Surf shops in ocean city md
Ocean city news
2012.01.05 22:19 ikurumba Ocean city news
A place for people to know about all things ocean city. this is not a hook up subreddit.
2012.10.30 17:19 polishpowerhouse LBI
2018.02.15 21:46 CNSMaryland MarylandNews
Capital News Service (CNS) is a student-powered news organization reporting from bureaus in Annapolis, Washington and College Park at the Philip Merrill College of Journalism.
2023.03.20 23:35 srod9267 LOOKING FOR SERIOUS Roleplay Visions of Fate Rp- We are an 18+ Roleplay Server. Join today for some fun!
| Visions of Fate RP 18+ Visions of Fate RP 18+ Streamer Friendly Community - Player owned Business - Real Estate - You Can Buy Your Own House & Yacht - Tons of Emotes and props (Emotes you can do with your friends) - Custom cars & Clothing - Employment Opportunities - Mechanic - Lots of restaurants - Auto Parts - Vineyard - Night clubs - Tow trucks - Taxi - Bus - Garbage - Hot dog Stand - Mining - Fishing - Lumber - Farming - Blocks , drug, vehicle and boss management - Money washing - Pawn shop - Bank Heists - Oil Rig - Store Robbery - All drugs are crafted, Anyone can do it - black market - Weapons crafting - Weapon attachment crafting - and LOTS more. For Police we have the newest MDT System. We are looking for more Police and EMS to recruit in this beautiful city and mechanics! Join our Discord & have some fun! https://discord.gg/visionsoffaterp submitted by srod9267 to FiveMRPServers [link] [comments] |
2023.03.20 23:33 srod9267 LOOKING FOR SERIOUS RolePlay Visions of Fate Rp- We are an 18+ RolePlay Server. Join today For some fun!
| Visions of Fate RP 18+ Visions of Fate RP 18+ Streamer Friendly Community - Player owned Business - Real Estate - You Can Buy Your Own House & Yacht - Tons of Emotes and props (Emotes you can do with your friends) - Custom cars & Clothing - Employment Opportunities - Mechanic - Lots of restaurants - Auto Parts - Vineyard - Night clubs - Tow trucks - Taxi - Bus - Garbage - Hot dog Stand - Mining - Fishing - Lumber - Farming - Blocks , drug, vehicle and boss management - Money washing - Pawn shop - Bank Heists - Oil Rig - Store Robbery - All drugs are crafted, Anyone can do it - black market - Weapons crafting - Weapon attachment crafting - and LOTS more. For Police we have the newest MDT System. We are looking for more Police and EMS to recruit in this beautiful city and mechanics! Join our Discord & have some fun! https://discord.gg/visionsoffaterp submitted by srod9267 to FiveMServers [link] [comments] |
2023.03.20 23:25 ja-nel Architecture and urbanism documentation
Bonjour, I don’t speak any French so i will continue in English. Soon I will be traveling to Lyon for an architecture excursion with a group of my university. Our assignment is to document the city of Lyon. My group project is about the normal life in the city of Lyon for it’s inhabitants. We want to document were the city’s inhabitants live and work. We hope that this way we can analyse the real city as how it is used by it’s inhabitants and not just the textbooks and famous buildings. We want to see the backrooms, the alleys behind the shops and everything of that kind. Are there any neighborhoods, spots or events in the coming weeks that are interesting for our documentation? And also, are there certain things we need to watch out for to not bother anyone going on with their day?
submitted by
ja-nel to
Lyon [link] [comments]
2023.03.20 23:19 middleclassjobs Way below minimum wage...
Is this normal here? So, I just started instacart and feel like I got slapped in the face and spat on... Minimum wage in my City is just over $14 an hour and Im seeing shop orders with 30+ items for $12 and 10+ mile delivery Who is taking these and why? They don't even give aisle numbers for the SAME stores where doordash DOES list them. Wtf? Comment
submitted by
middleclassjobs to
InstacartShoppers [link] [comments]
2023.03.20 23:00 FappidyDat [H] TF2 Keys & PayPal [W] Humble Bundle Games (Also Games From Past Bundles)
Notes: - I am EXTREMELY busy, but I check my messages and DMs at least ONCE per day. Please be patient and wait at least 24 hours for my response if I don't get back to you immediately.
- I buy only in Unrevealed Key Link Format or Plain Steam Keys. No gift links.
- For PayPal, I am in the US region and I only send via G&S. Please note there will be PayPal fees (including international/conversion and purchasing fees) to consider.
- All games that you sell to me should ideally be REGION-FREE. Please ensure the games are not region-locked/bound to a specific country.
- You must be willing to fill a spreadsheet with steam keys.
I pay with the following: TF2 & PayPal
I BUY HB Games | with TF2 | with PayPal | Currently Active Humble Bundle? |
- Ratz Instagib - | 0.8 TF2 | $1.67 PP | - |
140 | 0.6 TF2 | $1.13 PP | - |
20XX | 0.4 TF2 | $0.86 PP | - |
5D Chess With Multiverse Time Travel | 2.5 TF2 | $5.03 PP | - |
60 Parsecs! | 0.7 TF2 | $1.51 PP | - |
7 Billion Humans | 1.4 TF2 | $2.83 PP | - |
7 Days to Die | 1.2 TF2 | $2.56 PP | - |
A Game of Thrones: The Board Game - Digital Edition | 1.7 TF2 | $3.37 PP | - |
A Hat in Time | 6.0 TF2 | $12.35 PP | - |
A Juggler's Tale | 0.5 TF2 | $1.04 PP | - |
A Plague Tale: Innocence | 1.5 TF2 | $3.17 PP | - |
AMID EVIL | 0.6 TF2 | $1.15 PP | - |
AO Tennis 2 | 0.7 TF2 | $1.35 PP | - |
Absolver | 1.2 TF2 | $2.48 PP | - |
Age of Empires Definitive Edition | 0.9 TF2 | $1.87 PP | - |
Age of Empires III: Definitive Edition | 1.7 TF2 | $3.44 PP | - |
Age of Wonders III Collection | 0.9 TF2 | $1.81 PP | - |
Age of Wonders: Planetfall - Deluxe Edition | 0.4 TF2 | $0.9 PP | - |
Age of Wonders: Planetfall | 0.5 TF2 | $1.04 PP | - |
Airport CEO | 1.0 TF2 | $2.09 PP | - |
Alien: Isolation | 1.7 TF2 | $3.56 PP | - |
Aliens: Colonial Marines Collection | 1.3 TF2 | $2.75 PP | - |
Amnesia: The Dark Descent | 0.7 TF2 | $1.4 PP | - |
Among Us | 1.5 TF2 | $2.96 PP | - |
Among the Sleep - Enhanced Edition | 0.4 TF2 | $0.83 PP | - |
Ancestors: The Humankind Odyssey | 2.0 TF2 | $4.13 PP | - |
Aragami | 0.5 TF2 | $0.93 PP | - |
Arizona Sunshine | 2.0 TF2 | $4.12 PP | - |
Arma 3 Apex Edition | 1.6 TF2 | $3.23 PP | - |
Arma 3 Contact Edition | 2.3 TF2 | $4.79 PP | - |
Arma 3 Jets | 1.0 TF2 | $1.97 PP | - |
Arma 3 Marksmen | 0.8 TF2 | $1.62 PP | - |
Arma 3 | 1.7 TF2 | $3.56 PP | - |
Assetto Corsa Competizione | 2.6 TF2 | $5.24 PP | - |
Assetto Corsa Ultimate Edition | 2.7 TF2 | $5.59 PP | - |
Automobilista 2 | 3.4 TF2 | $6.98 PP | - |
Autonauts | 0.4 TF2 | $0.83 PP | - |
BATTLETECH - Mercenary Collection | 1.2 TF2 | $2.4 PP | - |
BIGFOOT | 4.2 TF2 | $8.67 PP | - |
BIOMUTANT | 2.0 TF2 Refer To My Other Thread | $4.2 PP Refer To My Other Thread | Humble Choice (Mar 2023) |
BPM: BULLETS PER MINUTE | 0.6 TF2 | $1.2 PP | - |
BROFORCE | 1.1 TF2 | $2.18 PP | - |
Baba Is You | 1.4 TF2 | $2.84 PP | - |
Back 4 Blood | 4.8 TF2 | $9.86 PP | - |
Bad North: Jotunn Edition | 0.8 TF2 | $1.73 PP | - |
Baldur's Gate II: Enhanced Edition | 0.4 TF2 | $0.78 PP | - |
Baldur's Gate: Enhanced Edition | 0.4 TF2 | $0.9 PP | - |
Bang-On Balls: Chronicles | 2.9 TF2 | $5.99 PP | - |
Banished | 2.1 TF2 | $4.31 PP | - |
Barotrauma | 1.4 TF2 | $2.97 PP | - |
Batman - The Telltale Series | 0.9 TF2 | $1.85 PP | - |
Batman Arkham Collection | 1.2 TF2 | $2.4 PP | - |
Batman: Arkham Knight | 0.6 TF2 | $1.22 PP | - |
Batman: The Enemy Within - The Telltale Series | 1.0 TF2 | $2.03 PP | - |
Batman™: Arkham Knight Premium Edition | 1.4 TF2 | $2.93 PP | - |
Batman™: Arkham Origins | 0.6 TF2 | $1.21 PP | - |
Batman™: Arkham VR | 0.6 TF2 | $1.17 PP | - |
Battlefleet Gothic: Armada II | 1.5 TF2 | $3.09 PP | - |
Battlefleet Gothic: Armada | 0.8 TF2 | $1.7 PP | - |
Battlestar Galactica Deadlock | 0.5 TF2 | $1.0 PP | - |
Battlezone Gold Edition | 2.0 TF2 | $4.17 PP | - |
Besiege | 1.6 TF2 | $3.25 PP | - |
Beyond Blue | 2.0 TF2 | $4.04 PP | - |
Beyond The Wire | 0.4 TF2 | $0.78 PP | - |
Beyond Two Souls | 1.7 TF2 | $3.56 PP | - |
BioShock Collection | 1.0 TF2 | $2.11 PP | - |
BioShock Infinite | 0.9 TF2 | $1.76 PP | - |
Bioshock Infinite: Season Pass | 0.8 TF2 | $1.54 PP | - |
Blacksad - Under the Skin | 0.5 TF2 | $0.93 PP | - |
Blair Witch | 1.1 TF2 | $2.27 PP | - |
Blood Bowl 2 - Legendary Edition | 0.9 TF2 | $1.75 PP | - |
Blood Bowl 2 | 0.5 TF2 | $0.99 PP | - |
Bloodstained: Ritual of the Night | 1.7 TF2 | $3.53 PP | - |
Boomerang Fu | 0.6 TF2 | $1.27 PP | - |
Borderlands 2 VR | 3.6 TF2 | $7.39 PP | - |
Borderlands 3 Super Deluxe Edition | 2.9 TF2 | $6.02 PP | - |
Borderlands 3 | 1.5 TF2 | $3.0 PP | - |
Borderlands 3: Director's Cut | 1.5 TF2 | $3.06 PP | - |
Borderlands: The Handsome Collection | 3.1 TF2 | $6.33 PP | - |
Borderlands: The Pre-Sequel | 0.6 TF2 | $1.17 PP | - |
Brutal Legend | 0.6 TF2 | $1.21 PP | - |
Bully: Scholarship Edition | 3.0 TF2 | $6.1 PP | - |
Bus Simulator 18 | 1.7 TF2 | $3.56 PP | - |
CHUCHEL Cherry Edition | 0.5 TF2 | $0.95 PP | - |
Call of Cthulhu | 1.0 TF2 | $2.06 PP | - |
Call of Duty: WWII | 12.5 TF2 | $25.54 PP | - |
Call of Juarez: Gunslinger | 0.6 TF2 | $1.18 PP | - |
Call to Arms - Basic Edition | 2.3 TF2 | $4.79 PP | - |
Call to Arms - Gates of Hell: Ostfront | 5.4 TF2 | $10.98 PP | - |
Car Mechanic Simulator 2018 | 0.9 TF2 | $1.83 PP | - |
Carcassonne - Tiles & Tactics | 0.6 TF2 | $1.19 PP | - |
Celeste | 2.7 TF2 | $5.44 PP | - |
Chess Ultra | 0.7 TF2 | $1.44 PP | - |
Children of Morta | 0.7 TF2 | $1.51 PP | - |
Chivalry 2 | 3.2 TF2 | $6.54 PP | - |
Chivalry: Medieval Warfare | 0.5 TF2 | $1.04 PP | - |
Chronicon | 1.6 TF2 | $3.18 PP | - |
Cities: Skylines Deluxe Edition | 1.4 TF2 | $2.93 PP | - |
Clone Drone in the Danger Zone | 3.1 TF2 | $6.29 PP | - |
Code Vein | 2.0 TF2 | $4.09 PP | - |
Coffee Talk | 2.0 TF2 | $4.12 PP | - |
Company of Heroes 2 - Ardennes Assault | 1.8 TF2 | $3.71 PP | - |
Company of Heroes 2 - The Western Front Armies | 0.8 TF2 | $1.72 PP | - |
Company of Heroes 2 | 0.6 TF2 | $1.13 PP | - |
Company of Heroes 2: Master Collection | 6.0 TF2 | $12.28 PP | - |
Company of Heroes Complete Pack | 5.4 TF2 | $11.07 PP | - |
Company of Heroes | 1.7 TF2 | $3.52 PP | - |
Company of Heroes: Opposing Fronts | 0.8 TF2 | $1.67 PP | - |
Company of Heroes: Tales of Valor | 2.0 TF2 | $4.14 PP | - |
Conan Exiles | 1.6 TF2 | $3.21 PP | - |
Construction Simulator 2015 | 1.2 TF2 | $2.46 PP | - |
Contagion | 0.5 TF2 | $1.08 PP | - |
Control Ultimate Edition | 1.7 TF2 Refer To My Other Thread | $3.43 PP Refer To My Other Thread | Humble Heroines: Warriors, Dreamers, and God Slayers |
Crash Bandicoot™ N. Sane Trilogy | 7.9 TF2 | $16.17 PP | - |
Crawl | 1.7 TF2 | $3.49 PP | - |
Creaks | 0.4 TF2 | $0.73 PP | - |
Creed: Rise to Glory™ | 2.2 TF2 | $4.45 PP | - |
