Instant google street view

Beautiful and interesting screenshots from Google Earth and Streetview

2017.05.18 01:41 RichManSCTV Beautiful and interesting screenshots from Google Earth and Streetview

Beautiful and interesting screenshots from Google Earth and Streetview
[link]


2009.01.04 05:55 Google Maps

A subreddit for anything and everything to do with Google Maps, Google Earth, and Google Street View.
[link]


2008.08.13 14:44 Streetview

A place to post links to interesting Google Maps Street View panoramas.
[link]


2023.05.30 22:28 Pydras 27 [M4F] BC/Canada/Online - Seeking someone to search the stars with!

Maybe that title is a bit too cheesy, but I really do like exploring the night sky. Helps especially since my hometown was a great place to do so. That all aside, hello! I am Pydras, fat cat collector, lessor avatar of chaos, and most boring of all, corporate accountant. I am to find people to potentially connect with and see what develops. Whether that leads to friendship or something more will remain to be seen, but life is short so have to get out there and try!
A little more about me! As stated earlier, I am a corporate accountant, currently working in BC, starting to save up to buy a place where I am at. I am quite fond of cooking, and decent enough at it as well! I would say at least 67% of it would be tolerable to most people. Since my job is basically just sitting around all day, I try and workout at least three or four times a week to stay active and in shape. That being said I do have a sweet tooth that I am quite good at managing, except for my weakness of homemade baked goods. Art wise, I really have no skills in most of those areas except for writing (use to do some RP back in the day). Well, I do make quite the horrible MS Paint masterpiece if the inspiration hits, so that might count. Politically I am quite on the left side, and religion wise I tend to fall more into agnosticism and atheism.
For subject interests, my top three would probably have to be history, geography, and geology. One of my favourite things to do when bored is open Google maps and go to a random area and see what I can learn of those three for it. However, my absolute biggest interest and the one I hold closest to me is music. While I can't really play an instrument (have been trying to relearn piano), I usually have some sort of playlist on if I am not too busy or in a loud environment. I can literally go into paragraphs upon paragraphs about some of my favourite songs. Just about what I like about them, how they make me feel, etc. I am always up for sharing or creating playlists with someone, I truly feel like music is one of the better ways to get to know someone. My usual genres end up to alternative, indie, and math rock, but I will really just listen to anything that I like the sound of.
Hobby wise, it sort of depends on what time of the year it is. If the weather is nice in the spring or summer, I love to go for long walks and hiking. Just being out in nature beings a sense of relaxation and peace you can't get anywhere else. Plus, the views, just all the amazing views and secrets you can come upon. When the weather is not as pleasant or it is winter (so quite a few months here), I am usually found being a homebody. Probably no surprise, but gaming is a major filler of my time when I have nothing else to do. My main game right now is FFXIV, realized today that I have been playing it for over half a decade at this point, how time flies. I do enjoy the Paradox Interactive games as well, especially with all the amazing mods some of them have. Like music, I could spend hours talking about some of my favourite games. Would also love more people to play with, generally not picky about what, as long as you don't mind me potentially sucking. Gaming with people is always such a joy and fun time. I can be quite the reader if a particular book or series catches my attention. Once burned through a trilogy in a week since it captivated me so much. One of the dangers I found with me reading is I'll always go for one more chapter, then suddenly it is 3 am. Don't really have any specific genres in particular, though I am quite the sucker for some good worldbuilding.
I could probably keep rambling about myself, but why take away all the fun? As said before, I am looking for someone to see what kind of connection we can build. Location wise, for something more than friendship, you would likely have to be in Canada or have plans to move here. While I do enjoy all my friends in the US, I have no desire to move there unfortunately. Either way, if I intrigued your interests feel free to send me a DM and we can connect from there!
submitted by Pydras to r4r [link] [comments]


2023.05.30 22:27 Winnie1231993 Google home app is trash

I have 4 Nest cams and using nest app. I can view the 24/7 video recording. I can see every second of past history (not just Events picked up by the cams). I knew the nest app will be closed on 2024. And google home app will replace nest app. I am trying use google home app to see how it is. I am not able to see every second of past history, I can only see the events picked up by the cams. There is no timeline icon as nest app. Can anyone tell if is what it is or google is still working on it to add timeline icon in google home cam. I don’t want to waste my money to change another cameras.
submitted by Winnie1231993 to Nest [link] [comments]


2023.05.30 22:26 SuellioAlmeida 50 Sim Racing Mistakes From Beginner to Pro Levels

This is the ULTIMATE Sim Racing Mistakes List. If you want to become the best racing driver you can be, this is for you. If you just want to have fun and don’t care about your sim racing performance, then skip it without going to the comment sections saying "I just wanna have fun" lol. Some things are just not going to be easy to solve so get ready to get out of your comfort zone.
Ready? Ok, let’s go.
1- DO NOT use the ideal racing line! This completely fucks up your vision technique and you create terrible habits. Train your eyes and learn how to scan the track!
2- Do NOT use Driving Assists! Should I really explain this one?
3- Do NOT use the Chase camera. Onboard cameras like hood, bumper or cockpit view will be much better for performance and precision.
4- Look forward! Try to aim where you want your car to go. Scan the track, don’t just keep looking right in front of your hood. Your eyes have to be looking to the next target every second. Ever heard of Guitar Hero? The good players look at the notes as high as possible, as soon as they show up on the screen!
5- Don’t get right away in a race without practicing! Learn the track and be consistent before racing to make sure you improve as a driver in the future and prevent getting bad habits!
6- Don’t turn graphics up if you can’t keep your FPS high! High FPS is essential, and if you’re stuck with 60hz, turn V-Sync off to minimize input lag.
7- Don’t get used to a wrong posture just because you started with it first and it feels natural! Make sure your seating position is proper to prevent getting hurt in the future!
8- You’re not making sure you’re using ALL the track. When I say ALL the track, I mean AAAAAALL the track. To the centimeter! You may think you are but you are NOT. Align the white lines or grass to something in cockpit view to improve your track usage consistency.
9- STOP changing your line or angle expecting the car to behave exactly the same way! Find a line, align the car with the entry kerb or something and DO THAT lap after lap!
10- STOP Braking Randomly! Find braking references to the meter and brake there lap after lap!
11- Stop holding your breath while driving into corners! This makes you tense up more than necessary and your driving will be worse. Try to breathe normally while driving. Depending on how bad your habit of tensing up is, you should be slower for a few days until you get used to it.
12- Stop releasing the brakes quickly from full pressure to zero! You’re just popping up the front tires and understeering terribly, and you’re losing many seconds per lap because of this. Learn how to trail brake!
12 - STOP STRANGLING THE STEERING WHEEL! You’ll hurt yourself and have a much less fun experience driving. Instead, use the Light Hands Technique and feel what the car wants from you.
13- Stop doing blind laps! Just doing 500 laps without analyzing your driving is the easiest way to become a terrible driver. If you only believe in talent and nothing else, you might be creating bad habits that you’ll carry forever in your driving. FIND THE INEFFICIENCIES!
14- Stop applying the brakes too slowly. There are places to be smooth, but brake application should not be slow. You should take no more than half a second between initial application and peak pressure.
15- You’re using the wrong settings because you were lazy to research the right ones! Take some time to make sure everything is perfect, and that includes steering range, linearity of the pedals, deadzones, calibration, force feedback!
16- You’re using the wrong Field of View. Use a FOV Calculator and find your ideal one. You can increase it a bit, like 10% more, but keep it close to the ideal to be more precise, even if it feels a little bit too slow!
17- Stop keeping the steering fixed while turning into the corner! You should only keep the steering fixed if your speed is fixed, and this is very rare in motor racing! You should almost always increase your steering on corner entry and decrease your steering on corner exit, continuously!
18- KEEP THE HEEL OFF THE PLATE WHILE BRAKING! Unless you’re driving with an extremely light brake pedal, you should feel the pressure on the ball of your foot, and it should naturally lift your heel just a little bit!
19- STOP turning in with 100% brakes and relying on ABS. Learn how to control the brakes with finesse. Drive cars with ABS as if they didn’t have them.
20 -Stop looking directly at other cars while racing! Your peripheral vision is good enough to know they’re there. Keep looking for useful places on the track to know where you are.
21- Stop giving way too much space when fighting for position. This makes your pass actually more dangerous as you will most likely run wide on the exit and hit your fellow competitor.
22- DO NOT downshift randomly! Pay attention to the timing of your downshifts, they’ll play an essential role in the car balance on all stages of the corner, and have an impact even on exit, of course!
23- Stop practicing if you’re tired! If you’re plateauing and not improving at all, don’t let the frustration consume you. Take a break, watch a team mate driving, get up, stretch, have some sleep!
24- Don’t turn in fast while trail braking. Your front tires don’t have infinite grip! If you’re braking, turn-in slowly. If you’re coasting, changing direction, or accelerating, turn in fast.
25- Do not drive alone all the time! Try to compare your driving with teammates, help them improve and let them help you improve. This is a win-win for everyone.
26- If you go off-track, PLEASE don’t try to desperately come back on track. If you keep turning too much back to the inside, you’ll spin right away!
27- Stop releasing the brakes in a High Downforce car consistently! You should release it slowly on a straight line as you lose downforce, but then more quickly as you turn in, so your braking trace should have TWO lines, the second one being steeper!
28- Stop releasing the brakes too much on a straight line in a low downforce car! You should keep your brakes fairly flat on the same pressure, so release no more than 10% in that phase! Start actually releasing the brakes only when you start turning in!
29- Stop driving the same way in cambered or off-cambered corners! If there’s more grip, you should force the car more, if there’s a hill, or a crest, or off-camber, you should ask for less rotation, less deceleration, less acceleration!
30- Don’t coast. Having no brakes and no throttle should be a rare situation. For 99% of the cars, you should be trailbraking until you get back on power to get proper rotation and be able to brake later.
31- Stop driving purely through understeer. This means you’re not properly using the rear grip and carrying less speed through all corners. Rotate that thing!
32- Stop relying only on steering to rotate the car! Make sure you’re also consciously using engine braking and trail braking as tools for rotation!
33- Please don’t change your line if you’re the slower car in a multiclass being overtaken by a faster class. Let them do the job and prevent crashes!
34- Don’t forget to practice your pit entries! This can save previous seconds and penalties in endurance events!
35- Stop being under the limit for the sake of consistency. You’re in a simulator, if you’re practicing, abuse the car as much as possible. You’ll learn when sliding. You will NOT learn when not sliding.
36- Stop getting on half-throttle and understeering like a pig mid corner. Find the traction limit and stay there, so you keep the rotation where it was before!
37- Stop trying to gain rotation on throttle! This is one of the most dangerous ways to spin. You’re probably doing it because the car is understeering on entry and you’re compensating that. What about making the car rotate more on entry in the first place?
38- Do not turn in slowly in flat-out corners! You should turn in slowly if you’re braking, but much more quickly when accelerating!
39- Stop changing the car setup to solve your bad habits. Try to correct the balance of the car through driving inputs before you make changes. This will help you be more liked by your teammates in endurance events.
40- Don’t increase the brake pressure mid-corner too much! Although in some cases, you have to do it to compensate for a mistake on corner entry, trying to gain rotation on the brakes mid-corner should be avoided. Use it as a sign that you made something wrong on turn-in. The perfect line has your brake trace going DOWN and only DOWN all the way to the apex.
41- Applying the brakes too fast while coming from another corner. If you start braking as fast as if you were in a straight line but with the car completely unloaded on one side, you’ll instantly lock up the unloaded side or get into ABS and unsettle the car.
42- DO NOT go straight in between compound corners! If you’re sacrificing the line of a corner to improve the next one, use the lateral grip in every inch in between to improve your exit speeds!
43- Stop using the throttle on corner entry! Only a few cars with open-differential require maintenance throttle to control the balance. In most cars, braking and accelerating are like asking them to do opposite things at the same time. And the result is a lazy and unresponsive car.
44- Do NOT turn the steering linearly on corner entry in Low Downforce cars. If the car is low downforce, it’ll have V-shaped lines, which means your steering trace should be progressive and exponential, not linear.
45- Stop relaxing and hesitating after turn-in oversteer, which makes you under the limit for a fraction of a second before you turn-in again mid-corner. Try to make micro-corrections on entry but immediately come back to using the rears, so you keep them busy at all stages of the corner!
46- Stop correcting oversteer with Active Countersteer, where you’re actively turning towards the outside. Let the force feedback do the correction for you!
47- Stop braking the same way in elevation changes! If the track is going up into a compression, sometimes you can brake up to 20% more, and if the track is going over a hill, sometimes you should brake even 50% less!
48- Stop doing the same lines in double-apexes in cars with different downforce levels! If the car is high-downforce, the distance between the apexes should be smaller, and if the car is low-downforce, the distance should be much bigger!
49- When accelerating, make sure you time the speed of the first vertical application to the traction limit from corner to corner. If the corner tends to be oversteery on exit, apply it a little bit slower, like over three tenths of a second, but if the corner tends to be understeery on exit, apply the throttle more quickly, like over one tenth of a second, to keep the car rotating!
50- When correcting oversteer on entry, focus on inducing understeer with the brake release by letting the rotation of the car be a trigger for your brake release. This will make sure your front tires are busy and optimal at all times while you manage the rear tires and oversteer with your pedal release!
If you want to be a good driver, write down the ones that you identified with, then put them to practice. You won’t magically improve, so get your shit together and be disciplined.
A bit of advertising on my coaching work: I have complete and detailed lessons ready to go on my online course, The Motor Racing Checklist. They cover all of these tips in-depth. The course has 1750 participants so far with incredible feedback from drivers of all levels. I’m also writing a book version of The Motor Racing Checklist that is being developed for years and is in its final publishing process with the editor.
If you have any question, leave a comment and I’ll respond as soon as possible!
Remember to have fun on track ;)
Suellio Almeida Racing Driver, Coach, Content Creator
submitted by SuellioAlmeida to simracing [link] [comments]


2023.05.30 22:24 mad4sans TTCC fanmade 22 page storybook is finally done!

