looking for something a bit more fleshed out currently you can try Stunt Track Builder.
  23. David Slade Mysteries: Case Files $9.99 Quest / Steam My quick take: You’re a forensic cop, here are your tools. Good luck dummy. From the store page: “Take to the dark and violent streets of downtown Riverside, where you investigate gruesome and violent homicides using a range of Forensic tools and your wits! Inspired by the classic Police Quest adventure series, reborn & reimagined for VR. Includes two epic episodes!” Slade is a murder mystery game that is ruthless in it’s difficulty. Honestly, there are several play throughs of this game on YouTube and none have beaten the first case because it was too hard, they all gave up. This game offers no hints, is super abstract and insanely difficult. Why did I keep playing? Well, the game’s tools were implemented quite well, the story was compelling, and I just felt I had to see this through to the end for my own sanity. Despite being as hard as nails, I somehow managed to finish the first case, then moved on to the second. No real spoilers, but the second case does a complete 180 and essentially becomes a horror game where you’re only weapon is your wits. A real departure from the first case. Again, I found myself frustrated, confused and turned around, but again, I had to power through it because something kept pulling me in. If you’re a masochist for puzzle games, I’d recommend this game.
  24. Home Detective Free w/IAP - Quest My quick take: Fun use of AR, but pretty basic. From the store page: “Use your own living room to solve the crime! Using passthrough, the crime scene is overlaid onto your play area, leaving you free to explore and find clues. Use the patent-pending Residual Heat Scanner to detect the criminals' recent movements, and then dust for fingerprints or try to find evidence left behind. With your wits, and your trusty sidekick Steve Dobbins' snarky comments, you're sure to get to the bottom of these confusing crimes.” I appreciate the interesting use of passthrough and AR in this game. The first case is free to try, so if you’re into AR and passthrough, it’s worth a try. It's $3.99 for another case if you’re into it, but right now, it’s a pretty basic, but solid idea. My biggest complaint is that all my tools were on a shelf that was inaccessible because they were in my wall. I guess AR is still not quite there yet.
  25. Vertigo Remastered $24.99 Steam My quick take: A fun and wacky ride from start to finish. From the store page: “It's a classic premise - a massive subterranean scientific facility full of mysteries, with aliens bursting in from alternate universes to wreak havoc. The twist? You're one of those aliens. But you're not here to wreak havoc (collateral damage disregarded), you're just trying to get home. A difficult endeavor, as it turns out this facility is more than prepared to deal with extraterrestrial threats.” Because I heard such great things about Vertigo 2, I thought I’d try out this game before I played the sequel. I was really blown away by how fun the game was and pleasantly surprised that it holds up so well. Considering its a 2016 remake, and VR was still figuring out a lot of things like movement, this still felt fresh. With lots of unique ideas, upgrades and areas to play in, I heartily recommend this one and am looking forward to playing the sequel.
  26. Playin’ Pickleball $19.99 Quest My quick take: Solid physics, but really only for pickleball fans, or a group of four friends. From the store page: “Playin’ Pickleball is an authentic reproduction of Pickleball in Virtual Reality! Physics, sounds and mechanics have been carefully mapped from actual Pickleball game play. Even the scoring and rules are based on the USA Pickleball Association’s Official Rulebook.” Pickleball is sweeping the nation and if I recall correctly, even ForeVR is getting in on the game with an upcoming title. I’m much more of a tennis than pickleball guy, but I have to say, this game has pretty solid physics. Like most games, this is exponentially better with one or better yet, three other people you know. The AI players can be pretty uninteresting hitting it back and forth without much variance. Also the environments are a bit basic. I have to applaud the movement, physics and customizable items though as they all felt very well implemented. If you want something a bit less daunting than tennis, this might be what you're looking for.