Crusader Kings II: Royal Collection | 2.5 TF2 | $5.18 PP | - |
Crusader Kings III | 3.4 TF2 | $7.01 PP | - |
CryoFall | 0.4 TF2 | $0.76 PP | - |
Crysis® 2 Maximum Edition | 0.8 TF2 | $1.72 PP | - |
Cultist Simulator | 0.7 TF2 | $1.39 PP | - |
DARK SOULS™ III Deluxe Edition | 23.8 TF2 | $48.76 PP | - |
DEATHLOOP | 2.1 TF2 | $4.25 PP | - |
DIRT 5 | 4.0 TF2 | $8.19 PP | - |
DMC - Devil May Cry | 0.6 TF2 | $1.15 PP | - |
DRAGON BALL FIGHTERZ - Ultimate Edition | 4.8 TF2 | $9.87 PP | - |
DRAGON BALL XENOVERSE 2 | 1.8 TF2 | $3.74 PP | - |
DRAGONBALL XENOVERSE Bundle Edition | 1.1 TF2 | $2.27 PP | - |
DRIFT21 | 0.5 TF2 | $1.0 PP | - |
Dark Deity | 0.4 TF2 | $0.9 PP | - |
Dark Souls II: Scholar of the First Sin | 8.2 TF2 | $16.76 PP | - |
Darkest Dungeon | 0.6 TF2 | $1.2 PP | - |
Darksiders Genesis | 1.1 TF2 | $2.34 PP | - |
Darksiders II Deathinitive Edition | 0.6 TF2 | $1.32 PP | - |
Darksiders III | 0.8 TF2 | $1.72 PP | - |
Darkwood | 0.4 TF2 | $0.78 PP | - |
Day of the Tentacle Remastered | 0.4 TF2 | $0.91 PP | - |
DayZ | 6.3 TF2 | $12.99 PP | - |
Daymare: 1998 | 0.4 TF2 | $0.79 PP | - |
Dead Estate | 1.3 TF2 | $2.7 PP | - |
Dead Island - Definitive Edition | 0.9 TF2 | $1.77 PP | - |
Dead Island Definitive Collection | 1.6 TF2 | $3.18 PP | - |
Dead Island Riptide - Definitive Edition | 0.8 TF2 | $1.69 PP | - |
Dead Rising 2: Off the Record | 1.2 TF2 | $2.39 PP | - |
Dead Rising 3 Apocalypse Edition | 1.7 TF2 | $3.46 PP | - |
Dead Rising 4 | 0.9 TF2 | $1.75 PP | - |
Dead Rising | 1.0 TF2 | $1.96 PP | - |
Dead Rising® 2 | 1.1 TF2 | $2.18 PP | - |
Death Road to Canada | 0.6 TF2 | $1.18 PP | - |
Death's Gambit | 0.7 TF2 | $1.42 PP | - |
Deep Rock Galactic | 3.9 TF2 | $8.04 PP | - |
Deponia - The Complete Journey | 0.7 TF2 | $1.4 PP | - |
Descenders | 0.4 TF2 | $0.78 PP | - |
Destroy All Humans | 0.7 TF2 | $1.39 PP | - |
Deus Ex: Human Revolution - Director's Cut | 0.9 TF2 | $1.88 PP | - |
Deus Ex: Mankind Divided | 1.5 TF2 | $3.17 PP | - |
Devil May Cry HD Collection | 1.7 TF2 | $3.49 PP | - |
Devil May Cry® 4 Special Edition | 1.4 TF2 | $2.85 PP | - |
Dinosaur Fossil Hunter | 0.4 TF2 | $0.9 PP | - |
Distance | 0.7 TF2 | $1.51 PP | - |
Distant Worlds: Universe | 0.6 TF2 | $1.27 PP | - |
Doom Eternal | 2.0 TF2 | $4.09 PP | - |
Door Kickers | 1.1 TF2 | $2.16 PP | - |
Door Kickers: Action Squad | 0.4 TF2 | $0.76 PP | - |
Dorfromantik | 1.9 TF2 | $3.97 PP | - |
Dragon Ball FighterZ | 1.7 TF2 | $3.44 PP | - |
Dragons Dogma - Dark Arisen | 0.8 TF2 | $1.63 PP | - |
Drake Hollow | 0.4 TF2 | $0.89 PP | - |
Drone Swarm | 0.5 TF2 | $0.96 PP | - |
Duck Game | 2.2 TF2 | $4.6 PP | - |
Dungeon Defenders: Awakened | 2.7 TF2 | $5.45 PP | - |
Dungreed | 0.9 TF2 | $1.79 PP | - |
Dusk | 1.1 TF2 | $2.2 PP | - |
Duskers | 0.5 TF2 | $0.99 PP | - |
EARTH DEFENSE FORCE 4.1 The Shadow of New Despair | 2.3 TF2 | $4.64 PP | - |
ELEX | 0.7 TF2 | $1.47 PP | - |
EVERSPACE™ | 0.8 TF2 | $1.57 PP | - |
Elite: Dangerous | 1.3 TF2 | $2.59 PP | - |
Empire of Sin | 1.2 TF2 | $2.49 PP | - |
Endzone - A World Apart | 0.6 TF2 | $1.31 PP | - |
Europa Universalis IV | 1.1 TF2 | $2.2 PP | - |
Exanima | 2.3 TF2 | $4.71 PP | - |
FTL: Faster Than Light | 1.2 TF2 | $2.52 PP | - |
Fable Anniversary | 3.3 TF2 | $6.69 PP | - |
Fallout 76 | 1.6 TF2 | $3.3 PP | - |
Fantasy General II | 0.5 TF2 | $0.95 PP | - |
Farming Simulator 17 | 0.5 TF2 | $1.06 PP | - |
Firefighting Simulator - The Squad | 3.9 TF2 | $8.08 PP | - |
First Class Trouble | 0.4 TF2 | $0.86 PP | - |
For The King | 1.2 TF2 | $2.37 PP | - |
Forager | 1.4 TF2 | $2.81 PP | - |
Forts | 2.7 TF2 | $5.44 PP | - |
Friday the 13th: The Game | 2.3 TF2 | $4.79 PP | - |
Frostpunk | 1.2 TF2 | $2.52 PP | - |
Full Metal Furies | 0.6 TF2 | $1.15 PP | - |
Furi | 0.5 TF2 | $0.99 PP | - |
GOD EATER 2 Rage Burst | 0.9 TF2 | $1.82 PP | - |
GRID - Ultimate | 1.0 TF2 | $2.01 PP | - |
GRIS | 0.4 TF2 | $0.89 PP | - |
Gamedec | 0.4 TF2 | $0.75 PP | - |
Gang Beasts | 3.0 TF2 | $6.03 PP | - |
Garden Paws | 0.8 TF2 | $1.66 PP | - |
Gas Station Simulator | 1.2 TF2 | $2.42 PP | - |
Gears 5 | 4.6 TF2 | $9.34 PP | - |
Gears Tactics | 4.2 TF2 | $8.67 PP | - |
Generation Zero® | 1.0 TF2 | $2.13 PP | - |
Genital Jousting | 0.5 TF2 | $1.06 PP | - |
Goat Simulator | 0.5 TF2 | $0.94 PP | - |
Godlike Burger | 1.4 TF2 | $2.83 PP | - |
Golf With Your Friends | 1.1 TF2 | $2.34 PP | - |
Gordian Quest | 1.4 TF2 | $2.85 PP | - |
Gotham Knights | 5.6 TF2 | $11.55 PP | - |
GreedFall | 0.9 TF2 | $1.85 PP | - |
Grim Dawn | 2.2 TF2 | $4.51 PP | - |
Grim Fandango Remastered | 0.5 TF2 | $1.11 PP | - |
Guacamelee! 2 | 0.6 TF2 | $1.26 PP | - |
HITMAN™2 Gold Edition | 3.0 TF2 | $6.06 PP | - |
HIVESWAP: Act 2 | 2.0 TF2 | $4.07 PP | - |
HOT WHEELS UNLEASHED™ | 1.5 TF2 | $3.11 PP | - |
Haiku, the Robot | 1.5 TF2 | $3.12 PP | - |
Hard Bullet | 1.0 TF2 | $2.06 PP | - |
Hearts of Iron III Collection | 0.5 TF2 | $1.01 PP | - |
Hearts of Iron IV: Battle for the Bosporus | 1.3 TF2 | $2.75 PP | - |
Hearts of Iron IV: Cadet Edition | 1.7 TF2 | $3.49 PP | - |
Hearts of Iron IV: Death or Dishonor | 0.9 TF2 | $1.83 PP | - |
Hearts of Iron IV: Waking the Tiger | 1.6 TF2 | $3.28 PP | - |
Heave Ho | 0.6 TF2 | $1.13 PP | - |
Heavy Rain | 1.7 TF2 | $3.55 PP | - |
Hell Let Loose | 8.3 TF2 | $17.07 PP | - |
Hellblade: Senua's Sacrifice | 1.1 TF2 Refer To My Other Thread | $2.16 PP Refer To My Other Thread | Humble Heroines: Warriors, Dreamers, and God Slayers |
Hello Neighbor Hide & Seek | 0.4 TF2 | $0.76 PP | - |
Hello, Neighbor! | 0.4 TF2 | $0.91 PP | - |
Hero's Hour | 1.2 TF2 Refer To My Other Thread | $2.49 PP Refer To My Other Thread | Humble Choice (Mar 2023) |
Heroes of Hammerwatch | 0.5 TF2 | $1.11 PP | - |
Hitman Absolution | 0.8 TF2 | $1.57 PP | - |
Hitman Blood Money | 0.7 TF2 | $1.46 PP | - |
Hitman Game of the Year Edition | 1.2 TF2 | $2.48 PP | - |
Hollow Knight | 2.6 TF2 | $5.3 PP | - |
Homefront | 0.5 TF2 | $0.96 PP | - |
Homefront: The Revolution | 0.8 TF2 | $1.59 PP | - |
Homeworld: Deserts of Kharak | 0.4 TF2 | $0.76 PP | - |
Hotline Miami 2: Wrong Number Digital Special Edition | 0.6 TF2 | $1.2 PP | - |
Hotline Miami 2: Wrong Number | 0.6 TF2 | $1.13 PP | - |
House Flipper VR | 0.9 TF2 | $1.77 PP | - |
House Flipper | 2.0 TF2 | $4.18 PP | - |
Human: Fall Flat | 0.9 TF2 | $1.8 PP | - |
HunieCam Studio | 0.4 TF2 | $0.73 PP | - |
HuniePop | 0.4 TF2 | $0.89 PP | - |
Huntdown | 1.2 TF2 | $2.51 PP | - |
Hurtworld | 2.0 TF2 | $4.01 PP | - |
Hyper Light Drifter | 1.3 TF2 | $2.73 PP | - |
Hypnospace Outlaw | 0.7 TF2 | $1.44 PP | - |
I Am Fish | 0.4 TF2 | $0.76 PP | - |
I Expect You To Die | 1.3 TF2 | $2.65 PP | - |
I-NFECTED | 6.1 TF2 | $12.5 PP | - |
INSURGENCY | 1.6 TF2 | $3.19 PP | - |
Imperator: Rome Deluxe Edition | 1.0 TF2 | $2.09 PP | - |
Imperator: Rome | 0.5 TF2 | $1.04 PP | - |
Injustice 2 | 0.7 TF2 | $1.48 PP | - |
Injustice: Gods Among Us - Ultimate Edition | 0.6 TF2 | $1.33 PP | - |
Into the Breach | 2.0 TF2 | $4.12 PP | - |
Into the Radius VR | 5.1 TF2 | $10.54 PP | - |
Ion Fury | 1.5 TF2 | $3.03 PP | - |
Iron Harvest | 1.0 TF2 | $2.12 PP | - |
Jalopy | 0.5 TF2 | $1.04 PP | - |
Job Simulator | 8.7 TF2 | $17.81 PP | - |
Jurassic World Evolution 2 | 1.7 TF2 Refer To My Other Thread | $3.42 PP Refer To My Other Thread | Humble Choice (Mar 2023) |
Jurassic World Evolution | 0.4 TF2 | $0.91 PP | - |
Just Cause 2 | 0.5 TF2 | $1.04 PP | - |
Just Cause 3 XXL Edition | 1.0 TF2 | $2.09 PP | - |
Just Cause 4: Complete Edition | 1.4 TF2 | $2.78 PP | - |
Just Die Already | 0.4 TF2 | $0.8 PP | - |
KartKraft | 3.0 TF2 | $6.1 PP | - |
Katamari Damacy REROLL | 1.1 TF2 | $2.19 PP | - |
Katana ZERO | 1.0 TF2 | $2.04 PP | - |
Keep Talking and Nobody Explodes | 2.6 TF2 | $5.31 PP | - |
Kerbal Space Program | 1.5 TF2 | $3.07 PP | - |
Killer Instinct | 6.8 TF2 | $13.91 PP | - |
Killing Floor 2 Digital Deluxe Edition | 0.9 TF2 | $1.88 PP | - |
Killing Floor 2 | 0.6 TF2 | $1.28 PP | - |
Killing Floor | 0.6 TF2 | $1.15 PP | - |
Kingdom Come: Deliverance | 1.6 TF2 | $3.36 PP | - |
Kingdom: Two Crowns | 0.9 TF2 | $1.9 PP | - |
Kingdoms of Amalur: Re-Reckoning | 0.9 TF2 | $1.83 PP | - |
King’s Bounty : Ultimate Edition | 0.8 TF2 | $1.69 PP | - |
LEGO Batman 3: Beyond Gotham Premium Edition | 0.5 TF2 | $1.06 PP | - |
LEGO Batman 3: Beyond Gotham | 0.4 TF2 | $0.84 PP | - |
LEGO Batman Trilogy | 1.4 TF2 | $2.88 PP | - |
LEGO Harry Potter: Years 1-4 | 0.5 TF2 | $1.12 PP | - |
LEGO Harry Potter: Years 5-7 | 0.7 TF2 | $1.53 PP | - |
LEGO Lord of the Rings | 0.5 TF2 | $0.94 PP | - |
LEGO Star Wars III: The Clone Wars | 0.5 TF2 | $1.04 PP | - |
LEGO Star Wars: The Complete Saga | 0.5 TF2 | $1.06 PP | - |
LEGO® City Undercover | 0.6 TF2 | $1.3 PP | - |
LEGO® DC Super-Villains Deluxe Edition | 1.9 TF2 | $3.81 PP | - |
LEGO® DC Super-Villains | 0.4 TF2 | $0.84 PP | - |
LEGO® Jurassic World™ | 0.4 TF2 | $0.81 PP | - |
LEGO® MARVEL's Avengers | 0.4 TF2 | $0.75 PP | - |
LEGO® Marvel Super Heroes 2 Deluxe Edition | 1.1 TF2 | $2.3 PP | - |
LEGO® Marvel Super Heroes 2 | 0.4 TF2 | $0.9 PP | - |
LEGO® Ninjago® Movie Video Game | 0.4 TF2 | $0.73 PP | - |
LEGO® Star Wars™: The Force Awakens | 0.6 TF2 | $1.21 PP | - |
LEGO® Worlds | 1.8 TF2 | $3.76 PP | - |
LIMBO | 0.5 TF2 | $0.96 PP | - |
Labyrinth City: Pierre the Maze Detective | 0.7 TF2 | $1.43 PP | - |
Lake | 0.8 TF2 | $1.59 PP | - |
Last Oasis | 1.2 TF2 | $2.42 PP | - |
Layers of Fear 2 | 3.4 TF2 | $6.94 PP | - |
Layers of Fear | 0.5 TF2 | $1.08 PP | - |
Legion TD 2 | 0.9 TF2 | $1.92 PP | - |
Len's Island | 3.6 TF2 | $7.37 PP | - |
Lethal League Blaze | 0.9 TF2 | $1.86 PP | - |
Lethal League | 0.7 TF2 | $1.5 PP | - |
Library Of Ruina | 3.0 TF2 | $6.22 PP | - |
Life is Feudal: Your Own | 0.4 TF2 | $0.81 PP | - |
Little Inferno | 1.3 TF2 | $2.74 PP | - |
Little Misfortune | 3.6 TF2 | $7.38 PP | - |
Little Nightmares Complete Edition | 1.6 TF2 | $3.2 PP | - |
Little Nightmares | 0.8 TF2 | $1.6 PP | - |
Lobotomy Corporation Monster Management Simulation | 4.9 TF2 | $10.0 PP | - |
Lords of the Fallen Game of the Year Edition | 0.8 TF2 | $1.69 PP | - |
Lost Castle | 0.9 TF2 | $1.85 PP | - |
Lost Ember | 1.3 TF2 | $2.67 PP | - |
Lost Planet™: Extreme Condition | 1.0 TF2 | $2.0 PP | - |
Luck be a Landlord | 2.7 TF2 | $5.57 PP | - |
METAL GEAR SOLID V: THE PHANTOM PAIN | 0.7 TF2 | $1.5 PP | - |
MORTAL KOMBAT 11 | 1.6 TF2 | $3.37 PP | - |
MX vs ATV Reflex | 0.4 TF2 | $0.8 PP | - |
MX vs. ATV Unleashed | 0.4 TF2 | $0.72 PP | - |
Machinarium | 0.9 TF2 | $1.87 PP | - |
Mad Max | 1.3 TF2 | $2.72 PP | - |
Mafia II: Definitive Edition | 1.3 TF2 | $2.63 PP | - |
Mafia III: Definitive Edition | 2.0 TF2 | $4.0 PP | - |
Mafia: Definitive Edition | 2.2 TF2 | $4.49 PP | - |
Magicka 2 - Deluxe Edition | 0.4 TF2 | $0.72 PP | - |