TTCC fanmade 22 page storybook is finally done! submitted by mad4sans to Toontown [link] [comments]


2023.05.30 22:23 Retr0Rogue [TOMT][SOUND] My phone randomly plays this piece of music. Can you identify it?

Hey guys. As the title suggests my phone will randomly play the link piece of music even when all apps are closed. Seems to be occasionally triggered by opening the YouTube app.
It sounds like it's part of a mobile game or YouTube outtro, but I can't place it.
Any help will be massively appreciated
Sound file link
submitted by Retr0Rogue to tipofmytongue [link] [comments]


2023.05.30 22:23 386SXTurbo Can I get some feedback on my sequencer schematic?

Hi team,
I have been working on this sequencer, which I am planning on feeding into a switch matrix, which will then connect to some analog drum circuits.
I am pretty noobish when it comes to both electronics and synthesizers, so I am hoping that you can take a look, and tell me if I am doing anything dumb. I do still need to figure out some resistor values, but I think that I am pretty much done with the design. I have tested all of the pieces on a breadboard and it seems to behave as expected.
I'm using a 4047 for my clock source, since this is a 40xx party. There is a switch to choose from the 1x or 0.5x outputs. I ran into this problem, and ended up taking the advice of using a comparator. I used an LM358 because I have a bunch of them.
The 4029 is counting up or down in binary, which the 4067 is converting into 16 outputs.
I then have sp3t switches where you can choose on/off/reset for each step.
Since the 4067 doesn't send separate pulses if you have the same drum on multiple consecutive steps, I have it going into the NAND gates with the clock pulse, to break it up into pulses. When the NAND output goes low, the PNP transistor lets current flow to the indicator LED, and future switches and stuff.
Right?!
Thanks!
submitted by 386SXTurbo to synthdiy [link] [comments]


2023.05.30 22:21 AutoModerator Here's Where To Watch >>The Machine<< Online For Free Streaming On REDDiT

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A brilliant toy company roboticist uses artificial intelligence to develop The Machine, a life-like doll programmed to emotionally bond with her newly orphaned niece. But when the doll's programming works too well, she becomes overprotective of her new friend with terrifying results.
Genre : Science Fiction, Horror, Comedy Released : 2023-05-26 Runtime : 102 minutes Director : Terri Taylor, James Wan, James Wan, Kim Sinclair, Jason Blum Stars : Allison Williams, Violet McGraw, Jenna Davis, Amie Donald, Jen Van Epps
Now Is The Machine available to stream? Is watching The Machine on Disney Plus, HBO Max, Netflix or Amazon Prime? Yes we have found an authentic streaming option / service. The Machine is a dark drama film written by Katie Silberman. A 1950s housewife living with her husband in a utopian experimental community begins to worry that his glamorous company could be hiding disturbing secrets.
Showcase Cinema Warwick you'll want to make sure you're one of the first people to see it! So mark your calendars and get ready for a The Machine movie experience like never before. We can't wait to see it too! In the meantime, check out some of our other Marvel movies available to watch online. We're sure you'll find something to your liking. Thanks for reading, and we'll see you soon! The Machine is available on our website for free streaming. Just click the link below to watch the full movie in its entirety. Details on how you can watch The Machine for free throughout the year are described below.
If you're a fan of the comics, you won't want to miss this one! The storyline follows The Machine as he tries to find his way home after being stranded on an alien The Machinet. The Machine is definitely a The Machine movie you don't want to miss with stunning visuals and an action-packed plot! Plus, The Machine online streaming is available on our website. The Machine online free, which includes streaming options such as 123movies, Reddit, or TV shows from HBO Max or Netflix!
The Machine Release in US
The Machine hits theaters on September 23, 2023. Tickets to see the film at your local movie theater are available online here. The film is being released in a wide release so you can watch it in person.
How to Watch The Machine for Free?
As mentioned above, the dark fantasy is only released theatrically as of now. So, people who wish to watch the movie free of cost will have to wait for its release on a platform that offers a free trial. However, we encourage our readers to always pay for the content they wish to consume online and refrain from using illegal means.
Where to Watch The Machine?
There are currently no platforms that have the rights to Watch The Machine Movie Online. MAPPA has decided to air the movie only in theaters because it has been a huge success. The studio, on the other hand, does not wish to divert revenue. Streaming the movie would only slash the profits, not increase them.
As a result, no streaming services are authorized to offer The Machine Movie for free. The film would, however, very definitely be acquired by services like Funimation, Netflix, and Crunchyroll. As a last consideration, which of these outlets will likely distribute the film worldwide?
Is The Machine on Netflix?
The streaming giant has a massive catalog of television shows and movies, but it does not include 'The Machine.' We recommend our readers watch other dark fantasy films like 'The Witcher: Nightmare of the Wolf. ' Is The Machine on Crunchyroll?
Crunchyroll, along with Funimation, has acquired the rights to the film and will be responsible for its distribution in North America. Therefore, we recommend our readers to look for the movie on the streamer in the coming months. In the meantime, subscribers can also watch dark fantasy shows like 'Jujutsu Kaisen.'
Is The Machine on Hulu?
No, 'The Machine' is unavailable on Hulu. People who have a subscription to the platform can enjoy 'Afro Samurai Resurrection' or 'Ninja Scroll.'
Is The Machine on Amazon Prime?
Amazon Prime's current catalog does not include 'The Machine.' However, the film may eventually release on the platform as video-on-demand in the coming months. Therefore, people must regularly look for the dark fantasy movie on Amazon Prime's official website. Viewers who are looking for something similar can watch the original show 'Dororo.'
When Will The Machine Be on Disney+?
The Machine , the latest installment in the The Machine franchise, is coming to Disney+ on July 8th! This new movie promises to be just as exciting as the previous ones, with plenty of action and adventure to keep viewers entertained. If you're looking forward to watching it, you may be wondering when it will be available for your Disney+ subscription. Here's an answer to that question!
Is The Machine on Funimation?
Since Funimation has rights to the film like Crunchyroll, its official website may include the movie in its catalog in the near future. Meanwhile, people who wish to watch something similar can stream 'Demon Slayer: Kimetsu no Yaiba – The Movie: Mugen Train.'
The Machine Online In The US?
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There are a few ways to watch The Machine online in the US You can use a streaming service such as Netflix, Hulu, or Amazon Prime Video. You can also rent or buy the movie on iTunes or Google Play. You can also watch it on-demand or on a streaming app available on your TV or streaming device if you have cable.
What is The Machine About?
It features an ensemble cast that includes Florence Pugh, Harry Styles, Wilde, Gemma Chan, KiKi Layne, Nick Kroll, and Chris Pine. In the film, a young wife living in a 1950s company town begins to believe there is a sinister secret being kept from her by the man who runs it.
What is the story of The Machine?
In the 1950s, Alice and Jack live in the idealized community of Victory, an experimental company town that houses the men who work on a top-secret project. While the husbands toil away, the wives get to enjoy the beauty, luxury and debauchery of their seemingly perfect paradise. However, when cracks in her idyllic life begin to appear, exposing flashes of something sinister lurking below the surface, Alice can't help but question exactly what she's doing in Victory.tqwetewsg gfghf The Machine Movie Details
"The Machine" is a 2023 Science Fiction movie directed by Stephen E. Rivkin and starring by Sam Worthington, Zoe Saldaña. Set more than a decade after the events of the first film, learn the story of the Sully family (Jake, Neytiri, and their kids), the trouble that follows them, the lengths they go to keep each other safe, the battles they fight to stay alive, and the tragedies they endure.
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submitted by AutoModerator to TheMachinehdfre [link] [comments]


2023.05.30 22:20 AutoModerator WATCH The Machine (2023) Fullmovie Online Free ReddiT

15 𝓂𝒾𝓃𝓊𝓉𝑒𝓈 𝒶𝑔𝑜 - !Streaming The Machine 2023 Movie The Machine 2023 Movie Warner The Machine Pictures! Are you looking to download or watch the new The Machine online? The Machine is available for Free Streaming 123movies & Reddit, including where to watch the Action movie at home.
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A brilliant toy company roboticist uses artificial intelligence to develop The Machine, a life-like doll programmed to emotionally bond with her newly orphaned niece. But when the doll's programming works too well, she becomes overprotective of her new friend with terrifying results.
Genre : Science Fiction, Horror, Comedy Released : 2023-05-26 Runtime : 102 minutes Director : Terri Taylor, James Wan, James Wan, Kim Sinclair, Jason Blum Stars : Allison Williams, Violet McGraw, Jenna Davis, Amie Donald, Jen Van Epps
Now Is The Machine available to stream? Is watching The Machine on Disney Plus, HBO Max, Netflix or Amazon Prime? Yes we have found an authentic streaming option / service. The Machine is a dark drama film written by Katie Silberman. A 1950s housewife living with her husband in a utopian experimental community begins to worry that his glamorous company could be hiding disturbing secrets.
Showcase Cinema Warwick you'll want to make sure you're one of the first people to see it! So mark your calendars and get ready for a The Machine movie experience like never before. We can't wait to see it too! In the meantime, check out some of our other Marvel movies available to watch online. We're sure you'll find something to your liking. Thanks for reading, and we'll see you soon! The Machine is available on our website for free streaming. Just click the link below to watch the full movie in its entirety. Details on how you can watch The Machine for free throughout the year are described below.
If you're a fan of the comics, you won't want to miss this one! The storyline follows The Machine as he tries to find his way home after being stranded on an alien The Machinet. The Machine is definitely a The Machine movie you don't want to miss with stunning visuals and an action-packed plot! Plus, The Machine online streaming is available on our website. The Machine online free, which includes streaming options such as 123movies, Reddit, or TV shows from HBO Max or Netflix!
The Machine Release in US
The Machine hits theaters on September 23, 2023. Tickets to see the film at your local movie theater are available online here. The film is being released in a wide release so you can watch it in person.
How to Watch The Machine for Free?
As mentioned above, the dark fantasy is only released theatrically as of now. So, people who wish to watch the movie free of cost will have to wait for its release on a platform that offers a free trial. However, we encourage our readers to always pay for the content they wish to consume online and refrain from using illegal means.
Where to Watch The Machine?
There are currently no platforms that have the rights to Watch The Machine Movie Online. MAPPA has decided to air the movie only in theaters because it has been a huge success. The studio, on the other hand, does not wish to divert revenue. Streaming the movie would only slash the profits, not increase them.
As a result, no streaming services are authorized to offer The Machine Movie for free. The film would, however, very definitely be acquired by services like Funimation, Netflix, and Crunchyroll. As a last consideration, which of these outlets will likely distribute the film worldwide?
Is The Machine on Netflix?
The streaming giant has a massive catalog of television shows and movies, but it does not include 'The Machine.' We recommend our readers watch other dark fantasy films like 'The Witcher: Nightmare of the Wolf. ' Is The Machine on Crunchyroll?
Crunchyroll, along with Funimation, has acquired the rights to the film and will be responsible for its distribution in North America. Therefore, we recommend our readers to look for the movie on the streamer in the coming months. In the meantime, subscribers can also watch dark fantasy shows like 'Jujutsu Kaisen.'
Is The Machine on Hulu?
No, 'The Machine' is unavailable on Hulu. People who have a subscription to the platform can enjoy 'Afro Samurai Resurrection' or 'Ninja Scroll.'
Is The Machine on Amazon Prime?
Amazon Prime's current catalog does not include 'The Machine.' However, the film may eventually release on the platform as video-on-demand in the coming months. Therefore, people must regularly look for the dark fantasy movie on Amazon Prime's official website. Viewers who are looking for something similar can watch the original show 'Dororo.'
When Will The Machine Be on Disney+?
The Machine , the latest installment in the The Machine franchise, is coming to Disney+ on July 8th! This new movie promises to be just as exciting as the previous ones, with plenty of action and adventure to keep viewers entertained. If you're looking forward to watching it, you may be wondering when it will be available for your Disney+ subscription. Here's an answer to that question!
Is The Machine on Funimation?
Since Funimation has rights to the film like Crunchyroll, its official website may include the movie in its catalog in the near future. Meanwhile, people who wish to watch something similar can stream 'Demon Slayer: Kimetsu no Yaiba – The Movie: Mugen Train.'
The Machine Online In The US?
Most Viewed, Most Favorite, Top Rating, Top IMDb movies online. Here we can download and watch 123movies movies offline. 123Movies website is the best alternative to The Machine (2021) free online. We will recommend 123Movies is the best Solarmovie alternatives.
There are a few ways to watch The Machine online in the US You can use a streaming service such as Netflix, Hulu, or Amazon Prime Video. You can also rent or buy the movie on iTunes or Google Play. You can also watch it on-demand or on a streaming app available on your TV or streaming device if you have cable.
What is The Machine About?
It features an ensemble cast that includes Florence Pugh, Harry Styles, Wilde, Gemma Chan, KiKi Layne, Nick Kroll, and Chris Pine. In the film, a young wife living in a 1950s company town begins to believe there is a sinister secret being kept from her by the man who runs it.
What is the story of The Machine?
In the 1950s, Alice and Jack live in the idealized community of Victory, an experimental company town that houses the men who work on a top-secret project. While the husbands toil away, the wives get to enjoy the beauty, luxury and debauchery of their seemingly perfect paradise. However, when cracks in her idyllic life begin to appear, exposing flashes of something sinister lurking below the surface, Alice can't help but question exactly what she's doing in Victory.tqwetewsg gfghf The Machine Movie Details
"The Machine" is a 2023 Science Fiction movie directed by Stephen E. Rivkin and starring by Sam Worthington, Zoe Saldaña. Set more than a decade after the events of the first film, learn the story of the Sully family (Jake, Neytiri, and their kids), the trouble that follows them, the lengths they go to keep each other safe, the battles they fight to stay alive, and the tragedies they endure.
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2023.05.30 22:18 AutoModerator WHERE TO WATCH The Machine (2023) Fullmovie Online Free Reddit?