  27. Pong $6.99 Quest My quick take: A neat take on Pong, but you’ll have more fun with Cybrix. From the store page: “Classic paddle game reimagined for VR. Destroy all the bricks. Use your paddles to swing at the balls and the balls have built-in assistance to return back toward you. Take advantage of the pistol and magneto power-ups to cause major damage. Or just swing hard at the balls to create large blast radius. Oh and watch out for those mines going for your head. Lean left/right or crouch to avoid.” I appreciated the ideas the developers had in this modern take on Pong, but it was ultimately quite short and not nearly as fun as Cybrix. That being said for the price, I got my money’s worth and would love to see it get a bit more polish and levels in an update.
  28. Extreme Escape $4.99 Quest / Steam (Early Access) My quick take: One of those special games where you really feel like you're in the environment. From the store page: “Have you ever wondered how it would feel to travel in a hot air balloon and fly above clouds? Have you ever wanted to face your fear of heights and enclosed spaces? Perhaps you wanted to become a pilot and test your critical thinking skills. Looking for a breathtaking experience? Try Extreme Escape.” The game says “early access,” but honestly I believe this has been abandoned. For the price, you get an extremely short, but fun and unique escape room experience. You’re not going to find this game too hard, but I was brought into its world and completely immersed - I had a true sense of dread and panic. The even shorter “demo” inside the game puts you on a sinking submarine and was extremely memorable. Seldom have I felt so immersed in a game. I’d recommend it for this price, just because of how it made me feel, but it’s a real shame about the very short length and that it’s abandoned.
  29. The Last Worker $19.99 Quest / Steam My quick take: Gaming with a heavy message, but mediocre gameplay. From the store page: “The Last Worker is an immersive narrative adventure centered around a lone worker’s last stand in an increasingly automated world, The Last Worker is a unique blend of work simulation and stealth strategic gameplay. The game is set in a lonely, oppressive but strangely beautiful environment, with characters designed by comics legend Mick McMahon. Kurt works for the world’s largest retailer and is forced to choose between capitalism or activism. Having dedicated his life to work, Kurt’s loyalty is put to the test when a group of activists ask him to dismantle Jüngle from the inside.” I really wanted to like this game. It had an interesting concept, but navigating, fail states and some very annoying bugs frustrated me to the point where I just said it wasn’t worth my time. That and the story wasn’t speaking to me. It’s well rated, so I’m probably on the opposite side of this one from most people. It's unique in many ways, so check out the teaser and see if it might be for you.
  30. Shadow Point $19.99 Quest My quick take: Fisherman’s Tale vibes with an excellent story and puzzles that makes you feel smart. From the store page: “Built for VR, Shadow Point is a story-driven puzzle game set between a mountaintop observatory and an ever-changing fantasy world. Explore a vibrant kingdom, cast shadows and solve mind-bending puzzles as you uncover the mystery of missing schoolgirl, Lorna McCabe who vanished from Shadow Point Observatory twelve years ago. As your adventure unfolds, you will manipulate gravity, play with your own reflection, walk on walls, peer through a magical lens to reveal an alternate reality and much more.” I had this game on my wishlist forever and finally pulled the trigger, and boy am I glad I did. I really enjoyed the story, gameplay and ended up marathoning it in one session (which I don't recommend doing). It is a few hours long, and there are extra puzzles to go back to if you’d like. It had some serious Fisherman’s Tale vibes, so if you like those type of puzzle games, this is for you. The puzzles make you stop and think, and more importantly, progress nicely. I was never stuck, but certainly had to really contemplate how to solve some of them. It is slightly finicky with having to line up the shadows exactly to progress, but that is a minor complaint. Give this one a go for sure.
I hope you find a few games on this list that you might not have heard of, or that you might find worth revisiting. Let me know here or on the Ruff Talk Discord channel if you have a game you enjoy that I should try, I'm always open to recommendations. Until then, I hope your next VR experience is a memorable one.
Also, the week this is posted, I'm hosting a contest where one winner gets a $29.99 or less, Quest game of their choice. You can enter on the discord channel above, but will need to have five posts on the discord channel within a week to enter, so if that interests you, feel free to join. The Ruff Talk guys usually have giveaways every week and it's some solid VR chat if you're looking for like-minded individuals in a non-toxic space.
TLDR: Top five games to check out - Ark and Ade, Pin City, Breachers, Shadow Point, Vertigo Remastered
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