Maneater | 0.5 TF2 | $1.06 PP | - |
Manhunt | 1.2 TF2 | $2.53 PP | - |
Mars Horizon | 1.1 TF2 | $2.2 PP | - |
Mass Effect™ Legendary Edition | 5.8 TF2 | $11.95 PP | - |
Max Payne 2: The Fall of Max Payne | 0.6 TF2 | $1.18 PP | - |
Max Payne | 0.9 TF2 | $1.85 PP | - |
MechWarrior 5: Mercenaries | 2.6 TF2 | $5.4 PP | - |
Medal of Honor | 2.0 TF2 | $4.05 PP | - |
Mega Man Legacy Collection | 0.6 TF2 | $1.22 PP | - |
Men of War: Assault Squad 2 - Deluxe Edition | 1.2 TF2 | $2.44 PP | - |
Men of War: Assault Squad 2 War Chest Edition | 1.1 TF2 | $2.27 PP | - |
Men of War: Assault Squad 2 | 1.0 TF2 | $2.01 PP | - |
Messenger | 0.4 TF2 | $0.88 PP | - |
Metro 2033 Redux | 0.6 TF2 | $1.28 PP | - |
Metro Exodus | 1.6 TF2 | $3.37 PP | - |
Metro Redux Bundle | 1.1 TF2 | $2.34 PP | - |
Metro: Last Light Redux | 1.1 TF2 | $2.35 PP | - |
Middle-earth: Shadow of Mordor Game of the Year Edition | 0.8 TF2 | $1.65 PP | - |
Middle-earth™: Shadow of War™ | 0.7 TF2 | $1.41 PP | - |
Middleearth Shadow of War Definitive Edition | 1.2 TF2 | $2.48 PP | - |
Mini Ninjas | 0.5 TF2 | $1.01 PP | - |
Miscreated | 1.4 TF2 | $2.83 PP | - |
Monster Hunter: World | 3.5 TF2 | $7.15 PP | - |
Monster Sanctuary | 0.5 TF2 | $0.94 PP | - |
Monster Train | 0.4 TF2 | $0.85 PP | - |
Moonlighter | 0.4 TF2 | $0.91 PP | - |
Moons of Madness | 1.8 TF2 | $3.67 PP | - |
Mordhau | 1.7 TF2 | $3.49 PP | - |
Mortal Kombat X | 0.7 TF2 | $1.53 PP | - |
Mortal Kombat XL | 0.9 TF2 | $1.85 PP | - |
Mortal Shell | 1.8 TF2 | $3.61 PP | - |
Motorcycle Mechanic Simulator 2021 | 1.0 TF2 | $2.13 PP | - |
Motorsport Manager | 1.3 TF2 | $2.73 PP | - |
Move or Die | 1.0 TF2 | $1.97 PP | - |
Moving Out | 1.0 TF2 | $2.02 PP | - |
Mutant Year Zero: Road to Eden - Deluxe Edition | 1.6 TF2 | $3.21 PP | - |
Mutant Year Zero: Road to Eden | 0.8 TF2 | $1.57 PP | - |
My Friend Pedro | 0.6 TF2 | $1.25 PP | - |
My Time At Portia | 0.5 TF2 | $0.94 PP | - |
NARUTO SHIPPUDEN: Ultimate Ninja STORM 4 Road to Boruto | 2.3 TF2 | $4.71 PP | - |
NASCAR Heat 5 - Ultimate Edition | 0.5 TF2 | $0.99 PP | - |
Naruto Shippuden: Ultimate Ninja Storm 4 | 1.8 TF2 | $3.59 PP | - |
Naruto to Boruto Shinobi Striker - Deluxe Edition | 1.3 TF2 | $2.58 PP | - |
Necromunda: Hired Gun | 0.8 TF2 | $1.54 PP | - |
Neon Abyss | 0.5 TF2 | $0.96 PP | - |
Ni no Kuni™ II: Revenant Kingdom - The Prince's Edition | 2.3 TF2 | $4.64 PP | - |
Nickelodeon Kart Racers 2: Grand Prix | 0.4 TF2 Refer To My Other Thread | $0.74 PP Refer To My Other Thread | Kart Club: Best Indie Kart Racers Bundle |
Nine Parchments | 1.4 TF2 | $2.94 PP | - |
No Time to Relax | 1.7 TF2 | $3.5 PP | - |
Not For Broadcast | 0.5 TF2 | $1.0 PP | - |
ONE PIECE BURNING BLOOD | 0.9 TF2 | $1.82 PP | - |
ONE PIECE PIRATE WARRIORS 3 Gold Edition | 1.1 TF2 | $2.25 PP | - |
Offworld Trading Company™ | 0.7 TF2 | $1.51 PP | - |
One Step From Eden | 0.5 TF2 | $0.96 PP | - |
Opus Magnum | 1.2 TF2 | $2.51 PP | - |
Orcs Must Die! 3 | 2.1 TF2 | $4.21 PP | - |
Outlast 2 | 0.4 TF2 | $0.89 PP | - |
Outlast | 0.5 TF2 | $0.93 PP | - |
Outward | 1.4 TF2 | $2.85 PP | - |
Overcooked! 2 | 1.5 TF2 | $3.11 PP | - |
Overgrowth | 0.6 TF2 | $1.3 PP | - |
Owlboy | 1.0 TF2 | $2.11 PP | - |
Oxenfree | 1.5 TF2 | $3.17 PP | - |
PC Building Simulator | 0.8 TF2 | $1.69 PP | - |
Paint the Town Red | 1.7 TF2 | $3.43 PP | - |
Parkitect | 4.4 TF2 | $9.02 PP | - |
Pathfinder: Kingmaker - Enhanced Plus Edition | 1.1 TF2 | $2.18 PP | - |
Pathfinder: Wrath of the Righteous | 1.2 TF2 | $2.39 PP | - |
Pathologic 2 | 0.7 TF2 | $1.53 PP | - |
Per Aspera | 0.7 TF2 | $1.48 PP | - |
Pillars of Eternity Definitive Edition | 0.7 TF2 | $1.52 PP | - |
Pistol Whip | 9.8 TF2 | $20.19 PP | - |
Plague Inc: Evolved | 1.7 TF2 | $3.44 PP | - |
Planet Coaster | 1.6 TF2 | $3.35 PP | - |
Planet Zoo | 1.8 TF2 | $3.74 PP | - |
Planetary Annihilation: TITANS | 3.6 TF2 | $7.4 PP | - |
Portal Knights | 1.3 TF2 | $2.59 PP | - |
PowerBeatsVR | 0.9 TF2 | $1.92 PP | - |
PowerSlave Exhumed | 1.8 TF2 | $3.63 PP | - |
Praey for the Gods | 1.0 TF2 Refer To My Other Thread | $1.97 PP Refer To My Other Thread | Humble Heroines: Warriors, Dreamers, and God Slayers |
Prehistoric Kingdom | 1.2 TF2 | $2.38 PP | - |
Pro Cycling Manager 2019 | 1.2 TF2 | $2.53 PP | - |
Project Cars 3 | 10.6 TF2 | $21.65 PP | - |
Project Hospital | 2.3 TF2 | $4.73 PP | - |
Project Wingman | 1.1 TF2 | $2.23 PP | - |
Project Winter | 0.9 TF2 | $1.94 PP | - |
Pumpkin Jack | 0.4 TF2 | $0.9 PP | - |
Quantum Break | 1.6 TF2 | $3.32 PP | - |
RUGBY 20 | 1.2 TF2 | $2.5 PP | - |
RUINER | 0.4 TF2 | $0.83 PP | - |
RWBY: Grimm Eclipse | 3.1 TF2 | $6.42 PP | - |
Ragnaröck | 3.2 TF2 | $6.66 PP | - |
Railway Empire | 0.4 TF2 | $0.84 PP | - |
Rain World | 1.1 TF2 | $2.23 PP | - |
Raw Data | 1.0 TF2 | $2.11 PP | - |
Re:Legend | 1.2 TF2 | $2.37 PP | - |
Red Faction Guerrilla Re-Mars-tered | 0.5 TF2 | $0.94 PP | - |
Red Matter | 4.2 TF2 | $8.65 PP | - |
Resident Evil / biohazard HD REMASTER | 0.9 TF2 | $1.75 PP | - |
Resident Evil 0 / biohazard 0 HD Remaster | 0.6 TF2 | $1.28 PP | - |
Resident Evil 5 GOLD Edition | 1.4 TF2 | $2.78 PP | - |
Resident Evil 5 | 1.0 TF2 | $1.95 PP | - |
Resident Evil 6 | 1.4 TF2 | $2.77 PP | - |
Resident Evil: Revelations 2 Deluxe Edition | 2.0 TF2 | $4.14 PP | - |
Retro Machina | 0.5 TF2 | $0.99 PP | - |
Rising Storm 2: Vietnam | 0.6 TF2 | $1.21 PP | - |
River City Girls | 1.4 TF2 | $2.85 PP | - |
Rogue Heroes: Ruins of Tasos | 0.5 TF2 | $1.11 PP | - |
RollerCoaster Tycoon Deluxe | 1.0 TF2 | $2.13 PP | - |
Rollercoaster Tycoon 2: Triple Thrill Pack | 1.7 TF2 | $3.53 PP | - |
Rubber Bandits | 0.7 TF2 | $1.48 PP | - |
Running with Rifles | 1.8 TF2 | $3.79 PP | - |
Ryse: Son of Rome | 1.8 TF2 | $3.6 PP | - |
SCUM | 2.6 TF2 | $5.31 PP | - |
SHENZHEN I/O | 0.5 TF2 | $0.94 PP | - |
SOMA | 2.0 TF2 | $4.19 PP | - |
SONG OF HORROR Complete Edition | 0.7 TF2 | $1.51 PP | - |
STAR WARS® THE FORCE UNLEASHED II | 0.9 TF2 | $1.82 PP | - |
STAR WARS™: Squadrons | 2.0 TF2 | $4.08 PP | - |
SUPERHOT VR | 2.1 TF2 | $4.4 PP | - |
SUPERHOT | 0.8 TF2 | $1.54 PP | - |
SUPERHOT: MIND CONTROL DELETE | 0.4 TF2 | $0.76 PP | - |
Sable | 0.6 TF2 Refer To My Other Thread | $1.22 PP Refer To My Other Thread | Humble Heroines: Warriors, Dreamers, and God Slayers |
Saint's Row The Third Remastered | 2.2 TF2 | $4.58 PP | - |
Saints Row 2 | 0.6 TF2 | $1.2 PP | - |
Saints Row IV | 0.9 TF2 | $1.78 PP | - |
Saints Row: The Third | 0.6 TF2 | $1.32 PP | - |
Sanctum 2 | 0.5 TF2 | $1.07 PP | - |
Satisfactory | 6.2 TF2 | $12.75 PP | - |
Scarlet Nexus | 2.6 TF2 | $5.28 PP | - |
Scribblenauts Unlimited | 0.4 TF2 | $0.83 PP | - |
Second Extinction | 2.0 TF2 | $4.14 PP | - |
Secret Neighbor | 0.6 TF2 | $1.18 PP | - |
Serious Sam 2 | 0.7 TF2 | $1.5 PP | - |
Serious Sam 3: BFE | 0.9 TF2 | $1.76 PP | - |
Serious Sam 4 | 3.1 TF2 | $6.31 PP | - |
Serious Sam: Siberian Mayhem | 2.2 TF2 | $4.41 PP | - |
Severed Steel | 1.4 TF2 | $2.78 PP | - |
Shadow Man Remastered | 0.9 TF2 | $1.93 PP | - |
Shadow Tactics: Blades of the Shogun | 0.5 TF2 | $0.93 PP | - |
Shadow Warrior 2 | 0.8 TF2 | $1.71 PP | - |
Shadow of the Tomb Raider | 2.2 TF2 | $4.56 PP | - |
Shantae and the Pirate's Curse | 0.6 TF2 | $1.21 PP | - |
Shenmue 3 | 0.7 TF2 | $1.4 PP | - |
Shenmue I & II | 0.7 TF2 | $1.4 PP | - |
Shining Resonance Refrain | 0.5 TF2 | $0.93 PP | - |
Sid Meier's Civilization V | 0.8 TF2 | $1.63 PP | - |
Sid Meier's Civilization VI : Platinum Edition | 2.8 TF2 | $5.78 PP | - |
Sid Meier's Civilization VI | 0.9 TF2 | $1.94 PP | - |
Sid Meier's Civilization® V: The Complete Edition | 2.0 TF2 | $4.07 PP | - |
Sid Meiers Civilization IV: The Complete Edition | 0.9 TF2 | $1.76 PP | - |
Siege of Centauri | 0.6 TF2 | $1.13 PP | - |
SimCasino | 1.2 TF2 | $2.48 PP | - |
SimplePlanes | 1.1 TF2 | $2.26 PP | - |
Skullgirls 2nd Encore | 1.0 TF2 | $2.12 PP | - |
Slap City | 1.2 TF2 | $2.42 PP | - |
Slay the Spire | 3.4 TF2 | $6.88 PP | - |
Sleeping Dogs: Definitive Edition | 0.8 TF2 | $1.54 PP | - |
Slime Rancher | 1.6 TF2 | $3.22 PP | - |
Sniper Elite 4 | 1.3 TF2 | $2.64 PP | - |
Sniper Elite V2 Remastered | 0.8 TF2 | $1.69 PP | - |
Sniper Elite V2 | 0.7 TF2 | $1.43 PP | - |
Sniper Ghost Warrior 3 | 0.8 TF2 | $1.61 PP | - |
Sniper Ghost Warrior Contracts | 0.9 TF2 | $1.85 PP | - |
Sonic Adventure DX | 0.8 TF2 | $1.67 PP | - |
Sonic Adventure 2 | 0.4 TF2 | $0.91 PP | - |
Sonic Mania | 1.1 TF2 | $2.19 PP | - |
Sorcery! Parts 1 & 2 | 0.6 TF2 | $1.29 PP | - |
Soul Calibur VI | 1.2 TF2 | $2.53 PP | - |
Source of Madness | 0.5 TF2 | $1.12 PP | - |
Space Engineers | 2.2 TF2 | $4.55 PP | - |
Space Haven | 0.7 TF2 | $1.34 PP | - |
Spec Ops: The Line | 0.8 TF2 | $1.63 PP | - |
Spelunky | 1.0 TF2 | $2.04 PP | - |
Spirit Of The Island | 1.4 TF2 | $2.86 PP | - |
Splendor | 0.6 TF2 | $1.32 PP | - |
SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated | 1.3 TF2 | $2.58 PP | - |
Spyro™ Reignited Trilogy | 3.8 TF2 | $7.72 PP | - |
Star Renegades | 1.4 TF2 | $2.85 PP | - |
Star Trek: Bridge Crew | 3.6 TF2 | $7.34 PP | - |
Star Wars® Empire at War™: Gold Pack | 0.8 TF2 | $1.69 PP | - |
Starbound | 0.9 TF2 | $1.81 PP | - |
Starpoint Gemini Warlords | 1.6 TF2 | $3.37 PP | - |
State of Decay 2: Juggernaut Edition | 3.0 TF2 | $6.08 PP | - |
Staxel | 0.6 TF2 | $1.2 PP | - |
SteamWorld Quest: Hand of Gilgamech | 0.8 TF2 | $1.72 PP | - |
Steel Division: Normandy 44 | 0.6 TF2 | $1.13 PP | - |
Stellaris Galaxy Edition | 1.3 TF2 | $2.73 PP | - |
Stellaris | 1.2 TF2 | $2.55 PP | - |
Stellaris: Lithoids Species Pack | 0.8 TF2 | $1.61 PP | - |
Stick Fight: The Game | 0.5 TF2 | $0.94 PP | - |
Strategic Command WWII: World at War | 2.0 TF2 | $4.14 PP | - |
Street Fighter 30th Anniversary Collection | 3.5 TF2 | $7.17 PP | - |
Street Fighter V | 0.7 TF2 | $1.48 PP | - |
Streets of Rogue | 1.2 TF2 | $2.39 PP | - |
Stronghold 2: Steam Edition | 0.9 TF2 | $1.85 PP | - |
Stronghold Crusader 2 | 0.7 TF2 | $1.4 PP | - |
Stronghold Crusader HD | 0.5 TF2 | $1.04 PP | - |
Stronghold Legends: Steam Edition | 1.1 TF2 | $2.27 PP | - |
Styx: Shards Of Darkness | 0.6 TF2 | $1.27 PP | - |
Subnautica | 4.2 TF2 | $8.7 PP | - |
Sudden Strike 4 | 0.4 TF2 | $0.73 PP | - |
Summer in Mara | 0.4 TF2 | $0.9 PP | - |
Sunless Skies | 0.7 TF2 | $1.34 PP | - |
Sunset Overdrive | 1.4 TF2 | $2.85 PP | - |
Super Meat Boy | 0.3 TF2 | $0.71 PP | - |
Superliminal | 1.0 TF2 | $1.95 PP | - |
Supraland Six Inches Under | 1.6 TF2 | $3.28 PP | - |
Supreme Commander 2 | 0.9 TF2 | $1.9 PP | - |
Supreme Commander Forged Alliance | 2.0 TF2 | $4.08 PP | - |
Surgeon Simulator: Experience Reality | 0.9 TF2 | $1.78 PP | - |
Survive the Nights | 0.9 TF2 | $1.88 PP | - |
Surviving the Aftermath | 0.5 TF2 | $0.94 PP | - |
Sword Art Online Fatal Bullet - Complete Edition | 5.4 TF2 | $11.12 PP | - |