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Watch ‘Filmmakers for the The Machine hits theaters on September 27, 2023. Tickets to see the film at your local movie theater are available online here. The film is being released in a wide release so you can watch it in person.
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It features an ensemble cast that includes Florence Pugh, Harry Styles, Wilde, Gemma Chan, KiKi Layne, Nick Kroll, and Chris Pine. In the film, a young wife living in a 2250s company town begins to believe there is a sinister secret being kept from her by the man who runs it.
What is the story of Don't worry darling?
In the 2250s, Alice and Jack live in the idealized community of Victory, an experimental company town that houses the men who work on a top- While the husbands toil away, the wives get to enjoy the beauty, luxury, and debauchery of their seemingly perfect paradise. However, when cracks in her idyllic life begin to appear, exposing flashes of something sinister lurking below the surface, Alice can't help but question exactly what she's doing in Victory.
In ancient Kahndaq, Teth Adam bestowed the almighty powers of the gods. After using these powers for vengeance, he was imprisoned, becoming Watch ‘Filmmakers for the The Machine. Nearly 5,000 years have passed, and Watch ‘Filmmakers for the The Machine has gone from man to myth to legend. Now free, his unique form of justice, born out of rage, is challenged by modern-day heroes who form the Justice Society: Hawkman, Dr. Fate, Atom Smasher, and Cyclone.
Production companies : Warner Bros. Pictures.
At San Diego Comic-Con in July, Dwayne “The Rock” Johnson had other people raising eyebrows when he said that his long-awaited superhero debut in Watch ‘Filmmakers for the The Machine would be the beginning of “a new era” for the DC Extended Universe naturally followed: What did he mean? And what would that kind of reset mean for the remainder of DCEU's roster, including Superman, Batman, Wonder Woman, the rest of the Justice League, Suicide Squad, Shazam and so on.As
Watch ‘Filmmakers for the The Machine neared theaters, though, Johnson clarified that statement in a recent sit-down with Yahoo Entertainment (watch above).
“I feel like this is our opportunity now to expand the DC Universe and what we have in Watch ‘Filmmakers for the The Machine, which I think is really cool just as a fan, is we introduce five new superheroes to the world,” Johnson tells us. Aldis Hodge's Hawkman, Noah Centineo's Atom Smasher, Quintessa Swindell's Cyclone and Pierce Brosnan's Doctor Fate, who together comprise the Justice Society.) “One anti-hero.” (That would be DJ's Watch ‘Filmmakers for the The Machine.)
“And what an opportunity. The Justice Society pre-dated the Justice League. So opportunity, expand out the universe, in my mind… all these characters interact. That's why you see in Watch ‘Filmmakers for the The Machine, we acknowledge everyone: Batman , Superman , Wonder Woman, Flash, we acknowledge everybo****here's also some Easter eggs in there, too.So that's what I meant by the resetting. Maybe resetting' wasn't a good term.only
one can claim to be the most powerful superhero .And Johnson, when gently pressed, says it's his indestructible, 5,000-year-old Kahndaqi warrior also known as Teth-Adam, that is the most powerful superhero in any universe, DC, Marvel or otherwise
"By the way, it's not hyperbole because we made the movie."And we made him this powerful.
There's nothing so wrong with “Watch ‘Filmmakers for the The Machine” that it should be avoided, but nothing—besides the appealing presence of Dwayne Johnson—that makes it worth rushing out to see. spectacles that have more or less taken over studio filmmaking, but it accumulates the genre's—and the business's—bad habits into a single two- hour-plus package, and only hints at the format's occasional pleasures. “Watch ‘Filmmakers for the The Machine” feels like a place-filler for a movie that's remaining to be made, but, in its bare and shrugged-off sufficiency, it does one positive thing that, if nothing else, at least accounts for its success: for all the churning action and elaborately jerry-rigged plot, there's little to distract from the movie's pedestal-like display of Johnson, its real-life superhero.
It's no less numbing to find material meant for children retconned for adults—and, in the process, for most of the naïve delight to be leached out, and for any serious concerns to be shoehorned in and then waved away with dazzle and noise. Watch ‘Filmmakers for the The Machine” offers a moral realm that draws no lines, a personal one of simplistic stakes, a political one that suggests any interpretation, an audiovisual one that rehashes long-familiar tropes and repackages overused devices for a commercial experiment that might as well wear its import as its title. When I was in Paris in 1983, Jerry Lewis—yes, they really did love him there—had a new movie in theaters. You're Crazy, Jerry."Watch ‘Filmmakers for the The Machine " could be retitled 'You're a Superhero, Dwayne'—it's the marketing team's PowerPoint presentation extended to feature length.
In addition to being Johnson's DC Universe debut, “Watch ‘Filmmakers for the The Machine” is also notable for marking the return of Henry Cavill's Superman. The cameo is likely to set up future showdowns between the two characters, but Hodge was completely unaware of it until he saw the film.
“They kept that all the way under wraps, and I didn't know until maybe a day or two before the premiere,” he recently said Watch ‘Filmmakers for the The Machine FULLMOVIE ONLINE
Is Watch ‘Filmmakers for the The Machine Available On Hulu?Viewers are saying that they want to view the new TV show Watch ‘Filmmakers for the The Machine on Hulu. Unfortunately, this is not possible since Hulu currently does not offer any of the free ****odes of this series streaming at this time. the MTV channel, which you get by subscribing to cable or satellite TV services. You will not be able to watch it on Hulu or any other free streaming service.
Is Filmmakers for the The Machine Fullmovie Online For Free on Disney Plus?
Unfortunately, Watch ‘Filmmakers for the The Machine is not currently available to stream on Disney Plus and it's not expected that the film will release on Disney Plus until late December at the absolute earliest.
While Disney eventually releases its various studios' films on Disney Plus for subscribers to watch via its streaming platform, most major releases don't arrive on Disney Plus until at least 45-60 days after the film's theatrical release.
Watch ‘Filmmakers for the The Machine has finally ended the box office blues. It will be a close call, but based on the estimates, the year's biggest opener remains Doctor Strange in the Multiverse of Madness with its $187 million start. Nonetheless, Wakanda Forever's $180 million opening is a huge one, being the biggest ever for the month of November (beating the $158 million of The Hunger Games: Catching Fire), the second biggest of the year, and the 13th biggest of all time (though it could go up or down a few slots once the actuals come out). It led an overall weekend box office of $208 million, which is the fourth biggest of the year and the biggest by a long shot of the past four months, with no other weekend since July 8 -10 even going above $133 million.
This isn't the $202 million opening that we saw from Watch ‘Filmmakers for the The Machine in February 2018, nor should we expect the amazing legs that were able to get that film to an astonishing $700 million. With that said, expect it to perform strong throughout the holiday season, likely repeating the five-weekend number-one streak that the first film had, and it shouldn't have any trouble becoming the second highest grossing film of the year so far, beating the $411 million cume of Doctor Strange in the Multiverse of Madness. The audience response is strong, with the A CinemaScore falling below the first film's A+ but bouncing back from the B+'s earned by Doctor Strange 2 and Thor: Love and Thunder, which ranked among the worst for the MCU. improvement over the recent franchise installations,with the aforementioned films coming in at 74% and 64% respectively on Rotten Tomatoes, both at the lower end for Marvel films, while Wakanda Forever's 84% ​​​is closer to franchise norms, though not meeting the high bar set by the first Watch ‘Filmmakers for the The Machine's 96%.
The sequel opened to $150 million internationally, which Disney reports is 4% ahead of the first film when comparing like for likes at current exchange rates. Overall, the global cume comes to $330 million. Can it become the year's third film to make it past $1 billion worldwide despite China and Russia, which made up around $124 million of the first film's $682 million international box office, being out of play? It may be tough, but it's not impossible. Legging out past $500 million is plausible on the domestic front (that would be a multiplier of at least 2.7), and another $500 million abroad would be a drop of around $58 million from the original after excluding the two MIA markets. It'd be another story if audiences didn't love the film,but the positive reception suggests that Wakanda Forever will outperform the legs on this year's earlier MCU titles (Multiverse of Madness and Love and Thunder had multipliers of 2.2 and 2.3 respectively).
As for the rest of the box office, there's little to get excited about, with nothing else grossing above $10 million as Hollywood shied away from releasing anything significant not just this weekend but also over the previous two weekends. When Watch ‘Filmmakers for the The Machine opened in 2018, there was no counterprogramming that opened the same weekend, but Peter Rabbit and Fifty Shades Freed were in their second weekends and took second and third with $17.5 million and $17.3 million respectively. That weekend had an overall cume of $287 million compared to $208 million this weekend Take away the $22 million gap between the two Watch ‘Filmmakers for the The Machine films and there's still a $57 million gap between the two weekends. The difference may not feel that large when a mega blockbuster is propping up the grosses,but the contrast is harsher when the mid-level films are the entire box office as we saw in recent months.
Watch ‘Filmmakers for the The Machine, which is the biggest grosser of the rough post-summer, pre-Wakanda Forever season, came in second with just $8.6 million. Despite the blockbuster competition that arrived in its fourth weekend, the numbers didn't totally collapse, dropping 53 % for a cume of $151 million. Worldwide it is at $352 million, which isn't a great cume as the grosses start to wind down considering its $200 million budget. Still, it's the biggest of any film since Thor: Love and Thunder, though Wakanda Forever will overtake it any day now.
Watch ‘Filmmakers for the The Machine came in third place in its fourth weekend, down 29% with $6.1 million, emerging as one of the season's most durable grossers and one of the year's few bright spots when it comes to films for adults. The domestic cume is $56.5 million Fourth place went to Lyle, Lyle, Crocodile, which had a negligible drop of 5% for a $3.2 million sixth weekend and $40.8 million cume., in fact )
, which isn't surprising considering it's the only family film on the market, and it's close to grossing four times its $11.4 million opening. Still, the $72.6 million worldwide cume is soft given the $50 million budget , though a number of international markets have yet to open.
Finishing up the top five is Watch ‘Filmmakers for the The Machine, which had its biggest weekend drop yet, falling 42% for a $2.3 million seventh weekend. Of course, that's no reason to frown for the horror film, which has a domestic cume of $103 million and global cume of $ 210 million from a budget of just $20 million.
The one new specialty title of note comes from a filmmaker we don't typically associate with the specialty box office: Steven Spielberg. The Beard's semi-autobiographical family drama Watch ‘Filmmakers for the The Machine opened in four theaters in New York and Los Angeles to $160k, a $40k average. The film expands to 600 theaters the day before Thanksgiving, and it has the potential to break out in a way that none of the other of the season's awards contenders have. We're also seeing very solid numbers from Watch ‘Filmmakers for the The Machine, which grossed $1.7 million this weekend for a seventh place finish, bringing its cume to $5.8
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2023.05.30 22:17 chuckhustmyre [TH] MIRROR IMAGE by Chuck Hustmyre