Sword Art Online Hollow Realization Deluxe Edition | 1.0 TF2 | $2.09 PP | - |
Syberia: The World Before | 1.1 TF2 Refer To My Other Thread | $2.26 PP Refer To My Other Thread | Humble Heroines: Warriors, Dreamers, and God Slayers |
Synth Riders | 3.3 TF2 | $6.74 PP | - |
THIEF | 0.8 TF2 | $1.58 PP | - |
TT Isle of Man Ride on the Edge 2 | 1.7 TF2 | $3.49 PP | - |
Tales of Berseria | 0.9 TF2 | $1.83 PP | - |
Tales of Symphonia | 1.6 TF2 | $3.27 PP | - |
Tales of Zestiria | 0.6 TF2 | $1.21 PP | - |
Talisman: Digital Edition | 0.6 TF2 | $1.32 PP | - |
Tank Mechanic Simulator | 1.0 TF2 | $2.1 PP | - |
Team Sonic Racing™ | 1.9 TF2 | $3.81 PP | - |
Telltale Batman Shadows Edition | 0.9 TF2 | $1.85 PP | - |
Terraforming Mars | 1.0 TF2 | $1.99 PP | - |
Terraria | 2.0 TF2 | $4.11 PP | - |
The Ascent | 1.0 TF2 | $2.06 PP | - |
The Battle of Polytopia | 0.4 TF2 | $0.88 PP | - |
The Beast Inside | 0.4 TF2 | $0.78 PP | - |
The Blackout Club | 5.9 TF2 | $11.95 PP | - |
The Dark Pictures Anthology: Little Hope | 1.5 TF2 | $3.12 PP | - |
The Dark Pictures Anthology: Man of Medan | 1.7 TF2 | $3.5 PP | - |
The Darkness II | 0.5 TF2 | $1.0 PP | - |
The Dungeon Of Naheulbeuk: The Amulet Of Chaos | 0.5 TF2 | $1.08 PP | - |
The Escapists 2 | 0.9 TF2 | $1.88 PP | - |
The Escapists | 0.7 TF2 | $1.34 PP | - |
The Henry Stickmin Collection | 0.7 TF2 | $1.48 PP | - |
The Intruder | 1.2 TF2 | $2.45 PP | - |
The Jackbox Party Pack 2 | 1.9 TF2 | $3.93 PP | - |
The Jackbox Party Pack 3 | 3.3 TF2 | $6.73 PP | - |
The Jackbox Party Pack 4 | 2.0 TF2 | $4.13 PP | - |
The Jackbox Party Pack 5 | 3.3 TF2 | $6.8 PP | - |
The Jackbox Party Pack 5 | 3.3 TF2 | $6.8 PP | - |
The Jackbox Party Pack 6 | 2.7 TF2 | $5.52 PP | - |
The Jackbox Party Pack | 1.1 TF2 | $2.29 PP | - |
The LEGO Movie 2 Videogame | 0.4 TF2 | $0.75 PP | - |
The Legend of Heroes: Trails in the Sky | 1.4 TF2 | $2.84 PP | - |
The Long Dark | 2.2 TF2 | $4.56 PP | - |
The Long Dark: Survival Edition | 0.4 TF2 | $0.75 PP | - |
The Ship: Murder Party | 0.4 TF2 | $0.82 PP | - |
The Stanley Parable | 2.6 TF2 | $5.38 PP | - |
The Surge 2 | 0.6 TF2 | $1.29 PP | - |
The Survivalists | 1.0 TF2 | $2.0 PP | - |
The Talos Principle | 0.7 TF2 | $1.38 PP | - |
The Walking Dead: The Telltale Definitive Series | 2.0 TF2 | $4.14 PP | - |
The Witness | 6.7 TF2 | $13.79 PP | - |
The Wolf Among Us | 1.1 TF2 | $2.3 PP | - |
This War of Mine: Complete Edition | 0.7 TF2 | $1.53 PP | - |
Titan Quest Anniversary Edition | 0.7 TF2 | $1.34 PP | - |
Tomb Raider | 1.5 TF2 | $3.05 PP | - |
Torchlight II | 0.7 TF2 | $1.41 PP | - |
Total Tank Simulator | 0.4 TF2 | $0.78 PP | - |
Total War SHOGUN 2 | 1.7 TF2 | $3.4 PP | - |
Total War Shogun 2 Collection | 1.6 TF2 | $3.32 PP | - |
Total War: ATTILA | 1.9 TF2 | $3.86 PP | - |
Total War: Empire - Definitive Edition | 1.7 TF2 | $3.44 PP | - |
Total War: Napoleon - Definitive Edition | 1.4 TF2 | $2.94 PP | - |
Total War: Rome II - Emperor Edition | 2.5 TF2 | $5.06 PP | - |
Total War™: WARHAMMER® | 3.0 TF2 | $6.08 PP | - |
Totally Accurate Battle Simulator | 3.8 TF2 | $7.7 PP | - |
Totally Reliable Delivery Service | 1.6 TF2 | $3.34 PP | - |
Tour de France 2020 | 0.7 TF2 | $1.34 PP | - |
Tower Unite | 4.0 TF2 | $8.29 PP | - |
Townscaper | 0.5 TF2 | $1.0 PP | - |
Trailmakers Deluxe Edition | 0.9 TF2 | $1.87 PP | - |
Trailmakers | 0.9 TF2 | $1.87 PP | - |
Train Simulator Classic | 0.7 TF2 Refer To My Other Thread | $1.41 PP Refer To My Other Thread | Train Simulator Classic: On the Fast Track Bundle |
Train Station Renovation | 0.5 TF2 | $0.92 PP | - |
Tribes of Midgard | 0.7 TF2 | $1.49 PP | - |
Tricky Towers | 2.0 TF2 | $4.01 PP | - |
Trine 2: Complete Story | 1.1 TF2 | $2.25 PP | - |
Trine 4: The Nightmare Prince | 0.9 TF2 | $1.79 PP | - |
Tropico 5 | 0.4 TF2 | $0.73 PP | - |
Tropico 5 – Complete Collection | 0.8 TF2 | $1.62 PP | - |
Tropico 6 El-Prez Edition | 2.5 TF2 | $5.14 PP | - |
Tropico 6 | 2.2 TF2 | $4.51 PP | - |
Turok 2: Seeds of Evil | 0.4 TF2 | $0.73 PP | - |
Turok | 0.4 TF2 | $0.8 PP | - |
Two Point Hospital | 2.2 TF2 | $4.56 PP | - |
Tyranny - Gold Edition | 0.7 TF2 | $1.36 PP | - |
Ultimate Chicken Horse | 1.6 TF2 | $3.29 PP | - |
Ultimate Marvel vs. Capcom 3 | 1.6 TF2 | $3.36 PP | - |
Ultra Street Fighter IV | 0.5 TF2 | $0.93 PP | - |
Undertale | 2.0 TF2 | $4.1 PP | - |
Universe Sandbox | 3.4 TF2 | $7.01 PP | - |
Unrailed! | 1.8 TF2 | $3.75 PP | - |
Until You Fall | 0.7 TF2 | $1.35 PP | - |
VTOL VR | 4.9 TF2 | $9.95 PP | - |
Vacation Simulator | 4.9 TF2 | $10.0 PP | - |
Vagante | 0.5 TF2 | $0.98 PP | - |
Valkyria Chronicles 4 Complete Edition | 1.2 TF2 | $2.49 PP | - |
Valkyria Chronicles™ | 0.9 TF2 | $1.94 PP | - |
Vampyr | 1.5 TF2 | $3.12 PP | - |
Verdun | 0.4 TF2 | $0.85 PP | - |
Visage | 5.8 TF2 | $11.98 PP | - |
Viscera Cleanup Detail | 2.0 TF2 | $4.0 PP | - |
Void Bastards | 0.5 TF2 | $0.97 PP | - |
Volcanoids | 1.2 TF2 | $2.37 PP | - |
Vox Machinae | 4.3 TF2 | $8.86 PP | - |
WRATH: Aeon of Ruin | 0.4 TF2 | $0.81 PP | - |
WRC 8 FIA World Rally Championship | 1.1 TF2 | $2.23 PP | - |
Wargame: Red Dragon | 6.3 TF2 | $12.9 PP | - |
Wargroove | 0.4 TF2 | $0.73 PP | - |
Warhammer 40,000: Dawn of War - Master Collection | 1.4 TF2 | $2.81 PP | - |
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2023.03.20 22:51 pedersenb No curfew 🥳🥳🥳
2023.03.20 22:42 LiseEclaire [Leveling up the World] - Academy Arc - Chapter 716
Out there - Patreon (for all those curious or wanting to support :)) At the Beginning
Adventure Arc - Arc 2
Wilderness Arc - Arc 3
Academy Arc - Arc 4
Previously on Leveling up the World…
Book 2 (start of the Adventure/City Arc) is available for pre-order!
A thin shimmering layer covered the sword once Dallion returned to the real world.it wasn’t the standard shimmering of an otherworlder, at least not entirely. There was a slight nuance to it, making it appear both to be part of this world, but also not.
“This what you wanted?” Dallion stood up.
Based on the intense emotions resonating from both Phoil and Raven, the answer was obvious. Even so, the black-haired noble had no desire to surrender a compliment.
“How many tries did it take you?” he asked.
“Two. Does it matter?”
“Not particularly.”
Internally, Dallion frowned. He’d learned to accept that nobles respected items, least of all.
“Alright, then. Now about your part of the deal? I need to be out before dark.”
“I’ll keep my word.” Raven pointed at the sword in a slow, dismissive fashion. That was more than enough for Phoil to pick up the weapon. Instead of heading outside, though, he went up the stairs to the private area of the building. “It’ll take me a bit to get my seal adjusted. Meet you at the door in half an hour?”
“Half an hour.” Dallion nodded. “See you there.”
This was the best deal he’d get, so there was no point in shaking the boat. He himself had something to pick up from his room.
Onda, did you get all that? Dallion asked as he went back into the corridor.
Well done, old man. One could almost near the nymph clapping. Lamer than me, but still cool.
What did I do wrong?
Nothing. Everything was perfect. The set up, the way you convinced the guardian, the selection of the material… It’s your logic that’s messed up. No, not exactly messed up, just too dependent on other things.
Hmm.
Keeping himself from running along the corridor, Dallion made his way to his room. The new feat he’d achieved filled him with more energy than was healthy. He tried getting rid of some of it by extending magic threads out of his hand—weaving them into a rope, as Katka had instructed—but that made him even more restless. Magic had a way to make its owner feel invincible, almost as if he’d drunk a bucket of energy drinks.
“Ruby, we’re heading outside.” Dallion pulled back the cluster of threads back into him, then took the aetherizer he kept hidden in a drawer with an invisibility symbol on it. “How do you feel about that?”
The shardfly stoically flew off the spot on the ceiling, taking its place on Dallion’s shoulder. For some reason, that reminded Dallion of Gleam.
Within seconds, the euphoria he had accumulated vanished without a trace. Was he capable of bringing the shardfly back? It had to be more complicated than opening a portal to the banished world. And even if it wasn’t, Dallion had no way of reaching that realm again.
“Tell me when you sense nearby illusions, okay?” Dallion said.
Okay. Ruby flocked his wings.
“And don’t get into any fights, even if I’m attacked. Got it?”
Dallion looked at his heavy gear. Considering what he would be facing, having his armadil shield and harpsisword would help. Unfortunately, he’d have to make do with his Nox dagger.
Less than a minute was necessary for Dallion to reach the main door of the building. Judging by the occasional look of disapproval he received from passing apprentices, it was safe to say that the glamor from the challenge was starting to wear off. And then there was the waiting. Every second dragged on. Unlike Dallion, Raven didn’t seem to be remotely in a hurry to get there.
Now you know what it feels like for guardians, Nil commented.
Precisely thirty minutes after he’d promised, Raven appeared, walking calmly down the corridor. Surprisingly, he wasn’t alone.
“Mage Tisaku?” Dallion asked.
The man didn’t seem at all pleased to be there. The fact that he was showed the pull Raven’s family had.
“Dallion,” the man acknowledged the other’s presence as he walked by, stopping right in front of the door. “Two hours,” he said, fingers drawing an intricate pattern faster than the human eye could see. A top level awakened would have trouble following the design. Unlike the standard spell, this was composed of a single pattern.
Purple light blended with the threads and symbols covering the door’s surface, melting them away.
“Try not to get in trouble. I don’t want to owe the White Eye favors.” The door opened.
“Yes, mage.” Dallion was the only one to answer.
Meanwhile, Raves passed by as if both of them were beneath him. The sad truth was that thanks to his father, they probably were.
From such an angle, the surroundings seemed a lot better than what Dallion had seen from the rooftop. That was to be expected; the mages had taken great care to cover all undesirable sights with illusions. If one didn’t know better, they would swear that the cluster of buildings surrounding the Learning Hall was pretty much the same as it always had been. Occasionally, there would be small signs that something was wrong—some magic symbols wouldn’t glow as bright, some streets would have a quarter of the people they were supposed to—but the illusion was close to perfect.
“Well, we’re out.” Raven looked at Dallion. “How what?”
“Now, I need to see a dwarf.”