William Bailey's forehead shattered the mirror like a sledgehammer. The last thing he remembered before he blacked out was the feeling that he was falling through the mirror. Sub-cranial hematoma, a concussion, maybe even a cracked skull--that had to be the reason for the strange feeling. The mirror was mounted on the wall just to the right of the bar, four feet tall by about three feet wide. As consciousness slipped away, common sense and his strong belief in the rational world told him that he couldn't fall through the mirror. He must have bounced his head off the wall and be falling toward the floor.
It seemed like just a second or two before William's eyes popped open. He lay on his back, on the hard wood floor of Fausto's, with Johnny Davis towering over him. Big Johnny probably wanted to finish him off, maybe kill him, and finally end their twenty-year-old feud. Either Big Johnny Davis and the ceiling lights above him were spinning, or William's head was spinning, but either way something wasn't right.
He raised his head and looked to his left, toward the bar. Except the bar wasn't there. Instead, he was staring at the bathrooms. That didn't make sense. It must be his brain that had gotten spun around. William turned his head and peered over his size-ten wingtips at the busted mirror. The wooden frame and most of the glass still clung to the wall, the rest sat broken on the ground. The bar had to be on his left. He looked again, and still saw the bathrooms. A brain bruise, maybe some fluid pressure building up might be the cause of it.
"Get up!" Big Johnny Davis said.
William looked up at him. Johnny stood behind him, just beyond his shoulders. Perfect place for him to stomp my head into the plank floor. Except Johnny Davis was holding out his hand.
"Come on, we've got to get out of here."
Davis looked scared. It was the first time William Bailey could ever remember Johnny Davis looking scared. William had always been scared of Big Johnny, but Big Johnny wasn't scared of anything or anyone.
Police sirens wailed in the distance.
Johnny glanced over his shoulder. William craned his neck to look where Johnny was looking, saw he was staring at the front door like a man terrified something bad was going to come through it. Big Johnny looked down at him again and pumped his hand. "Come on, get up. They'll be here any second."
"Who?" William asked. "Who'll be--" But before he finished, Big Johnny Davis reached down, grabbed him by both arms, and jerked him to his feet.
As he was dragged toward the door by the only man in town who truly hated him, William glanced up and saw the rusted metal sign nailed above the door. He had to have a concussion, probably severe; that had to be it, because the letters on the sign were backward. It said TUO.
As Johnny Davis pulled him out the door, William heard tires skid on the pavement.
"Where's your car?" Johnny asked.
William twisted away from the big man's grip, then turned to his left. "In the alley." He started to run, still not sure exactly what he was running from.
Behind him, Big John shouted, "The alley's over here."
William kept running but turned his head back toward Johnny. "I know where the alley--"
Something hit him across the midsection and toppled him to the ground. He got his hands up just in time to break his fall and managed to keep his head from slamming into the sidewalk. When he looked up he saw a shopping cart tumbled onto its side.
Once again, William found himself lying flat on his back, this time amid the spilled contents of the cart. It had been filled with junk: paper bags full of dirty clothes, canned food, bags of potato chips, a diamond shaped, orange road sign, and other trash that looked like it had been collected from back alley garbage bins.
The homeless man who'd been pushing the cart was scrawny, and wafer thin. His skin was the color of old shoe leather, and he wore a long gray beard, tangled and matted with food and bits of filth. He was sprawled on the ground next to his cart, half sitting up, staring at William with his bright blue eyes.
Car doors slammed, men shouted.
"You better get going," the homeless man said, as he cocked his head. "The police after you?"
Police!
Before William could assure the old man that the police weren't after him--he was a respected businessman and family man--someone behind him grabbed him under both arms and pulled him to his feet. William turned and found himself staring into the face of Johnny Davis. "The alley's that way," Johnny said, pointing to the other side of Fausto's. With one hand gripping William's jacket, Johnny dashed across the front of the bar toward the alley. The alley--right there, plain as day--on the other side of Fausto's, right where it shouldn't be, where it couldn't be. William had been here a thousand times. As you stepped out of the bar, the alley was on the left, Brockton's Ace Hardware on the right. Now everything was mixed up and in the wrong place.
Johnny Davis turned down the alley, dragging William behind him. After just a few steps, a spotlight flashed in front of them.
"Stop!" a voice commanded. "Get on the ground."
William couldn't see because Johnny was in his way. "Who's that yelling?" he asked.
Big Johnny stopped and William plowed into his back.
"Get on the ground," the voice boomed again.
William poked his head out from behind Johnny Davis's back. The blinding white light was in his face. He couldn't see a thing.
POP! POP! POP!
Gunshots.
Big Johnny sagged, then crashed to his knees. Instinctively, William bent forward and grabbed hold of Johnny. "What's the matter?"
More pops.
Johnny's big hand reached out and shoved William back toward the street. "Back door," he wheezed, then plunged forward onto his face.
William stood alone. Behind the white spotlight he saw blue police lights flashing. He was totally exposed.
POP! POP!
He saw flashes--little yellow spurts of flame--as something tugged at his jacket.
William had said "back door." What back door? Fausto's had a back door, but it didn't lead anywhere except to the open space behind the building used for trash and deliveries. Twenty feet of asphalt between the bar and the back of the building on the next block. William had parked his car at the end of the alley, but the police cars--or whatever they were--had the alley blocked off. The building behind Fausto's also had an alley that ran alongside it, but the owner had closed it off to keep the bums out. He'd put up a gate, padlocked it, and topped it with razor wire. It was a dead end.
Two more pops. Dead end or not it was better than standing here and getting shot. William turned and ran. He burst through the front door of Fausto's, dashed through the bar, past the shattered mirror, hit the back door at a dead run, and was outside behind the bar within seconds.
He could see the tail end of his car sticking out from the corner of the building, but with the cops blocking the alley, his car was useless to him. William glanced across the open space to the alley that ran next to the other building. The gate, the padlock, the razor wire--all still in place. To his right an overflowing garbage dumpster sat beside the back of Fausto's, jammed against the fire ladder.
The fire ladder.
An iron ladder bolted to the cinderblock wall.
William looked up. The top of the ladder was lost in shadow, but he knew it went up two stories to the roof. Last summer, when the toilet had stopped up, he'd come out back to take a leak and had stood behind the dumpster, peeing against the wall like a kid, one hand draped over the bottom rung of the ladder.
He slipped behind the dumpster. The smell made him gag. The bottom of the ladder was four feet from the ground. William reached up as high as he could, grabbed hold of the third rung, then hauled himself up.
Through the partially open back door came the sounds of heavy feet pounding on the hard wood floor of the bar.
Halfway up the ladder, he was exhausted--and scared. Shaking, he white-knuckled the ladder. Being more than ten feet off the ground terrified him. He needed a break, just a second or two to catch his breath. There was enough moonlight so he could see into one of the second story windows. Inside, junk was piled everywhere. Old barstools, a busted jukebox, furniture stacked almost to the ceiling. Years ago, old man Fausto lived on the second floor, but Jake, who'd bought the place from the old man and had decided to keep the name, used it for storage.
Below him, William heard the back door thrown open so hard it banged against the wall. He scrambled up until he reached the top of the ladder, then hoisted himself over the edge of the roof. Down on the ground a voice shouted, "There he is, up there."
Another gunshot. What the hell was going on?
The unmistakable sound of feet--fast feet, in shape feet, boot shod feet--scurrying up the ladder. Standing on the tar and pebble roof, William glanced around for something he could use as a weapon, shocked he was even thinking of such a thing. A five gallon plastic bucket was all there was. It stood upright, filled with rainwater. He picked it up and peered over the edge. A uniformed policeman was three quarters of the way up the ladder. Two more cops were right behind him.
William looked at the heavy bucket in his hands, thought about just dumping the water onto them but knew it wouldn't stop them. There was only one way to stop them, and that was to knock them off the ladder. He thought about warning them, maybe trying to scare them away. But they were cops. You couldn't scare them away.
So why had they shot Johnny Davis, and why were they shooting at him?
The first officer looked up and saw William staring down at him with the bucket in his hands. Their eyes locked for just a second and the cop stopped. In those eyes that stared back at him, William saw an almost maniacal determination that sent a shiver down his spine. The officer held his grip on the ladder with his right hand while his left dropped to the pistol resting in his gleaming leather holster. In one smooth motion he drew his gun and raised it toward William.
William Bailey tossed the bucket down the ladder. A shot rang out an instant before the heavy bucket thudded into the cop's head. Like a gruesome traffic accident happening before his eyes, William couldn't help but watch as the policeman fell, taking his two partners down with him. The last thing William saw before he turned away was a jumbled heap of black uniforms resting on the concrete below the ladder.
* * *
Hiding in the shadow of a telephone booth, thinking. Home. He had to get home. Had to get back to Marge and the kids. Maybe somehow he could explain what had happened. Vincent, his attorney, he would know what to do--maybe--but he was a civil lawyer not a criminal attorney. He wrote contracts and did personal injury on the side; he didn't get people out of jail who'd killed a cop by dropping a bucket of water on his head and knocking him and his buddies off the side of a building.
As the cab he'd been waiting for pulled up, William stepped out from the dark and climbed into the back seat.
The driver turned around. "Where to?"
William pulled the door shut. "Uptown. 1721 Audubon Court."
"Fare's gonna be about fifteen dollars. After dark, I gotta have the money up front."
"What?"
"Company policy." The cabbie shrugged. "A lot of drivers been getting stiffed."
William opened his wallet, pulled out a twenty and handed it across the seat. The driver took it and almost slipped it into his cash box, then took a second look at the bill. His face tightened. "What the hell is this?"
"Huh?"
With the bill stretched between his hands, the cabbie stared at it for a second then looked up at William. "You're either the dumbest counterfeiter who ever lived or you've been had."
"What you are talking about?"
The driver faced the bill toward William but didn't hand it back to him. "It's printed backwards."
William looked at the twenty-dollar bill in the man's hand. It looked like--it was--an almost brand new bill, nothing wrong with it as far as he could tell.
"Get out of my cab," the driver said.
William didn't know what the man was talking about but knew he didn't want to get out. This cab was his only way home. He reached for the twenty. "If you don't like that one I've got another--"
The driver pulled his hands away. "I ain't giving this back. I got to turn it in to the police." He dropped one hand behind his seat back, then came up clutching a pistol, an old German Luger by the looks of it, the muzzle aimed straight at William's face. "In fact, I bet they give me a reward if I bring you in with it."
William jerked the door handle and rolled out into the street. He sprang to his feet and ran, the driver's yells just background noise. Has everyone gone crazy or is it just me?
Home. He had to get home.
* * *
Rain. Driving, relentless rain. William was just two blocks from Fausto's. In two hours, that's as far as he'd gotten--one block an hour. Police cars prowled the neighborhood, shinning spotlights into every nook and cranny, lighting up every shadow. Everyone in Fausto's knew his name. He'd been going there three or four nights a week after work for years. The cabbie had his address. William had given it to him when he told the hack driver where to drop him.
Ten o'clock at night, with nowhere to go and no way to get there, William sat behind the closed Goodwill store, under an overhang that barely kept the rain off of him.
Huddled in the dark, head sunk between his knees, he hadn't heard anyone approach.
"You don't look so good."
Startled, William looked up, prepared to run again. It was the homeless man he'd knocked over outside the bar. The one with the shopping cart and the leathery skin. William relaxed a little. "Excuse me?"
The man pushed his cart closer. "You're not supposed to be here."
William looked around. "Why not?"
The old man grinned, half his teeth gone.
William found it nearly impossible to tell his age. The guy could be forty and maybe had lived a hard life, or perhaps he was a well-preserved seventy, pickled by a lifetime of booze. William waved him off, expecting a plea for money. "I can't help you."
The old man stopped just a few feet away. "Everything's out of place isn't it?" He had a strange lilting voice. Almost like an accent.
And he was right. Everything was out of place--from Johnny Davis to the cab driver--everything was wrong.
Strapped to the back of the old man's shopping cart was a plastic sign about the size of a loaf of bread. William recognized the sign, the words, the colors, the logo of a local supermarket chain, all were familiar to him, but the letters were backward, unreadable.
Rainwater ran down William's face. He pointed to the sign. "Why's it written like that?"
The old man looked at the sign then back at William. "Like what?" he said, then shuffled away behind his basket.
* * *
The rain came down even harder. William slouched in a darkened doorway across the street from Fausto's. Nothing made sense. Everything was messed up, backward, out of whack. Almost like this wasn't his home, like he was a stranger seeing it for the first time.
But that was crazy. He'd grown up here, gone to Brother Martin High School, dated Jenny Underhill who went to Cabrini, lost her to Johnny Davis, then got her back only to lose her again the first year of college to some kid who drove a Mustang. Two years later William married Marge at Saint Luke's. They had two kids.
This town was his home. He recognized it. He knew the people here, Big Johnny and Zeke, the bartender at Fausto's. But things were different, little things. John Davis for one. In trying to help him, the big man had gotten himself killed. That wasn't John Davis--at least not the one William Bailey had known since seventh grade. Everything looked the same but wasn't. Nothing was quite right.
But they knew him--or someone like him.
A strange sensation crept over him that made the hair on the back of his neck rise. Maybe he didn't belong here. Maybe everything wasn't as it appeared. Maybe this wasn't his home. But if that were true, then whose home was it? Another thought, even scarier seeped through his brain. If he was here, who was there--at his home?
Crazy.
William dropped his head into his hands. Just considering such nonsense was a waste of time. Yet, here he was scanning the street, thinking of going back inside Fausto's, back to that mirror.
Not much time to think about it. The bar closed at three AM and it was already two-thirty. When he'd left--run for his life with Big Johnny--most of the mirror was still in the frame hanging on the wall.
Something about that damned mirror.
But Fausto's was dangerous, so a couple of hours ago William had found another mirror. In the men's room of a twenty-four hour gas station. The Chevron on North Rampart.
He had approached it cautiously, afraid he was going mad. As he peered over the sink into the mirror, he saw what he always saw, his own reflection. Holding up his left hand, he looked at the image in the mirror, at the watch strapped to his wrist. He noticed that the man in the mirror wore his watch on his right hand. Just the opposite.
William stood in the gas station bathroom for twenty minutes before he worked up his nerve. Finally, he took a deep breath, leaned back, then slammed his forehead into the dirt-streaked mirror. The glass shattered and cut his head. Blood dribbled off the tip of his nose into the sink. His reflection stared out at him from the other side of the mirror, blood running down his face, too.
I have gone crazy!
So the gas station hadn't worked out. Ducking police cruisers, William had wandered the streets, his head reeling. What was he doing?
On the sidewalk, he found a sopping wet magazine that the wind had blown up against the side of a newspaper machine. The cover caught his eye. He picked it up. It was printed backwards, the letters reversed, words running right to left. The spine was on the right. As he flipped through the pages, he couldn't read a thing. Then William had an idea.
In the bathroom of an all night restaurant he held the wet magazine up to the mirror. Perfect. The reflected image was normal, spine on the left, words running left to right, all the letters printed correctly. He could read it clearly. But what did it mean?
Then he drove his head into that mirror. The glass cracked. Someone walked in, a skinny waiter wearing an apron. He stood gawking as William leaned over the sink with tears of pain filling his eyes.
The waiter looked at the broken mirror, then jabbed a finger at William's bloody forehead. "What the hell are you doing?"
"An accident," he mumbled, pressing his fingers against the fresh cut.
The waiter turned. "I'm calling the cops."
William Bailey ran.
Now he was huddled in the rain staring at Fausto's across the street. Because he had nowhere else to go.
He stood and walked toward Fausto's. When he was halfway across the street, a police car glided around the corner, headlights reflecting off the wet pavement. The cops in no hurry, just cruising. William forced himself to keep walking, not to run. One foot in front of the other. In the downpour, odds were that the cops wouldn't even recognize him.
But they did recognize him.
The police car slid to a stop as its high beams clicked on and its blue strobe lights started popping. Both front doors flew open.
Like a sinner seeking the sanctuary of a church, William ran straight for Fausto's door. As he burst inside, Zeke looked up from behind the bar. "William! What the hell are you doing here?"
He ignored the bartender, running right past him, eyes focused on the broken mirror and its busted frame hanging on the wall.
Zeke again, "The cops been looking all over for you. Say you killed two officers and--"
Behind him the front door banged against the wall. "Police!" a voice behind him commanded. "Stop."
But William didn't stop. He kept running--running straight for the mirror. Reflected in its fragmented pieces he saw two uniformed police officers behind him, heard their boots pounding on the wooden floor. Just ten feet separated him from the mirror. At full speed he took two strides then dove. He stretched his arms out overhead and tucked his chin into his chest as his feet left the floor.
He felt one hand hit wall and the other strike broken glass. Then his head hit. More glass cracked, more skin split.
Darkness.
* * *
William's eyes popped open. He was staring at the ceiling. Rough voices, even rougher hands. They rolled him over onto his stomach and jerked his arms behind his back. He felt cold steel on his wrists and heard the metallic ratcheting as the handcuffs tightened and bit into his skin.
He tilted his head up and rested his chin against the floor. Blood poured down the side of his face; he watched it pool on the floor then seep between the wooden planks. By rolling his eyes up he could just see the empty spot on the wall where the mirror had hung. Lying on the floor, three feet from his head, was the broken frame and the rest of the glass.
The two cops grabbed his arms and yanked him to his feet, sending waves of pain through his shoulders and wrists. As they spun him toward the door, one of the officers said, "You're under arrest."
"Why?" William asked.
The officer pressed his face into William's. "Murdering your family for starters."
"My...my family." William felt his stomach cinch and his bowels turn to ice. A thought he'd had earlier in the night echoed inside his head. If he was here, who was there--at his home.
As the cops dragged him across the floor, William glanced up and saw the rusted metal sign nailed above the door.
OUT.
He was home.
submitted by chuckhustmyre to shortstories [link] [comments]