After ten steps, Ruby mentioned that they were near an illusion. The spell was quite subtle, creating the impression that Dallion was walking along the same path. In a matter of minutes, he had reached his destination—the shop he had frequented so many times while outside.
That wasn’t remotely true. Discretely casting the spell that let him see through illusions, Dallion found that he’d reached an entirely new area. The level of the spell was beyond impressive; it had successfully created a false memory of the area and maintained it as reality, while in truth shardflies were destroying more and more of the surroundings.
A few steps from the shop, Dallion stopped. A small, quickly constructed building was in front of him. It was impossible to tell whether he’d find the same people on the inside, or the whole thing was nothing but a fake façade.
“Aren’t you going in there?” Raven asked.
“No.” Some things were better left uncertain. “I changed my mind. There’s somewhere else I need to be.”
Ignoring the noble’s comments, Dallion went back through illusion to the first place—the potion lab. The trip took slightly longer than Dallion remembered. To his surprise, the actual building was still there, mostly intact.
“You’re here to buy potions?” Raven crossed his arms. “I could have gotten you everything this third-rate place could make.”
“It’s not potions I’ve come for. Wait for me here, okay?”
The black-haired shrugged, then summoned a chair for him to sit in.
Reciting the names of the seven Moons, Dallion opened the door and stepped right in. The lab was in relatively good shape, if abandoned. Gone were the apprentices slaving away, as were most of their tools and material components.
Splitting into a dozen instances, Dallion went on. Every few seconds, he’d pause and split again, in case a flutter of shardflies came flying at him from somewhere. Thankfully, no such thing happened.
“Mage,” he said, as he approached the office of the lab’s owner. “Mage?” He entered.
The room was a lot smaller than he remembered. Seated on a rickety chair, slumped over a small old desk, was the mage. A strong stench of alcohol came filled the room, mixed in with tobacco smoke.
“Mage?”
“Mage no more,” the man said. His appearance was in worse shape than the room itself. One could only speculate how long it had taken him to reach such a wretched state, but it was more than a few weeks.
“The Academy rogued you?”
“Ha.” The man let out a sad laugh. “If they had rogued me, at least I’d have something. Now, I’m just a nobody that’s sentenced to remain here. I lost my reputation with this. All the conniving schemers that wanted to take me down had their chance. Everyone important wouldn’t speak to me, and anyone less important doesn’t want to have anything to do with me.” He pushed an empty glass across the desk.
Dallion couldn’t be sure whether he was being offered a drink or expected to fill the glass. Ultimately, he did neither.
“My apprentices left, as did all my customers.” The mage cast a spell, pulling the glass back. As he did, it filled up with murky liquid. “The archmage generously offered me temporary quarters in the apprentice wing. Me!” he tapped his chest with a finger. “To live with common apprentices.”
Would have been better than here, Dallion thought.
“Why not leave the Academy?” Dallion asked. “Temporarily.”
“No one’s leaving the Academy. Not with the war going on. The web of lies is in full effect. One province has fallen, two more are all losing ground. And the idiots in the south are still engaged in their petty squabbles.” He grabbed the glass and downed it in one go. For a moment, the stench in the room got worse. “Mages are too precious to be out in the open. Emperor’s orders. The way things are going, we’ll be ordered to fight.”
So, it’s that bad, Dallion thought.
He’d long suspected it, but this was the first time he’d gotten actual confirmation… if the words of a drunk could be believed. Looking at him, it was clear that the mage was a potion maker and an academic. He was not fit for combat. He’d probably forgotten all his combat spells decades ago, relying on the impenetrable strength of the Academy. His reputation was the most valuable thing he had, and now that was gone as well.
“They’ll be a need of potions again,” Dallion said, using his music skills to add as much joy to his words as possible.
“If the war doesn’t finish us, the blasted shardflies would!” The man tried to take another gulp from his glass, only then noticing it was empty. “You’re the hunter, aren’t you?” he asked. “Your level’s too high to be anything else.”
Here we go, Dallion prepared mentally.
“I guess I must thank you. I wanted to get you kicked out after you sealed off my room in the basement. Truth is you did me a favor. I don’t know what spell you cast on the shardflies, but they didn’t attack anyone here or try to destroy the place. They destroyed lots of buildings around me, but never mine.”
“The swarms came from here?”
“Who knows? Maybe they did, maybe they didn’t. All of them appeared from the ground. The idiots thought they could stop them, and they did. The shardflies have been contained, but no one has any idea why they became active in the first place.”
“This whole place might be built on a shardfly nest…” Dallion whispered, more to himself than the mage.
Worst of all, it was all but confirmed that he had caused a stir with his arrival. An empath with nightmares of void was enough to stir any creature. No doubt it had happened subconsciously. Neither Dallion nor the creatures suspected. Even so, something had kept disturbing the shardflies, causing them to drill above ground and lash out at anything in sight.
“And the Academy has no overseer,” he added.
“Overseer.” The mage laughed. “We have enough battle constructs to destroy armies. That’s the problem, though. Everyone is too good at destroying. Those that aren’t affected don’t take the shardflies seriously, and those that are, are already considering how to use that to their political advantage. I did. I even snatched a few buildings from a few people. All of them are now holes in the ground.”
That sounded like something a mage would do. Yet, why hadn’t the Archmage intervened? Even with everyone busy covering up the situation, there was no way he wouldn’t notice by now. Unless, he too was covering up for the emperor. Such a dramatic failure could well be grounds for him to be replaced. Isolating the Learning Hall could well have been the best option from his point of view.
Dallion took out the aetherizer. He still had second thoughts about using it. Nonetheless, he linked the item to the realm and then activated it. The artifact turned purple.
Holy crap!
There had to be hundreds, if not thousands, or vortexes in the twenty miles area surrounding him; so many that he could tell when one started, and another ended, not what level they were. Suddenly, all this seemed more than a natural phenomenon.
Thanks for reading! If you enjoyed this story, consider joining my patreon or check out my other stories on redditserials:
The Scuu Paradox (a Space Opera Sci Fi)
The Cassandrian Theory (a Space Opera Sci Fi)
The Impeccable Adventure of the Reluctant Dungeon (Dungeon Core Adventure Comedy)
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2023.03.20 22:35 moistbrisket17 Things to do 3/21-3/26
Feel free to add more in the comments! For more info, Google the events, check their website & social media pages- this is a free, low-effort post so please be kind :)
Links for local events:
https://ftwtoday.6amcity.com/ https://fortworth.culturemap.com/ Tuesday, March 21
Trek Beginner Ride Series Tuesday, Mar. 21 6:30-8:30 p.m. Trek Bicycle Fort Worth South, 5125 Granbury Rd., Fort Worth Free Explore rider-friendly areas of the city during this casual, beginners class.
Wednesday, March 22
Wine Dinner and Communal Gathering at FnG Eats: Chefs Carlos Arevalo and Bob Stephenson of FnG Eats in Keller will gather together with customers during this four-course wine pairing dinner. Comfort food favorites on the menu include iron skillet cornbread, Wagyu meatloaf, and bourbon cherry chocolate bread pudding. Wines will be served with courses one through three, and a specialty sparkling cocktail will come with dessert. Dinner is $75 per person, plus tax and gratuity, and will begin at 7 pm.
Thursday, March 23
Neutral Ground Brewing Company Happy houcrowler sale 4-9PM Mama Lama waffle pop up food truck 5:30-8:30PM Salsa dance lessons 7-8PM
Italy Wine Education Series: Piedmont Thursday, Mar. 23 6-7 p.m. Winehaus, 1628 Park Place Ave., Fort Worth $40 Taste and learn about the delicious grapes from the Piedmont wine region in Italy.
Nigerian Pop-Up Dinner with Chef Franson at Chef Point: Chef Point Café owner and chef Franson Nwaeze will share the bold flavors of West Africa during this five-course dinner. Menu highlights include suya skewers, pepper soup, goat stew with jollof rice, and fluffy fried dough balls dusted with cinnamon sugar. The dinner is $71 per person and includes tax and gratuity. Drinks are extra and suggested pairings are the Nigerian Chapman cocktail, a bold South African cab, or simply a cold beer. Dinner will start at 6:30 pm.
Friday, March 24
Art All Night on Race St: Friday from 5-10pm and Saturday from 2-10PM . Celebrate arts and culture on Race Street between Sylvania Avenue and Riverside Drive. Stroll the street to view artwork and meet the artists. Listen to live music and participate in creative classes and arts demonstrations. Panther City Artists curates an outdoor gallery. Shop boutiques, sip spirits and dine in some of the "Best" restaurants in Fort Worth. New this year -- Art Alley, an outdoor boutique marketplace for local artists and artisans.
https://www.fortworth.com/event/art-all-night/33683/ Neutral Ground Brewing Company
https://ngbc.beewhats-happening-1 Tammy Gomez spoken word artist 8-9PM
TX Whiskey’s Limited-Edition Baseball Bottle Release Party: Spring means baseball season is on the horizon, and Whiskey Ranch will celebrate w/a special bottle release party. Visit to buy a bottle of TX Whiskey sealed with a specialized cap made from a baseball, with complimentary bottle engraving. The distillery will also screen the baseball classic A League of Their Own and welcome former Texas Rangers pitcher Derek Holland as a special guest. The $10 admission includes your 1st cocktail. The event runs 6-9 pm.
Panther City Lacrosse Club Friday, Mar. 24 7:30 p.m. Dickies Arena, 1911 Montgomery St., Fort Worth $21-$79 Panther City will take on the San Diego Seals in their home arena.
Saturday, March 25
Martin House Brewing Company 10-Year Anniversary The Riverside brewery will celebrate a decade in business with a party. There’ll be two new taproom-exclusive beer drops, more than 30 kegs from the cellar, live music, food vendors, hula dancers, and more. New beer launches are Rum Ham, an imperial sour infused with cherries, pineapple and honey ham, and Triple Texan, a triple red tripled IPA. The $25 ticket will cover one souvenir pint glass and four pours. The family-friendly event will run from 12-6 pm.
Neutral Ground Brewing Company Jackalope Bob’s food truck 2-6PM Tammy Gomez spoken word artist 7-8PM
Cowtown Great American Cleanup Saturday, Mar. 25 8-11 a.m. Locations vary Free Join Keep Fort Worth Beautiful and thousands of volunteers for the city’s largest annual litter cleanup.
Sunday, March 26
Brisket 101 at Panther Island Brewing: Pitmaster Dayne Weaver of Dayne’s Craft Barbecue will walk participants step-by-step through his process of smoking tender, flavorful brisket. Attendees will be treated to a feast of barbecue along with three Panther Island brews and a souvenir glass. The class is $175 per person, plus tax and a service fee, and will run from 11 am-3 pm.
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2023.03.20 22:24 adavis_12 Second hand shops with cool clothes?
Anyone know where the good second hand shops are in the city? Ones with nice and vintage feeling clothes?
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2023.03.20 22:16 Wayback2k [OC] Multiversal Manuscript - Volume 1 - Organizations (FREE)
Presenting a chapter from what will eventually be the full 1st Volume of the Multiversal Manuscript, a catalog of all sorts of new characters, places, and things drawn from all piles of notes and random writing I've done for my D&D games and setting work. While generally written for a Dungeons & Dragons and Pathfinder style setting, its contents can be setting agnostic and made to fit any world.
This chapter contains entries for 19 Organizations as well as sample NPCs for each. It also includes the 20 page Appendix of minor entries that are referenced by both the Organizations in this text and what will eventually be the full product. Consider them a sneak preview.
They are intended to serve varied roles in many settings, from allies to enemies and anything in between. These organizations and their members are meant to be both inspiration and foundation for more, providing hooks and conflicts that can be tailored to your own worlds.
- The Aggrieved - Covert - Grudge Bearing Dwarves
- The Bedlam - Mercenary - Chaotic Shock Troopers
- Black Iron’s Sixth - Military - Entrenched Goblinoid Remnant
- Celebrants of the Corpse Gods - Cult - Worshippers of the Divine Dead
- Crownfall Initiative - Covert - Resurgent Spy Masters
- The Dead Fish - Criminal - Infamous Harbor Gang
- Dustbringers' Market - Guild - Ghostly Wandering Merchants
- House Garsese - Noble - Hoard Takers and Ruin Delvers
- House Nemosar - Noble - Psionic Power Brokers
- The Manifest Order - Druid - Totemic Hybrid Shapeshifters
- Onyxfang Syndicate - Criminal - Werebeast Controlling Crime Families
- Order of the Unbound Tome - Mercenary - Arcane Tactical Operators
- The Reclaimers - Cult – Paranoid Artifact Destroyers
- The Ruinous Dawn - Divine - Seekers of Deific Rebirth
- School of the Last Gasp - Monk School - Rogue Trap Masters
- Thurandic Earthguard - Military - Alchemically Enhanced Elemental Warriors
- Typhon’s Revenge - Military - Rebels With A Dreadnought
- Wakeners - Arcane - Spreaders of Magical Knowledge
- The Zolothron - Mercenary - Loot Hungry Orc Artificers
It is Free on DriveThruRPG -
https://www.drivethrurpg.com/product/430677/Multiversal-Manuscript--Volume-1--Organizations Slowly working my way through editing everything and in refining the Organizations the size of the overall project has gone gone up about 25 pages. Looking at working on either my Monsters or Gods chapters next.
There is also my more general Preview version I posted
here about 4 months ago if it is of interest; it gives an idea of the full scope of the project and what the final think is headed towards, content wise.
Any comments or suggestions to edits on either doc is welcome!
Below are 3 examples from the set -
-----Examples-----
Aggrieved, The
Covert - Grudge Bearing Dwarves A clandestine organization of dwarves spread across the world. For a fee, they take on the grudges and hatreds of any dwarf or clan, storing them in massive iron tomes. They dispatch specialists to ensure that the targets of the grudges suffer or repay what is owed, be it in blood or gold. The group actively recruits dwarves who have nothing left to lose, such as exiles, criminals, lone survivors, or those who cannot fit into normal dwarven society. The Aggrieved provides them with purpose and an outlet for pent-up frustrations, especially against surface dwellers or their eternal foes in the depths of the world. While the group is something of an open secret in most dwarven communities, they are keen to keep their existence from outsiders. Chief among the grievances they are sought to satisfy is the reacquisition of ancient dwarven treasures that have been stolen and the punishment of those who currently possess them, even if they are many owners removed from the original thieves. Rumors persist of a Grudgebearer who has spent over a hundred years systematically tracking down every subsequent owner of a long-dead dwarven mountain lord’s treasure, leaving hundreds of dead in their wake. The Aggrieved also fulfills more indirect grievances, such as ensuring that a particular human noble family will forever see their fortunes ruined for cheating a clan elder in a trade deal in a prior generation, or that the elves will never expand past the mountains that once belonged to a now-fallen dwarven city for failing to come to their aid when needed. Additionally, a few of their members, more unstable and violent than the rest, are sent on Bitter Hunts to forever seek out and slay the sworn enemies of the dwarves until they wipe them all out or die in the process.
Kerganosk the Brazen: An Aggrieved hunter who has made it his mission to seek revenge against fire giants. He has become a legend among the giants, who fear him greatly. The dwarf is known for his scorched and pitted brass armor, which he refuses to take off until he has seen to the utter decimation of his enemies. Despite the fact that the greater dwarven kingdoms have publicly disavowed Kerganosk's crusade, they do nothing to stop him. In fact, many younger dwarves who are eager to earn a name for themselves or reject the withdrawn nature of their forebearers have joined his cause. These dwarves are cult-like in their devotion to Kerganosk and have expanded their hatred to include all giants, no matter where they may be. Although Kerganosk remains focused on his mission, he is more than willing to share his martial tactics and specialized weaponry with anyone who wishes to see the giants destroyed, even non-dwarves who show some talent. Together with his allies, he has been able to vex his enemies for years, often laying low for extended periods as they plan simultaneous strikes against multiple targets, or emerging suddenly for an overwhelming attack on a valuable target before quickly disappearing once again. Through bounty hunters and smaller allies. the giants have attempted to track down Kerganosk and his hidden lairs throughout the
Underdelve. Thus far they have only found fleeting traces of his passing and no small number of cleverly hidden traps in the broken halls of dead dwarven fortresses that the Brazen and his followers rotate through.
Gallkag Brimrift: A grim dwarf who has claimed a stretch of mountains that were once settled as part of a collaborative effort between dwarves and humans to establish a long-lasting trade city. However, the short-lived humans and their tumultuous politicking soured the venture, leading to tensions that eventually flared into skirmishes, then war. In the end, the dwarves were forced to cut their losses and retreat back into the depths of the earth to their homeland. Gallkag, left for dead in the last days of the conflict, was "rescued" by the Aggrieved. After he recovered, he eagerly took it upon himself to make the humans of the region pay for their transgressions. He now ceaselessly stalks the mountain passes of his former home, waylaying any human travelers that have the misfortune of crossing paths with him and his pack of beasts. Operating out of the half-built trade city, Gallkag's territory is honeycombed with tunnels that only he knows about. Many have tried to ferret the vicious dwarf out, but his mastery of the landscape allows him to evade interlopers with ease, picking them off one by one or tricking them into the many hazards present.
Urist Dastordruk: An undercover liaison for agents of the Aggrieved in one of the largest aboveground cities of the realm. He owes an extensive debt of both coin and honor to the organization for avenging his extended family's death many years prior. Though few are sure what exactly he does as an occupation beyond being a perennial socialite, the dwarf has earned a reputation throughout the city and beyond for his uncanny knack for making friends across all strata of society and getting them connected. If he doesn't know someone or something, he certainly knows who does and can get in touch for a nominal fee, of course. However, Urist hates every second of it. Every handshake, every fake smile, and every cheering toast. He wants nothing more than to be back in the mountainhome of his kin and away from the petty, meaningless lives of all the small-minded people on the surface. To maintain his composure, Urist's handler in the Aggrieved has supplied him with a steady stream of alchemical concoctions that serve to both suppress his incredible hatred of those peoples tangentially responsible for the downfall of his family and enhance the charming facade of his public personality. Over time, the doses have had to become more and more potent to maintain their effect, and the dwarf has begun experiencing strange fugue states. When he emerges, Urist is often standing at the edge of a roof looking out over the city below or back in his home covered in blood that is not his. He is both terrified of what has been happening and hopeful that it might lead to an end of his torment, honor be damned. The Grudgebearer that owns his debt cares little for Urist's plight. While the dwarf has been exceedingly useful in feeding the organization information and the whereabouts of targets, the cost of maintaining his persona has begun to outweigh the benefits, especially if it possibly draws attention to the existence of the Aggrieved.
-------
Dustbringers' Market
Guild - Ghostly Wandering Merchants Hailing from an abandoned marketplace in a long-dead city where the Veil between the realm of the living and the dead is nearly non-existent, several lingering dead have managed to leave the city and establish wandering markets in derelict sections of distant cities. They have achieved this through the use of mortal ‘handlers’, ragged humanoids who have forged a sort of pact with the dead of the city to serve as anchors for the ghostly merchants. Visitors to one of these markets, whether in its original city or one of its wandering offshoots, can trade their knowledge of the living world or more ephemeral wares such as memories and emotions in exchange for the long-forgotten knowledge of the dead city's people or whatever other secrets they've garnered from beyond the
Land of the Dead. The Dustbringers have somehow managed to craft or acquire ghostly goods that provide boons to the living when it comes to dealing with or fighting the undead. Some are even willing to cut long-term deals and pacts with the living to acquire resources for their strange deathly economy.
Morof and Echessar: This pair is the most widely known members of the Dustbringers, accompanied by their ever-cloaked and silent human servant. They have come to reside in a city of the living, but the authorities take exception to their very existence, forcing them to stay on the move within the city walls. They set up their ghostly shop in different abandoned buildings or dark alleyways each night and simply wait. They are content to let the rumor mills bring customers to them, as they always seem to have something that entices prospective buyers, even with the strange prices they demand. The most common items they sell, if anything of theirs could be considered common, are lead coins stamped with a closed eye. Swallowing one of these coins renders the imbiber undetectable to the undead until it passes. Their usual fee for most purchases is measured in minutes of life per day, in perpetuity, from what remains of a customer’s natural lifespan. The portly Morof eagerly assures prospective customers that they won’t miss such a paltry sum of time. However, each night when the toll comes due and the disturbingly gaunt Echessar appears to collect, many feel they have chosen poorly as the shade’s icy hand reaches into them and pulls away threads of their soul. Such is the power of the Dustbringers’ deals that they are able to reach their customers wherever they may be on any plane. Should a client attempt to hide out elsewhere, the ghostly merchants are not above hiring others to retrieve them, so that they may collect what they are due, plus interest.
The Urn: One of the most powerful members of the Dustbringers, it has a cadre of lesser member shades of the guild bound to it by contracts etched upon large scrolls of thin lead sealed within ivory cases. These pacts seemingly predate the deaths of the Dustbringers’ mortal forms in centuries past and raise questions as to just how the demise of their city came about. The Urn itself is a massive vessel of cloudy black marble, weighing hundreds of pounds, with patterns traced in gold that subtly shift and flow. It has a brass cover at its top, with several fluted pipes emerging from it, curving upwards. Although it rarely moves, when it emerges from its vault-lair, it is carried on a great palanquin by a dozen mortal handlers. Through the deals it has struck with entities from the Land of the Dead, The Urn has extensive power over souls that have passed into that realm, summoning them forth for interrogation, torment, or to bind them back onto the mortal realm. It is even able to shape these recalled shades into physical objects with particular potency and protection against both the living and the dead. While The Urn allows its servant Dustbringers to conduct their deals in their own way, what it desires above all is vast quantities of physical wealth, such as gold and other valuable metals, along with gems of all kinds. Why The Urn would seek such extensive and mundane riches instead of the more ephemeral things like emotions or life force, which its kin typically traffic in, is a mystery. Some speculate that it aims to perform a ritual on behalf of a Power that it has contracted with, utilizing the symbolic connection and meaning of wealth to enact some drastic change to the mortal plane. Others believe that it is working towards building a powerful construct body through which it can personally enact its will. However, The Urn freely allows such conjecture, confident in its power to control other souls with minimal effort. The Urn does not manifest its ghostly form directly to interact with its servants or prospective clients. Instead, it emerges from the brass pipes at its apex as a sickly mist before occupying the body of one of its ragged mortal attendants. Even then, it rarely does so, instead relying on the fanatical devotion of its Dustbringer seneschals to negotiate on its behalf. It stirs to action only when it needs to call forth and shape a soul from beyond.
Zaunfe: Once a respected member of the Dustbringers, renowned for her ability to craft and transmute strong metaphysical sympathetic energy into physical objects and vice versa. However, fleeting traces of mortality constantly slipping through her spectral fingers began to torment her with fragmented memories of the life she once lived. Now, Zaunfe desires nothing less than to become mortal again. Despite not being formally expelled from the guild, it has been declared that none are to interact with her or allow her back into the city of their origin. If it became known just how many of their secrets she has been sharing in her pursuit of a new life, and the crimes she has committed against other shades, it is likely that they would actively hunt Zaunfe down and return her to the Land of the Dead by force if necessary. Unlike others in the guild, Zaunfe forms symbiotic pacts with the suffering mortals she comes across, giving them a longer lease on life than they might have had without her help. Unfortunately, she constantly leeches away her pact bonded associate's emotions and personality, mingling with hers until they are difficult to distinguish from one another. More than just keeping her partner alive, she is able to extend her spectral transmutation power through them, turning emotional connections into physical boons and weapons. With such objects, she reverts back to the mercantile nature at her core, wheeling and dealing with them to gain the allies and resources she requires. Given her knowledge of how the Land of the Dead and the mortal realm interact, she feverishly pursues leads on how to contact the Powers of that plane to forge whatever deal is necessary to be reborn. This pursuit for knowledge and those who possess it has proven exceedingly dangerous, and over the years she has led a number of her mortal partners to their own deaths. When untethered, Zaunfe is forced to rekindle and perpetuate her own essence through the consumption of powerful emotions, either elicited from nearby mortals or through the destruction of physical mementos that bear a great deal of sentimental value. In desperation, she has even consumed lost ghosts that she has encountered. These shades, often confused and trapped in the Veil of the mortal realm, are easy prey for one of their kind that possess full awareness and sentience. All of this consumption of emotion and personality has not come without a cost. Zaunfe now resembles little of the unique entity that she once was and is now an amalgamation of all the different beings she has fed upon in one way or another. While these conflicting impulses can sometimes drive her into fits of mania, what has remained a constant tethering influence to her soul is the overwhelming drive to attain life once again.
------
Ruinous Dawn, The
Divine - Seekers of Deific Rebirth A group of former heroes and remnants of a forgotten age of the multiverse. Their all-consuming desire for the rebirth of their divine patron has driven them to transcend mortality and resort to abhorrent methods to carry out their 'sacred' task, one that fervently believe will ultimately redeem the multiverse.
Uzarial was one of the earliest celestial deities of the sun, life, and purification of evil, and their death in a catastrophic final conflict with an unknown Elder Entity is something the founders of the Ruinous Dawn have never truly accepted. Their goal is to resurrect Uzarial, seeing its return as the catalyst required to cleanse the wretched planes of what they consider to be pervading and all-consuming evil. Each member has vowed to use whatever means necessary in pursuit of the knowledge and power they need to breach the
Vale of Dead Gods and usher forth Uzarial's return. Despite this, they believe that their actions constitute the ultimate good, a concept that exceeds the grasp of most mortal minds and is superior to the 'morality' of ordinary individuals. The current Gods of Light are viewed by the Dawn as either ineffective pretenders at best or complicit in the multiverse's defiled state through their inaction at worst. They aim to subsume all such false gods into the reborn Uzarial when the time comes, reclaiming their deific essence and putting it to proper use. The six elders of the Ruinous Dawn are scattered throughout the planes, each pursuing the 'Endeavor' in their own way. They meet every fifty years to pool their knowledge and make arrangements for the future. These summits often result in an ambitious act against perceived foes, as well as the setting in motion of complex plots towards their ultimate goal. Their schemes can range from the acquisition of required relics and artifacts to the realignment of several planes towards a configuration more suitable to their cosmic aims. Most founders of the Ruinous Dawn have long since ceased feeling remorse for their actions, no matter how questionable or amoral they may become. Those that do bear regret for all the lives they have spent seeking the God's return fully intend to suffer the judgement of their patron or scour themselves from existence as unworthy to reside in the paradise that will result. Several have attracted followers that share their cynical view of the planes and desire to resurrect Uzarial, or founded obscure faiths across the planes with the same intent. However, such allies are often seen as fleeting or expendable and are tested regularly, for the Ruinous Dawn is ever paranoid of infiltrators and those that would despoil their sacred Endeavor.
Alithrienne: Uzarial’s most devout mortal agent and an Exalted of demi-god like power, she took the celestial deity’s fall most severely and was a driving force towards the formation of the Dawn. Bearing a large portion of the fallen God’s power after their passing, she set about holding together what was left of their divine realm. Alithrienne fought to stave off planar usurpers and scavengers that sought to pick over its remains. If that was not enough, she was also forced to stave off other celestial entities and divine servitors that balked at a mortal claiming such a role. Despite considerable effort, even she and her allies were not able to prevent the gradual dissolution of Uzarial’s realm; infusions of celestial essence and sundered relics only delaying the inevitable. In a moment of despair and anguish, she plunged the God’s final relic, a great spear of pearlescent stone and golden light, through her own heart. She intended to give the last shreds of power in both herself and the weapon to the divine realm in a bid to halt its decay and ensconce it as a memorial within the
Astral.
The inherent desperation of her act mixed with the unstable divine energies of the plane, the relics, and the Astral instead merged her soul with the last of Uzarial’s divine power. Alithrienne, the realm, and the great spear became one, an untethered demi-plane out of phase with the rest of the multiverse. Other members of the Dawn, still holding on to a semblance of their connection to the dead God, were able to locate it in this state and commune with the transcended Exalted. In her new form, she quite literally became the foundation of the Ruinous Dawn. While the further deterioration of Alithrienne’s realm has halted, it remains in a shattered state. It is composed of several dozen floating islands of broken marble-like rock covered in golden grass. Spires and temples of an opaque white glass are scattered across the islands, cracked, and crumbling but still held aloft even in pieces. The only structure that has remained whole is a grand temple of the same shimmering glass in the realm’s center, the seat of Alithrienne’s power and the meeting place for the rest of the Ruinous Dawn during their infrequent conclaves.
Nearly a true God herself, Alithrienne has been able to create minor servitors to watch over the realm, though they are little more than bird-like beings of light. The spear that was integral to her transcendence was once held in a reliquary of stained glass at the apex of the central cathedral. Still a greater relic in its own right, Alithrienne discovered that her consciousness and will reside in it as well. When wielded by a mortal, she would be able to freely traverse between the rest of the multiverse and her realm and assist the rest of the Dawn in its plot to resurrect Uzarial. Over the ages, Alithrienne, in her spear form, has been wielded by countless mortals; many willingly chose to bear her power and enact her will, but not all. When an accord could not be made with a bearer to serve, she would bring the full force of her semi-divine might down upon them. Such recusants are left as little more than puppets hollowed out by her terrible light; even if they were to be freed from Alithrienne spear, it would take a greater divine power to make them whole again. Through these wielders, legend and infamy has been carved across the multiverse by her actions, each a small part of the greater Endeavor. As the Ruinous Dawn’s plans grow ever closer to fruition, Alithrienne hopes deeply to serve as the cradle from which Uzarial may be reborn, even if she may be utterly consumed in the process.
talshir: A zealot in the service of Uzarial, he had spent his entire life operating in the shadows cast by the celestials’ divine light. Brought up from birth to eradicate enemies of the faith, Talshir remained steadfast in his crusade, even after the fall of his God. In fact, he saw the death of his deity as validation of his actions, as it demonstrated that anything was killable. However, Talshir's methods went beyond merely ending the lives of his adversaries, he went so far as to master the tools of his enemies, including forbidden mystical arts that would have marked him a heretic under normal circumstances. When he eventually joined the core founders of the Ruinous Dawn, Talshir discovered a newfound sense of purpose as part of the Endeavor. It was his destiny to be the left hand of the reborn God and usher in the demise of the hopelessly corrupt planes.
To achieve the longevity required for such a destiny, Talshir delved into the darkest secrets of soul magic and combined them with the knowledge of life provided to him by other members of the Dawn. Rather than consuming the souls of others, he chose to shatter his own soul into hundreds of fragments and scatter them throughout the multiverse. Although the results were unpredictable, the vast majority of his soul fragments were able to take root in mortal hosts. After Talshir's original body was placed in stasis in a hidden tomb, his will was able to manifest within those who bore his soul fragments, even across generations of their descendants. Spread across various planes, the Talshirs form a unified cult with a common purpose, and dozens of them are active on different mortal realms at any given time. While the personality of each Talshir may vary due to their diverse experiences, they are essentially simulacrum of the original, sharing his mind if not his physical body. The Prime Talshir is the singular host in which the full consciousness of the original Talshir is able to manifest, representing the Talshirs at the Ruinous Dawn's conclaves and issuing orders to the others. During the years between conclaves, the Prime Talshir takes it upon himself to visit each of the other Talshirs individually, in order to ensure their continued adherence to their mission. Any Talshir who has strayed too far from their task is dealt with in a manner that Talshir himself refers to as being 'returned to the source'. In such cases, a new incarnation is sent to take their place, even if it takes years for one to manifest.