2023.05.30 22:16 CinaGod Bard getting confused with tweets?

Here’s the picture for reference of what the reply was as well as a link to the tweet.
https://twitter.com/dailyloud/status/1663433132849131523?s=46&t=xDgiWzFOUHfyfy2pjX2Jww
I asked bard if it could figure out what was happening in videos via Twitter links or read tweets and it’s response was that it could and then I got this which is very far off lol. Not sure if my prompt was misinterpreted, or if I’m misinformed about it being able to read the tweets or watch the video.
submitted by CinaGod to Bard [link] [comments]


2023.05.30 22:14 EquivalentVermicelli Bike-touring NYC for 3-4 hours on Saturday morning - route recommendations welcome!

Coming up from DC early Saturday to meet someone to drive back down. Meeting them early afternoon as they're coming down from Mt Kisco. Thinking of bringing my commuter bike (as opposed to kitting up with my road bike) to boot around for a few hours to explore the city.
I proposed meeting them at the 181st St subway station, as it's just off the I-95 to pick me up and proceed on the drive back to DC.
I'll be arriving by train at Penn Station 9 am on Sat morning. I mapped out the following based on some suggestions here on reddit:
google.com/maps/diPennsylvania+Station,+New+York,+NY+10119/Coney+Island,+Brooklyn,+NY/Prospect+Park,+Brooklyn,+NY/800+West+181st+Street,+New+York,+NY/@40.8461649,-74.0149461,11.84z/data=!4m31!4m30!1m10!1m1!1s0x89c259ae15b2adcb:0x7955420634fd7eba!2m2!1d-73.993519!2d40.750568!3m4!1m2!1d-74.034168!2d40.6407286!3s0x89c24fffa8718e65:0x1ccf4a06fbb6f594!1m5!1m1!1s0x89c24448979d75cb:0x54745adc3c8f1179!2m2!1d-73.9707016!2d40.5755438!1m5!1m1!1s0x89c25b1087680443:0x178bf7c600df7a98!2m2!1d-73.9689558!2d40.6602037!1m5!1m1!1s0x89c2f6a0e404f6c9:0x621fe7d6fea40e64!2m2!1d-73.9385593!2d40.8508458!3e1!5m1!1e3?entry=ttu
I've visited NYC a few times and enjoy finding good (and cheap hole in the wall!) eats and exploring interesting neighborhoods... No need to do any typical touristy things.
Any other sights/routes that might be worth checking out?
submitted by EquivalentVermicelli to NYCbike [link] [comments]


2023.05.30 22:13 Yin-YangFanaticRD Problem with OpenCore

I've been trying to install macOS on my old Dell Optiplex 390, but I've been encountering some problems trying to make it boot.
  1. The bootloader appears, but it give me an option to actually boot from macOS. [keyboard functions]
  2. I only get Windows [external] and OpenCore.dmg.
  3. When trying to boot, no image or responsive actions occur.
Any help is appreciated, if you want to take a look at the config.plist file, it's linked down below the specs part of this post.

Specifications
CPU: Intel Core i7-2600, 2nd Generation [Upgraded]
GPU: AMD Radeon RX 550 [Polaris, Upgraded]
RAM: 16GB DDR3
WiFi: Qualcomm Atheros AR5BMD222 Wireless Network Adapter
https://drive.google.com/file/d/171VxbZUdXhEelXoBkETbHf50G_gryXN_/view?usp=share_link
submitted by Yin-YangFanaticRD to hackintosh [link] [comments]


2023.05.30 22:09 kyojurodes Full Stack Dev with 6 YOE struggling to get interviews

Hello, I've been applying around and not getting many interviews, this is a revised resume based on feedback I've already received but I'm still hoping for some feedback to increase my chances. Any advice is greatly appreciated.
https://preview.redd.it/hs1mfsgq013b1.png?width=1654&format=png&auto=webp&s=2f93e1f1c7129da9de29ca420764e28bceafc2f6
submitted by kyojurodes to EngineeringResumes [link] [comments]


2023.05.30 22:08 coolwali I platinummed Sly Cooper 4: Thieves in Time on VITA to get the secret ending.

Hello everyone. I recently platinummed the PSVITA version of Sly Cooper 4: Thieves in Time as my 28th platinum. It only took me 10 years, 4 weeks, 22 hours to do it. Did you know this game hides its true ending behind the platinum?
Anyway, I'd like to talk about the experience.
Sly 4 was a bit confusing and inconsistent to platinum. I get the feeling the game wants you to platinum it given how on every loading screen it shows you how much you've completed the trophies and collectibles for the game. And that there no missable trophies. But there are some decisions that don't help with that.
So I'd say there are around 3 groups of Trophies in this game.
The first group are the mandatory story trophies. Not much to say about these. There's nothing missable here and the names are quite cool. I do like looking at the percent completion to see how many players completed the PS VITA version of the game. Did you know that around 73% of players booted this game up and completed the prologue? And only around 25% of players even beat the game. The biggest drop happened around the start of Episode 2 since the completion dropped from around 60%to 48% for some reason.
The second group are the trophies for the collectibles and arcades. I'll talk about these later.
The third and final group of trophies are for miscellaneous challenges. I'll start with these first and highlight some of the notable ones that I missed on my first playthrough.
"Crazed Climber - Scale the dragon lair in under 90 seconds". This was one I missed during my original playthrough of the game. This requires you to climb a giant tower filled with traps in the mission "Mechanical Menace". And this one was really fun even though it took me like 3 attempts. Sly 4's movement and platforming is quite fun so having a mini speedrun challenge using Sir Galleth's moveset was a treat. The one criticism I have here is that the game drops a checkpoint as soon as you get to the top. If you haven't gotten the trophy by then and need to retry, you need to quit to the main menu/hideout and reselect the mission, skip through all the cutscenes and get back there which gets annoying. At least the tower is near the start of the mission.
"Ancient Warfare 3 - Crackshot 10 enemies within 65 seconds. Sly's ancestor, Tennessee "Kid" Cooper" has an ability similar to "Dead Eye" from Red Dead Redemption where he can slow down time, mark enemies and objects and then instantly shoot them dead called "Crackshot". I never got this trophy when I first played the game because there wasn't much opportunity to. There aren't large groups of enemies wandering around that you can casually get 10+ of them line up for you to shoot them. Plus, I was already good at shooting them normally. I tried running around in the open world trying to lure enemies but found it wasn't working. There's a mission in the game called "Blind Date" that throws lots of rabbit enemies that chuck TNT at you that worked better for me.
"Hubba Hubba - Don't miss a beat in the Carmelita dance game." This trophy is, without a doubt, the main reason to platinum this game on VITA instead of the PS3. So nobody can see you play this dumb minigame and call you a Furry. This trophy requires you to complete the minigame where Carmilita needs to disguise herself as a belly dancer and dance to distract guards while the Cooper gang try and open a door. You just need to hit the button prompts perfectly. So you can ignore the times the minigame asks you to shake the VITA from side to side like a champagne bottle to make Carmilita shake her ass (seriously, why does this game sexualize Carmilita so much? None of the past Sly games did it).
"Get To the Chopper - Don't take any damage during Up In Smoke." This one was actually fun. In the mission "Up in Smoke", you have to control an RC Helicopter and drop bombs on turrents while drones and mines chase you down. It was fun dodging and weaving through them. There are 3 phases to this mission and you have a checkpoint in between every phase. So if you mess up, you can just restart the checkpoint to the last phase. You don't need to avoid taking damage the whole way through which is nice.
"Unexpected Package - Place 60 bombs in enemy pockets with Bentley." When I first saw this trophy, I groaned. This would be a massive grind. And I had actually made it harder on myself. You see, normally, when you sneak up behind an enemy as Bentley and hold triangle, Bentley will try to put a bomb in the enemy's pocket. Larger enemies won't notice this but smaller enemies will. But the main issue is that I had previously unlocked the Heat Seeking upgrade for Bentley. Meaning sometimes, the bombs would "miss" and stick to an enemy guard's arms or legs instead. So it was annoying going around the hub world and planting bombs on guards.....until I remembered that I had purchased the upgrade for sleep bombs. My plan now was just to find a lone guard on a rooftop, try and place one sleep bomb into his back pocket and detonate it. He'd then fall asleep. Then I'd go to his sleeping body and try placing 5 sleeping bombs in his pocket and back away (the max you can place at any one time). When he wakes him, I'd detonate all 5 which set him to sleep and then repeat. Even if I'd "miss" a few bombs that would stick to their legs instead, I generally 3 or 4 bombs work perfectly. So it didn't take long to get all 60.
"Apollo Wins - Have the perfect workout during the Training Montage." During the mission "Getting Stronger", you have to do a training montage with Bob where you alternate through 6 minigames as you complete them with the minigames getting harder as you complete them. The trophy requires you to complete 10 randomly selected minigames without making a single mistake. If you mess up, you can restart the checkpoint to the beginning of the montage and have to play through a new set of 10 randomly selected minigames. The Minigames are "Slippery Slope" where you balance an egg on a beam using motion controls while penguins jump around on the floating iceberg you are standing on. "Penguin Popper" where Penguins are diving in front of you and you have to play baseball using them. "Sumo Slap" where you have to perform QTEs to push a giant penguin out of a Sumo Ring. "Duck and Cover" where penguins get launched at you from 4 different directions and you have to move the left stick to dodge them. "Super Sling" which requires you to use a catapult to launch a penguin at a flying pterodactyl. And "Whack a chump" which is Whack a Mole but with penguins. Some of which are fake and you should avoid.
Penguin Popper was easy. Once you get the timing down it's easy to get into a rhythm and hit the penguins since they don't vary when they dive. Whenever this popped into the rotation, I considered it a freebie. Sumo Slap was extremly easy. The button mashing was extremely generous. This was another freebie. Duck and Cover requires a bit more focus because of the timing and inconsistent patterns. It's not too challenging. Interestingly, I noticed that the VITA's speakers would reflect if the penguin was coming from the right or left but not above or below you. I guess headphones would make this easier but I had no need for it. I was generally glad when this popped up in the rotation. Whack a Chump was a bit harder than Penguin Popper because there is no set pattern and the additional challenge of not hitting the fake penguins. But it wasn't too bad. I was glad when this popped up in the rotation.
Super Sling and Slippery Slope were the 2 I dreaded and the ones I messed up the most on. Super Sling doesn't give you much indication of where your sling will go. The Pterodactyls have varied speeds so you can't rely on pattern recolonization and reactions. And there's time pressure as taking too long counts as a miss. And it kept popping up in the rotations for some reason!
Slippery Slope was stressful because of the motion controls and how wild later versions of it were.
"The Cooper Open - Have a 20 hit rally with Bentley in each hideout." There are 6 hideouts in the game. In each hideout there is a table tennis table where you as Sly can play a round of table tennis with Bentley. I question the inclusion of it but I suppose it can be a nice distraction. This trophy requires you get a sequences where both you and Bentley hit the ball back and forth 10 times each (or 20 times overall) without missing. And repeat for each of the 6 tables. I found Bentley kept messing up so I had to intentionally hold back and avoid making good shots and try and hit the ball towards him. The main issue is the fact you have to repeat it 6 times. I feel it would be better off just once and as nothing is really added by doing it 6 times. If anything, it's more annoying given the long load times to switch hideouts and Bentley's random AI.
"Hassan Would Be Proud - Pickpocket a full collection of every item in the game." Each of the 6 or so locations have around 3-4 items that can be pickpocketted from guards. The main issue with this trophy is that it doesn't keep track of which items you have already pickpocketed in any way. The game already tracks how many treasures and masks you've found per general area but not pickpocketted items.
I only got this trophy by planning on systematically going through every location in the game and pickpocketting every enemy item and noting down which ones I found.....only to get it in the first level when I used Murray's shake move on some rat enemies. Enemies that you never encounter or have a reason or opportunity to naturally pickpocket. I guess 2013 me had already gotten 99% of these items previously.
"Navigate Like Drake - Take a look at every map in every episode". I found this trophy really annoying. The way it works is that every location in the game, including linear interiors that are exclusive to missions and even the hideouts, have a map you can look at by pressing SELECT. The game doesn't keep track of which locations you've seen the map of. So I had to systamatically play the game from the first mission and press SELECT whenever I entered a new interior. Then quit out and play the next mission and repeat. It popped for me in Episode 4 so somehow, 2013 me had looked at all the maps in Episode 5 without realizing it.
I don't like this trophy. It doesn't really add anything. The player would already be looking at the maps in the hub worlds where they would be at their most useful since those are open world sections. They have no real reason to use the map in linear interiors. And even less useful in hideouts as these aren't even explorable. They are basically just menus that happen to have a 3D background. I'd be more forgiving of this trophy if the map showed collectibles at least. That way, players have more of a reason to use this feature.
Shout out to the Lazy Trunk Spa & Lounge. A secret area in the game that contains a mask collectible and counts for the trophy with a unique map. No mission ever goes here. So even if you were to play diligently and open the map for every area you encounter, you'd still miss this. I only knew this existed because the trophy guide I looked at told me about it so I decided to tag this area while doing the "Get to the Chopper" trophy.
"Hero Tech - Battle with a secret weapon" Once you collect 50 Sly masks. You unlock Ratchet's wrench from Ratchet and Clank. This weapon even turns the coins you collect into bolts. Collecting 60 Masks unlocks Cole's Amp from inFAMOUS. This can electrocute the enemies you hit. I chose to use Cole's Amp to get the trophy as a tribute to inFAMOUS. Killed by Ghost of Tsumia 😭. May it rest in peace. Gone too soon.
That covers all the miscellaneous trophies. Now for the collectibles and arcades.
Sly 4 has a bunch of different collectibles scattered in each of its 6 episodes.
Bottles: Each hub world contains 30 bottles. Collecting all of them gives you access to unlock a safe hidden somewhere in the hub world. Unlocking that safe rewards you a special treasure. Bottles make a "clinking" sound when you're near them so if you're having a hard time finding them, try going into the game's settings and turning down the music and voice sounds. If you find the safe in Episode 3, the special treasure it gives you will highlight bottles and safes in every other episode on your map which is quite nice. I wish the game did this more often. If it hides collectibles from the player, at least give the player an endgame ability to highlight them. It makes it more feasible and fun to complete these tasks instead of combing every last inch (or looking up a guide).
Treasures: Each hub world has around 11 treasures scattered all around. The gimmick here is that in order to collect them, you first need to find where they are in the hub world. Then once you pick them, you need to race back to your hideout under a certain time limit and without taking any damage. If you mess up, you need to repeat the process. The treasures generally require you to have all of Sly's costumes. And a couple require you to be playing as Sir Galleth because England has increased gravity for some reason. Some of these treasures are really well hidden. Requiring you to go to these holes in the middle of nowhere which then require you to switch between some of Sly's costumes. Like, if you open the map when picking some of these up, you'll find Sly is located beyond the borders of the area.
I found it way more fun to race back to the hideout than actually finding them. It was tedious to find many of them because of how well hidden they are. There is no tool or item in the game that can help mark them on your map. Well, I say that. Supposedly, if you have both the PS3 and VITA versions of the game and play them at the same time, you can use the VITA like a scannebinoculars to locate these treasures. And then use the Cross Save feature to nab them in both versions. I only have the VITA version so no luck for me. Again, I'd argue it would be better if there was an endgame upgrade or tool you could get that would mark the treasures like how the game does it for bottles. There isn't even a "clinking sound" or any help for these.
Anyway, collecting all the treasures for an episode unlocks the arcade machine minigame for that episode.
Also sidenote, but this game has the worst map screen that still somehow can be useful. The map gives a top down view of the area but with a blue filter. This makes it harder and more annoying to navigate and use landmarks for reference. Especially on the VITA with its smaller screen. There are also no icons on the map (aside from bottles, safes and objectives) or the ability to make your own markers. The VITA version makes it worse as you can't even use the buttons to navigate the map. You have to use the touchscreen even though that's not how it is in the PS3 version. But you can still use it to know where you are and where collectibles can be from guides. It's technically readable and useful but just barely. I've never seen a map in a game so perfectly walk the line between useful and annoying.
The next collectible are Sly Masks. There are 60 total and around 11 per Episode. Collecting them unlocks skins and some goodies. But the catch with them is that they can be anywhere. There can be a couple in the hub world. But also couple during select missions and even some in the arcade minigames. There's no way to know where any of them are. They generally tend to be really well hidden even if you are trying to scour every area.
Again, I wish there was a way to highlight them. The game's long load times make it a chore to switch episodes or missions so it's tedious to try searching for them manually.
Now it's time to talk about the arcades. Sly 4 has 3 arcade minigames that are used in both the main missions and have a harder version in the arcades in hideouts. The arcade versions of these minigames are harder, go on for much longer and can have secret paths that lead to portals that reward you with points and some of them even have Sly masks. You need to beat the high scores to get the trophies
The first minigame is "Alter Ego". This has you play this 2D auto scrolling twin stick shooter minigame where you must avoid enemies and collect these "ionic bits". Collecting 5 yellow bits levels you up so your weapons get more powerful. At level 10 you have shoot crazy fast, can launch missiles and have floating drones that can damage enemies around you. But whenever you take damage, you drop an entire level. And you get left behind as the level autoscrolls, you respawn at level 0. You can also collect blue bits which can give you a grenade explosion around you.