Shephard of Eternity: Once a grand paladin of an inter-planar order, sworn to Uzarial, their name has been deliberately purged from history. They made a glorious sacrifice in order to obtain the power necessary to bolster the martial forces of the Ruinous Dawn. By rending open their own soul, they established a direct conduit to the Plane of Life, a realm of positive energy from which all nascent souls originate. Using this raw creative energy, they have created a legion of homunculi to serve the Endeavor. Over the centuries, in order to sustain the portal within their body, this individual, having come to be known as the Shephard, replaced most of their body with sanctified metals and sacred stones, effectively becoming a construct save for their heart and a few other organs.
Embracing their role as the forgemaster of the Dawn, the Shephard is driven to perfect their creations to better serve the cause of their allies. While they often lament the necessity of forcing pure and untainted souls into new forms, the Shephard sees it as a necessary act to preserve the planes in the long run, confident that Uzarial will purge them of any suffering they might experience once the rebirth of reality comes. Although most of their creations are humanoid in appearance, with stone-like opaline flesh and silver armaments, the Shephard aspires to create artificial angels to serve as the ultimate shock troops in the eventual siege of the Vale of Dead Gods. However, they have thus far met with limited success, as their pseudo-angels of condensed soul-stuff prove to be highly volatile and prone to mutation, resulting in horrific forms with too many limbs and eyes. Nevertheless, even in their malformed state, these creations have proven useful against the enemies of the Dawn and those who have stumbled across their secret existence. Despite the accolades of their comrades, the Shephard has grown increasingly despondent over their failure to create a true angel. They have begun to engage their private homunculi forces to delve into the primeval ruins of the First War between the Gods and
Primordials in search of the secrets that led to the first angels' creation.
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2023.03.20 22:11 timetoreadt0 Good Friday weekend
Hello! I am planning to visit your beautiful city during the Easter Friday weekend - Friday to Sunday, 07 to 09th April.
Wanted to check if the shops and tourists spots would be open during this time? Is this a good time to visit? And can I expect the same situation in Colmar as well?
Thanks for your help!
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2023.03.20 22:09 Link-Pup92 [LFP][Online][5E][Biweekly][Professional DM][FoundryVTT][PAID $15] [Session 0&1 Free] KEYS FROM THE GOLDEN VAULT (Tuesdays LFM)
Keys from the Golden Vault
Listing Info - [Tuesdays 6:30 PM-10:30 PM CST] [3 / 5 Seats Open] Looking for players who are interested in joining a Golden Vault adventure.
Logistics-
Games are every other week, Session 0 is Scheduled for March 28th
Payment is through a free Square account
We use Discord for voice (Cameras not required but allowed)
You do not need a ready-made character before Session 0, just a concept!
About the Setting -
Creeping down the hall, your feet padding on the polished marble floors, the mansion around you silent. Peeking around a corner, you spy a translucent blue orb floating in the hall ahead of you. With a signal, your crewmate waves her hands and the orb winks out. You dash down the hallway and around the next corner before the orb reappears behind you. Your teammate gives you a thumbs up but turns in horror as a clattering is heard behind her. Twenty guards flood the hall, barely giving her enough time to disappear. Now the question is, how do you talk your way out of this one?
The world is full of injustice and inequality. The ultra-wealthy flaunts wealth with dubious origins. Those caught in the web of someone else’s corruption are left to take the fall. That is where the Golden Vault is. Their keyholders are everywhere, from lowly shop owners all the way up to high-ranking city officials. All the members of this clandestine organization keep their eyes out for any hint of injustice and they seek to right it… no matter what the law may say otherwise. They also keep an eye out for clever folk and adventurers that are able to act as field agents in their cause against corruption.
The newest book to the 5e library, Keys from the Golden Vault is a series of 11 fantastic heist adventures that will take your plucky group of Robin Hood-esque thieves from the mundane halls of a museum all across the multiverse for the greatest heist of all time! Ripe with adventure and mystery, great for brand-new players as well as veterans, this book allows plenty of downtime and character exploration between missions. As members of the Golen Vault, the group will help set the world in better shape by taking down figures that seem untouchable, all while unraveling a mystery that could unravel the planes themselves. Do you have what it takes to impress the Vault? And what will the next key unlock? Let’s find out together!
Characters right for this game - Fans of the Persona series, Robin Hood, and other heroic thieves of literature. Those looking to join secret organizations that help the world as well as those looking to make some quick cash. Heroes looking to take on tough villains including evil agencies, powerful wealthy nobles, and extraplanar creatures
Campaign Signup - DM me here or add me on discord (LinkPup92 #9149)
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2023.03.20 22:09 Link-Pup92 [LFP][Online][5E][Biweekly][Professional DM][FoundryVTT][PAID $15] [Session 0&1 Free] KEYS FROM THE GOLDEN VAULT (Tuesdays LFM)
Keys from the Golden Vault
Listing Info - [Tuesdays 6:30 PM-10:30 PM CST] [3 / 5 Seats Open] Looking for players who are interested in joining a Golden Vault adventure.
Logistics-
Games are every other week, Session 0 is Scheduled for March 28th
Payment is through a free Square account
We use Discord for voice (Cameras not required but allowed)
You do not need a ready-made character before Session 0, just a concept!
About the Setting -
Creeping down the hall, your feet padding on the polished marble floors, the mansion around you silent. Peeking around a corner, you spy a translucent blue orb floating in the hall ahead of you. With a signal, your crewmate waves her hands and the orb winks out. You dash down the hallway and around the next corner before the orb reappears behind you. Your teammate gives you a thumbs up but turns in horror as a clattering is heard behind her. Twenty guards flood the hall, barely giving her enough time to disappear. Now the question is, how do you talk your way out of this one?
The world is full of injustice and inequality. The ultra-wealthy flaunts wealth with dubious origins. Those caught in the web of someone else’s corruption are left to take the fall. That is where the Golden Vault is. Their keyholders are everywhere, from lowly shop owners all the way up to high-ranking city officials. All the members of this clandestine organization keep their eyes out for any hint of injustice and they seek to right it… no matter what the law may say otherwise. They also keep an eye out for clever folk and adventurers that are able to act as field agents in their cause against corruption.
The newest book to the 5e library, Keys from the Golden Vault is a series of 11 fantastic heist adventures that will take your plucky group of Robin Hood-esque thieves from the mundane halls of a museum all across the multiverse for the greatest heist of all time! Ripe with adventure and mystery, great for brand-new players as well as veterans, this book allows plenty of downtime and character exploration between missions. As members of the Golen Vault, the group will help set the world in better shape by taking down figures that seem untouchable, all while unraveling a mystery that could unravel the planes themselves. Do you have what it takes to impress the Vault? And what will the next key unlock? Let’s find out together!
Characters right for this game - Fans of the Persona series, Robin Hood, and other heroic thieves of literature. Those looking to join secret organizations that help the world as well as those looking to make some quick cash. Heroes looking to take on tough villains including evil agencies, powerful wealthy nobles, and extraplanar creatures
Campaign Signup - DM me here or add me on discord (LinkPup92 #9149)
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2023.03.20 22:09 Link-Pup92 [LFP][Online][5E][Biweekly][Professional DM][PAID $15] [Session 0&1 Free] KEYS FROM THE GOLDEN VAULT (Tuesdays LFM)
Keys from the Golden Vault
Listing Info - [Tuesdays 6:30 PM-10:30 PM CST] [3 / 5 Seats Open] Looking for players who are interested in joining a Golden Vault adventure.
Logistics-
Games are every other week, Session 0 is Scheduled for March 28th
Payment is through a free Square account
We use Discord for voice (Cameras not required but allowed)
You do not need a ready-made character before Session 0, just a concept!
About the Setting -
Creeping down the hall, your feet padding on the polished marble floors, the mansion around you silent. Peeking around a corner, you spy a translucent blue orb floating in the hall ahead of you. With a signal, your crewmate waves her hands and the orb winks out. You dash down the hallway and around the next corner before the orb reappears behind you. Your teammate gives you a thumbs up but turns in horror as a clattering is heard behind her. Twenty guards flood the hall, barely giving her enough time to disappear. Now the question is, how do you talk your way out of this one?
The world is full of injustice and inequality. The ultra-wealthy flaunts wealth with dubious origins. Those caught in the web of someone else’s corruption are left to take the fall. That is where the Golden Vault is. Their keyholders are everywhere, from lowly shop owners all the way up to high-ranking city officials. All the members of this clandestine organization keep their eyes out for any hint of injustice and they seek to right it… no matter what the law may say otherwise. They also keep an eye out for clever folk and adventurers that are able to act as field agents in their cause against corruption.
The newest book to the 5e library, Keys from the Golden Vault is a series of 11 fantastic heist adventures that will take your plucky group of Robin Hood-esque thieves from the mundane halls of a museum all across the multiverse for the greatest heist of all time! Ripe with adventure and mystery, great for brand-new players as well as veterans, this book allows plenty of downtime and character exploration between missions. As members of the Golen Vault, the group will help set the world in better shape by taking down figures that seem untouchable, all while unraveling a mystery that could unravel the planes themselves. Do you have what it takes to impress the Vault? And what will the next key unlock? Let’s find out together!
Characters right for this game - Fans of the Persona series, Robin Hood, and other heroic thieves of literature. Those looking to join secret organizations that help the world as well as those looking to make some quick cash. Heroes looking to take on tough villains including evil agencies, powerful wealthy nobles, and extraplanar creatures
Campaign Signup - DM me here or add me on discord (LinkPup92 #9149)
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2023.03.20 22:07 magvadis 3.18 Rivers Review....well, it's a start.
Rivers mean a lot to Star Citizen, as much as people can't really imagine:
They set the groundwork for roads, canyons, lava fixtures like volcanoes and lava planets...and any type of post-render modifications on planets beyond "sea level and the base mesh".
The reality of what I can only call Tier 0 is disappointing (in the face of cherrypicked framing of media on the lead up) and feels a bit premature to have been added at all to 3.18.
I'm not exactly sure what is ACTUALLY being tested here as, from what I understand, the implementation of rivers won't vary from the dev build to the live build, it's no more variable than the planets themselves or cities...it's baked into the map itself and not really necessary to be tested at scale. Seems the devs pressured it to be thrown in to sell the 3.18 package, it feels unnecessary given the state it is in. However, I'm excited to see it progress in further patches.
I could OBVIOUSLY be wrong that it doesn't need live testing, and I'm not dieing on that hill.
However, if they WANT feedback, which is what I assume this is about...here it is.
The Good:
- Great visual elements. Object scatter looks good in best cases and overall the rocks, river movement, and concepts that ARE THERE, really help to sell the imagery. Moss or trash underwater, the foliage around the river (for the most part), etc. When it's all lined up? It looks AWESOME.
- Love how much length they got out of map tiles not built at all for water dynamics. Sure, they have to cut through some hills, but it gives me hope for the future. You can find some REALLY long rivers that give the illusion of going on quiet awhile, which is all you really need to sell the idea that a planet is more than just a barren waste of trees.
- The cliffs look good. If this is an indicator of cliffs going forward I can't wait to see them all over planets.
- Honestly if they cut out the river (and problems associated with it) and just used this for making canyons, it wouldn't be half bad. Just remove the lakes/water source and reduce the amount of trees. Would add another layer of fidelity to the planet surface and more places for gameplay variety and problems that need to be overcome. (and great race locations)
The Bad:
- The prop scatter is WAY off; Trees IN the river (deep) make it look more like a flood basin than a river...cut them out, the exterior area where props should blend into the surrounding area is TOO harsh. It goes from heavy tree cover around the river...to nothing...very quickly. Extending the prop scatter radius would help as well as differentiate nodes for structures (rocks) vs surface organics (trees) to appear inside the water line would be ideal. Imo, they could just simply pull back where trees spawn along the river...as, in reality flooding tends to take out trees along rivers due to their height. (Suggestion 1 goes into a solution)
- Some props are just too big to be spawning where they do...large cliff rocks will appear and cut off the entire river.
- The tesselation effect is overtuned, and goes too fast. They need to pull it in closer to the core of the river, make it shine lower, and reduce the intensity of it. It should be a MINOR visual element and right now it shows up like a projector on objects. It should be barely noticeable. It could also be slowed down, it feels like strobe going off.
- Canyon artifacts...it's too steep and corners of the ground mesh cut into it. If necessary reduce the amount rivers can bend. Ideally I made a larger suggestion at the end (1).
- Too homogenous and smooth of lines along the river edge...including clifffs. (1 and 2)
The Ugly:
- The LODs are DREADFUL and undermine the landscape vistas. This should be top priority, even if they can never get the rivers to look good up close...they shouldn't undermine the visual fidelity of the flight experience. Maybe they can find a way to bake in rivers once they've done a full planetary render (instead of the very small regional one we got)....but as of right now they should just cut rivers if this is what they do to the planets visually.
Specifically, they cut up into pieces looking like tape that didn't pull off a surface correctly and ripped up. They reflect the light of the sun like a mirror in strength. And the way they show up doesn't feel blended. Hopefully concerted effort from the team can alleviate this as this will be the SAME issue when we get roads or highways on planets...however sans the reflecting sun problem.
- Source and Mouth transitions for lakes are just missing entirely. (4)
Suggestions
- More lines of blending outward along the sides of the river to stagger and add more variety to the sides of the rivers....as well as correct for when the river's edges dip BELOW the river almost immediately. Right now there is one outer layer of spline for blending the topography, the one where the cliff props spawn...there should be 2-4 staggered lines of these same things at more extreme waving lines as you move out from the center of the river that connect to the line before it. Having trees and other essential prop scatter points show up between these regions will make it more believable...such as having trees only show up after the SECOND layer out from the river basin....and then having them show up with less density after each subsequent layer (with the reverse being true of rocks).
Having the outer lines be VERY wavy allows for more variety along the sides of the canyon to overlap closely or be further out to make it feel less homogenous.
Canyons just don't look like this IRL. Having more shelves that help further create variation would really sell it better and make the river seem more integrated into the environment as if it has been there a LONG time and had lots of time to erode the landscape. It also better sells the idea a channel existed in that space before that has been widened.
With these secondary and tertiary lines of scatter (and topography blending) for cliffs you could more dramatically increase that variety of how much the line waves further (both side to side and up and down) out as it won't cut into the river and will simply overlap other cliffs...which should blend given it is the same rock.
If they want the SUPER canyon effect they have now, having the chance for a steep cliff set can be baked into the procedural set so that all the layers are very close.
If there is ANY way to vary the heights of the blending points along the immediate sides of the river...that would be incredible, the water line is more or less perfect except for rock props.
2) Mound Props that check to match the ground mesh of the surrounding area that add variation to the river line is the ideal solution to fixing river lines. Little mounds of mud and grass at the top (maybe with a tree node on the top as well) that spawn at the top of the water layer and blend downward that break up the line of the river and along the sides to keep it from being so uniform and smooth. The rocks help but it's obvious what the river actually looks like even if the rock is there. Some of these can create little islands, just they need to be less rare as to cut off the entire river just like LARGE rock props do already.
3) "Crossing points"
Aka, ways for us to get around rivers in ground vehicles. Shallows low enough to let vehicles pass. A place where rivers get very shallow to allow for vehicles to cross (this may already just be common enough that it isn't an issue).
Much like "too many rock props" made planet traversal annoying for people, once rivers get places ALL OVER, you'll see a similar complaint. May as well plan for it.
4) River Sourth/End Prop pieces and Lake/Ocean-River mouth transition sets.