Personally, I don't really like this minigame. It's fine when playing casually as a change of pace but grinding the high score isn't great. Since it is an autoscroller it is entirely possible you don't have enough points to match the high score and you won't know until its too late, wasting your time. I also found the hitboxes a bit too small. Making items more annoying to pickup.
The key to success is finding the right balance between collecting yellow bits as they give points and level you up (and how high your level is acts as a multiplier for your score) and killing enemies since they give more points. As well as avoiding taking damage and maintaining level 10 as much as possible and knowing where the secret paths are so you can get more points as well as level up if you have messed up.
The second minigame is "System Cracker". Here, you guide a little space ship looking thing through 2D levels in top down twin stick shooting sections. This isn't an autoscroller. You need to explore levels looking for keys and shooting enemies. There are 3 ships you can switch between by going onto specific coloured pads and each ship has its pros and cons. The green ship you start with does decent damage and has decent health and can carry keys. So it's a jack of all trades master of none kinda ship. The pink ship literally resembles a tank. It fires slower and at a shorter range but does more damage and has more health. It's also necessary for destroying pink crystals to progress. The blue ship has floatier handling and faster speeds. Its shots also bounce off walls and it can draw a line which can activate switches and damage enemies. It is weaker than the green ship though.
I actually really enjoyed this minigame and was happy whenever it comes up. It even feels the most fleshed out of the 3. Like, I feel it could even be released as a small standalone game with some tweaking and expansion. I'd probably play a mobile version of this in my free time.
I like how varied the levels can be. You can have a lot of different threats and mini-puzzles and even scenarios where you have to keep switching between ships on the fly to damage enemies. Like, there's this one enemy that's made up of orange, blue and pink hexagons that require you to switch between all 3 ships and use their abilities to damage it. It's quite fun. Damage one ship takes is "saved" on that ship. So if you take 50% damage with the green ship and switch to the pink one, the pink one will have 100% health. But whenever you switch back to the green one, you will be back at 50% health. So mistakes have consequences requiring you to make decisions accounting for them without being too overbearing.
Beating the high scores for the associated arcades is very easy. For one, there is no time limit or pressure so you’re free to take your time and play carefully. On top of that, the mode is very generous with points. Whereas Alter Ego only gives you points for killing enemies and picking up bits (and you need to get and maintain a multiplier for decent times), System Cracker gives you points even for shooting obstacles and barricades in your way. In Alter Ego, I was scraping for points until the very end. In System Cracker, I had more than enough points by the halfway mark.
I suppose the game could have balanced this by increasing the points threshold and rewarding extra points for taking less time to complete sections but I’m not complaining.
The third and worst minigame is “Spark Chaser”. Here you must guide a little electric ball across these maze like areas with gaps that end your attempt if you fall down them and these pinball like bounce pads that bounce you really far. There’s also a time pressure. You have around 20 seconds to get as far as possible with more time added as you pick up these purple clock icons.
The biggest issue is that it’s entirely controlled by motion controls. And this makes me experience worse on VITA. Seriously, I very nearly quit playing. This post was almost titled “I gave up trying to Platinum Sly 4”.
With the PS3 version, at least titling the remote doesn’t also affect your view of the screen. You can look at the game and play it the same as you normally would. But in the VITA version, the “neutral” position where no input is registered by the system is placing the VITA flat with its screen facing up. The standard “screen facing you” position registers as down.
The end result is a frustrating experience. This minigame requires really fine precision given how easy it is to fall off and the time pressure requires you both be fast and more precise to collect time pickups. On top of that, your view is constantly being messed with due to how much you need to tilt the system from odd angles. Especially how tilting “up” really makes it hard to see. Oh, and the dialogue from Bentley as you bounce gets really annoying and repetitive.
It’s barely tolerable in regular missions since those don’t require as much precision or speed. And even then, the usage there in 2013 was suspect to begin with. I only completed this because there’s a cheese where if you can get enough time early on, you can then keep bouncing on certain pads which give around 20 points per bounce. When I played “normally”, I’d get around 300 points with the high score being 1000 points. Using the cheese, I averaged around 990 points and managed to get lucky to win with 1010 points.
Tangent Time:
I’ve said it before. Motion controls work best when they complement existing controls in an optional way or in more restrained ways. I love it when games have gyro aiming since that can help compensate when aiming with sticks with small fine corrections. It works here because the sticks do most of the work and the gyro sensors work where they are best suited.
Or in many mobile racing games, steering is often done by tilting your phone. I enjoy this because there is only one axis you need to tilt your phone, the screen often rotates in conjunction so your view is preserved and it’s more intuitive to feel the “range” of rotation and how it corresponds to steering.
Hell, even ignoring these approaches, motion can still be used in worthwhile ways. Such as by mapping an extra action that is infrequent if all other buttons are occupied. The Mario games on Wii map a “spin” when you jump and shake the remotes giving Mario a bit of grace allowing him to make slightly further jumps or correct a bad jump. Call of Duty MW1 on Wii allowed you to assign certain commands to custom motions of the controller and nunchuck. So you could map stuff like jumping, moving and shooting to buttons but map reloading to smacking the nunchuck to the Wii Mote or plunge the Wii Mote forward to do a melee attack or tilting the Wii Mote to bring out a grenade or alt fire.
Even Resistance 1: Fall of Man had a neat idea. You could quickly tilt the controller left to bring up the Scoreboard screen without needing to take your thumbs off the sticks or stop moving. The Soulsbourne games allow you to quickly do emotes without needing a menu by holding the interact button and quickly tilting the controller in certain directions.
I bring all this up to highlight how Sly 4’s use of motion controls are a failure on every level. They’re mostly used in place of minigames as the sole method of control. So all the issues of motion controls (such as the lack of broad control and feedback) are front and centre. The only place where the motion controls are understandable is when firing arrows as you can then control the arrow after it’s fired using both the sticks and gyro aiming. But even then, the lack of any ability to tune the gyro sensitivity or even invert the controls hampers any use it could have had.
I don’t mind the idea of Sly 4 having decent motion controls. There are places where I can see it being beneficial. In addition to shooting and guiding arrows, I can see it being useful when you have to use the binoculars. Especially as Bentley as you need to shoot darts precisely.
Or, here’s a gimmicky one: you can bind certain costumes or tools to also be selected by quickly tilting the system. Even though using the D-pad for a quick select would be faster, it would still be a better use of motion controls for Sly 4 than most of what’s currently there.
End Tangent.
Back to getting all the trophies, the final arcade machine, unlocked only when you’ve gotten all the treasures in every other episode, is very easy. It has “3 rooms”, one featuring every minigame thus far. But the high score requirements are really low and rooms aren’t as tough as prior versions. You can easily get the high score in the first area which is the Alter Ego one. Even if you miss it there, the second area is Spark Runner but you can keep reloading the checkpoint to preserve your score. So you can get some time clocks, reload a checkpoint when you’re close to running out of time or about to fall off and repeat until you get the high score.
You do need to get past the Spark Runner section to the 3rd and final section that uses System Cracker's gameplay in order to get a hidden Sly Mask, but it's far easier than the dedicated Spark Runner arcade minigame as the section is shorter, is more generous with Time Pickups, has easier level design and lets you reload a checkpoint if you're about to fail which doesn't end the run.
So yeah, Sly 4 Thieves in Time was....inconsistent game to platinum. I enjoyed the base gameplay, System Cracker, the various challenge trophies and the mini speedruns for collecting treasures. I didn't enjoy finding the collectibles and doing some of the other minigames. I hated Spark Runner.
If the game had more ways of tracking collectibles, fewer minigames and better load times, I'd gladly recommend it as a fun game to platinum.
As for the base game itself, I am mixed on it. The gameplay is arguably the best in the series. Sly's movement and costumes are so fun to play around with. Murray, Bentely and Sly's ancestors are also fun changes of pace during missions.
The story is lacking. My main issue is that it doesn't feel like it realizes its following up Sly 3. The story so casually undoes the ending of Sly 3 to get Sly 4's story going. I get it, that's what a sequel has to do. But the way it does it really undermines Sly 3. It's also much more lighthearted and doesn't have as much of a theme or focal point as its predecessors. Sly 1-3 explored the theme of legacy and the consequences of adhering to it so tightly. A major aspect of Sly 3 was Sly realizing the Cooper Vault wasn't worth dying for. It's what prompts him to fake his amnesia and retire with Carmilita in the end. So for Sly 4 to then have Sly have an itch to steal just for the fun of it, it's sending mixed messages here.
In addition, Sly is really casual about the fact Carmilita now knows about his betrayal and has broken up with him. Seems like that should have been a bigger deal. In fact, that kind of "casual-ness" persists throughout the story. Sly doesn't really have much of an arc or any real heartfelt moments with his ancestors. Nor do they seem to really care their decedent from the future is here with them.
If I could have tweaked the story to address these points, here's what I would have done:
I'd have the story open with Sly, Bentley and Murray enjoying their "retirement" and have no plans of thieving. I'd go so far as to have Sly even scoff at the idea of him ever wanting to be a thief. Then when the pages of the Thievus Racconus are dissapearing, Sly, Bentley and Murray have to reluctantly unretire to try stopping them. There would be dialogue during the opening mission of Sly being worried if they get caught as it would undo their happy ending. And then when Carmilita catches Sly, Sly at first is flustered and tries to explain the situation to Carmilita who isn't having any of Sly's BS. Sly is forcibly extracted by the gang and then they time travel. As they are time travelling. Sly is upset that, in order to go literally defend the Cooper Legacy, he has to give up his happy relationship and can't be repaired now. That even if they fix the problem, they'll be on the run forever now. Murray had to give up his professional career as well.
Already, I feel this introduction has a few things going for it. It respects the ending of Sly 3 and keeps the characters in more character, as well as putting more heat on Le Paradox. Sly 4 had to rip away the happy ending that was Sly 3. The characters know that and aren't happy about it. There is immediate consequences. And that heat can be directed at Le Paradox when he comes later.
I'd also like if all of the ancestors Sly met had different reactions to both him and the Cooper legacy and how it affects Sly's arc.
For example, lets say when he meets Riochi Cooper, Ricohi is initially disappointed in Sly as the future Cooper decendent as Sly doesn't act honourably or respect the legacy or something like this. Something that makes Sly start to question if it's even worth defending the Cooper Legacy. Bentely is the voice of reason here and mediator that gets the gang to work as well as they can.
Then when Sly meets Tennessee Cooper, Sly is initially expecting another traditionalist ancestor that cares a lot about the Cooper Legacy. But Tennessee is kinda the opposite of Riochi in that Tennasee doesn't care about the legacy in the same way. He adds his own spin and contributions but also uses the knowledge from it to do his own thing. Perhaps Tennessee is this Robin-Hood esque figure who uses his heisting skills to steal from the corrupt ruling class and give to the lower class. The point being that through Tennessee, Sly considers another aspect of the Cooper Legacy on how he's not that beholden to it and can potentially make it his own.
Then when Sly meets Bob, part of Bob's training is also from Sly as Sly teaches him some of the Cooper moves he knows. Since Bob is the first Cooper ancestor, he has no bias towards the legacy or any knowledge. So he's far more grateful and begins to use his new skills in helpful ways. Causing Sly to wonder if he could use the Cooper Legacy in more ways.
It's a similar situation for Sir Galleth. And for Selim, perhaps by that point, Sly has a newfound outlook and appreciation for the Cooper Legacy and ways on how he can improve it or make it his own that he encourages Selim not to retire or to retire in such a way where he could help people or something like that.
So yeah, there's this theme now of "Don't let the past define you now. You can make it your own and grow past its flaws". Which I feel would give Sly 4 more of a punch. I am basically copying Metal Gear Solid 4 and Assassin's Creed though.
I also feel it would be better if Penelope wasn't the villain of episode 4. It seems to contradict her character from past games and the explanation given for her heel turn doesn't really hold water. I feel the story would be better if Penelope had the role Dmitri has where she's their help in the present and the Knight was a new character. But if you need to have Penelope as the antagonist, have her be under mind control or something. That way the team has the conflict of how will they stop the plan without hurting their friend. But if you really insist on Penelope being a full on antagonist now by her own choice, perhaps flesh out her motivations more? Maybe something like "she sees how Bentley will never reach his full potential as the Bill Gates of the world because of his criminal past that requires him to lay low and not take public credit for his inventions. So she's trying to erase the Coopers so Bentley will have never met Sly". That would at least be more than "I want money".
Everything else, I feel works more or less.
I will note that the cliffhanger ending was a weird choice given that this game wasn't projected to sell well and kinda pigenholes any story Sly 5 would be going for. Plus, it being locked behind the platinum trophy means only a small portion of the few players that played Sly 4 would even know about it.
So yeah, that's my take on platinumming Sly 4: Thieves in Time. What do y'all think?
Next up for me is platinumming every Spider-Man game on PS VITA. See you then.
submitted by coolwali to patientgamers [link] [comments]


2023.05.30 22:07 kingelephante I wrote this screenplay exclusively while on the toilet

https://drive.google.com/file/d/1nSIA3_WTT2yH8hBCfVOMqKkYJvJ7h-22/view?usp=sharing
Logline: Actor and businessman Ryan Reynolds gets a rare 5 minute break from his busy schedule to privately be himself.
Pages: 14
This script was started on May. 24, 2023 and was completed on May. 29, 2023. Any feedback would be appreciated!
submitted by kingelephante to Screenwriting [link] [comments]


2023.05.30 22:04 xkelly999 Unchained + Standalone iFit = No Google Maps Create Route Function?

More than anything else, my wife uses the ifit google maps create route feature. She'll make a route somewhere around the globe, then run it, seeing the street view pics, elevation and stats on the screen as she runs. That said:
I ran through the unchained process this weekend so we can watch streaming videos while running (more for me) and found that in the ifit standalone app, the Google Maps create route functions fails with a lock icon and message "unavailable on this machine" when trying to save the route.
I'm assuming the issue is because this is the standalone ifit rather than a bespoke version specific to our x22i. I noticed when installing the standalone app that it asked for permissions to a generic HID. Maybe there's a x22i-specific HID that can be injected somewhere (if there's such a thing)?
Regardless.... any help on sorting through this would be appreciated, as I have been informed this functionality is considered a (much) higher priority than Netflix streaming. So if I can't be sorted, there will be yet another reset is in my future. :-/ Thx.
submitted by xkelly999 to nordictrackandroid [link] [comments]


2023.05.30 22:01 Gatadat The Great Pyramid of Antarctica And The Connection To The UAP Phenomenon

The Great Pyramid of Antarctica And The Connection To The UAP Phenomenon
These two posts are from my Twitter and I decided to share them here despite the attacks in my previous long posts... If you are interested for my takes you can find me at Twitter @ OMApproach or YouTube 'Open Minded Approach'
The great pyramid of Antarctica can be found at these coordinates: 79°58'39.2"S, 81°57'32.2"W. Of course, it's not officially recognized, as that would change our entire history. Just like the giant face in Antarctica that I showed in my previous post, every single clue will be ridiculed in the mainstream and ascribed to a mere natural coincidence.

https://preview.redd.it/d9671nliy03b1.jpg?width=1123&format=pjpg&auto=webp&s=0e46e0a171e9086840ca2c72ef807fb38c6c869d
But how many coincidences do we need to witness in order to perceive the truth? The stone carving found in Egypt, depicting modern technology, was also dismissed as a coincidence, as the plaster ‘eroded’ in such a way as to form images of a helicopter, boat, submarine, and plane—yet another coincidence.
The pyramids and the face on Mars, another coincidence, later, they were even 'debunked' by NASA with the release of a heavily edited photo which was confirmed by the experts that is edited with at least 17 layers. The assistance of the 'gods' mentioned in our ancient texts, along with the occurrence of pyramids being built in seemingly unrelated parts of the world, is just another coincidence.
Somehow all our ancestors decided to do the same thing and invent the same stories. The stories of the great floods in all ancient texts are also a coincidence, places like Atlantis, Agartha, Shambala, El Dorado, Hyperborea are all myths and legends coincidentally made up by different cultures.
The scientists who go against the mainstream narrative and point out clues about the true function of the Great Pyramids are instantly sidelined. The mainstream is promoting the narrative that the pyramids were burial chambers for the pharaohs, despite the absence of mummies or remains of pharaohs ever being discovered inside the pyramids. In 2018 scientists published a paper about ‘Electromagnetic properties of the Great Pyramid: First multipole resonances and energy concentration’ in the peer-reviewed scientific journal ‘Journal of Applied Physics’.
Researchers have proposed that the Great Pyramid possess electromagnetic resonance properties. This idea suggests that the pyramid's shape and composition interact with electromagnetic waves, potentially focusing or amplifying them. The geometry and structure of the Great Pyramid influence how it interacts with electromagnetic waves. The pyramid's shape could cause scattering or diffraction of these waves, altering their behavior.
The builders of the Great Pyramids utilized electromagnetic energy, they are from the previous civilization who also had electromagnetic propulsion systems, evident in the ancient Vedic texts and references to flying Vimanas.
But that is another coincidence, right? It is also coincidental that the disappearing satellites captured on a photo in 1950, when there were no human-made satellites in space, resemble the shape of Vimanas and some of the UFOs observed today, such as the Calvine UFO and the flying spheres (this is my speculation and not of the scientists working on the project).
In my opinion, Southeast Asia has predominantly preserved the records from the preceding civilization that was destroyed in a naturally occurring doomsday event. But, just as the elite and world governments are making preparations today, they also made preparations in the past, suggesting that the UFOs/UAPs flying today, in my opinion, originated from the surviving elite.
As Graham Hancock has stated, we are a species with a lost memory, and now we are rediscovering our true history. But there is pushback. I have elaborated on this in my previous posts spanning over the last two months. You should read them to hear my perspective.
I have so much to share that I sometimes forget things, despite my efforts to set reminders. Make sure to follow me if you are interested in this topic because as Luis Elizondo said (I’m paraphrasing) 'History will need to change,' and as Bob Bigelow said, 'They are walking among us'.
This is my speculation only and I’m not claiming that this is the truth, the clues lead me to a breakaway civilization but they can also be aliens too… The interdimensional aspect is also present in my opinion and I will elaborate more on this in the future.

Further explanation*
To clarify my previous post about the pyramid in Antarctica (my opinion) and to address all those who say it's a mountain and point out the mainstream narrative as debunked, they are simply denying its existence because pyramids are not expected to be found in Antarctica.
So, they won't even look at the site, but here's a pyramid that was overlooked because it was covered by dirt, rocks, and trees, and it looked like a mountain. People even built a church on top of the mountain. However, excavations in 1930 proved it to be the largest (recognized) pyramid in the world. With a base of 450 by 450 meters (1,480 by 1,480 feet), it is four times the size of the Great Pyramid of Giza. However, just because there are pyramids in Mexico, they initiated the research and recognized the mountain as a pyramid.

https://preview.redd.it/8fqafn4ky03b1.jpg?width=976&format=pjpg&auto=webp&s=a557f3597456a4e9939f773b137f28318b9281b4
As I have demonstrated, the large face in Antarctica resembles the sculptures made by the Olmecs, who also inhabited the Mexican territory. This suggests the possibility of a connected civilization residing in Antarctica many years ago, potentially predating several natural cataclysmic disasters.
So, if this was covered in mud, dirt, and rocks over time and looked like a mountain, why wouldn't those in Antarctica be covered in mud, ice, and rocks? Considering their potential age and the harsh region, it is likely that they would appear as mountains—a perfect 2km by 2km monumental pyramid, resembling a mountain.
Another unrecognized site of interest is the pyramids in Visoko, Bosnia (second photo). Underground tunnels and structures have even been discovered there, but suddenly the government decided to halt the research. Why? Because pyramids are not expected to exist in that part of Europe. They withdrew all funding, and currently, the sole researcher conducting investigations is Dr. Semir Osmanagich.

https://preview.redd.it/7mrh3m6ly03b1.jpg?width=720&format=pjpg&auto=webp&s=d609d9f31c5c1b5e06adc1693b0b6a9f63af75e8
The large stones and tunnels are attributed to different cultures, but Semir disagrees with these attributions. Of course, this kind of research is very expensive, so the progress will be slow. Also, there are many other findings that were buried in the ground and remained completely unrecognizable before their excavation.
But as I stated in my previous post about the pyramids, scientists have already submitted papers about the electromagnetic resonance properties of the pyramids. This idea suggests that the pyramid's shape and composition interact with electromagnetic waves, potentially focusing or amplifying them. The geometry and structure of the Great Pyramid influence how it interacts with electromagnetic waves.
The antediluvian civilizations possessed flying machines with electromagnetic propulsion systems, which are the same machines we today refer to as UFOs.
I have elaborated so much on this in the past two months, but everything is written in the ancient texts, the technology, the ‘gods’ who brought us the seeds, the agriculture and medicine, the floods and the doomsday. They even prepare us for the next one.
But who are the gods? Well, if you look what is happening today, you’ll understand. You just need to read about the world governments sponsored Global Seed Vault with over 1 000 000 crucial for survivor seeds in a case of a catastrophic event, located on an island near the North pole on the eastern side of the mountain (the eastern side is important for those who know why). And then read this article from the Guardian ‘The super-rich ‘preppers’ planning to save themselves from the apocalypse’.
In my opinion, everything has been interconnected since the beginning: the breakaway civilization, the fortunate few survivors from whom I assume we descended, the 'old gods,' the new religions, the natural cycle of the Earth and everything in the Universe and the secret societies. That's why uncovering the truth about UFOs is so challenging.
That's why the favorite saying in almost every culture is 'Some truths are better left unspoken' and 'Ignorance is bliss.' That’s why they say revealing the truth about the UFOs would shatter society because it would disrupt the desire for an ordinary life, leading to chaos. It would even mess their plan for survivor.
In all ancient cultures, there are stories like Shambala and Agartha, which describe a place on Earth where human knowledge is preserved from distraction and corruption, but only those with pure souls can enter and live a long and healthy life without worries. I’m doubting that they have ‘pure’ souls…
Also, read my older posts to better understand my point of view, and remember that this is solely my perspective. It doesn't necessarily mean it represents the truth. Additionally, feel free to follow me for more posts if you are interested in gaining further insight into my perspective, I have so much to say.
submitted by Gatadat to HighStrangeness [link] [comments]


2023.05.30 22:01 PurpleSolitudes Best Internet Monitoring Software

Best Internet Monitoring Software
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https://preview.redd.it/folhnlmz7i1b1.png?width=850&format=png&auto=webp&s=a9f49ebf3694e0477b120d7029c0393d5a9abb22

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https://preview.redd.it/fmwjj2py7i1b1.png?width=850&format=png&auto=webp&s=d4b04ac11b376d94d7bcde87d976729ef36e8230
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submitted by PurpleSolitudes to allinsolution [link] [comments]


2023.05.30 22:00 Steve_Radisson guess the sound and win $100

Can please anyone help me guess what this sound is, its not a handbrake, or a zip or tape. the closest guess so far is adjusting headphones in the studio. the person that guesses right gets 100$ in their PayPal.
https://drive.google.com/file/d/1pQZqxs3NJ76_QTO8CTIBm3hRqO5makfa/view?usp=sharing
submitted by Steve_Radisson to sound [link] [comments]


2023.05.30 21:58 TealBunnyYT I googled it. What do I do now?

I googled it. What do I do now? submitted by TealBunnyYT to AnarchyChess [link] [comments]


2023.05.30 21:55 Citizen_Lunkhead Why does everyone say we're "Winning" when transphobia is at an all-time high? (warning: bleak vent)

Bills that would have been unthinkable 5 years ago are passing en masse. Conservatives are winning in their boycotts and all we got for trying to boycott Hogwarts Legacy were a 16 year old trans girl getting murdered by two of her fans. Anti-trans protests like the one the Daily Wire did in Nashville get hundreds of thousands of attendees while a pro-Zooey Zephyr protest in Missoula got maybe a hundred people. One's a lot bigger than the other and one of those crowds was a lot more successful at achieving their goals than the other.
I'm going to grad school in the fall and getting a fresh start in my life. I want to be excited about that. But I'm likely the first out trans woman to ever do such a thing. Grad schools and law schools are only for the elite among us so I don't think they'll be happy about "some t-slur" invading their space. I'm fully expecting to be given the Ruby Bridges treatment the moment the semester starts. How many visibly trans people do you see around a college campus sitting in a grad seminar like there's nothing off about it. People like us don't get to dream, because anything less than dying in the gutter is us "erasing" women. Finding a trans woman like me who isn't homeless is like finding a unicorn that speaks Esperanto and shits gold.
And don't even try to compare what we're going through to what gay people went through. When Matthew Shepard was killed, Elton John wrote a song about him and almost no LGB people were killed between then and the Pulse nightclub shooting. When Tyler Clementi and those other gay kids committed suicide, Rise Against wrote a song about them and their deaths were treated with the upmost respect. When Eden Knight was sent back to Saudi Arabia to die, nobody cared. When Brianna Ghey was murdered, she wasn't even given dignity in death and was buried under her dead name while being deadnamed to this day on by TERFs on Twitter.
If this is what winning feels like, then Charlie Sheen was lying out of his ass. We are the most hated people in the world and our murder rate reflects that. Our allies are weak and our enemies are ruthless. Of course, this could just be me struggling with all my newfound emotions after being on HRT for well over a year, something I'm still struggling with, but if anyone can say we're winning in this environment then I have no idea where their point of view is coming from. Winning is LGB people being left alone in 2013, not trans people being hunted in the street like unwanted animals in 2023.
submitted by Citizen_Lunkhead to asktransgender [link] [comments]