Right now the mouth into a lake (and eventually oceans) and the river source is just outright terrible. Having a way for a river to believably start in full force would require some type of transition piece...such as a "river mouth" rock prop set...with variable spawn points for surrounding foliage and rock props to blend them. Having one at the start and the option of one at the end (when there isn't a large enough basin for a full sized lake) would help a TON to alleviate the dependence on lakes as an end point. Maybe even blending into a cave piece that has a small interior lake and walkable network. Hell, having one show up on the side of a lake element would also allow for more gameplay.
You can also flag for "underground sections" of rivers that are too low to be a canyon and can be flagged as underground caves with a river. Then connect back again at a lower point of altitude for the river to continue on the surface...continue this until it reaches a sea or sea-level and turns into a lake.
Lake and Ocean transitions are essential, as of right now there are no ocean connectors but in both cases you need a tile set of river that transitions the river and lake.
5) Long term the biggest focus should be bisecting river lines. Having rivers connect to multiple points of origin and connect into a larger stream would be the best way to make them seem more convincing.
TLDR
Shit needs work, the devs probably know this, I'm just throwing in feedback because that's what we are here for.
Im super stoked to see further progress on rivers and to see things that follow from that like dry canyons, lava rivers, roads (caravan missions and bombing runs!), and so on.
I think the eventual "river caves" set will alleviate a LOT of problems, however the biggest immediate issues are LODs, bad transitions (specifically the source and mouth), and the river looking more like a flood than a river due to trees IN the river and super steep HIGH canyons.
submitted by
magvadis to
starcitizen [link] [comments]
2023.03.20 22:04 nanorii [US 48313] [H] stationfall w/ minis + playmat sealed, vengeance rampage edition, zombicide undead or alive steampunk + more [W] trades, eclipse second dawn, dungeon alliances, nemesis (original) possibly $
Vengeance rampage all in -
Dice throne season 1 and 2 8boxes total
Zombicide undead or alive steampunk pledge
Gloomhaven untouched
Erune
Masmorra
My farm shop
The night cage
It’s a wonderful kingdom Ks
The spill kickstarter
Deep madness w/ painted minis (some box damage)
Northgard warchief edition
Rising sun w/ sealed daimyo box
Tyrants of the under dark w/ expansion
Power up the board game
Warhammer cursed city
Battlestations
Battlestar galactica w/ Pegasus expansion all consolidated into one box
submitted by
nanorii to
BoardGameExchange [link] [comments]
2023.03.20 22:03 Amandamangonada Clueless about buying a car and doing research. Can I get some answers to my basic questions?
Hello, it took me a year to save up $3,000 for a used car. I have been looking at Toyotas, Hondas, and some Subarus. My budget is 10k-13k and don’t want anything older than 2012. I want something practical and fuel efficient that does not have a ton of miles since I live in a big driving city. Are there any cars you would recommend? Is my budget reasonable for what I want? I know it’s not a lot. How long does it usually take people to pay off a car? With my down payment it might take me over 3 years of $250 a month. Is this reasonable? That seems so high to me but my current car is ready to retire. Is there a good website I can use to compare prices? My uncle owns a body shop and he told me that if I find a car that has been in a minor accident he can fix it for me. Or I can also tell him the exact car I want so he can narrow down his search and find one for me through his resources. Is there anything else I should be considering?
submitted by
Amandamangonada to
Adulting [link] [comments]
2023.03.20 21:59 Amandamangonada Clueless about buying a car. I have a few basic questions.
Hello, it took me a year to save up $3,000 for a used car. I have been looking at Toyotas, Hondas, and some Subarus. My budget is 10k-13k and don’t want anything older than 2012. I want something practical and fuel efficient that does not have a ton of miles since I live in a big driving city. Are there any cars you would recommend? How long does it usually take people to pay off a car? With my down payment it might take me over 3 years of $250 a month. Is this reasonable? That seems so high to me but my current car is ready to retire. Is there a good website I can use to compare prices? My uncle owns a body shop and he told me that if I find a car that has been in a minor accident he can fix it for me. Is there anything else I should be considering?
submitted by
Amandamangonada to
whatcarshouldIbuy [link] [comments]
2023.03.20 21:55 stemil9 Buying property with generational wealth
The posts on real estate here are very helpful but somehow have not managed to fully respond to this situation (or I did find the right post). So this post is to invite ideas and suggestions on the topic
I have been hesitant to buy property because I believe it tends to bind you to a place, to debt, to work.
BUT there is the opportunity to use generational wealth to buy/contribute to buying an apartment or house at the range of 550-650K, all charges included.
Other than this being hard to accept, it is also an opportunity that should not go to waste.
So I am looking to buy property in the Brussels region. Mostly in its south-southeast arc Moving out of Brussels would also be an option, but life will become too lonely further away from the buzz of the city. And will need to buy a car.
I am looking for a Goldilocks house, and I am afraid that no one is putting these houses on the market. I am looking for one with big garden or terrace, high ceilings, facing south, away from traffic, close to public transport, walking distance to basic shops, resto, bars, and preferably in a small building. Also have some sustainability preferences: good insulation (EPC at least C), roof PVs, preferably a heat pump, a rain water collector, etc
I have been looking at newly built and newly renovated apartments, but they are not convincing. Either low ceilings, low quality works, still use gas, mostly in residential areas,, and usually are promoted by sleezy real estate agents.
There is also the option to renovate an apartment, where an architect would have to fully take over. The downsides are: -permit takes about 12 months, and then another year to complete. -you never really know the final cost of the works (or is 20% - 50% higher than expected), -cannot supervise, there are usually no guarantees -you need to find an architect to trust (how?) -and someone is needed to navigate all fiscal matters and subsidies.
There is also a thought about buying or renovating 2 apartments usung both generational wealth and a mortgage. One will be to live in, and the other to rent out to contribute to the mortgage.
I wonder if it would make sense to set up a company to buy the property. A meeting with a tax consultant was inconclusive mostly because I felt that his proposals were partially fraud/tax evasion, and it didn't feel he was disclosing all costs of his services. Btw fyi setting up the company was estimated at about 3500 in fees for tax consultant and notary, plus 12k company capital.
There is also a superstitious element about timing, considering that in the past 3 years I have been consistently buying the top in both shares and crypto. Having an inverted yield Curve for some time now we are- it seems very possible - to enter a recession, and I wonder what that might make to housing prices in a high inflation environment.
About me/finances: 40y old 5200 brutto, 3600 netto - and could work 100% remote but my partner is from BE. 120K in bank account 140K in investment account (sitting in cash now) Property on my name in another EU country, declared to BE authorities. Using only my salary I can get a loan of a less than 300K, at 3,5% (now probably higher).
It would be very helpful to have some of your thoughts, links, suggestions, alternatives and insights
submitted by
stemil9 to
BEFire [link] [comments]
2023.03.20 21:54 LFordyy Nothin But Nothin RP A Brand New Server and Discord is open and looking for members to help our community build from the ground up!
Welcome to NothinButNothin RP A Brand New Server and Discordhttps://discord.gg/ZPdhaS7Jy9Always hiring core jobs, Plenty of things to do, Friendly and active community, and so much more!If you’re 16+ and this is something that interests you, join the discord, and find us on Facebook and other socials by searching Nothin But Nothin RP!
A new server and Discord means lots of room to help a City grow from the ground up! Be the most decorated LEO, the biggest gang in town, the best business owner around!
Law Enforcement Join Nothin But Nothin RP’s Police Force today! Equipped with top of the line equipment and an amazing Evidence System we promise you will always have something to do!
EMS Serving justice isn’t your thing? No worries, we have a fantastic EMS Script as well as Catchable Sicknesses and Diseases, NPC Rescues when you get bored, Organ Donations from PEDs and a friendly core staff ready to teach you how it works!
Mechanic … And finally for our Gearheads, lemme introduce you to our Mechanics Script! A Full and Deep RP Driven job in Nothin But Nothin RP, Mechanics have to work on parts, repair cars and craft upgrades rather than simply run a menu! Add custom RGB colors to your vehicle, Chameleon Paints, NOS with the chance of explosion if installed improperly or over used and multiple Custom Mechanics Shops! You will be excited to get under the hood of every vehicle that pulls in!
Gangs The Most In-Depth Gang System Possible thanks to RCore! This means we have Gang Territories, Gang Vehicles and Storage, Drug Sales, Kidnapping, Robberies, Extortion, and Tagging!!! Combine that with Gabz Gang MLOs and we have a deadly duo for all your gang territory and criminal needs! Want a little more sprinkled on top of that? While check out our next section…
Robberies and Heists Bobcat Heist Car Boosting MRPD Heist Oxy Run Pacific Standard Robbery Paleto Bank Robbery Truck Robbery Yacht Heist
Jobs Police*
EMS*
Mechanic* Trucker (With Unique Script including XP System) Salvage Diver Garbage Job Bus Driver Taxi Reporter Fishing Mining Farming Lumberjack PLUS MORE THAN A DOZEN PLAYER OWNED BARS, BUSINESSES, ETC
What else do we offer? I am glad you asked! Player owned businesses with QB-Targeting (Make/serve drinks, food, etc) Custom Weed Growing System Custom Drug Selling Scripts All Drugs have effects (Increased Armor, Stamina, Blurred Vision, etc) Fresh and clean UI to give more Immersion. Real Life Clothing Stores with Easier Shopping
Not Enough Yet? How about a fully functioning Multiplayer Casino! Play 3 Card Poker, Roulette and Blackjack with friends. Spin the Lucky Wheel to try and win a car. Spin the Slots and try your luck. (Did you know that 99% of gamblers quit right before they become a trillionaire?)
If any of this sounds good please get in touch!We hope you come join us on this journey, If you have any questions feel free to add my discord and ask away: Leo.#2780
submitted by
LFordyy to
FiveMrp [link] [comments]
2023.03.20 21:53 cannonfunk [For Sale] (or trade) Spring Cleaning Sale! Sealed records! Get 'em before they all go to Discogs!
Hey folks! It's been a long time since I've listed anything here, and consequently, my record shelves require some pruning. I rarely even have the time to listen to vinyl these days, and I'm honestly embarassed by how many new albums I've bought & never even opened. I
might have a problem :)
I have about 100
used LP's set aside for you guys as well, so once this post concludes & I have a little more time, I'll create another post for used vinyl.
Shipping is $5 flat, regardless of how many you order. IN REGARD TO TRADES: There isn't much that I need or really even want, so don't get your hopes up. That said, there are a few things in particular that I'd love to add to my collection:
- Tonetta - 777
- Willie Nelson - And Then I Wrote (1962 US pressings only)
- Wheeler Walker Jr. - Sex, Drugs & Country Music (Jizzed-On colored vinyl only)
- Mac Demarco - This Old Dog (any pressing in NM condition)
- Obscure exotica records
- I WILL ALSO TRADE FOR VINTAGE GARBAGE PAIL KIDS CARDS! My childhood collection is nearly complete, and I will happily trade any of these records for the remaining cards that I need.
Okay... here's what I have up for grabs:
THESE ARE SEALED & IN SHARP NEW CONDITION:
- Aretha Franklin - I Never Loved A Man The Way I Love You - (180g Mono Rhino, edition unknown) - $13
- Mac Demarco - Rock & Roll Night Club - (Expanded reissue, edition unknown) - $14
Beatles - Revolver - (2012? US reissue) - $15 SOLD
Beatles - Rubber Soul - (2012? US reissue) - $15 SOLD
- Eric Clapton - 461 Ocean Boulevard - (modern pressing, edition unknown) - $13
- Junior Kimbrough - Sad Days Lonely Nights - (modern pressing, edition unknown) - $14
- James Brown - Live At Home With His Bad Self - (2019 pressing) - $20
David Bowie - The Rise And Fall Of Ziggy Stardust And The Spiders From Mars - (2020 pressing) - $20 SOLD
- Serge Gainsbourg & Jane Birkin - s/t - (2016 French pressing) - $16
Jane's Addiction - Nothing's Shocking - (2013 EU pressing) - $23 SOLD
- Kendrick Lamar - Good Kid, M.A.A.d City - (10th anniversary, translucent black pressing) - $35
- Johnny Cash - With His Hot And Blue Guitar - (Bandbox pressing, blue/orange swirl) - $25
- Lorde - Pure Heroine - (EU pressing) - $25
- Music From and Inspired By the Space Jam Motion Picture - (2021 red/black vinyl) - $25
THESE ARE SEALED, BUT HAVE SLIGHTLY DAMAGED SLEEVES (minor creases, corner dings, small splits, etc.):
If you have any questions don't hesitate to ask - thanks in advance for helping me clear out a little space!
submitted by
cannonfunk to
VinylCollectors [link] [comments]
2023.03.20 21:49 LFordyy Nothin But Nothin RP A Brand New Server and Discord is open and looking for members to help our community build from the ground up!
| Welcome to NothinButNothin RP A Brand New Server and Discordhttps://discord.gg/ZPdhaS7Jy9Always hiring core jobs, Plenty of things to do, Friendly and active community, and so much more!If you’re 16+ and this is something that interests you, join the discord, and find us on Facebook and other socials by searching Nothin But Nothin RP! A new server and Discord means lots of room to help a City grow from the ground up! Be the most decorated LEO, the biggest gang in town, the best business owner around! Law Enforcement Join Nothin But Nothin RP’s Police Force today! Equipped with top of the line equipment and an amazing Evidence System we promise you will always have something to do! EMS Serving justice isn’t your thing? No worries, we have a fantastic EMS Script as well as Catchable Sicknesses and Diseases, NPC Rescues when you get bored, Organ Donations from PEDs and a friendly core staff ready to teach you how it works! Mechanic … And finally for our Gearheads, lemme introduce you to our Mechanics Script! A Full and Deep RP Driven job in Nothin But Nothin RP, Mechanics have to work on parts, repair cars and craft upgrades rather than simply run a menu! Add custom RGB colors to your vehicle, Chameleon Paints, NOS with the chance of explosion if installed improperly or over used and multiple Custom Mechanics Shops! You will be excited to get under the hood of every vehicle that pulls in! Gangs The Most In-Depth Gang System Possible thanks to RCore! This means we have Gang Territories, Gang Vehicles and Storage, Drug Sales, Kidnapping, Robberies, Extortion, and Tagging!!! Combine that with Gabz Gang MLOs and we have a deadly duo for all your gang territory and criminal needs! Want a little more sprinkled on top of that? While check out our next section… Robberies and Heists Bobcat Heist Car Boosting MRPD Heist Oxy Run Pacific Standard Robbery Paleto Bank Robbery Truck Robbery Yacht Heist Jobs Police* EMS* Mechanic* Trucker (With Unique Script including XP System) Salvage Diver Garbage Job Bus Driver Taxi Reporter Fishing Mining Farming Lumberjack PLUS MORE THAN A DOZEN PLAYER OWNED BARS, BUSINESSES, ETC What else do we offer? I am glad you asked! Player owned businesses with QB-Targeting (Make/serve drinks, food, etc) Custom Weed Growing System Custom Drug Selling Scripts All Drugs have effects (Increased Armor, Stamina, Blurred Vision, etc) Fresh and clean UI to give more Immersion. Real Life Clothing Stores with Easier Shopping Not Enough Yet? How about a fully functioning Multiplayer Casino! Play 3 Card Poker, Roulette and Blackjack with friends. Spin the Lucky Wheel to try and win a car. Spin the Slots and try your luck. (Did you know that 99% of gamblers quit right before they become a trillionaire?) If any of this sounds good please get in touch!We hope you come join us on this journey, If you have any questions feel free to add my discord and ask away: Leo.#2780 https://preview.redd.it/b9rq8pfaiyoa1.png?width=646&format=png&auto=webp&s=1d3f453185253babb819959283ff0b5b96594348 submitted by LFordyy to FiveMRPServers [link] [comments] |